/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <unistd.h> #include <sys/time.h> #include <fcntl.h> #include "SLES/OpenSLES.h" #ifdef ANDROID #include "SLES/OpenSLES_Android.h" #endif #define MAX_NUMBER_INTERFACES 3 #define TIME_S_BETWEEN_SETTING_CHANGE 5 //----------------------------------------------------------------- /* Exits the application if an error is encountered */ #define ExitOnError(x) ExitOnErrorFunc(x,__LINE__) void ExitOnErrorFunc( SLresult result , int line) { if (SL_RESULT_SUCCESS != result) { fprintf(stderr, "%lu error code encountered at line %d, exiting\n", result, line); exit(EXIT_FAILURE); } } //----------------------------------------------------------------- /* Play an audio path and feed a global reverb */ void TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel, SLmillibel sendLevel) { SLresult result; SLEngineItf EngineItf; /* Objects this application uses: one player and an ouput mix */ SLObjectItf player, outputMix; /* Source of audio data to play */ SLDataSource audioSource; #ifdef ANDROID SLDataLocator_AndroidFD locatorFd; #else SLDataLocator_URI locatorUri; #endif SLDataFormat_MIME mime; /* Data sinks for the audio player */ SLDataSink audioSink; SLDataLocator_OutputMix locator_outputmix; /* Interfaces for the audio player */ SLPlayItf playItf; SLEffectSendItf effectSendItf; /* Interface for the output mix */ SLPresetReverbItf reverbItf; SLboolean required[MAX_NUMBER_INTERFACES]; SLInterfaceID iidArray[MAX_NUMBER_INTERFACES]; /* Get the SL Engine Interface which is implicit */ result = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf); ExitOnError(result); /* Initialize arrays required[] and iidArray[] */ for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) { required[i] = SL_BOOLEAN_FALSE; iidArray[i] = SL_IID_NULL; } /* ------------------------------------------------------ */ /* Configuration of the output mix */ /* Set arrays required[] and iidArray[] for required interfaces */ required[0] = SL_BOOLEAN_TRUE; iidArray[0] = SL_IID_PRESETREVERB; /* Create Output Mix object to be used by the player */ result = (*EngineItf)->CreateOutputMix(EngineItf, &outputMix, 1, iidArray, required); ExitOnError(result); /* Realize the Output Mix object in synchronous mode */ result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE); ExitOnError(result); /* Get the SLPresetReverbItf for the output mix */ result = (*outputMix)->GetInterface(outputMix, SL_IID_PRESETREVERB, (void*)&reverbItf); ExitOnError(result); /* Setup the data sink structure */ locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; locator_outputmix.outputMix = outputMix; audioSink.pLocator = (void*)&locator_outputmix; audioSink.pFormat = NULL; /* Select the reverb preset */ fprintf(stdout, "\nUsing preset "); switch(preset) { case SL_REVERBPRESET_NONE: fprintf(stdout, "SL_REVERBPRESET_NONE, don't expect to hear reverb\n"); break; case SL_REVERBPRESET_SMALLROOM: fprintf(stdout, "SL_REVERBPRESET_SMALLROOM\n"); break; case SL_REVERBPRESET_MEDIUMROOM: fprintf(stdout, "SL_REVERBPRESET_MEDIUMROOM\n"); break; case SL_REVERBPRESET_LARGEROOM: fprintf(stdout, "SL_REVERBPRESET_LARGEROOM\n"); break; case SL_REVERBPRESET_MEDIUMHALL: fprintf(stdout, "SL_REVERBPRESET_MEDIUMHALL\n"); break; case SL_REVERBPRESET_LARGEHALL: fprintf(stdout, "SL_REVERBPRESET_LARGEHALL\n"); break; case SL_REVERBPRESET_PLATE: fprintf(stdout, "SL_REVERBPRESET_PLATE\n"); break; default: fprintf(stdout, "unknown, use at your own risk\n"); break; } result = (*reverbItf)->SetPreset(reverbItf, preset); ExitOnError(result); /* ------------------------------------------------------ */ /* Configuration of the player */ /* Set arrays required[] and iidArray[] for required interfaces */ /* (SLPlayItf is implicit) */ required[0] = SL_BOOLEAN_TRUE; iidArray[0] = SL_IID_PREFETCHSTATUS; required[1] = SL_BOOLEAN_TRUE; iidArray[1] = SL_IID_EFFECTSEND; #ifdef ANDROID /* Setup the data source structure for the URI */ locatorFd.locatorType = SL_DATALOCATOR_ANDROIDFD; int fd = open(path, O_RDONLY); if (fd == -1) { ExitOnError(SL_RESULT_RESOURCE_ERROR); } locatorFd.fd = (SLint32) fd; locatorFd.length = SL_DATALOCATOR_ANDROIDFD_USE_FILE_SIZE; locatorFd.offset = 0; #else locatorUri.locatorType = SL_DATALOCATOR_URI; locatorUri.URI = (SLchar *) path; #endif mime.formatType = SL_DATAFORMAT_MIME; /* this is how ignored mime information is specified, according to OpenSL ES spec * in 9.1.6 SLDataFormat_MIME and 8.23 SLMetadataTraversalItf GetChildInfo */ mime.mimeType = (SLchar*)NULL; mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED; audioSource.pFormat = (void*)&mime; #ifdef ANDROID audioSource.pLocator = (void*)&locatorFd; #else audioSource.pLocator = (void*)&locatorUri; #endif /* Create the audio player */ result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2, iidArray, required); ExitOnError(result); /* Realize the player in synchronous mode. */ result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result); fprintf(stdout, "URI example: after Realize\n"); /* Get the SLPlayItf, SLPrefetchStatusItf and SLEffectSendItf interfaces for the player*/ result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); ExitOnError(result); result = (*player)->GetInterface(player, SL_IID_EFFECTSEND, (void*)&effectSendItf); ExitOnError(result); fprintf(stdout, "Player configured\n"); /* ------------------------------------------------------ */ /* Playback and test */ /* Get duration */ SLmillisecond durationInMsec = SL_TIME_UNKNOWN; result = (*playItf)->GetDuration(playItf, &durationInMsec); ExitOnError(result); if (durationInMsec == SL_TIME_UNKNOWN) { durationInMsec = 5000; } /* Feed the output mix' reverb from the audio player using the given send level */ result = (*effectSendItf)->EnableEffectSend(effectSendItf, reverbItf, SL_BOOLEAN_TRUE, sendLevel); ExitOnError(result); result = (*effectSendItf)->SetDirectLevel(effectSendItf, directLevel); ExitOnError(result); fprintf(stdout, "Set direct level to %dmB\n", directLevel); result = (*effectSendItf)->SetSendLevel(effectSendItf, reverbItf, sendLevel); ExitOnError(result); fprintf(stdout, "Set send level to %dmB\n", sendLevel); /* Start playback */ result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); ExitOnError(result); /* Disable preset reverb every TIME_S_BETWEEN_SETTING_CHANGE seconds */ SLboolean enabled = SL_BOOLEAN_TRUE; for(unsigned int j=0 ; j<(durationInMsec/(1000*TIME_S_BETWEEN_SETTING_CHANGE)) ; j++) { enabled = !enabled; result = (*reverbItf)->SetPreset(reverbItf, enabled ? preset : SL_REVERBPRESET_NONE); if (enabled) { fprintf(stdout, "Reverb on\n"); } else { fprintf(stdout, "Reverb off\n"); } ExitOnError(result); usleep(TIME_S_BETWEEN_SETTING_CHANGE * 1000 * 1000); } /* Make sure player is stopped */ fprintf(stdout, "Stopping playback\n"); result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); ExitOnError(result); /* Destroy the player */ (*player)->Destroy(player); /* Destroy Output Mix object */ (*outputMix)->Destroy(outputMix); #ifdef ANDROID close(fd); #endif } //----------------------------------------------------------------- int main(int argc, char* const argv[]) { SLresult result; SLObjectItf sl; fprintf(stdout, "OpenSL ES test %s: exercises SLEffectSendItf ", argv[0]); fprintf(stdout, "on AudioPlayer and SLPresetReverbItf on OutputMix.\n"); fprintf(stdout, "Plays the sound file designated by the given path, "); fprintf(stdout, "and sends a specified amount of energy to a global reverb\n"); fprintf(stdout, "(sendLevel in mB), with a given direct level (in mB).\n"); fprintf(stdout, "Every %d seconds, the reverb turned on and off.\n", TIME_S_BETWEEN_SETTING_CHANGE); if (argc < 5) { fprintf(stdout, "Usage: \t%s path preset directLevel sendLevel\n", argv[0]); fprintf(stdout, "Example: \"%s /sdcard/my.mp3 6 -2000 0\" \n", argv[0]); exit(EXIT_FAILURE); } SLEngineOption EngineOption[] = { {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} }; result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); ExitOnError(result); /* Realizing the SL Engine in synchronous mode. */ result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE); ExitOnError(result); // intentionally not checking that levels are of correct value TestSendToPresetReverb(sl, argv[1], atoi(argv[2]), (SLmillibel)atoi(argv[3]), (SLmillibel)atoi(argv[4])); /* Shutdown OpenSL ES */ (*sl)->Destroy(sl); return EXIT_SUCCESS; }