// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include <vector>
#include "net/base/load_log.h"
#include "net/base/load_log_unittest.h"
#include "net/base/mock_host_resolver.h"
#include "net/base/test_completion_callback.h"
#include "net/socket/socket_test_util.h"
#include "net/socket_stream/socket_stream.h"
#include "net/url_request/url_request_unittest.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"
struct SocketStreamEvent {
enum EventType {
EVENT_CONNECTED, EVENT_SENT_DATA, EVENT_RECEIVED_DATA, EVENT_CLOSE,
EVENT_AUTH_REQUIRED,
};
SocketStreamEvent(EventType type, net::SocketStream* socket_stream,
int num, const std::string& str,
net::AuthChallengeInfo* auth_challenge_info)
: event_type(type), socket(socket_stream), number(num), data(str),
auth_info(auth_challenge_info) {}
EventType event_type;
net::SocketStream* socket;
int number;
std::string data;
scoped_refptr<net::AuthChallengeInfo> auth_info;
};
class SocketStreamEventRecorder : public net::SocketStream::Delegate {
public:
explicit SocketStreamEventRecorder(net::CompletionCallback* callback)
: on_connected_(NULL),
on_sent_data_(NULL),
on_received_data_(NULL),
on_close_(NULL),
on_auth_required_(NULL),
callback_(callback) {}
virtual ~SocketStreamEventRecorder() {
delete on_connected_;
delete on_sent_data_;
delete on_received_data_;
delete on_close_;
delete on_auth_required_;
}
void SetOnConnected(Callback1<SocketStreamEvent*>::Type* callback) {
on_connected_ = callback;
}
void SetOnSentData(Callback1<SocketStreamEvent*>::Type* callback) {
on_sent_data_ = callback;
}
void SetOnReceivedData(Callback1<SocketStreamEvent*>::Type* callback) {
on_received_data_ = callback;
}
void SetOnClose(Callback1<SocketStreamEvent*>::Type* callback) {
on_close_ = callback;
}
void SetOnAuthRequired(Callback1<SocketStreamEvent*>::Type* callback) {
on_auth_required_ = callback;
}
virtual void OnConnected(net::SocketStream* socket,
int num_pending_send_allowed) {
events_.push_back(
SocketStreamEvent(SocketStreamEvent::EVENT_CONNECTED,
socket, num_pending_send_allowed, std::string(),
NULL));
if (on_connected_)
on_connected_->Run(&events_.back());
}
virtual void OnSentData(net::SocketStream* socket,
int amount_sent) {
events_.push_back(
SocketStreamEvent(SocketStreamEvent::EVENT_SENT_DATA,
socket, amount_sent, std::string(), NULL));
if (on_sent_data_)
on_sent_data_->Run(&events_.back());
}
virtual void OnReceivedData(net::SocketStream* socket,
const char* data, int len) {
events_.push_back(
SocketStreamEvent(SocketStreamEvent::EVENT_RECEIVED_DATA,
socket, len, std::string(data, len), NULL));
if (on_received_data_)
on_received_data_->Run(&events_.back());
}
virtual void OnClose(net::SocketStream* socket) {
events_.push_back(
SocketStreamEvent(SocketStreamEvent::EVENT_CLOSE,
socket, 0, std::string(), NULL));
if (on_close_)
on_close_->Run(&events_.back());
if (callback_)
callback_->Run(net::OK);
}
virtual void OnAuthRequired(net::SocketStream* socket,
net::AuthChallengeInfo* auth_info) {
events_.push_back(
SocketStreamEvent(SocketStreamEvent::EVENT_AUTH_REQUIRED,
socket, 0, std::string(), auth_info));
if (on_auth_required_)
on_auth_required_->Run(&events_.back());
}
void DoClose(SocketStreamEvent* event) {
event->socket->Close();
}
void DoRestartWithAuth(SocketStreamEvent* event) {
LOG(INFO) << "RestartWithAuth username=" << username_
<< " password=" << password_;
event->socket->RestartWithAuth(username_, password_);
}
void SetAuthInfo(const std::wstring& username,
const std::wstring& password) {
username_ = username;
password_ = password;
}
const std::vector<SocketStreamEvent>& GetSeenEvents() const {
return events_;
}
private:
std::vector<SocketStreamEvent> events_;
Callback1<SocketStreamEvent*>::Type* on_connected_;
Callback1<SocketStreamEvent*>::Type* on_sent_data_;
Callback1<SocketStreamEvent*>::Type* on_received_data_;
Callback1<SocketStreamEvent*>::Type* on_close_;
Callback1<SocketStreamEvent*>::Type* on_auth_required_;
net::CompletionCallback* callback_;
std::wstring username_;
std::wstring password_;
DISALLOW_COPY_AND_ASSIGN(SocketStreamEventRecorder);
};
namespace net {
class SocketStreamTest : public PlatformTest {
};
TEST_F(SocketStreamTest, BasicAuthProxy) {
MockClientSocketFactory mock_socket_factory;
MockWrite data_writes1[] = {
MockWrite("CONNECT example.com:80 HTTP/1.1\r\n"
"Host: example.com\r\n"
"Proxy-Connection: keep-alive\r\n\r\n"),
};
MockRead data_reads1[] = {
MockRead("HTTP/1.1 407 Proxy Authentication Required\r\n"),
MockRead("Proxy-Authenticate: Basic realm=\"MyRealm1\"\r\n"),
MockRead("\r\n"),
};
StaticSocketDataProvider data1(data_reads1, data_writes1);
mock_socket_factory.AddSocketDataProvider(&data1);
MockWrite data_writes2[] = {
MockWrite("CONNECT example.com:80 HTTP/1.1\r\n"
"Host: example.com\r\n"
"Proxy-Connection: keep-alive\r\n"
"Proxy-Authorization: Basic Zm9vOmJhcg==\r\n\r\n"),
};
MockRead data_reads2[] = {
MockRead("HTTP/1.1 200 Connection Established\r\n"),
MockRead("Proxy-agent: Apache/2.2.8\r\n"),
MockRead("\r\n"),
};
StaticSocketDataProvider data2(data_reads2, data_writes2);
mock_socket_factory.AddSocketDataProvider(&data2);
TestCompletionCallback callback;
scoped_ptr<SocketStreamEventRecorder> delegate(
new SocketStreamEventRecorder(&callback));
delegate->SetOnConnected(NewCallback(delegate.get(),
&SocketStreamEventRecorder::DoClose));
const std::wstring kUsername = L"foo";
const std::wstring kPassword = L"bar";
delegate->SetAuthInfo(kUsername, kPassword);
delegate->SetOnAuthRequired(
NewCallback(delegate.get(),
&SocketStreamEventRecorder::DoRestartWithAuth));
scoped_refptr<SocketStream> socket_stream =
new SocketStream(GURL("ws://example.com/demo"), delegate.get());
socket_stream->set_context(new TestURLRequestContext("myproxy:70"));
socket_stream->SetHostResolver(new MockHostResolver());
socket_stream->SetClientSocketFactory(&mock_socket_factory);
socket_stream->Connect();
callback.WaitForResult();
const std::vector<SocketStreamEvent>& events = delegate->GetSeenEvents();
EXPECT_EQ(3U, events.size());
EXPECT_EQ(SocketStreamEvent::EVENT_AUTH_REQUIRED, events[0].event_type);
EXPECT_EQ(SocketStreamEvent::EVENT_CONNECTED, events[1].event_type);
EXPECT_EQ(SocketStreamEvent::EVENT_CLOSE, events[2].event_type);
// The first and last entries of the LoadLog should be for
// SOCKET_STREAM_CONNECT.
EXPECT_TRUE(LogContainsBeginEvent(
*socket_stream->load_log(), 0, LoadLog::TYPE_SOCKET_STREAM_CONNECT));
EXPECT_TRUE(LogContainsEndEvent(
*socket_stream->load_log(), -1, LoadLog::TYPE_SOCKET_STREAM_CONNECT));
}
} // namespace net