// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/http/http_auth_handler_negotiate.h"
#include "net/base/net_errors.h"
namespace net {
HttpAuthHandlerNegotiate::HttpAuthHandlerNegotiate() :
auth_sspi_("Negotiate", NEGOSSP_NAME) {
}
HttpAuthHandlerNegotiate::~HttpAuthHandlerNegotiate() {
}
std::string HttpAuthHandlerNegotiate::GenerateCredentials(
const std::wstring& username,
const std::wstring& password,
const HttpRequestInfo* request,
const ProxyInfo* proxy) {
std::string auth_credentials;
int rv = auth_sspi_.GenerateCredentials(
username,
password,
origin_,
request,
proxy,
&auth_credentials);
if (rv == OK)
return auth_credentials;
return std::string();
}
// The Negotiate challenge header looks like:
// WWW-Authenticate: NEGOTIATE auth-data
bool HttpAuthHandlerNegotiate::Init(
std::string::const_iterator challenge_begin,
std::string::const_iterator challenge_end) {
scheme_ = "negotiate";
score_ = 4;
properties_ = ENCRYPTS_IDENTITY | IS_CONNECTION_BASED;
return auth_sspi_.ParseChallenge(challenge_begin, challenge_end);
}
// Require identity on first pass instead of second.
bool HttpAuthHandlerNegotiate::NeedsIdentity() {
return auth_sspi_.NeedsIdentity();
}
bool HttpAuthHandlerNegotiate::IsFinalRound() {
return auth_sspi_.IsFinalRound();
}
} // namespace net