// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
function props(x) {
var array = [];
for (var p in x) array.push(p);
return array.sort();
}
function f1() {
this.x = 1;
}
function f2(x) {
this.x = x;
}
function f3(x) {
this.x = x;
this.y = 1;
this.z = f1;
}
function f4(x) {
this.x = x;
this.y = 1;
if (x == 1) return;
this.z = f1;
}
o1_1 = new f1();
assertEquals(1, o1_1.x, "1");
o1_2 = new f1();
assertEquals(1, o1_1.x, "2");
assertArrayEquals(["x"], props(o1_1), "3");
assertArrayEquals(["x"], props(o1_2), "4");
o2_1 = new f2(0);
o2_2 = new f2(0);
assertArrayEquals(["x"], props(o2_1));
assertArrayEquals(["x"], props(o2_2));
o3_1 = new f3(0);
o3_2 = new f3(0);
assertArrayEquals(["x", "y", "z"], props(o3_1));
assertArrayEquals(["x", "y", "z"], props(o3_2));
o4_0_1 = new f4(0);
o4_0_2 = new f4(0);
assertArrayEquals(["x", "y", "z"], props(o4_0_1));
assertArrayEquals(["x", "y", "z"], props(o4_0_2));
o4_1_1 = new f4(1);
o4_1_2 = new f4(1);
assertArrayEquals(["x", "y"], props(o4_1_1));
assertArrayEquals(["x", "y"], props(o4_1_2));
function f5(x, y) {
this.x = x;
this.y = y;
}
function f6(x, y) {
this.y = y;
this.x = x;
}
function f7(x, y, z) {
this.x = x;
this.y = y;
}
function testArgs(fun) {
obj = new fun();
assertArrayEquals(["x", "y"], props(obj));
assertEquals(void 0, obj.x);
assertEquals(void 0, obj.y);
obj = new fun("x");
assertArrayEquals(["x", "y"], props(obj));
assertEquals("x", obj.x);
assertEquals(void 0, obj.y);
obj = new fun("x", "y");
assertArrayEquals(["x", "y"], props(obj));
assertEquals("x", obj.x);
assertEquals("y", obj.y);
obj = new fun("x", "y", "z");
assertArrayEquals(["x", "y"], props(obj));
assertEquals("x", obj.x);
assertEquals("y", obj.y);
}
for (var i = 0; i < 10; i++) {
testArgs(f5);
testArgs(f6);
testArgs(f7);
}
function g(){
this.x=1
}
o = new g();
assertEquals(1, o.x);
o = new g();
assertEquals(1, o.x);
g.prototype = {y:2}
o = new g();
assertEquals(1, o.x);
assertEquals(2, o.y);
o = new g();
assertEquals(1, o.x);
assertEquals(2, o.y);