/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Verification-time map of data section items
*/
#ifndef _LIBDEX_DEXDATAMAP
#define _LIBDEX_DEXDATAMAP
#include "DexFile.h"
typedef struct DexDataMap {
u4 count; /* number of items currently in the map */
u4 max; /* maximum number of items that may be held */
u4* offsets; /* array of item offsets */
u2* types; /* corresponding array of item types */
} DexDataMap;
/*
* Allocate and initialize a DexDataMap. Returns NULL on failure.
*/
DexDataMap* dexDataMapAlloc(u4 maxCount);
/*
* Free a DexDataMap.
*/
void dexDataMapFree(DexDataMap* map);
/*
* Add a new element to the map. The offset must be greater than the
* all previously added offsets.
*/
void dexDataMapAdd(DexDataMap* map, u4 offset, u2 type);
/*
* Get the type associated with the given offset. This returns -1 if
* there is no entry for the given offset.
*/
int dexDataMapGet(DexDataMap* map, u4 offset);
/*
* Verify that there is an entry in the map, mapping the given offset to
* the given type. This will return true if such an entry exists and
* return false as well as log an error if not.
*/
bool dexDataMapVerify(DexDataMap* map, u4 offset, u2 type);
/*
* Like dexDataMapVerify(), but also accept a 0 offset as valid.
*/
DEX_INLINE bool dexDataMapVerify0Ok(DexDataMap* map, u4 offset, u2 type) {
if (offset == 0) {
return true;
}
return dexDataMapVerify(map, offset, type);
}
#endif /*_LIBDEX_DEXDATAMAP*/