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/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef SkMetaData_DEFINED
#define SkMetaData_DEFINED

#include "SkScalar.h"

class SkMetaData {
public:
    SkMetaData();
    SkMetaData(const SkMetaData& src);
    ~SkMetaData();

    SkMetaData& operator=(const SkMetaData& src);

    void    reset();

    bool    findS32(const char name[], int32_t* value = NULL) const;
    bool    findScalar(const char name[], SkScalar* value = NULL) const;
    const SkScalar* findScalars(const char name[], int* count, SkScalar values[] = NULL) const;
    const char* findString(const char name[]) const;
    bool    findPtr(const char name[], void** value = NULL) const;
    bool    findBool(const char name[], bool* value = NULL) const;

    bool    hasS32(const char name[], int32_t value) const
    {
        int32_t v;
        return this->findS32(name, &v) && v == value;
    }
    bool    hasScalar(const char name[], SkScalar value) const
    {
        SkScalar    v;
        return this->findScalar(name, &v) && v == value;
    }
    bool    hasString(const char name[], const char value[]) const
    {
        const char* v = this->findString(name);
        return  v == NULL && value == NULL ||
                v != NULL && value != NULL && !strcmp(v, value);
    }
    bool    hasPtr(const char name[], void* value) const
    {
        void*   v;
        return this->findPtr(name, &v) && v == value;
    }
    bool    hasBool(const char name[], bool value) const
    {
        bool    v;
        return this->findBool(name, &v) && v == value;
    }

    void    setS32(const char name[], int32_t value);
    void    setScalar(const char name[], SkScalar value);
    SkScalar* setScalars(const char name[], int count, const SkScalar values[] = NULL);
    void    setString(const char name[], const char value[]);
    void    setPtr(const char name[], void* value);
    void    setBool(const char name[], bool value);

    bool    removeS32(const char name[]);
    bool    removeScalar(const char name[]);
    bool    removeString(const char name[]);
    bool    removePtr(const char name[]);
    bool    removeBool(const char name[]);

    SkDEBUGCODE(static void UnitTest();)

    enum Type {
        kS32_Type,
        kScalar_Type,
        kString_Type,
        kPtr_Type,
        kBool_Type,

        kTypeCount
    };

    struct Rec;
    class Iter;
    friend class Iter;

    class Iter {
    public:
        Iter() : fRec(NULL) {}
        Iter(const SkMetaData&);

        /** Reset the iterator, so that calling next() will return the first
            data element. This is done implicitly in the constructor.
        */
        void    reset(const SkMetaData&);

        /** Each time next is called, it returns the name of the next data element,
            or null when there are no more elements. If non-null is returned, then the
            element's type is returned (if not null), and the number of data values
            is returned in count (if not null).
        */
        const char* next(Type*, int* count);

    private:
        Rec* fRec;
    };

public:
    struct Rec {
        Rec*        fNext;
        uint16_t    fDataCount; // number of elements
        uint8_t     fDataLen;   // sizeof a single element
#ifdef SK_DEBUG
        Type        fType;
#else
        uint8_t     fType;
#endif

#ifdef SK_DEBUG
        const char* fName;
        union {
            int32_t     fS32;
            SkScalar    fScalar;
            const char* fString;
            void*       fPtr;
            bool        fBool;
        } fData;
#endif

        const void* data() const { return (this + 1); }
        void*       data() { return (this + 1); }
        const char* name() const { return (const char*)this->data() + fDataLen * fDataCount; }
        char*       name() { return (char*)this->data() + fDataLen * fDataCount; }

        static Rec* Alloc(size_t);
        static void Free(Rec*);
    };
    Rec*    fRec;

    const Rec* find(const char name[], Type) const;
    void* set(const char name[], const void* data, size_t len, Type, int count);
    bool remove(const char name[], Type);
};

#endif