// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// A simple interpreter for the Irregexp byte code.
#include "v8.h"
#include "unicode.h"
#include "utils.h"
#include "ast.h"
#include "bytecodes-irregexp.h"
#include "interpreter-irregexp.h"
namespace v8 {
namespace internal {
static unibrow::Mapping<unibrow::Ecma262Canonicalize> interp_canonicalize;
static bool BackRefMatchesNoCase(int from,
int current,
int len,
Vector<const uc16> subject) {
for (int i = 0; i < len; i++) {
unibrow::uchar old_char = subject[from++];
unibrow::uchar new_char = subject[current++];
if (old_char == new_char) continue;
unibrow::uchar old_string[1] = { old_char };
unibrow::uchar new_string[1] = { new_char };
interp_canonicalize.get(old_char, '\0', old_string);
interp_canonicalize.get(new_char, '\0', new_string);
if (old_string[0] != new_string[0]) {
return false;
}
}
return true;
}
static bool BackRefMatchesNoCase(int from,
int current,
int len,
Vector<const char> subject) {
for (int i = 0; i < len; i++) {
unsigned int old_char = subject[from++];
unsigned int new_char = subject[current++];
if (old_char == new_char) continue;
if (old_char - 'A' <= 'Z' - 'A') old_char |= 0x20;
if (new_char - 'A' <= 'Z' - 'A') new_char |= 0x20;
if (old_char != new_char) return false;
}
return true;
}
#ifdef DEBUG
static void TraceInterpreter(const byte* code_base,
const byte* pc,
int stack_depth,
int current_position,
uint32_t current_char,
int bytecode_length,
const char* bytecode_name) {
if (FLAG_trace_regexp_bytecodes) {
bool printable = (current_char < 127 && current_char >= 32);
const char* format =
printable ?
"pc = %02x, sp = %d, curpos = %d, curchar = %08x (%c), bc = %s" :
"pc = %02x, sp = %d, curpos = %d, curchar = %08x .%c., bc = %s";
PrintF(format,
pc - code_base,
stack_depth,
current_position,
current_char,
printable ? current_char : '.',
bytecode_name);
for (int i = 0; i < bytecode_length; i++) {
printf(", %02x", pc[i]);
}
printf(" ");
for (int i = 1; i < bytecode_length; i++) {
unsigned char b = pc[i];
if (b < 127 && b >= 32) {
printf("%c", b);
} else {
printf(".");
}
}
printf("\n");
}
}
#define BYTECODE(name) \
case BC_##name: \
TraceInterpreter(code_base, \
pc, \
static_cast<int>(backtrack_sp - backtrack_stack_base), \
current, \
current_char, \
BC_##name##_LENGTH, \
#name);
#else
#define BYTECODE(name) \
case BC_##name:
#endif
static int32_t Load32Aligned(const byte* pc) {
ASSERT((reinterpret_cast<intptr_t>(pc) & 3) == 0);
return *reinterpret_cast<const int32_t *>(pc);
}
static int32_t Load16Aligned(const byte* pc) {
ASSERT((reinterpret_cast<intptr_t>(pc) & 1) == 0);
return *reinterpret_cast<const uint16_t *>(pc);
}
// A simple abstraction over the backtracking stack used by the interpreter.
// This backtracking stack does not grow automatically, but it ensures that the
// the memory held by the stack is released or remembered in a cache if the
// matching terminates.
class BacktrackStack {
public:
explicit BacktrackStack() {
if (cache_ != NULL) {
// If the cache is not empty reuse the previously allocated stack.
data_ = cache_;
cache_ = NULL;
} else {
// Cache was empty. Allocate a new backtrack stack.
data_ = NewArray<int>(kBacktrackStackSize);
}
}
~BacktrackStack() {
if (cache_ == NULL) {
// The cache is empty. Keep this backtrack stack around.
cache_ = data_;
} else {
// A backtrack stack was already cached, just release this one.
DeleteArray(data_);
}
}
int* data() const { return data_; }
int max_size() const { return kBacktrackStackSize; }
private:
static const int kBacktrackStackSize = 10000;
int* data_;
static int* cache_;
DISALLOW_COPY_AND_ASSIGN(BacktrackStack);
};
int* BacktrackStack::cache_ = NULL;
template <typename Char>
static bool RawMatch(const byte* code_base,
Vector<const Char> subject,
int* registers,
int current,
uint32_t current_char) {
const byte* pc = code_base;
// BacktrackStack ensures that the memory allocated for the backtracking stack
// is returned to the system or cached if there is no stack being cached at
// the moment.
BacktrackStack backtrack_stack;
int* backtrack_stack_base = backtrack_stack.data();
int* backtrack_sp = backtrack_stack_base;
int backtrack_stack_space = backtrack_stack.max_size();
#ifdef DEBUG
if (FLAG_trace_regexp_bytecodes) {
PrintF("\n\nStart bytecode interpreter\n\n");
}
#endif
while (true) {
int32_t insn = Load32Aligned(pc);
switch (insn & BYTECODE_MASK) {
BYTECODE(BREAK)
UNREACHABLE();
return false;
BYTECODE(PUSH_CP)
if (--backtrack_stack_space < 0) {
return false; // No match on backtrack stack overflow.
}
*backtrack_sp++ = current;
pc += BC_PUSH_CP_LENGTH;
break;
BYTECODE(PUSH_BT)
if (--backtrack_stack_space < 0) {
return false; // No match on backtrack stack overflow.
}
*backtrack_sp++ = Load32Aligned(pc + 4);
pc += BC_PUSH_BT_LENGTH;
break;
BYTECODE(PUSH_REGISTER)
if (--backtrack_stack_space < 0) {
return false; // No match on backtrack stack overflow.
}
*backtrack_sp++ = registers[insn >> BYTECODE_SHIFT];
pc += BC_PUSH_REGISTER_LENGTH;
break;
BYTECODE(SET_REGISTER)
registers[insn >> BYTECODE_SHIFT] = Load32Aligned(pc + 4);
pc += BC_SET_REGISTER_LENGTH;
break;
BYTECODE(ADVANCE_REGISTER)
registers[insn >> BYTECODE_SHIFT] += Load32Aligned(pc + 4);
pc += BC_ADVANCE_REGISTER_LENGTH;
break;
BYTECODE(SET_REGISTER_TO_CP)
registers[insn >> BYTECODE_SHIFT] = current + Load32Aligned(pc + 4);
pc += BC_SET_REGISTER_TO_CP_LENGTH;
break;
BYTECODE(SET_CP_TO_REGISTER)
current = registers[insn >> BYTECODE_SHIFT];
pc += BC_SET_CP_TO_REGISTER_LENGTH;
break;
BYTECODE(SET_REGISTER_TO_SP)
registers[insn >> BYTECODE_SHIFT] =
static_cast<int>(backtrack_sp - backtrack_stack_base);
pc += BC_SET_REGISTER_TO_SP_LENGTH;
break;
BYTECODE(SET_SP_TO_REGISTER)
backtrack_sp = backtrack_stack_base + registers[insn >> BYTECODE_SHIFT];
backtrack_stack_space = backtrack_stack.max_size() -
static_cast<int>(backtrack_sp - backtrack_stack_base);
pc += BC_SET_SP_TO_REGISTER_LENGTH;
break;
BYTECODE(POP_CP)
backtrack_stack_space++;
--backtrack_sp;
current = *backtrack_sp;
pc += BC_POP_CP_LENGTH;
break;
BYTECODE(POP_BT)
backtrack_stack_space++;
--backtrack_sp;
pc = code_base + *backtrack_sp;
break;
BYTECODE(POP_REGISTER)
backtrack_stack_space++;
--backtrack_sp;
registers[insn >> BYTECODE_SHIFT] = *backtrack_sp;
pc += BC_POP_REGISTER_LENGTH;
break;
BYTECODE(FAIL)
return false;
BYTECODE(SUCCEED)
return true;
BYTECODE(ADVANCE_CP)
current += insn >> BYTECODE_SHIFT;
pc += BC_ADVANCE_CP_LENGTH;
break;
BYTECODE(GOTO)
pc = code_base + Load32Aligned(pc + 4);
break;
BYTECODE(ADVANCE_CP_AND_GOTO)
current += insn >> BYTECODE_SHIFT;
pc = code_base + Load32Aligned(pc + 4);
break;
BYTECODE(CHECK_GREEDY)
if (current == backtrack_sp[-1]) {
backtrack_sp--;
backtrack_stack_space++;
pc = code_base + Load32Aligned(pc + 4);
} else {
pc += BC_CHECK_GREEDY_LENGTH;
}
break;
BYTECODE(LOAD_CURRENT_CHAR) {
int pos = current + (insn >> BYTECODE_SHIFT);
if (pos >= subject.length()) {
pc = code_base + Load32Aligned(pc + 4);
} else {
current_char = subject[pos];
pc += BC_LOAD_CURRENT_CHAR_LENGTH;
}
break;
}
BYTECODE(LOAD_CURRENT_CHAR_UNCHECKED) {
int pos = current + (insn >> BYTECODE_SHIFT);
current_char = subject[pos];
pc += BC_LOAD_CURRENT_CHAR_UNCHECKED_LENGTH;
break;
}
BYTECODE(LOAD_2_CURRENT_CHARS) {
int pos = current + (insn >> BYTECODE_SHIFT);
if (pos + 2 > subject.length()) {
pc = code_base + Load32Aligned(pc + 4);
} else {
Char next = subject[pos + 1];
current_char =
(subject[pos] | (next << (kBitsPerByte * sizeof(Char))));
pc += BC_LOAD_2_CURRENT_CHARS_LENGTH;
}
break;
}
BYTECODE(LOAD_2_CURRENT_CHARS_UNCHECKED) {
int pos = current + (insn >> BYTECODE_SHIFT);
Char next = subject[pos + 1];
current_char = (subject[pos] | (next << (kBitsPerByte * sizeof(Char))));
pc += BC_LOAD_2_CURRENT_CHARS_UNCHECKED_LENGTH;
break;
}
BYTECODE(LOAD_4_CURRENT_CHARS) {
ASSERT(sizeof(Char) == 1);
int pos = current + (insn >> BYTECODE_SHIFT);
if (pos + 4 > subject.length()) {
pc = code_base + Load32Aligned(pc + 4);
} else {
Char next1 = subject[pos + 1];
Char next2 = subject[pos + 2];
Char next3 = subject[pos + 3];
current_char = (subject[pos] |
(next1 << 8) |
(next2 << 16) |
(next3 << 24));
pc += BC_LOAD_4_CURRENT_CHARS_LENGTH;
}
break;
}
BYTECODE(LOAD_4_CURRENT_CHARS_UNCHECKED) {
ASSERT(sizeof(Char) == 1);
int pos = current + (insn >> BYTECODE_SHIFT);
Char next1 = subject[pos + 1];
Char next2 = subject[pos + 2];
Char next3 = subject[pos + 3];
current_char = (subject[pos] |
(next1 << 8) |
(next2 << 16) |
(next3 << 24));
pc += BC_LOAD_4_CURRENT_CHARS_UNCHECKED_LENGTH;
break;
}
BYTECODE(CHECK_4_CHARS) {
uint32_t c = Load32Aligned(pc + 4);
if (c == current_char) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_CHECK_4_CHARS_LENGTH;
}
break;
}
BYTECODE(CHECK_CHAR) {
uint32_t c = (insn >> BYTECODE_SHIFT);
if (c == current_char) {
pc = code_base + Load32Aligned(pc + 4);
} else {
pc += BC_CHECK_CHAR_LENGTH;
}
break;
}
BYTECODE(CHECK_NOT_4_CHARS) {
uint32_t c = Load32Aligned(pc + 4);
if (c != current_char) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_CHECK_NOT_4_CHARS_LENGTH;
}
break;
}
BYTECODE(CHECK_NOT_CHAR) {
uint32_t c = (insn >> BYTECODE_SHIFT);
if (c != current_char) {
pc = code_base + Load32Aligned(pc + 4);
} else {
pc += BC_CHECK_NOT_CHAR_LENGTH;
}
break;
}
BYTECODE(AND_CHECK_4_CHARS) {
uint32_t c = Load32Aligned(pc + 4);
if (c == (current_char & Load32Aligned(pc + 8))) {
pc = code_base + Load32Aligned(pc + 12);
} else {
pc += BC_AND_CHECK_4_CHARS_LENGTH;
}
break;
}
BYTECODE(AND_CHECK_CHAR) {
uint32_t c = (insn >> BYTECODE_SHIFT);
if (c == (current_char & Load32Aligned(pc + 4))) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_AND_CHECK_CHAR_LENGTH;
}
break;
}
BYTECODE(AND_CHECK_NOT_4_CHARS) {
uint32_t c = Load32Aligned(pc + 4);
if (c != (current_char & Load32Aligned(pc + 8))) {
pc = code_base + Load32Aligned(pc + 12);
} else {
pc += BC_AND_CHECK_NOT_4_CHARS_LENGTH;
}
break;
}
BYTECODE(AND_CHECK_NOT_CHAR) {
uint32_t c = (insn >> BYTECODE_SHIFT);
if (c != (current_char & Load32Aligned(pc + 4))) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_AND_CHECK_NOT_CHAR_LENGTH;
}
break;
}
BYTECODE(MINUS_AND_CHECK_NOT_CHAR) {
uint32_t c = (insn >> BYTECODE_SHIFT);
uint32_t minus = Load16Aligned(pc + 4);
uint32_t mask = Load16Aligned(pc + 6);
if (c != ((current_char - minus) & mask)) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_MINUS_AND_CHECK_NOT_CHAR_LENGTH;
}
break;
}
BYTECODE(CHECK_LT) {
uint32_t limit = (insn >> BYTECODE_SHIFT);
if (current_char < limit) {
pc = code_base + Load32Aligned(pc + 4);
} else {
pc += BC_CHECK_LT_LENGTH;
}
break;
}
BYTECODE(CHECK_GT) {
uint32_t limit = (insn >> BYTECODE_SHIFT);
if (current_char > limit) {
pc = code_base + Load32Aligned(pc + 4);
} else {
pc += BC_CHECK_GT_LENGTH;
}
break;
}
BYTECODE(CHECK_REGISTER_LT)
if (registers[insn >> BYTECODE_SHIFT] < Load32Aligned(pc + 4)) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_CHECK_REGISTER_LT_LENGTH;
}
break;
BYTECODE(CHECK_REGISTER_GE)
if (registers[insn >> BYTECODE_SHIFT] >= Load32Aligned(pc + 4)) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_CHECK_REGISTER_GE_LENGTH;
}
break;
BYTECODE(CHECK_REGISTER_EQ_POS)
if (registers[insn >> BYTECODE_SHIFT] == current) {
pc = code_base + Load32Aligned(pc + 4);
} else {
pc += BC_CHECK_REGISTER_EQ_POS_LENGTH;
}
break;
BYTECODE(LOOKUP_MAP1) {
// Look up character in a bitmap. If we find a 0, then jump to the
// location at pc + 8. Otherwise fall through!
int index = current_char - (insn >> BYTECODE_SHIFT);
byte map = code_base[Load32Aligned(pc + 4) + (index >> 3)];
map = ((map >> (index & 7)) & 1);
if (map == 0) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc += BC_LOOKUP_MAP1_LENGTH;
}
break;
}
BYTECODE(LOOKUP_MAP2) {
// Look up character in a half-nibble map. If we find 00, then jump to
// the location at pc + 8. If we find 01 then jump to location at
// pc + 11, etc.
int index = (current_char - (insn >> BYTECODE_SHIFT)) << 1;
byte map = code_base[Load32Aligned(pc + 3) + (index >> 3)];
map = ((map >> (index & 7)) & 3);
if (map < 2) {
if (map == 0) {
pc = code_base + Load32Aligned(pc + 8);
} else {
pc = code_base + Load32Aligned(pc + 12);
}
} else {
if (map == 2) {
pc = code_base + Load32Aligned(pc + 16);
} else {
pc = code_base + Load32Aligned(pc + 20);
}
}
break;
}
BYTECODE(LOOKUP_MAP8) {
// Look up character in a byte map. Use the byte as an index into a
// table that follows this instruction immediately.
int index = current_char - (insn >> BYTECODE_SHIFT);
byte map = code_base[Load32Aligned(pc + 4) + index];
const byte* new_pc = code_base + Load32Aligned(pc + 8) + (map << 2);
pc = code_base + Load32Aligned(new_pc);
break;
}
BYTECODE(LOOKUP_HI_MAP8) {
// Look up high byte of this character in a byte map. Use the byte as
// an index into a table that follows this instruction immediately.
int index = (current_char >> 8) - (insn >> BYTECODE_SHIFT);
byte map = code_base[Load32Aligned(pc + 4) + index];
const byte* new_pc = code_base + Load32Aligned(pc + 8) + (map << 2);
pc = code_base + Load32Aligned(new_pc);
break;
}
BYTECODE(CHECK_NOT_REGS_EQUAL)
if (registers[insn >> BYTECODE_SHIFT] ==
registers[Load32Aligned(pc + 4)]) {
pc += BC_CHECK_NOT_REGS_EQUAL_LENGTH;
} else {
pc = code_base + Load32Aligned(pc + 8);
}
break;
BYTECODE(CHECK_NOT_BACK_REF) {
int from = registers[insn >> BYTECODE_SHIFT];
int len = registers[(insn >> BYTECODE_SHIFT) + 1] - from;
if (from < 0 || len <= 0) {
pc += BC_CHECK_NOT_BACK_REF_LENGTH;
break;
}
if (current + len > subject.length()) {
pc = code_base + Load32Aligned(pc + 4);
break;
} else {
int i;
for (i = 0; i < len; i++) {
if (subject[from + i] != subject[current + i]) {
pc = code_base + Load32Aligned(pc + 4);
break;
}
}
if (i < len) break;
current += len;
}
pc += BC_CHECK_NOT_BACK_REF_LENGTH;
break;
}
BYTECODE(CHECK_NOT_BACK_REF_NO_CASE) {
int from = registers[insn >> BYTECODE_SHIFT];
int len = registers[(insn >> BYTECODE_SHIFT) + 1] - from;
if (from < 0 || len <= 0) {
pc += BC_CHECK_NOT_BACK_REF_NO_CASE_LENGTH;
break;
}
if (current + len > subject.length()) {
pc = code_base + Load32Aligned(pc + 4);
break;
} else {
if (BackRefMatchesNoCase(from, current, len, subject)) {
current += len;
pc += BC_CHECK_NOT_BACK_REF_NO_CASE_LENGTH;
} else {
pc = code_base + Load32Aligned(pc + 4);
}
}
break;
}
BYTECODE(CHECK_AT_START)
if (current == 0) {
pc = code_base + Load32Aligned(pc + 4);
} else {
pc += BC_CHECK_AT_START_LENGTH;
}
break;
BYTECODE(CHECK_NOT_AT_START)
if (current == 0) {
pc += BC_CHECK_NOT_AT_START_LENGTH;
} else {
pc = code_base + Load32Aligned(pc + 4);
}
break;
default:
UNREACHABLE();
break;
}
}
}
bool IrregexpInterpreter::Match(Handle<ByteArray> code_array,
Handle<String> subject,
int* registers,
int start_position) {
ASSERT(subject->IsFlat());
AssertNoAllocation a;
const byte* code_base = code_array->GetDataStartAddress();
uc16 previous_char = '\n';
if (subject->IsAsciiRepresentation()) {
Vector<const char> subject_vector = subject->ToAsciiVector();
if (start_position != 0) previous_char = subject_vector[start_position - 1];
return RawMatch(code_base,
subject_vector,
registers,
start_position,
previous_char);
} else {
Vector<const uc16> subject_vector = subject->ToUC16Vector();
if (start_position != 0) previous_char = subject_vector[start_position - 1];
return RawMatch(code_base,
subject_vector,
registers,
start_position,
previous_char);
}
}
} } // namespace v8::internal