/* libs/graphics/animator/SkSnapshot.cpp
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "SkTypes.h"
#include "SkSnapshot.h"
#include "SkAnimateMaker.h"
#include "SkCanvas.h"
#include "SkImageEncoder.h"
#if SK_USE_CONDENSED_INFO == 0
const SkMemberInfo SkSnapshot::fInfo[] = {
SK_MEMBER(filename, String),
SK_MEMBER(quality, Float),
SK_MEMBER(sequence, Boolean),
SK_MEMBER(type, BitmapEncoding)
};
#endif
DEFINE_GET_MEMBER(SkSnapshot);
SkSnapshot::SkSnapshot()
{
quality = 100 * SK_Scalar1;
type = (SkImageEncoder::Type) -1;
sequence = false;
fSeqVal = 0;
}
#include "SkDevice.h"
bool SkSnapshot::draw(SkAnimateMaker& maker) {
SkASSERT(type >= 0);
SkASSERT(filename.size() > 0);
SkImageEncoder* encoder = SkImageEncoder::Create((SkImageEncoder::Type) type);
SkString name(filename);
if (sequence) {
char num[4] = "000";
num[0] = (char) (num[0] + fSeqVal / 100);
num[1] = (char) (num[1] + fSeqVal / 10 % 10);
num[2] = (char) (num[2] + fSeqVal % 10);
name.append(num);
if (++fSeqVal > 999)
sequence = false;
}
if (type == SkImageEncoder::kJPEG_Type)
name.append(".jpg");
else if (type == SkImageEncoder::kPNG_Type)
name.append(".png");
encoder->encodeFile(name.c_str(),
maker.fCanvas->getDevice()->accessBitmap(false),
SkScalarFloor(quality));
return false;
}