// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_PROXY_PROXY_SERVICE_H_
#define NET_PROXY_PROXY_SERVICE_H_
#include <string>
#include <vector>
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "base/waitable_event.h"
#include "net/base/completion_callback.h"
#include "net/base/network_change_notifier.h"
#include "net/proxy/proxy_server.h"
#include "net/proxy/proxy_info.h"
#include "testing/gtest/include/gtest/gtest_prod.h"
class GURL;
class MessageLoop;
class URLRequestContext;
namespace net {
class InitProxyResolver;
class LoadLog;
class ProxyConfigService;
class ProxyResolver;
class ProxyScriptFetcher;
// This class can be used to resolve the proxy server to use when loading a
// HTTP(S) URL. It uses the given ProxyResolver to handle the actual proxy
// resolution. See ProxyResolverV8 for example.
class ProxyService : public base::RefCountedThreadSafe<ProxyService>,
public NetworkChangeNotifier::Observer {
public:
// The instance takes ownership of |config_service| and |resolver|.
// If |network_change_notifier| is non-NULL, the proxy service will register
// with it to detect when the network setup has changed. This is used to
// decide when to re-configure the proxy discovery.
ProxyService(ProxyConfigService* config_service, ProxyResolver* resolver,
NetworkChangeNotifier* network_change_notifier);
// Used internally to handle PAC queries.
// TODO(eroman): consider naming this simply "Request".
class PacRequest;
// Returns ERR_IO_PENDING if the proxy information could not be provided
// synchronously, to indicate that the result will be available when the
// callback is run. The callback is run on the thread that calls
// ResolveProxy.
//
// The caller is responsible for ensuring that |results| and |callback|
// remain valid until the callback is run or until |pac_request| is cancelled
// via CancelPacRequest. |pac_request| is only valid while the completion
// callback is still pending. NULL can be passed for |pac_request| if
// the caller will not need to cancel the request.
//
// We use the three possible proxy access types in the following order,
// doing fallback if one doesn't work. See "init_proxy_resolver.h"
// for the specifics.
// 1. WPAD auto-detection
// 2. PAC URL
// 3. named proxy
//
// Profiling information for the request is saved to |load_log| if non-NULL.
int ResolveProxy(const GURL& url,
ProxyInfo* results,
CompletionCallback* callback,
PacRequest** pac_request,
LoadLog* load_log);
// This method is called after a failure to connect or resolve a host name.
// It gives the proxy service an opportunity to reconsider the proxy to use.
// The |results| parameter contains the results returned by an earlier call
// to ResolveProxy. The semantics of this call are otherwise similar to
// ResolveProxy.
//
// NULL can be passed for |pac_request| if the caller will not need to
// cancel the request.
//
// Returns ERR_FAILED if there is not another proxy config to try.
//
// Profiling information for the request is saved to |load_log| if non-NULL.
int ReconsiderProxyAfterError(const GURL& url,
ProxyInfo* results,
CompletionCallback* callback,
PacRequest** pac_request,
LoadLog* load_log);
// Call this method with a non-null |pac_request| to cancel the PAC request.
void CancelPacRequest(PacRequest* pac_request);
// Sets the ProxyScriptFetcher dependency. This is needed if the ProxyResolver
// is of type ProxyResolverWithoutFetch. ProxyService takes ownership of
// |proxy_script_fetcher|.
void SetProxyScriptFetcher(ProxyScriptFetcher* proxy_script_fetcher);
ProxyScriptFetcher* GetProxyScriptFetcher() const;
// Tells this ProxyService to start using a new ProxyConfigService to
// retrieve its ProxyConfig from. The new ProxyConfigService will immediately
// be queried for new config info which will be used for all subsequent
// ResolveProxy calls. ProxyService takes ownership of
// |new_proxy_config_service|.
void ResetConfigService(ProxyConfigService* new_proxy_config_service);
// Tells the resolver to purge any memory it does not need.
void PurgeMemory();
// Returns the log for the most recent WPAD + PAC initialization.
// (This shows how much time was spent downloading and parsing the
// PAC scripts for the current configuration).
LoadLog* init_proxy_resolver_log() const {
return init_proxy_resolver_log_;
}
// Returns true if we have called UpdateConfig() at least once.
bool config_has_been_initialized() const {
return config_.id() != ProxyConfig::INVALID_ID;
}
// Returns the last configuration fetched from ProxyConfigService.
const ProxyConfig& config() {
return config_;
}
// Returns the map of proxies which have been marked as "bad".
const ProxyRetryInfoMap& proxy_retry_info() const {
return proxy_retry_info_;
}
// Clears the list of bad proxy servers that has been cached.
void ClearBadProxiesCache() {
proxy_retry_info_.clear();
}
// Forces refetching the proxy configuration, and applying it.
// This re-does everything from fetching the system configuration,
// to downloading and testing the PAC files.
void ForceReloadProxyConfig();
// Creates a proxy service that polls |proxy_config_service| to notice when
// the proxy settings change. We take ownership of |proxy_config_service|.
// Iff |use_v8_resolver| is true, then the V8 implementation is
// used.
// |url_request_context| is only used when use_v8_resolver is true:
// it specifies the URL request context that will be used if a PAC
// script needs to be fetched.
// |network_change_notifier| may be NULL. Otherwise it will be used to
// signal the ProxyService when the network setup has changed.
// |io_loop| points to the IO thread's message loop. It is only used
// when pc is NULL.
// ##########################################################################
// # See the warnings in net/proxy/proxy_resolver_v8.h describing the
// # multi-threading model. In order for this to be safe to use, *ALL* the
// # other V8's running in the process must use v8::Locker.
// ##########################################################################
static ProxyService* Create(
ProxyConfigService* proxy_config_service,
bool use_v8_resolver,
URLRequestContext* url_request_context,
NetworkChangeNotifier* network_change_notifier,
MessageLoop* io_loop);
// Convenience method that creates a proxy service using the
// specified fixed settings. |pc| must not be NULL.
static ProxyService* CreateFixed(const ProxyConfig& pc);
// Creates a proxy service that always fails to fetch the proxy configuration,
// so it falls back to direct connect.
static ProxyService* CreateNull();
// Creates a config service appropriate for this platform that fetches the
// system proxy settings.
static ProxyConfigService* CreateSystemProxyConfigService(
MessageLoop* io_loop, MessageLoop* file_loop);
private:
friend class base::RefCountedThreadSafe<ProxyService>;
FRIEND_TEST(ProxyServiceTest, IsLocalName);
FRIEND_TEST(ProxyServiceTest, UpdateConfigAfterFailedAutodetect);
FRIEND_TEST(ProxyServiceTest, UpdateConfigFromPACToDirect);
friend class PacRequest;
// TODO(eroman): change this to a std::set. Note that this requires updating
// some tests in proxy_service_unittest.cc such as:
// ProxyServiceTest.InitialPACScriptDownload
// which expects requests to finish in the order they were added.
typedef std::vector<scoped_refptr<PacRequest> > PendingRequests;
~ProxyService();
// Creates a proxy resolver appropriate for this platform that doesn't rely
// on V8.
static ProxyResolver* CreateNonV8ProxyResolver();
// Identifies the proxy configuration.
ProxyConfig::ID config_id() const { return config_.id(); }
// Checks to see if the proxy configuration changed, and then updates config_
// to reference the new configuration.
void UpdateConfig(LoadLog* load_log);
// Assign |config| as the current configuration.
void SetConfig(const ProxyConfig& config);
// Starts downloading and testing the various PAC choices.
// Calls OnInitProxyResolverComplete() when completed.
void StartInitProxyResolver();
// Tries to update the configuration if it hasn't been checked in a while.
void UpdateConfigIfOld(LoadLog* load_log);
// Returns true if the proxy resolver is being initialized for PAC
// (downloading PAC script(s) + testing).
// Resolve requests will be frozen until the initialization has completed.
bool IsInitializingProxyResolver() const {
return init_proxy_resolver_.get() != NULL;
}
// Callback for when the proxy resolver has been initialized with a
// PAC script.
void OnInitProxyResolverComplete(int result);
// Returns ERR_IO_PENDING if the request cannot be completed synchronously.
// Otherwise it fills |result| with the proxy information for |url|.
// Completing synchronously means we don't need to query ProxyResolver.
int TryToCompleteSynchronously(const GURL& url, ProxyInfo* result);
// Set |result| with the proxy to use for |url|, based on |rules|.
void ApplyProxyRules(const GURL& url,
const ProxyConfig::ProxyRules& rules,
ProxyInfo* result);
// Cancel all of the requests sent to the ProxyResolver. These will be
// restarted when calling ResumeAllPendingRequests().
void SuspendAllPendingRequests();
// Sends all the unstarted pending requests off to the resolver.
void ResumeAllPendingRequests();
// Returns true if |pending_requests_| contains |req|.
bool ContainsPendingRequest(PacRequest* req);
// Removes |req| from the list of pending requests.
void RemovePendingRequest(PacRequest* req);
// Called when proxy resolution has completed (either synchronously or
// asynchronously). Handles logging the result, and cleaning out
// bad entries from the results list.
int DidFinishResolvingProxy(ProxyInfo* result,
int result_code,
LoadLog* load_log);
// Returns true if the URL passed in should not go through the proxy server.
// 1. If the proxy settings say to bypass local names, and |IsLocalName(url)|.
// 2. The URL matches one of the entities in the proxy bypass list.
bool ShouldBypassProxyForURL(const GURL& url);
// Returns true if |url| is to an intranet site (using non-FQDN as the
// heuristic).
static bool IsLocalName(const GURL& url);
// NetworkChangeNotifier::Observer methods:
virtual void OnIPAddressChanged();
scoped_ptr<ProxyConfigService> config_service_;
scoped_ptr<ProxyResolver> resolver_;
// We store the proxy config and a counter (ID) that is incremented each time
// the config changes.
ProxyConfig config_;
// Increasing ID to give to the next ProxyConfig that we set.
int next_config_id_;
// Indicates whether the ProxyResolver should be sent requests.
bool should_use_proxy_resolver_;
// The time when the proxy configuration was last read from the system.
base::TimeTicks config_last_update_time_;
// Map of the known bad proxies and the information about the retry time.
ProxyRetryInfoMap proxy_retry_info_;
// Set of pending/inprogress requests.
PendingRequests pending_requests_;
// The fetcher to use when downloading PAC scripts for the ProxyResolver.
// This dependency can be NULL if our ProxyResolver has no need for
// external PAC script fetching.
scoped_ptr<ProxyScriptFetcher> proxy_script_fetcher_;
// Callback for when |init_proxy_resolver_| is done.
CompletionCallbackImpl<ProxyService> init_proxy_resolver_callback_;
// Helper to download the PAC script (wpad + custom) and apply fallback rules.
//
// Note that the declaration is important here: |proxy_script_fetcher_| and
// |proxy_resolver_| must outlive |init_proxy_resolver_|.
scoped_ptr<InitProxyResolver> init_proxy_resolver_;
// Log from the *last* time |init_proxy_resolver_.Init()| was called, or NULL.
scoped_refptr<LoadLog> init_proxy_resolver_log_;
// The (possibly NULL) network change notifier that we use to decide when
// to refetch PAC scripts or re-run WPAD.
NetworkChangeNotifier* const network_change_notifier_;
DISALLOW_COPY_AND_ASSIGN(ProxyService);
};
// Wrapper for invoking methods on a ProxyService synchronously.
class SyncProxyServiceHelper
: public base::RefCountedThreadSafe<SyncProxyServiceHelper> {
public:
SyncProxyServiceHelper(MessageLoop* io_message_loop,
ProxyService* proxy_service);
int ResolveProxy(const GURL& url, ProxyInfo* proxy_info, LoadLog* load_log);
int ReconsiderProxyAfterError(const GURL& url,
ProxyInfo* proxy_info, LoadLog* load_log);
private:
friend class base::RefCountedThreadSafe<SyncProxyServiceHelper>;
~SyncProxyServiceHelper() {}
void StartAsyncResolve(const GURL& url, LoadLog* load_log);
void StartAsyncReconsider(const GURL& url, LoadLog* load_log);
void OnCompletion(int result);
MessageLoop* io_message_loop_;
ProxyService* proxy_service_;
base::WaitableEvent event_;
CompletionCallbackImpl<SyncProxyServiceHelper> callback_;
ProxyInfo proxy_info_;
int result_;
};
} // namespace net
#endif // NET_PROXY_PROXY_SERVICE_H_