#include "SkBenchmark.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkString.h"
class FPSBench : public SkBenchmark {
int32_t fWidth;
int32_t fHeight;
public:
FPSBench(void* p) : INHERITED(p) {
fWidth = 640;
(void)this->findDefine32("width", &fWidth);
fHeight = 480;
(void)this->findDefine32("height", &fHeight);
}
int width() const { return fWidth; }
int height() const { return fHeight; }
protected:
virtual SkIPoint onGetSize() { return SkIPoint::Make(fWidth, fHeight); }
private:
typedef SkBenchmark INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
class Color_FPSBench : public FPSBench {
public:
Color_FPSBench(void* p, SkColor c, const char name[]) : INHERITED(p) {
fColor = c;
fName = name;
}
protected:
virtual const char* onGetName() { return fName; }
virtual void onDraw(SkCanvas* canvas) {
canvas->drawColor(fColor);
}
private:
const char* fName;
SkColor fColor;
typedef FPSBench INHERITED;
};
class Bitmap_FPSBench : public FPSBench {
public:
Bitmap_FPSBench(void* p, SkBitmap::Config config, bool doOpaque, bool doScale) : INHERITED(p) {
fBitmap.setConfig(config, this->width(), this->height());
fBitmap.allocPixels();
fBitmap.eraseColor(0xFFFF0000);
if (doOpaque) {
fBitmap.setIsOpaque(true);
}
const char* configStr = "565";
if (config == SkBitmap::kARGB_8888_Config) {
if (doOpaque) {
configStr = "X888";
} else {
configStr = "8888";
}
}
fName.printf("fps_bitmap_%s_%s", configStr,
doScale ? "scale" : "noscale");
fMatrix.reset();
if (doScale) {
fMatrix.setScale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
}
}
protected:
virtual const char* onGetName() { return fName.c_str(); }
virtual void onDraw(SkCanvas* canvas) {
canvas->drawBitmapMatrix(fBitmap, fMatrix);
}
private:
SkBitmap fBitmap;
SkMatrix fMatrix;
SkString fName;
typedef FPSBench INHERITED;
};
static SkBenchmark* FillFactory(void* p) { return SkNEW_ARGS(Color_FPSBench, (p, 0xFFFF0000, "fps_fill")); }
static SkBenchmark* BlendFactory(void* p) { return SkNEW_ARGS(Color_FPSBench, (p, 0x80FF0000, "fps_blend")); }
static SkBenchmark* BMFactory0(void* p) { return SkNEW_ARGS(Bitmap_FPSBench, (p, SkBitmap::kARGB_8888_Config, false, false)); }
static SkBenchmark* BMFactory1(void* p) { return SkNEW_ARGS(Bitmap_FPSBench, (p, SkBitmap::kARGB_8888_Config, false, true)); }
static SkBenchmark* BMFactory2(void* p) { return SkNEW_ARGS(Bitmap_FPSBench, (p, SkBitmap::kARGB_8888_Config, true, false)); }
static SkBenchmark* BMFactory3(void* p) { return SkNEW_ARGS(Bitmap_FPSBench, (p, SkBitmap::kARGB_8888_Config, true, true)); }
static SkBenchmark* BMFactory4(void* p) { return SkNEW_ARGS(Bitmap_FPSBench, (p, SkBitmap::kRGB_565_Config, false, false)); }
static SkBenchmark* BMFactory5(void* p) { return SkNEW_ARGS(Bitmap_FPSBench, (p, SkBitmap::kRGB_565_Config, false, true)); }
static BenchRegistry gFillReg(FillFactory);
static BenchRegistry gBlendReg(BlendFactory);
static BenchRegistry gBMReg0(BMFactory0);
static BenchRegistry gBMReg1(BMFactory1);
static BenchRegistry gBMReg2(BMFactory2);
static BenchRegistry gBMReg3(BMFactory3);
static BenchRegistry gBMReg4(BMFactory4);
static BenchRegistry gBMReg5(BMFactory5);