// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/file_util.h"
#include "base/scoped_temp_dir.h"
#include "testing/gtest/include/gtest/gtest.h"
TEST(ScopedTempDir, FullPath) {
FilePath test_path;
file_util::CreateNewTempDirectory(FILE_PATH_LITERAL("scoped_temp_dir"),
&test_path);
// Against an existing dir, it should get destroyed when leaving scope.
EXPECT_TRUE(file_util::DirectoryExists(test_path));
{
ScopedTempDir dir;
EXPECT_TRUE(dir.Set(test_path));
EXPECT_TRUE(dir.IsValid());
}
EXPECT_FALSE(file_util::DirectoryExists(test_path));
{
ScopedTempDir dir;
dir.Set(test_path);
// Now the dir doesn't exist, so ensure that it gets created.
EXPECT_TRUE(file_util::DirectoryExists(test_path));
// When we call Release(), it shouldn't get destroyed when leaving scope.
FilePath path = dir.Take();
EXPECT_EQ(path.value(), test_path.value());
EXPECT_FALSE(dir.IsValid());
}
EXPECT_TRUE(file_util::DirectoryExists(test_path));
// Clean up.
{
ScopedTempDir dir;
dir.Set(test_path);
}
EXPECT_FALSE(file_util::DirectoryExists(test_path));
}
TEST(ScopedTempDir, TempDir) {
// In this case, just verify that a directory was created and that it's a
// child of TempDir.
FilePath test_path;
{
ScopedTempDir dir;
EXPECT_TRUE(dir.CreateUniqueTempDir());
test_path = dir.path();
EXPECT_TRUE(file_util::DirectoryExists(test_path));
FilePath tmp_dir;
EXPECT_TRUE(file_util::GetTempDir(&tmp_dir));
EXPECT_TRUE(test_path.value().find(tmp_dir.value()) != std::string::npos);
}
EXPECT_FALSE(file_util::DirectoryExists(test_path));
}