/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* LEDArray implementation */ #include "sles_allinclusive.h" static SLresult ILEDArray_ActivateLEDArray(SLLEDArrayItf self, SLuint32 lightMask) { SL_ENTER_INTERFACE ILEDArray *this = (ILEDArray *) self; interface_lock_poke(this); this->mLightMask = lightMask; interface_unlock_poke(this); result = SL_RESULT_SUCCESS; SL_LEAVE_INTERFACE } static SLresult ILEDArray_IsLEDArrayActivated(SLLEDArrayItf self, SLuint32 *pLightMask) { SL_ENTER_INTERFACE if (NULL == pLightMask) { result = SL_RESULT_PARAMETER_INVALID; } else { ILEDArray *this = (ILEDArray *) self; interface_lock_peek(this); SLuint32 lightMask = this->mLightMask; interface_unlock_peek(this); *pLightMask = lightMask; result = SL_RESULT_SUCCESS; } SL_LEAVE_INTERFACE } static SLresult ILEDArray_SetColor(SLLEDArrayItf self, SLuint8 index, const SLHSL *pColor) { SL_ENTER_INTERFACE result = SL_RESULT_PARAMETER_INVALID; do { if (!(index < MAX_LED_COUNT) || NULL == pColor) break; SLHSL color = *pColor; if (!(0 <= color.hue && color.hue <= 360000)) break; if (!(0 <= color.saturation && color.saturation <= 1000)) break; if (!(0 <= color.lightness && color.lightness <= 1000)) break; ILEDArray *this = (ILEDArray *) self; // can't use poke because struct copy might not be atomic interface_lock_exclusive(this); this->mColors[index] = color; interface_unlock_exclusive(this); result = SL_RESULT_SUCCESS; } while (0); SL_LEAVE_INTERFACE } static SLresult ILEDArray_GetColor(SLLEDArrayItf self, SLuint8 index, SLHSL *pColor) { SL_ENTER_INTERFACE if (!(index < MAX_LED_COUNT) || NULL == pColor) { result = SL_RESULT_PARAMETER_INVALID; } else { ILEDArray *this = (ILEDArray *) self; // can't use peek because struct copy might not be atomic interface_lock_shared(this); SLHSL color = this->mColors[index]; interface_unlock_shared(this); *pColor = color; result = SL_RESULT_SUCCESS; } SL_LEAVE_INTERFACE } static const struct SLLEDArrayItf_ ILEDArray_Itf = { ILEDArray_ActivateLEDArray, ILEDArray_IsLEDArrayActivated, ILEDArray_SetColor, ILEDArray_GetColor, }; void ILEDArray_init(void *self) { ILEDArray *this = (ILEDArray *) self; this->mItf = &ILEDArray_Itf; this->mLightMask = 0; SLHSL *color = this->mColors; SLuint8 index; for (index = 0; index < MAX_LED_COUNT; ++index, ++color) { color->hue = 0; // red, but per specification 1.0.1 pg. 259: "Default color is undefined." color->saturation = 1000; color->lightness = 1000; } // const this->mCount = MAX_LED_COUNT; }