// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/gfx/point.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
#include <iostream>
namespace gfx {
Point::Point() : x_(0), y_(0) {
}
Point::Point(int x, int y) : x_(x), y_(y) {
}
#if defined(OS_WIN)
Point::Point(DWORD point) {
POINTS points = MAKEPOINTS(point);
x_ = points.x;
y_ = points.y;
}
Point::Point(const POINT& point) : x_(point.x), y_(point.y) {
}
Point& Point::operator=(const POINT& point) {
x_ = point.x;
y_ = point.y;
return *this;
}
POINT Point::ToPOINT() const {
POINT p;
p.x = x_;
p.y = y_;
return p;
}
#elif defined(OS_MACOSX)
Point::Point(const CGPoint& point) : x_(point.x), y_(point.y) {
}
CGPoint Point::ToCGPoint() const {
return CGPointMake(x_, y_);
}
#endif
} // namespace gfx
std::ostream& operator<<(std::ostream& out, const gfx::Point& p) {
return out << p.x() << "," << p.y();
}