/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "sles_allinclusive.h" #include "utils/RefBase.h" #include "android_prompts.h" template class android::KeyedVector<SLuint32, android::AudioEffect* > ; #define KEY_STREAM_TYPE_PARAMSIZE sizeof(SLint32) //----------------------------------------------------------------------------- int android_getMinFrameCount(uint32_t sampleRate) { int afSampleRate; if (android::AudioSystem::getOutputSamplingRate(&afSampleRate, ANDROID_DEFAULT_OUTPUT_STREAM_TYPE) != android::NO_ERROR) { return ANDROID_DEFAULT_AUDIOTRACK_BUFFER_SIZE; } int afFrameCount; if (android::AudioSystem::getOutputFrameCount(&afFrameCount, ANDROID_DEFAULT_OUTPUT_STREAM_TYPE) != android::NO_ERROR) { return ANDROID_DEFAULT_AUDIOTRACK_BUFFER_SIZE; } uint32_t afLatency; if (android::AudioSystem::getOutputLatency(&afLatency, ANDROID_DEFAULT_OUTPUT_STREAM_TYPE) != android::NO_ERROR) { return ANDROID_DEFAULT_AUDIOTRACK_BUFFER_SIZE; } // minimum nb of buffers to cover output latency, given the size of each hardware audio buffer uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); if (minBufCount < 2) minBufCount = 2; // minimum number of frames to cover output latency at the sample rate of the content return (afFrameCount*sampleRate*minBufCount)/afSampleRate; } //----------------------------------------------------------------------------- #define LEFT_CHANNEL_MASK 0x1 << 0 #define RIGHT_CHANNEL_MASK 0x1 << 1 static void android_audioPlayer_updateStereoVolume(CAudioPlayer* ap) { float leftVol = 1.0f, rightVol = 1.0f; if (NULL == ap->mAudioTrack) { return; } // should not be used when muted if (SL_BOOLEAN_TRUE == ap->mMute) { return; } int channelCount = ap->mNumChannels; // mute has priority over solo int leftAudibilityFactor = 1, rightAudibilityFactor = 1; if (channelCount >= STEREO_CHANNELS) { if (ap->mMuteMask & LEFT_CHANNEL_MASK) { // left muted leftAudibilityFactor = 0; } else { // left not muted if (ap->mSoloMask & LEFT_CHANNEL_MASK) { // left soloed leftAudibilityFactor = 1; } else { // left not soloed if (ap->mSoloMask & RIGHT_CHANNEL_MASK) { // right solo silences left leftAudibilityFactor = 0; } else { // left and right are not soloed, and left is not muted leftAudibilityFactor = 1; } } } if (ap->mMuteMask & RIGHT_CHANNEL_MASK) { // right muted rightAudibilityFactor = 0; } else { // right not muted if (ap->mSoloMask & RIGHT_CHANNEL_MASK) { // right soloed rightAudibilityFactor = 1; } else { // right not soloed if (ap->mSoloMask & LEFT_CHANNEL_MASK) { // left solo silences right rightAudibilityFactor = 0; } else { // left and right are not soloed, and right is not muted rightAudibilityFactor = 1; } } } } // compute amplification as the combination of volume level and stereo position // amplification from volume level ap->mAmplFromVolLevel = sles_to_android_amplification(ap->mVolume.mLevel); // amplification from direct level (changed in SLEffectSendtItf and SLAndroidEffectSendItf) leftVol *= ap->mAmplFromVolLevel * ap->mAmplFromDirectLevel; rightVol *= ap->mAmplFromVolLevel * ap->mAmplFromDirectLevel; // amplification from stereo position if (ap->mVolume.mEnableStereoPosition) { // panning law depends on number of channels of content: stereo panning vs 2ch. balance if(1 == channelCount) { // stereo panning double theta = (1000+ap->mVolume.mStereoPosition)*M_PI_4/1000.0f; // 0 <= theta <= Pi/2 ap->mAmplFromStereoPos[0] = cos(theta); ap->mAmplFromStereoPos[1] = sin(theta); } else { // stereo balance if (ap->mVolume.mStereoPosition > 0) { ap->mAmplFromStereoPos[0] = (1000-ap->mVolume.mStereoPosition)/1000.0f; ap->mAmplFromStereoPos[1] = 1.0f; } else { ap->mAmplFromStereoPos[0] = 1.0f; ap->mAmplFromStereoPos[1] = (1000+ap->mVolume.mStereoPosition)/1000.0f; } } leftVol *= ap->mAmplFromStereoPos[0]; rightVol *= ap->mAmplFromStereoPos[1]; } ap->mAudioTrack->setVolume(leftVol * leftAudibilityFactor, rightVol * rightAudibilityFactor); // changes in the AudioPlayer volume must be reflected in the send level: // in SLEffectSendItf or in SLAndroidEffectSendItf? // FIXME replace interface test by an internal API once we have one. if (NULL != ap->mEffectSend.mItf) { for (unsigned int i=0 ; i<AUX_MAX ; i++) { if (ap->mEffectSend.mEnableLevels[i].mEnable) { android_fxSend_setSendLevel(ap, ap->mEffectSend.mEnableLevels[i].mSendLevel + ap->mVolume.mLevel); // there's a single aux bus on Android, so we can stop looking once the first // aux effect is found. break; } } } else if (NULL != ap->mAndroidEffectSend.mItf) { android_fxSend_setSendLevel(ap, ap->mAndroidEffectSend.mSendLevel + ap->mVolume.mLevel); } } //----------------------------------------------------------------------------- void audioTrack_handleMarker_lockPlay(CAudioPlayer* ap) { //SL_LOGV("received event EVENT_MARKER from AudioTrack"); slPlayCallback callback = NULL; void* callbackPContext = NULL; interface_lock_shared(&ap->mPlay); callback = ap->mPlay.mCallback; callbackPContext = ap->mPlay.mContext; interface_unlock_shared(&ap->mPlay); if (NULL != callback) { // getting this event implies SL_PLAYEVENT_HEADATMARKER was set in the event mask (*callback)(&ap->mPlay.mItf, callbackPContext, SL_PLAYEVENT_HEADATMARKER); } } //----------------------------------------------------------------------------- void audioTrack_handleNewPos_lockPlay(CAudioPlayer* ap) { //SL_LOGV("received event EVENT_NEW_POS from AudioTrack"); slPlayCallback callback = NULL; void* callbackPContext = NULL; interface_lock_shared(&ap->mPlay); callback = ap->mPlay.mCallback; callbackPContext = ap->mPlay.mContext; interface_unlock_shared(&ap->mPlay); if (NULL != callback) { // getting this event implies SL_PLAYEVENT_HEADATNEWPOS was set in the event mask (*callback)(&ap->mPlay.mItf, callbackPContext, SL_PLAYEVENT_HEADATNEWPOS); } } //----------------------------------------------------------------------------- void audioTrack_handleUnderrun_lockPlay(CAudioPlayer* ap) { slPlayCallback callback = NULL; void* callbackPContext = NULL; interface_lock_shared(&ap->mPlay); callback = ap->mPlay.mCallback; callbackPContext = ap->mPlay.mContext; bool headStalled = (ap->mPlay.mEventFlags & SL_PLAYEVENT_HEADSTALLED) != 0; interface_unlock_shared(&ap->mPlay); if ((NULL != callback) && headStalled) { (*callback)(&ap->mPlay.mItf, callbackPContext, SL_PLAYEVENT_HEADSTALLED); } } //----------------------------------------------------------------------------- /** * post-condition: play state of AudioPlayer is SL_PLAYSTATE_PAUSED if setPlayStateToPaused is true * * note: a conditional flag, setPlayStateToPaused, is used here to specify whether the play state * needs to be changed when the player reaches the end of the content to play. This is * relative to what the specification describes for buffer queues vs the * SL_PLAYEVENT_HEADATEND event. In the OpenSL ES specification 1.0.1: * - section 8.12 SLBufferQueueItf states "In the case of starvation due to insufficient * buffers in the queue, the playing of audio data stops. The player remains in the * SL_PLAYSTATE_PLAYING state." * - section 9.2.31 SL_PLAYEVENT states "SL_PLAYEVENT_HEADATEND Playback head is at the end * of the current content and the player has paused." */ void audioPlayer_dispatch_headAtEnd_lockPlay(CAudioPlayer *ap, bool setPlayStateToPaused, bool needToLock) { //SL_LOGV("ap=%p, setPlayStateToPaused=%d, needToLock=%d", ap, setPlayStateToPaused, // needToLock); slPlayCallback playCallback = NULL; void * playContext = NULL; // SLPlayItf callback or no callback? if (needToLock) { interface_lock_exclusive(&ap->mPlay); } if (ap->mPlay.mEventFlags & SL_PLAYEVENT_HEADATEND) { playCallback = ap->mPlay.mCallback; playContext = ap->mPlay.mContext; } if (setPlayStateToPaused) { ap->mPlay.mState = SL_PLAYSTATE_PAUSED; } if (needToLock) { interface_unlock_exclusive(&ap->mPlay); } // callback with no lock held if (NULL != playCallback) { (*playCallback)(&ap->mPlay.mItf, playContext, SL_PLAYEVENT_HEADATEND); } } //----------------------------------------------------------------------------- /** * pre-condition: AudioPlayer has SLPrefetchStatusItf initialized * post-condition: * - ap->mPrefetchStatus.mStatus == status * - the prefetch status callback, if any, has been notified if a change occurred * */ void audioPlayer_dispatch_prefetchStatus_lockPrefetch(CAudioPlayer *ap, SLuint32 status, bool needToLock) { slPrefetchCallback prefetchCallback = NULL; void * prefetchContext = NULL; if (needToLock) { interface_lock_exclusive(&ap->mPrefetchStatus); } // status change? if (ap->mPrefetchStatus.mStatus != status) { ap->mPrefetchStatus.mStatus = status; // callback or no callback? if (ap->mPrefetchStatus.mCallbackEventsMask & SL_PREFETCHEVENT_STATUSCHANGE) { prefetchCallback = ap->mPrefetchStatus.mCallback; prefetchContext = ap->mPrefetchStatus.mContext; } } if (needToLock) { interface_unlock_exclusive(&ap->mPrefetchStatus); } // callback with no lock held if (NULL != prefetchCallback) { (*prefetchCallback)(&ap->mPrefetchStatus.mItf, prefetchContext, status); } } //----------------------------------------------------------------------------- SLresult audioPlayer_setStreamType(CAudioPlayer* ap, SLint32 type) { SLresult result = SL_RESULT_SUCCESS; SL_LOGV("type %ld", type); int newStreamType = ANDROID_DEFAULT_OUTPUT_STREAM_TYPE; switch(type) { case SL_ANDROID_STREAM_VOICE: newStreamType = android::AudioSystem::VOICE_CALL; break; case SL_ANDROID_STREAM_SYSTEM: newStreamType = android::AudioSystem::SYSTEM; break; case SL_ANDROID_STREAM_RING: newStreamType = android::AudioSystem::RING; break; case SL_ANDROID_STREAM_MEDIA: newStreamType = android::AudioSystem::MUSIC; break; case SL_ANDROID_STREAM_ALARM: newStreamType = android::AudioSystem::ALARM; break; case SL_ANDROID_STREAM_NOTIFICATION: newStreamType = android::AudioSystem::NOTIFICATION; break; default: SL_LOGE(ERROR_PLAYERSTREAMTYPE_SET_UNKNOWN_TYPE); result = SL_RESULT_PARAMETER_INVALID; break; } // stream type needs to be set before the object is realized // (ap->mAudioTrack is supposed to be NULL until then) if (SL_OBJECT_STATE_UNREALIZED != ap->mObject.mState) { SL_LOGE(ERROR_PLAYERSTREAMTYPE_REALIZED); result = SL_RESULT_PRECONDITIONS_VIOLATED; } else { ap->mStreamType = newStreamType; } return result; } //----------------------------------------------------------------------------- SLresult audioPlayer_getStreamType(CAudioPlayer* ap, SLint32 *pType) { SLresult result = SL_RESULT_SUCCESS; switch(ap->mStreamType) { case android::AudioSystem::VOICE_CALL: *pType = SL_ANDROID_STREAM_VOICE; break; case android::AudioSystem::SYSTEM: *pType = SL_ANDROID_STREAM_SYSTEM; break; case android::AudioSystem::RING: *pType = SL_ANDROID_STREAM_RING; break; case android::AudioSystem::DEFAULT: case android::AudioSystem::MUSIC: *pType = SL_ANDROID_STREAM_MEDIA; break; case android::AudioSystem::ALARM: *pType = SL_ANDROID_STREAM_ALARM; break; case android::AudioSystem::NOTIFICATION: *pType = SL_ANDROID_STREAM_NOTIFICATION; break; default: result = SL_RESULT_INTERNAL_ERROR; *pType = SL_ANDROID_STREAM_MEDIA; break; } return result; } //----------------------------------------------------------------------------- void audioPlayer_auxEffectUpdate(CAudioPlayer* ap) { if ((NULL != ap->mAudioTrack) && (ap->mAuxEffect != 0)) { android_fxSend_attach(ap, true, ap->mAuxEffect, ap->mVolume.mLevel + ap->mAuxSendLevel); } } //----------------------------------------------------------------------------- #ifndef USE_BACKPORT static void sfplayer_prepare(CAudioPlayer *ap, bool lockAP) { if (lockAP) { object_lock_exclusive(&ap->mObject); } ap->mAndroidObjState = ANDROID_PREPARING; if (lockAP) { object_unlock_exclusive(&ap->mObject); } if (ap->mSfPlayer != 0) { ap->mSfPlayer->prepare(); } } #endif //----------------------------------------------------------------------------- #ifndef USE_BACKPORT // Callback associated with an SfPlayer of an SL ES AudioPlayer that gets its data // from a URI or FD, for prepare and prefetch events static void sfplayer_handlePrefetchEvent(const int event, const int data1, void* user) { if (NULL == user) { return; } CAudioPlayer *ap = (CAudioPlayer *)user; //SL_LOGV("received event %d, data %d from SfAudioPlayer", event, data1); switch(event) { case(android::SfPlayer::kEventPrepared): { if (SFPLAYER_SUCCESS != data1) { object_lock_exclusive(&ap->mObject); ap->mAudioTrack = NULL; ap->mNumChannels = 0; ap->mSampleRateMilliHz = 0; ap->mAndroidObjState = ANDROID_UNINITIALIZED; object_unlock_exclusive(&ap->mObject); // SfPlayer prepare() failed prefetching, there is no event in SLPrefetchStatus to // indicate a prefetch error, so we signal it by sending simulataneously two events: // - SL_PREFETCHEVENT_FILLLEVELCHANGE with a level of 0 // - SL_PREFETCHEVENT_STATUSCHANGE with a status of SL_PREFETCHSTATUS_UNDERFLOW SL_LOGE(ERROR_PLAYER_PREFETCH_d, data1); if (!IsInterfaceInitialized(&(ap->mObject), MPH_PREFETCHSTATUS)) { break; } slPrefetchCallback callback = NULL; void* callbackPContext = NULL; interface_lock_exclusive(&ap->mPrefetchStatus); ap->mPrefetchStatus.mLevel = 0; ap->mPrefetchStatus.mStatus = SL_PREFETCHSTATUS_UNDERFLOW; if ((ap->mPrefetchStatus.mCallbackEventsMask & SL_PREFETCHEVENT_FILLLEVELCHANGE) && (ap->mPrefetchStatus.mCallbackEventsMask & SL_PREFETCHEVENT_STATUSCHANGE)) { callback = ap->mPrefetchStatus.mCallback; callbackPContext = ap->mPrefetchStatus.mContext; } interface_unlock_exclusive(&ap->mPrefetchStatus); // callback with no lock held if (NULL != callback) { (*callback)(&ap->mPrefetchStatus.mItf, callbackPContext, SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE); } } else { object_lock_exclusive(&ap->mObject); ap->mAudioTrack = ap->mSfPlayer->getAudioTrack(); ap->mNumChannels = ap->mSfPlayer->getNumChannels(); ap->mSampleRateMilliHz = android_to_sles_sampleRate(ap->mSfPlayer->getSampleRateHz()); ap->mSfPlayer->startPrefetch_async(); // update the new track with the current settings audioPlayer_auxEffectUpdate(ap); android_audioPlayer_useEventMask(ap); android_audioPlayer_volumeUpdate(ap); android_audioPlayer_setPlayRate(ap, ap->mPlaybackRate.mRate, false /*lockAP*/); ap->mAndroidObjState = ANDROID_READY; object_unlock_exclusive(&ap->mObject); } } break; case(android::SfPlayer::kEventNewAudioTrack): { object_lock_exclusive(&ap->mObject); #if 1 // SfPlayer has a new AudioTrack, update our pointer copy and configure the new one before // starting to use it #else // SfPlayer has a new AudioTrack, delete the old one and configure the new one before // starting to use it if (NULL != ap->mAudioTrack) { delete ap->mAudioTrack; ap->mAudioTrack = NULL; } #endif ap->mAudioTrack = ap->mSfPlayer->getAudioTrack(); ap->mNumChannels = ap->mSfPlayer->getNumChannels(); ap->mSampleRateMilliHz = android_to_sles_sampleRate(ap->mSfPlayer->getSampleRateHz()); // update the new track with the current settings audioPlayer_auxEffectUpdate(ap); android_audioPlayer_useEventMask(ap); android_audioPlayer_volumeUpdate(ap); android_audioPlayer_setPlayRate(ap, ap->mPlaybackRate.mRate, false /*lockAP*/); object_unlock_exclusive(&ap->mObject); } break; case(android::SfPlayer::kEventPrefetchFillLevelUpdate): { if (!IsInterfaceInitialized(&(ap->mObject), MPH_PREFETCHSTATUS)) { break; } slPrefetchCallback callback = NULL; void* callbackPContext = NULL; // SLPrefetchStatusItf callback or no callback? interface_lock_exclusive(&ap->mPrefetchStatus); if (ap->mPrefetchStatus.mCallbackEventsMask & SL_PREFETCHEVENT_FILLLEVELCHANGE) { callback = ap->mPrefetchStatus.mCallback; callbackPContext = ap->mPrefetchStatus.mContext; } ap->mPrefetchStatus.mLevel = (SLpermille)data1; interface_unlock_exclusive(&ap->mPrefetchStatus); // callback with no lock held if (NULL != callback) { (*callback)(&ap->mPrefetchStatus.mItf, callbackPContext, SL_PREFETCHEVENT_FILLLEVELCHANGE); } } break; case(android::SfPlayer::kEventPrefetchStatusChange): { if (!IsInterfaceInitialized(&(ap->mObject), MPH_PREFETCHSTATUS)) { break; } slPrefetchCallback callback = NULL; void* callbackPContext = NULL; // SLPrefetchStatusItf callback or no callback? object_lock_exclusive(&ap->mObject); if (ap->mPrefetchStatus.mCallbackEventsMask & SL_PREFETCHEVENT_STATUSCHANGE) { callback = ap->mPrefetchStatus.mCallback; callbackPContext = ap->mPrefetchStatus.mContext; } if (data1 >= android::SfPlayer::kStatusIntermediate) { ap->mPrefetchStatus.mStatus = SL_PREFETCHSTATUS_SUFFICIENTDATA; // FIXME estimate fill level better? ap->mPrefetchStatus.mLevel = 1000; ap->mAndroidObjState = ANDROID_READY; } else if (data1 < android::SfPlayer::kStatusIntermediate) { ap->mPrefetchStatus.mStatus = SL_PREFETCHSTATUS_UNDERFLOW; // FIXME estimate fill level better? ap->mPrefetchStatus.mLevel = 0; } object_unlock_exclusive(&ap->mObject); // callback with no lock held if (NULL != callback) { (*callback)(&ap->mPrefetchStatus.mItf, callbackPContext, SL_PREFETCHEVENT_STATUSCHANGE); } } break; case(android::SfPlayer::kEventEndOfStream): { audioPlayer_dispatch_headAtEnd_lockPlay(ap, true /*set state to paused?*/, true); if ((NULL != ap->mAudioTrack) && (!ap->mSeek.mLoopEnabled)) { ap->mAudioTrack->stop(); } } break; default: break; } } #endif //----------------------------------------------------------------------------- SLresult android_audioPlayer_checkSourceSink(CAudioPlayer *pAudioPlayer) { const SLDataSource *pAudioSrc = &pAudioPlayer->mDataSource.u.mSource; const SLDataSink *pAudioSnk = &pAudioPlayer->mDataSink.u.mSink; //-------------------------------------- // Sink check: // currently only OutputMix sinks are supported, regardless of the data source if (*(SLuint32 *)pAudioSnk->pLocator != SL_DATALOCATOR_OUTPUTMIX) { SL_LOGE("Cannot create audio player: data sink is not SL_DATALOCATOR_OUTPUTMIX"); return SL_RESULT_PARAMETER_INVALID; } //-------------------------------------- // Source check: SLuint32 locatorType = *(SLuint32 *)pAudioSrc->pLocator; SLuint32 formatType = *(SLuint32 *)pAudioSrc->pFormat; switch (locatorType) { //------------------ // Buffer Queues case SL_DATALOCATOR_BUFFERQUEUE: case SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE: { SLDataLocator_BufferQueue *dl_bq = (SLDataLocator_BufferQueue *) pAudioSrc->pLocator; // Buffer format switch (formatType) { // currently only PCM buffer queues are supported, case SL_DATAFORMAT_PCM: { SLDataFormat_PCM *df_pcm = (SLDataFormat_PCM *) pAudioSrc->pFormat; switch (df_pcm->numChannels) { case 1: case 2: break; default: // this should have already been rejected by checkDataFormat SL_LOGE("Cannot create audio player: unsupported " \ "PCM data source with %u channels", (unsigned) df_pcm->numChannels); return SL_RESULT_CONTENT_UNSUPPORTED; } switch (df_pcm->samplesPerSec) { case SL_SAMPLINGRATE_8: case SL_SAMPLINGRATE_11_025: case SL_SAMPLINGRATE_12: case SL_SAMPLINGRATE_16: case SL_SAMPLINGRATE_22_05: case SL_SAMPLINGRATE_24: case SL_SAMPLINGRATE_32: case SL_SAMPLINGRATE_44_1: case SL_SAMPLINGRATE_48: break; case SL_SAMPLINGRATE_64: case SL_SAMPLINGRATE_88_2: case SL_SAMPLINGRATE_96: case SL_SAMPLINGRATE_192: default: SL_LOGE("Cannot create audio player: unsupported sample rate %u milliHz", (unsigned) df_pcm->samplesPerSec); return SL_RESULT_CONTENT_UNSUPPORTED; } switch (df_pcm->bitsPerSample) { case SL_PCMSAMPLEFORMAT_FIXED_8: // FIXME We should support this //SL_LOGE("Cannot create audio player: unsupported 8-bit data"); //return SL_RESULT_CONTENT_UNSUPPORTED; case SL_PCMSAMPLEFORMAT_FIXED_16: break; // others default: // this should have already been rejected by checkDataFormat SL_LOGE("Cannot create audio player: unsupported sample bit depth %lu", (SLuint32)df_pcm->bitsPerSample); return SL_RESULT_CONTENT_UNSUPPORTED; } switch (df_pcm->containerSize) { case 8: case 16: break; // others default: SL_LOGE("Cannot create audio player: unsupported container size %u", (unsigned) df_pcm->containerSize); return SL_RESULT_CONTENT_UNSUPPORTED; } switch (df_pcm->channelMask) { // FIXME needs work default: break; } switch (df_pcm->endianness) { case SL_BYTEORDER_LITTLEENDIAN: break; case SL_BYTEORDER_BIGENDIAN: SL_LOGE("Cannot create audio player: unsupported big-endian byte order"); return SL_RESULT_CONTENT_UNSUPPORTED; // native is proposed but not yet in spec default: SL_LOGE("Cannot create audio player: unsupported byte order %u", (unsigned) df_pcm->endianness); return SL_RESULT_CONTENT_UNSUPPORTED; } } //case SL_DATAFORMAT_PCM break; case SL_DATAFORMAT_MIME: case SL_DATAFORMAT_RESERVED3: SL_LOGE("Cannot create audio player with buffer queue data source " "without SL_DATAFORMAT_PCM format"); return SL_RESULT_CONTENT_UNSUPPORTED; default: SL_LOGE("Cannot create audio player with buffer queue data source " "without SL_DATAFORMAT_PCM format"); return SL_RESULT_PARAMETER_INVALID; } // switch (formatType) } // case SL_DATALOCATOR_BUFFERQUEUE or SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE break; //------------------ // URI case SL_DATALOCATOR_URI: { SLDataLocator_URI *dl_uri = (SLDataLocator_URI *) pAudioSrc->pLocator; if (NULL == dl_uri->URI) { return SL_RESULT_PARAMETER_INVALID; } // URI format switch (formatType) { case SL_DATAFORMAT_MIME: break; case SL_DATAFORMAT_PCM: case SL_DATAFORMAT_RESERVED3: SL_LOGE("Cannot create audio player with SL_DATALOCATOR_URI data source without " "SL_DATAFORMAT_MIME format"); return SL_RESULT_CONTENT_UNSUPPORTED; } // switch (formatType) } // case SL_DATALOCATOR_URI break; //------------------ // File Descriptor case SL_DATALOCATOR_ANDROIDFD: { // fd is already non null switch (formatType) { case SL_DATAFORMAT_MIME: break; case SL_DATAFORMAT_PCM: // FIXME implement SL_LOGD("[ FIXME implement PCM FD data sources ]"); break; case SL_DATAFORMAT_RESERVED3: SL_LOGE("Cannot create audio player with SL_DATALOCATOR_ANDROIDFD data source " "without SL_DATAFORMAT_MIME or SL_DATAFORMAT_PCM format"); return SL_RESULT_CONTENT_UNSUPPORTED; } // switch (formatType) } // case SL_DATALOCATOR_ANDROIDFD break; //------------------ // Address case SL_DATALOCATOR_ADDRESS: case SL_DATALOCATOR_IODEVICE: case SL_DATALOCATOR_OUTPUTMIX: case SL_DATALOCATOR_RESERVED5: case SL_DATALOCATOR_MIDIBUFFERQUEUE: case SL_DATALOCATOR_RESERVED8: SL_LOGE("Cannot create audio player with data locator type 0x%x", (unsigned) locatorType); return SL_RESULT_CONTENT_UNSUPPORTED; default: return SL_RESULT_PARAMETER_INVALID; }// switch (locatorType) return SL_RESULT_SUCCESS; } //----------------------------------------------------------------------------- static void audioTrack_callBack_uri(int event, void* user, void *info) { // EVENT_MORE_DATA needs to be handled with priority over the other events // because it will be called the most often during playback if (event == android::AudioTrack::EVENT_MORE_DATA) { //SL_LOGV("received event EVENT_MORE_DATA from AudioTrack"); // set size to 0 to signal we're not using the callback to write more data android::AudioTrack::Buffer* pBuff = (android::AudioTrack::Buffer*)info; pBuff->size = 0; } else if (NULL != user) { switch (event) { case (android::AudioTrack::EVENT_MARKER) : audioTrack_handleMarker_lockPlay((CAudioPlayer *)user); break; case (android::AudioTrack::EVENT_NEW_POS) : audioTrack_handleNewPos_lockPlay((CAudioPlayer *)user); break; case (android::AudioTrack::EVENT_UNDERRUN) : audioTrack_handleUnderrun_lockPlay((CAudioPlayer *)user); break; case (android::AudioTrack::EVENT_BUFFER_END) : case (android::AudioTrack::EVENT_LOOP_END) : break; default: SL_LOGE("Encountered unknown AudioTrack event %d for CAudioPlayer %p", event, (CAudioPlayer *)user); break; } } } //----------------------------------------------------------------------------- // Callback associated with an AudioTrack of an SL ES AudioPlayer that gets its data // from a buffer queue. static void audioTrack_callBack_pullFromBuffQueue(int event, void* user, void *info) { CAudioPlayer *ap = (CAudioPlayer *)user; void * callbackPContext = NULL; switch(event) { case (android::AudioTrack::EVENT_MORE_DATA) : { //SL_LOGV("received event EVENT_MORE_DATA from AudioTrack"); slBufferQueueCallback callback = NULL; android::AudioTrack::Buffer* pBuff = (android::AudioTrack::Buffer*)info; // retrieve data from the buffer queue interface_lock_exclusive(&ap->mBufferQueue); if (ap->mBufferQueue.mState.count != 0) { //SL_LOGV("nbBuffers in queue = %lu",ap->mBufferQueue.mState.count); assert(ap->mBufferQueue.mFront != ap->mBufferQueue.mRear); BufferHeader *oldFront = ap->mBufferQueue.mFront; BufferHeader *newFront = &oldFront[1]; // FIXME handle 8bit based on buffer format short *pSrc = (short*)((char *)oldFront->mBuffer + ap->mBufferQueue.mSizeConsumed); if (ap->mBufferQueue.mSizeConsumed + pBuff->size < oldFront->mSize) { // can't consume the whole or rest of the buffer in one shot ap->mBufferQueue.mSizeConsumed += pBuff->size; // leave pBuff->size untouched // consume data // FIXME can we avoid holding the lock during the copy? memcpy (pBuff->i16, pSrc, pBuff->size); } else { // finish consuming the buffer or consume the buffer in one shot pBuff->size = oldFront->mSize - ap->mBufferQueue.mSizeConsumed; ap->mBufferQueue.mSizeConsumed = 0; if (newFront == &ap->mBufferQueue.mArray [ap->mBufferQueue.mNumBuffers + 1]) { newFront = ap->mBufferQueue.mArray; } ap->mBufferQueue.mFront = newFront; ap->mBufferQueue.mState.count--; ap->mBufferQueue.mState.playIndex++; // consume data // FIXME can we avoid holding the lock during the copy? memcpy (pBuff->i16, pSrc, pBuff->size); // data has been consumed, and the buffer queue state has been updated // we will notify the client if applicable callback = ap->mBufferQueue.mCallback; // save callback data callbackPContext = ap->mBufferQueue.mContext; } } else { // empty queue // signal no data available pBuff->size = 0; // signal we're at the end of the content, but don't pause (see note in function) audioPlayer_dispatch_headAtEnd_lockPlay(ap, false /*set state to paused?*/, false); // signal underflow to prefetch status itf if (IsInterfaceInitialized(&(ap->mObject), MPH_PREFETCHSTATUS)) { audioPlayer_dispatch_prefetchStatus_lockPrefetch(ap, SL_PREFETCHSTATUS_UNDERFLOW, false); } // stop the track so it restarts playing faster when new data is enqueued ap->mAudioTrack->stop(); } interface_unlock_exclusive(&ap->mBufferQueue); // notify client if (NULL != callback) { (*callback)(&ap->mBufferQueue.mItf, callbackPContext); } } break; case (android::AudioTrack::EVENT_MARKER) : audioTrack_handleMarker_lockPlay(ap); break; case (android::AudioTrack::EVENT_NEW_POS) : audioTrack_handleNewPos_lockPlay(ap); break; case (android::AudioTrack::EVENT_UNDERRUN) : audioTrack_handleUnderrun_lockPlay(ap); break; default: // FIXME where does the notification of SL_PLAYEVENT_HEADMOVING fit? SL_LOGE("Encountered unknown AudioTrack event %d for CAudioPlayer %p", event, (CAudioPlayer *)user); break; } } //----------------------------------------------------------------------------- SLresult android_audioPlayer_create( CAudioPlayer *pAudioPlayer) { const SLDataSource *pAudioSrc = &pAudioPlayer->mDataSource.u.mSource; const SLDataSink *pAudioSnk = &pAudioPlayer->mDataSink.u.mSink; SLresult result = SL_RESULT_SUCCESS; //-------------------------------------- // Sink check: // currently only OutputMix sinks are supported // this has already been verified in sles_to_android_CheckAudioPlayerSourceSink // SLuint32 locatorType = *(SLuint32 *)pAudioSnk->pLocator; // if (SL_DATALOCATOR_OUTPUTMIX == locatorType) { // } //-------------------------------------- // Source check: SLuint32 locatorType = *(SLuint32 *)pAudioSrc->pLocator; switch (locatorType) { // ----------------------------------- // Buffer Queue to AudioTrack case SL_DATALOCATOR_BUFFERQUEUE: case SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE: pAudioPlayer->mAndroidObjType = AUDIOTRACK_PULL; pAudioPlayer->mpLock = new android::Mutex(); pAudioPlayer->mPlaybackRate.mCapabilities = SL_RATEPROP_NOPITCHCORAUDIO; break; // ----------------------------------- // URI or FD to MediaPlayer case SL_DATALOCATOR_URI: case SL_DATALOCATOR_ANDROIDFD: pAudioPlayer->mAndroidObjType = MEDIAPLAYER; pAudioPlayer->mpLock = new android::Mutex(); pAudioPlayer->mPlaybackRate.mCapabilities = SL_RATEPROP_NOPITCHCORAUDIO; break; default: pAudioPlayer->mAndroidObjType = INVALID_TYPE; pAudioPlayer->mpLock = NULL; pAudioPlayer->mPlaybackRate.mCapabilities = 0; result = SL_RESULT_PARAMETER_INVALID; break; } pAudioPlayer->mAndroidObjState = ANDROID_UNINITIALIZED; pAudioPlayer->mStreamType = ANDROID_DEFAULT_OUTPUT_STREAM_TYPE; pAudioPlayer->mAudioTrack = NULL; #ifndef USE_BACKPORT // no longer needed, as placement new (explicit constructor) already does this // pAudioPlayer->mSfPlayer.clear(); #endif #ifndef USE_BACKPORT pAudioPlayer->mSessionId = android::AudioSystem::newAudioSessionId(); #endif pAudioPlayer->mAmplFromVolLevel = 1.0f; pAudioPlayer->mAmplFromStereoPos[0] = 1.0f; pAudioPlayer->mAmplFromStereoPos[1] = 1.0f; pAudioPlayer->mDirectLevel = 0; // no attenuation pAudioPlayer->mAmplFromDirectLevel = 1.0f; // matches initial mDirectLevel value pAudioPlayer->mAuxSendLevel = 0; // initialize interface-specific fields that can be used regardless of whether the interface // is exposed on the AudioPlayer or not // (section no longer applicable, as all previous initializations were the same as the defaults) return result; } //----------------------------------------------------------------------------- SLresult android_audioPlayer_setConfig(CAudioPlayer *ap, const SLchar *configKey, const void *pConfigValue, SLuint32 valueSize) { SLresult result = SL_RESULT_SUCCESS; if (NULL == ap) { result = SL_RESULT_INTERNAL_ERROR; } else if (NULL == pConfigValue) { SL_LOGE(ERROR_CONFIG_NULL_PARAM); result = SL_RESULT_PARAMETER_INVALID; } else if(strcmp((const char*)configKey, (const char*)SL_ANDROID_KEY_STREAM_TYPE) == 0) { // stream type if (KEY_STREAM_TYPE_PARAMSIZE > valueSize) { SL_LOGE(ERROR_CONFIG_VALUESIZE_TOO_LOW); result = SL_RESULT_PARAMETER_INVALID; } else { result = audioPlayer_setStreamType(ap, *(SLuint32*)pConfigValue); } } else { SL_LOGE(ERROR_CONFIG_UNKNOWN_KEY); result = SL_RESULT_PARAMETER_INVALID; } return result; } //----------------------------------------------------------------------------- SLresult android_audioPlayer_getConfig(CAudioPlayer* ap, const SLchar *configKey, SLuint32* pValueSize, void *pConfigValue) { SLresult result = SL_RESULT_SUCCESS; if (NULL == ap) { return SL_RESULT_INTERNAL_ERROR; } else if (NULL == pValueSize) { SL_LOGE(ERROR_CONFIG_NULL_PARAM); result = SL_RESULT_PARAMETER_INVALID; } else if(strcmp((const char*)configKey, (const char*)SL_ANDROID_KEY_STREAM_TYPE) == 0) { // stream type if (KEY_STREAM_TYPE_PARAMSIZE > *pValueSize) { SL_LOGE(ERROR_CONFIG_VALUESIZE_TOO_LOW); result = SL_RESULT_PARAMETER_INVALID; } else { *pValueSize = KEY_STREAM_TYPE_PARAMSIZE; if (NULL != pConfigValue) { result = audioPlayer_getStreamType(ap, (SLint32*)pConfigValue); } } } else { SL_LOGE(ERROR_CONFIG_UNKNOWN_KEY); result = SL_RESULT_PARAMETER_INVALID; } return result; } //----------------------------------------------------------------------------- SLresult android_audioPlayer_realize(CAudioPlayer *pAudioPlayer, SLboolean async) { SLresult result = SL_RESULT_SUCCESS; SL_LOGV("Realize pAudioPlayer=%p", pAudioPlayer); switch (pAudioPlayer->mAndroidObjType) { //----------------------------------- // AudioTrack case AUDIOTRACK_PULL: { // initialize platform-specific CAudioPlayer fields SLDataLocator_BufferQueue *dl_bq = (SLDataLocator_BufferQueue *) pAudioPlayer->mDynamicSource.mDataSource; SLDataFormat_PCM *df_pcm = (SLDataFormat_PCM *) pAudioPlayer->mDynamicSource.mDataSource->pFormat; uint32_t sampleRate = sles_to_android_sampleRate(df_pcm->samplesPerSec); pAudioPlayer->mAudioTrack = new android::AudioTrack( pAudioPlayer->mStreamType, // streamType sampleRate, // sampleRate sles_to_android_sampleFormat(df_pcm->bitsPerSample), // format sles_to_android_channelMaskOut(df_pcm->numChannels, df_pcm->channelMask), //channel mask 0, // frameCount (here min) 0, // flags audioTrack_callBack_pullFromBuffQueue, // callback (void *) pAudioPlayer, // user 0 // FIXME find appropriate frame count // notificationFrame #ifndef USE_BACKPORT , pAudioPlayer->mSessionId #endif ); android::status_t status = pAudioPlayer->mAudioTrack->initCheck(); if (status != android::NO_ERROR) { SL_LOGE("AudioTrack::initCheck status %u", status); result = SL_RESULT_CONTENT_UNSUPPORTED; } // initialize platform-independent CAudioPlayer fields pAudioPlayer->mNumChannels = df_pcm->numChannels; pAudioPlayer->mSampleRateMilliHz = df_pcm->samplesPerSec; // Note: bad field name in SL ES pAudioPlayer->mAndroidObjState = ANDROID_READY; } break; #ifndef USE_BACKPORT //----------------------------------- // MediaPlayer case MEDIAPLAYER: { object_lock_exclusive(&pAudioPlayer->mObject); pAudioPlayer->mAndroidObjState = ANDROID_UNINITIALIZED; pAudioPlayer->mNumChannels = 0; pAudioPlayer->mSampleRateMilliHz = 0; pAudioPlayer->mAudioTrack = NULL; AudioPlayback_Parameters app; app.sessionId = pAudioPlayer->mSessionId; app.streamType = pAudioPlayer->mStreamType; app.trackcb = audioTrack_callBack_uri; app.trackcbUser = (void *) pAudioPlayer; pAudioPlayer->mSfPlayer = new android::SfPlayer(&app); pAudioPlayer->mSfPlayer->setNotifListener(sfplayer_handlePrefetchEvent, (void*)pAudioPlayer /*notifUSer*/); pAudioPlayer->mSfPlayer->armLooper(); object_unlock_exclusive(&pAudioPlayer->mObject); switch (pAudioPlayer->mDataSource.mLocator.mLocatorType) { case SL_DATALOCATOR_URI: pAudioPlayer->mSfPlayer->setDataSource( (const char*)pAudioPlayer->mDataSource.mLocator.mURI.URI); break; case SL_DATALOCATOR_ANDROIDFD: { int64_t offset = (int64_t)pAudioPlayer->mDataSource.mLocator.mFD.offset; pAudioPlayer->mSfPlayer->setDataSource( (int)pAudioPlayer->mDataSource.mLocator.mFD.fd, offset == SL_DATALOCATOR_ANDROIDFD_USE_FILE_SIZE ? (int64_t)SFPLAYER_FD_FIND_FILE_SIZE : offset, (int64_t)pAudioPlayer->mDataSource.mLocator.mFD.length); } break; default: SL_LOGE(ERROR_PLAYERREALIZE_UNKNOWN_DATASOURCE_LOCATOR); break; } } break; #endif default: SL_LOGE("Unexpected object type %d", pAudioPlayer->mAndroidObjType); result = SL_RESULT_INTERNAL_ERROR; break; } #ifndef USE_BACKPORT // proceed with effect initialization // initialize EQ // FIXME use a table of effect descriptors when adding support for more effects if (memcmp(SL_IID_EQUALIZER, &pAudioPlayer->mEqualizer.mEqDescriptor.type, sizeof(effect_uuid_t)) == 0) { SL_LOGV("Need to initialize EQ for AudioPlayer=%p", pAudioPlayer); android_eq_init(pAudioPlayer->mSessionId, &pAudioPlayer->mEqualizer); } // initialize BassBoost if (memcmp(SL_IID_BASSBOOST, &pAudioPlayer->mBassBoost.mBassBoostDescriptor.type, sizeof(effect_uuid_t)) == 0) { SL_LOGV("Need to initialize BassBoost for AudioPlayer=%p", pAudioPlayer); android_bb_init(pAudioPlayer->mSessionId, &pAudioPlayer->mBassBoost); } // initialize Virtualizer if (memcmp(SL_IID_VIRTUALIZER, &pAudioPlayer->mVirtualizer.mVirtualizerDescriptor.type, sizeof(effect_uuid_t)) == 0) { SL_LOGV("Need to initialize Virtualizer for AudioPlayer=%p", pAudioPlayer); android_virt_init(pAudioPlayer->mSessionId, &pAudioPlayer->mVirtualizer); } // initialize EffectSend // FIXME initialize EffectSend #endif return result; } //----------------------------------------------------------------------------- SLresult android_audioPlayer_destroy(CAudioPlayer *pAudioPlayer) { SLresult result = SL_RESULT_SUCCESS; SL_LOGV("android_audioPlayer_destroy(%p)", pAudioPlayer); switch (pAudioPlayer->mAndroidObjType) { //----------------------------------- // AudioTrack case AUDIOTRACK_PULL: // We own the audio track for PCM buffer queue players if (pAudioPlayer->mAudioTrack != NULL) { pAudioPlayer->mAudioTrack->stop(); delete pAudioPlayer->mAudioTrack; pAudioPlayer->mAudioTrack = NULL; } break; #ifndef USE_BACKPORT //----------------------------------- // MediaPlayer case MEDIAPLAYER: // We don't own this audio track, SfPlayer does pAudioPlayer->mAudioTrack = NULL; // FIXME might no longer be needed since we call explicit destructor if (pAudioPlayer->mSfPlayer != 0) { pAudioPlayer->mSfPlayer.clear(); } break; #endif default: SL_LOGE("Unexpected object type %d", pAudioPlayer->mAndroidObjType); result = SL_RESULT_INTERNAL_ERROR; break; } // FIXME might not be needed pAudioPlayer->mAndroidObjType = INVALID_TYPE; // explicit destructor pAudioPlayer->mSfPlayer.~sp(); pAudioPlayer->mAuxEffect.~sp(); if (pAudioPlayer->mpLock != NULL) { delete pAudioPlayer->mpLock; pAudioPlayer->mpLock = NULL; } return result; } //----------------------------------------------------------------------------- SLresult android_audioPlayer_setPlayRate(CAudioPlayer *ap, SLpermille rate, bool lockAP) { SLresult result = SL_RESULT_SUCCESS; uint32_t contentRate = 0; switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: case MEDIAPLAYER: { // get the content sample rate if (lockAP) { object_lock_shared(&ap->mObject); } uint32_t contentRate = sles_to_android_sampleRate(ap->mSampleRateMilliHz); if (lockAP) { object_unlock_shared(&ap->mObject); } // apply the SL ES playback rate on the AudioTrack as a factor of its content sample rate if (ap->mAudioTrack != NULL) { ap->mAudioTrack->setSampleRate(contentRate * (rate/1000.0f)); } } break; default: SL_LOGE("Unexpected object type %d", ap->mAndroidObjType); result = SL_RESULT_INTERNAL_ERROR; break; } return result; } //----------------------------------------------------------------------------- // called with no lock held SLresult android_audioPlayer_setPlaybackRateBehavior(CAudioPlayer *ap, SLuint32 constraints) { SLresult result = SL_RESULT_SUCCESS; switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: case MEDIAPLAYER: if (constraints != (constraints & SL_RATEPROP_NOPITCHCORAUDIO)) { result = SL_RESULT_FEATURE_UNSUPPORTED; } break; default: SL_LOGE("Unexpected object type %d", ap->mAndroidObjType); result = SL_RESULT_INTERNAL_ERROR; break; } return result; } //----------------------------------------------------------------------------- // called with no lock held SLresult android_audioPlayer_getCapabilitiesOfRate(CAudioPlayer *ap, SLuint32 *pCapabilities) { switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: case MEDIAPLAYER: *pCapabilities = SL_RATEPROP_NOPITCHCORAUDIO; break; default: *pCapabilities = 0; break; } return SL_RESULT_SUCCESS; } //----------------------------------------------------------------------------- void android_audioPlayer_setPlayState(CAudioPlayer *ap, bool lockAP) { if (lockAP) { object_lock_shared(&ap->mObject); } SLuint32 playState = ap->mPlay.mState; AndroidObject_state objState = ap->mAndroidObjState; if (lockAP) { object_unlock_shared(&ap->mObject); } switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: switch (playState) { case SL_PLAYSTATE_STOPPED: SL_LOGV("setting AudioPlayer to SL_PLAYSTATE_STOPPED"); if (NULL != ap->mAudioTrack) { ap->mAudioTrack->stop(); } break; case SL_PLAYSTATE_PAUSED: SL_LOGV("setting AudioPlayer to SL_PLAYSTATE_PAUSED"); if (NULL != ap->mAudioTrack) { ap->mAudioTrack->pause(); } break; case SL_PLAYSTATE_PLAYING: SL_LOGV("setting AudioPlayer to SL_PLAYSTATE_PLAYING"); if (NULL != ap->mAudioTrack) { ap->mAudioTrack->start(); } break; default: // checked by caller, should not happen break; } break; #ifndef USE_BACKPORT case MEDIAPLAYER: switch (playState) { case SL_PLAYSTATE_STOPPED: { SL_LOGV("setting AudioPlayer to SL_PLAYSTATE_STOPPED"); if (ap->mSfPlayer != 0) { ap->mSfPlayer->stop(); } } break; case SL_PLAYSTATE_PAUSED: { SL_LOGV("setting AudioPlayer to SL_PLAYSTATE_PAUSED"); switch(objState) { case(ANDROID_UNINITIALIZED): sfplayer_prepare(ap, lockAP); break; case(ANDROID_PREPARING): break; case(ANDROID_READY): if (ap->mSfPlayer != 0) { ap->mSfPlayer->pause(); } break; default: break; } } break; case SL_PLAYSTATE_PLAYING: { SL_LOGV("setting AudioPlayer to SL_PLAYSTATE_PLAYING"); switch(objState) { case(ANDROID_UNINITIALIZED): sfplayer_prepare(ap, lockAP); // fall through case(ANDROID_PREPARING): case(ANDROID_READY): if (ap->mSfPlayer != 0) { ap->mSfPlayer->play(); } break; default: break; } } break; default: // checked by caller, should not happen break; } break; #endif default: break; } } //----------------------------------------------------------------------------- void android_audioPlayer_useEventMask(CAudioPlayer *ap) { IPlay *pPlayItf = &ap->mPlay; SLuint32 eventFlags = pPlayItf->mEventFlags; /*switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL:*/ if (NULL == ap->mAudioTrack) { return; } if (eventFlags & SL_PLAYEVENT_HEADATMARKER) { ap->mAudioTrack->setMarkerPosition((uint32_t)((((int64_t)pPlayItf->mMarkerPosition * sles_to_android_sampleRate(ap->mSampleRateMilliHz)))/1000)); } else { // clear marker ap->mAudioTrack->setMarkerPosition(0); } if (eventFlags & SL_PLAYEVENT_HEADATNEWPOS) { ap->mAudioTrack->setPositionUpdatePeriod( (uint32_t)((((int64_t)pPlayItf->mPositionUpdatePeriod * sles_to_android_sampleRate(ap->mSampleRateMilliHz)))/1000)); } else { // clear periodic update ap->mAudioTrack->setPositionUpdatePeriod(0); } if (eventFlags & SL_PLAYEVENT_HEADATEND) { // nothing to do for SL_PLAYEVENT_HEADATEND, callback event will be checked against mask } if (eventFlags & SL_PLAYEVENT_HEADMOVING) { // FIXME support SL_PLAYEVENT_HEADMOVING SL_LOGD("[ FIXME: IPlay_SetCallbackEventsMask(SL_PLAYEVENT_HEADMOVING) on an " "SL_OBJECTID_AUDIOPLAYER to be implemented ]"); } if (eventFlags & SL_PLAYEVENT_HEADSTALLED) { // nothing to do for SL_PLAYEVENT_HEADSTALLED, callback event will be checked against mask } } //----------------------------------------------------------------------------- SLresult android_audioPlayer_getDuration(IPlay *pPlayItf, SLmillisecond *pDurMsec) { CAudioPlayer *ap = (CAudioPlayer *)pPlayItf->mThis; switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: *pDurMsec = SL_TIME_UNKNOWN; // FIXME if the data source is not a buffer queue, and the audio data is saved in // shared memory with the mixer process, the duration is the size of the buffer SL_LOGD("FIXME: android_audioPlayer_getDuration() verify if duration can be retrieved"); break; #ifndef USE_BACKPORT case MEDIAPLAYER: { int64_t durationUsec = SL_TIME_UNKNOWN; if (ap->mSfPlayer != 0) { durationUsec = ap->mSfPlayer->getDurationUsec(); *pDurMsec = durationUsec == -1 ? SL_TIME_UNKNOWN : durationUsec / 1000; } } break; #endif default: break; } return SL_RESULT_SUCCESS; } //----------------------------------------------------------------------------- void android_audioPlayer_getPosition(IPlay *pPlayItf, SLmillisecond *pPosMsec) { CAudioPlayer *ap = (CAudioPlayer *)pPlayItf->mThis; switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: if ((ap->mSampleRateMilliHz == 0) || (NULL == ap->mAudioTrack)) { *pPosMsec = 0; } else { uint32_t positionInFrames; ap->mAudioTrack->getPosition(&positionInFrames); *pPosMsec = ((int64_t)positionInFrames * 1000) / sles_to_android_sampleRate(ap->mSampleRateMilliHz); } break; case MEDIAPLAYER: if (ap->mSfPlayer != 0) { *pPosMsec = ap->mSfPlayer->getPositionMsec(); } else { *pPosMsec = 0; } break; default: break; } } //----------------------------------------------------------------------------- void android_audioPlayer_seek(CAudioPlayer *ap, SLmillisecond posMsec) { switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: break; #ifndef USE_BACKPORT case MEDIAPLAYER: if (ap->mSfPlayer != 0) { ap->mSfPlayer->seek(posMsec); } break; #endif default: break; } } //----------------------------------------------------------------------------- void android_audioPlayer_loop(CAudioPlayer *ap, SLboolean loopEnable) { if ((MEDIAPLAYER == ap->mAndroidObjType) && (ap->mSfPlayer != 0)) { ap->mSfPlayer->loop((bool)loopEnable); } } //----------------------------------------------------------------------------- /* * Mutes or unmutes the Android media framework object associated with the CAudioPlayer that carries * the IVolume interface. * Pre-condition: * if ap->mMute is SL_BOOLEAN_FALSE, a call to this function was preceded by a call * to android_audioPlayer_volumeUpdate() */ static void android_audioPlayer_setMute(CAudioPlayer* ap) { android::AudioTrack *t = NULL; switch(ap->mAndroidObjType) { case AUDIOTRACK_PULL: case MEDIAPLAYER: t = ap->mAudioTrack; break; default: break; } // when unmuting: volume levels have already been updated in IVolume_SetMute if (NULL != t) { t->mute(ap->mMute); } } //----------------------------------------------------------------------------- SLresult android_audioPlayer_volumeUpdate(CAudioPlayer* ap) { android_audioPlayer_updateStereoVolume(ap); android_audioPlayer_setMute(ap); return SL_RESULT_SUCCESS; } //----------------------------------------------------------------------------- void android_audioPlayer_bufferQueue_onRefilled(CAudioPlayer *ap) { // the AudioTrack associated with the AudioPlayer receiving audio from a PCM buffer // queue was stopped when the queue become empty, we restart as soon as a new buffer // has been enqueued since we're in playing state if (NULL != ap->mAudioTrack) { ap->mAudioTrack->start(); } // when the queue became empty, an underflow on the prefetch status itf was sent. Now the queue // has received new data, signal it has sufficient data if (IsInterfaceInitialized(&(ap->mObject), MPH_PREFETCHSTATUS)) { audioPlayer_dispatch_prefetchStatus_lockPrefetch(ap, SL_PREFETCHSTATUS_SUFFICIENTDATA, true); } } //----------------------------------------------------------------------------- /* * BufferQueue::Clear */ SLresult android_audioPlayer_bufferQueue_onClear(CAudioPlayer *ap) { SLresult result = SL_RESULT_SUCCESS; switch (ap->mAndroidObjType) { //----------------------------------- // AudioTrack case AUDIOTRACK_PULL: if (NULL != ap->mAudioTrack) { ap->mAudioTrack->flush(); } break; default: result = SL_RESULT_INTERNAL_ERROR; break; } return result; }