/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* EnvironmentalReverb implementation */ #include "sles_allinclusive.h" // Note: all Set operations use exclusive not poke, // because SetEnvironmentalReverbProperties is exclusive. // It is safe for the Get operations to use peek, // on the assumption that the block copy will atomically // replace each word of the block. #if defined(ANDROID) && !defined(USE_BACKPORT) /** * returns true if this interface is not associated with an initialized EnvironmentalReverb effect */ static inline bool NO_ENVREVERB(IEnvironmentalReverb* ier) { return (ier->mEnvironmentalReverbEffect == 0); } #endif static SLresult IEnvironmentalReverb_SetRoomLevel(SLEnvironmentalReverbItf self, SLmillibel room) { SL_ENTER_INTERFACE if (!(SL_MILLIBEL_MIN <= room && room <= 0)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.roomLevel = room; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_ROOM_LEVEL, &room); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetRoomLevel(SLEnvironmentalReverbItf self, SLmillibel *pRoom) { SL_ENTER_INTERFACE if (NULL == pRoom) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_ROOM_LEVEL, &this->mProperties.roomLevel); result = android_fx_statusToResult(status); } #endif *pRoom = this->mProperties.roomLevel; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetRoomHFLevel( SLEnvironmentalReverbItf self, SLmillibel roomHF) { SL_ENTER_INTERFACE if (!(SL_MILLIBEL_MIN <= roomHF && roomHF <= 0)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.roomHFLevel = roomHF; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_ROOM_HF_LEVEL, &roomHF); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetRoomHFLevel( SLEnvironmentalReverbItf self, SLmillibel *pRoomHF) { SL_ENTER_INTERFACE if (NULL == pRoomHF) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_ROOM_HF_LEVEL, &this->mProperties.roomHFLevel); result = android_fx_statusToResult(status); } #endif *pRoomHF = this->mProperties.roomHFLevel; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetDecayTime( SLEnvironmentalReverbItf self, SLmillisecond decayTime) { SL_ENTER_INTERFACE if (!(100 <= decayTime && decayTime <= 20000)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.decayTime = decayTime; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DECAY_TIME, &decayTime); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetDecayTime( SLEnvironmentalReverbItf self, SLmillisecond *pDecayTime) { SL_ENTER_INTERFACE if (NULL == pDecayTime) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DECAY_TIME, &this->mProperties.decayTime); result = android_fx_statusToResult(status); } #endif *pDecayTime = this->mProperties.decayTime; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetDecayHFRatio( SLEnvironmentalReverbItf self, SLpermille decayHFRatio) { SL_ENTER_INTERFACE if (!(100 <= decayHFRatio && decayHFRatio <= 2000)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.decayHFRatio = decayHFRatio; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DECAY_HF_RATIO, &decayHFRatio); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetDecayHFRatio( SLEnvironmentalReverbItf self, SLpermille *pDecayHFRatio) { SL_ENTER_INTERFACE if (NULL == pDecayHFRatio) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DECAY_HF_RATIO, &this->mProperties.decayHFRatio); result = android_fx_statusToResult(status); } #endif *pDecayHFRatio = this->mProperties.decayHFRatio; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetReflectionsLevel( SLEnvironmentalReverbItf self, SLmillibel reflectionsLevel) { SL_ENTER_INTERFACE if (!(SL_MILLIBEL_MIN <= reflectionsLevel && reflectionsLevel <= 1000)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.reflectionsLevel = reflectionsLevel; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REFLECTIONS_LEVEL, &reflectionsLevel); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetReflectionsLevel( SLEnvironmentalReverbItf self, SLmillibel *pReflectionsLevel) { SL_ENTER_INTERFACE if (NULL == pReflectionsLevel) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REFLECTIONS_LEVEL, &this->mProperties.reflectionsLevel); result = android_fx_statusToResult(status); } #endif *pReflectionsLevel = this->mProperties.reflectionsLevel; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetReflectionsDelay( SLEnvironmentalReverbItf self, SLmillisecond reflectionsDelay) { SL_ENTER_INTERFACE if (!(/* 0 <= reflectionsDelay && */ reflectionsDelay <= 300)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.reflectionsDelay = reflectionsDelay; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REFLECTIONS_DELAY, &reflectionsDelay); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetReflectionsDelay( SLEnvironmentalReverbItf self, SLmillisecond *pReflectionsDelay) { SL_ENTER_INTERFACE if (NULL == pReflectionsDelay) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REFLECTIONS_DELAY, &this->mProperties.reflectionsDelay); result = android_fx_statusToResult(status); } #endif *pReflectionsDelay = this->mProperties.reflectionsDelay; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetReverbLevel( SLEnvironmentalReverbItf self, SLmillibel reverbLevel) { SL_ENTER_INTERFACE if (!(SL_MILLIBEL_MIN <= reverbLevel && reverbLevel <= 2000)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.reverbLevel = reverbLevel; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REVERB_LEVEL, &reverbLevel); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetReverbLevel( SLEnvironmentalReverbItf self, SLmillibel *pReverbLevel) { SL_ENTER_INTERFACE if (NULL == pReverbLevel) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REVERB_LEVEL, &this->mProperties.reverbLevel); result = android_fx_statusToResult(status); } #endif *pReverbLevel = this->mProperties.reverbLevel; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetReverbDelay( SLEnvironmentalReverbItf self, SLmillisecond reverbDelay) { SL_ENTER_INTERFACE if (!(/* 0 <= reverbDelay && */ reverbDelay <= 100)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.reverbDelay = reverbDelay; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REVERB_DELAY, &reverbDelay); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetReverbDelay( SLEnvironmentalReverbItf self, SLmillisecond *pReverbDelay) { SL_ENTER_INTERFACE if (NULL == pReverbDelay) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_REVERB_DELAY, &this->mProperties.reverbDelay); result = android_fx_statusToResult(status); } #endif *pReverbDelay = this->mProperties.reverbDelay; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetDiffusion( SLEnvironmentalReverbItf self, SLpermille diffusion) { SL_ENTER_INTERFACE if (!(0 <= diffusion && diffusion <= 1000)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties.diffusion = diffusion; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DIFFUSION, &diffusion); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetDiffusion(SLEnvironmentalReverbItf self, SLpermille *pDiffusion) { SL_ENTER_INTERFACE if (NULL == pDiffusion) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DIFFUSION, &this->mProperties.diffusion); result = android_fx_statusToResult(status); } #endif *pDiffusion = this->mProperties.diffusion; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetDensity(SLEnvironmentalReverbItf self, SLpermille density) { SL_ENTER_INTERFACE if (!(0 <= density && density <= 1000)) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DENSITY, &density); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetDensity(SLEnvironmentalReverbItf self, SLpermille *pDensity) { SL_ENTER_INTERFACE if (NULL == pDensity) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_peek(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_DENSITY, &this->mProperties.density); result = android_fx_statusToResult(status); } #endif *pDensity = this->mProperties.density; interface_unlock_peek(this); } SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_SetEnvironmentalReverbProperties(SLEnvironmentalReverbItf self, const SLEnvironmentalReverbSettings *pProperties) { SL_ENTER_INTERFACE result = SL_RESULT_PARAMETER_INVALID; do { if (NULL == pProperties) break; SLEnvironmentalReverbSettings properties = *pProperties; if (!(SL_MILLIBEL_MIN <= properties.roomLevel && properties.roomLevel <= 0)) break; if (!(SL_MILLIBEL_MIN <= properties.roomHFLevel && properties.roomHFLevel <= 0)) break; if (!(100 <= properties.decayTime && properties.decayTime <= 20000)) break; if (!(100 <= properties.decayHFRatio && properties.decayHFRatio <= 2000)) break; if (!(SL_MILLIBEL_MIN <= properties.reflectionsLevel && properties.reflectionsLevel <= 1000)) break; if (!(/* 0 <= properties.reflectionsDelay && */ properties.reflectionsDelay <= 300)) break; if (!(SL_MILLIBEL_MIN <= properties.reverbLevel && properties.reverbLevel <= 2000)) break; if (!(/* 0 <= properties.reverbDelay && */ properties.reverbDelay <= 100)) break; if (!(0 <= properties.diffusion && properties.diffusion <= 1000)) break; if (!(0 <= properties.density && properties.density <= 1000)) break; IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_exclusive(this); this->mProperties = properties; #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_setParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_PROPERTIES, &properties); result = android_fx_statusToResult(status); } #endif interface_unlock_exclusive(this); } while (0); SL_LEAVE_INTERFACE } static SLresult IEnvironmentalReverb_GetEnvironmentalReverbProperties( SLEnvironmentalReverbItf self, SLEnvironmentalReverbSettings *pProperties) { SL_ENTER_INTERFACE if (NULL == pProperties) { result = SL_RESULT_PARAMETER_INVALID; } else { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; interface_lock_shared(this); #if !defined(ANDROID) || defined(USE_BACKPORT) result = SL_RESULT_SUCCESS; #else if (NO_ENVREVERB(this)) { result = SL_RESULT_CONTROL_LOST; } else { android::status_t status = android_erev_getParam(this->mEnvironmentalReverbEffect, REVERB_PARAM_PROPERTIES, &this->mProperties); result = android_fx_statusToResult(status); } #endif *pProperties = this->mProperties; interface_unlock_shared(this); } SL_LEAVE_INTERFACE } static const struct SLEnvironmentalReverbItf_ IEnvironmentalReverb_Itf = { IEnvironmentalReverb_SetRoomLevel, IEnvironmentalReverb_GetRoomLevel, IEnvironmentalReverb_SetRoomHFLevel, IEnvironmentalReverb_GetRoomHFLevel, IEnvironmentalReverb_SetDecayTime, IEnvironmentalReverb_GetDecayTime, IEnvironmentalReverb_SetDecayHFRatio, IEnvironmentalReverb_GetDecayHFRatio, IEnvironmentalReverb_SetReflectionsLevel, IEnvironmentalReverb_GetReflectionsLevel, IEnvironmentalReverb_SetReflectionsDelay, IEnvironmentalReverb_GetReflectionsDelay, IEnvironmentalReverb_SetReverbLevel, IEnvironmentalReverb_GetReverbLevel, IEnvironmentalReverb_SetReverbDelay, IEnvironmentalReverb_GetReverbDelay, IEnvironmentalReverb_SetDiffusion, IEnvironmentalReverb_GetDiffusion, IEnvironmentalReverb_SetDensity, IEnvironmentalReverb_GetDensity, IEnvironmentalReverb_SetEnvironmentalReverbProperties, IEnvironmentalReverb_GetEnvironmentalReverbProperties }; static const SLEnvironmentalReverbSettings IEnvironmentalReverb_default = { SL_MILLIBEL_MIN, // roomLevel 0, // roomHFLevel 1000, // decayTime 500, // decayHFRatio SL_MILLIBEL_MIN, // reflectionsLevel 20, // reflectionsDelay SL_MILLIBEL_MIN, // reverbLevel 40, // reverbDelay 1000, // diffusion 1000 // density }; void IEnvironmentalReverb_init(void *self) { IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; this->mItf = &IEnvironmentalReverb_Itf; this->mProperties = IEnvironmentalReverb_default; #if defined(ANDROID) && !defined(USE_BACKPORT) memset(&this->mEnvironmentalReverbDescriptor, 0, sizeof(effect_descriptor_t)); // placement new (explicit constructor) (void) new (&this->mEnvironmentalReverbEffect) android::sp<android::AudioEffect>(); #endif } void IEnvironmentalReverb_deinit(void *self) { #if defined(ANDROID) && !defined(USE_BACKPORT) IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; // explicit destructor this->mEnvironmentalReverbEffect.~sp(); #endif } bool IEnvironmentalReverb_Expose(void *self) { #if defined(ANDROID) && !defined(USE_BACKPORT) IEnvironmentalReverb *this = (IEnvironmentalReverb *) self; if (!android_fx_initEffectDescriptor(SL_IID_ENVIRONMENTALREVERB, &this->mEnvironmentalReverbDescriptor)) { SL_LOGE("EnvironmentalReverb initialization failed."); return false; } #endif return true; }