// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_IO_BUFFER_H_
#define NET_BASE_IO_BUFFER_H_
#include <string>
#include "base/pickle.h"
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
namespace net {
// This is a simple wrapper around a buffer that provides ref counting for
// easier asynchronous IO handling.
class IOBuffer : public base::RefCountedThreadSafe<IOBuffer> {
public:
IOBuffer() : data_(NULL) {}
explicit IOBuffer(int buffer_size);
char* data() { return data_; }
protected:
friend class base::RefCountedThreadSafe<IOBuffer>;
// Only allow derived classes to specify data_.
// In all other cases, we own data_, and must delete it at destruction time.
explicit IOBuffer(char* data) : data_(data) {}
virtual ~IOBuffer() {
delete[] data_;
}
char* data_;
};
// This version stores the size of the buffer so that the creator of the object
// doesn't have to keep track of that value.
// NOTE: This doesn't mean that we want to stop sending the size as an explicit
// argument to IO functions. Please keep using IOBuffer* for API declarations.
class IOBufferWithSize : public IOBuffer {
public:
explicit IOBufferWithSize(int size) : IOBuffer(size), size_(size) {}
int size() const { return size_; }
private:
~IOBufferWithSize() {}
int size_;
};
// This is a read only IOBuffer. The data is stored in a string and
// the IOBuffer interface does not provide a proper way to modify it.
class StringIOBuffer : public IOBuffer {
public:
explicit StringIOBuffer(const std::string& s)
: IOBuffer(static_cast<char*>(NULL)),
string_data_(s) {
data_ = const_cast<char*>(string_data_.data());
}
int size() const { return string_data_.size(); }
private:
~StringIOBuffer() {
// We haven't allocated the buffer, so remove it before the base class
// destructor tries to delete[] it.
data_ = NULL;
}
std::string string_data_;
};
// This version wraps an existing IOBuffer and provides convenient functions
// to progressively read all the data.
class DrainableIOBuffer : public IOBuffer {
public:
DrainableIOBuffer(IOBuffer* base, int size)
: IOBuffer(base->data()), base_(base), size_(size), used_(0) {}
// DidConsume() changes the |data_| pointer so that |data_| always points
// to the first unconsumed byte.
void DidConsume(int bytes) { SetOffset(used_ + bytes); }
// Returns the number of unconsumed bytes.
int BytesRemaining() const { return size_ - used_; }
// Returns the number of consumed bytes.
int BytesConsumed() const { return used_; }
// Seeks to an arbitrary point in the buffer. The notion of bytes consumed
// and remaining are updated appropriately.
void SetOffset(int bytes);
int size() const { return size_; }
private:
~DrainableIOBuffer() {
// The buffer is owned by the |base_| instance.
data_ = NULL;
}
scoped_refptr<IOBuffer> base_;
int size_;
int used_;
};
// This version provides a resizable buffer and a changeable offset.
class GrowableIOBuffer : public IOBuffer {
public:
GrowableIOBuffer() : IOBuffer(), capacity_(0), offset_(0) {}
// realloc memory to the specified capacity.
void SetCapacity(int capacity);
int capacity() { return capacity_; }
// |offset| moves the |data_| pointer, allowing "seeking" in the data.
void set_offset(int offset);
int offset() { return offset_; }
int RemainingCapacity() { return capacity_ - offset_; }
char* StartOfBuffer() { return real_data_.get(); }
private:
~GrowableIOBuffer() { data_ = NULL; }
scoped_ptr_malloc<char> real_data_;
int capacity_;
int offset_;
};
// This versions allows a pickle to be used as the storage for a write-style
// operation, avoiding an extra data copy.
class PickledIOBuffer : public IOBuffer {
public:
PickledIOBuffer() : IOBuffer() {}
Pickle* pickle() { return &pickle_; }
// Signals that we are done writing to the picke and we can use it for a
// write-style IO operation.
void Done() {
data_ = const_cast<char*>(static_cast<const char*>(pickle_.data()));
}
private:
~PickledIOBuffer() { data_ = NULL; }
Pickle pickle_;
};
// This class allows the creation of a temporary IOBuffer that doesn't really
// own the underlying buffer. Please use this class only as a last resort.
// A good example is the buffer for a synchronous operation, where we can be
// sure that nobody is keeping an extra reference to this object so the lifetime
// of the buffer can be completely managed by its intended owner.
class WrappedIOBuffer : public IOBuffer {
public:
explicit WrappedIOBuffer(const char* data)
: IOBuffer(const_cast<char*>(data)) {}
protected:
~WrappedIOBuffer() {
data_ = NULL;
}
};
} // namespace net
#endif // NET_BASE_IO_BUFFER_H_