/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "RenderReplaced.h"
#include "GraphicsContext.h"
#include "RenderBlock.h"
#include "RenderLayer.h"
#include "RenderTheme.h"
#include "RenderView.h"
#include "VisiblePosition.h"
using namespace std;
namespace WebCore {
const int cDefaultWidth = 300;
const int cDefaultHeight = 150;
RenderReplaced::RenderReplaced(Node* node)
: RenderBox(node)
, m_intrinsicSize(cDefaultWidth, cDefaultHeight)
{
setReplaced(true);
}
RenderReplaced::RenderReplaced(Node* node, const IntSize& intrinsicSize)
: RenderBox(node)
, m_intrinsicSize(intrinsicSize)
{
setReplaced(true);
}
RenderReplaced::~RenderReplaced()
{
}
void RenderReplaced::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderBox::styleDidChange(diff, oldStyle);
bool hadStyle = (oldStyle != 0);
float oldZoom = hadStyle ? oldStyle->effectiveZoom() : RenderStyle::initialZoom();
if (style() && style()->effectiveZoom() != oldZoom)
intrinsicSizeChanged();
}
void RenderReplaced::layout()
{
ASSERT(needsLayout());
LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
setHeight(minimumReplacedHeight());
calcWidth();
calcHeight();
m_overflow.clear();
addShadowOverflow();
repainter.repaintAfterLayout();
setNeedsLayout(false);
}
void RenderReplaced::intrinsicSizeChanged()
{
int scaledWidth = static_cast<int>(cDefaultWidth * style()->effectiveZoom());
int scaledHeight = static_cast<int>(cDefaultHeight * style()->effectiveZoom());
m_intrinsicSize = IntSize(scaledWidth, scaledHeight);
setNeedsLayoutAndPrefWidthsRecalc();
}
void RenderReplaced::paint(PaintInfo& paintInfo, int tx, int ty)
{
if (!shouldPaint(paintInfo, tx, ty))
return;
tx += x();
ty += y();
if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection))
paintBoxDecorations(paintInfo, tx, ty);
if (paintInfo.phase == PaintPhaseMask) {
paintMask(paintInfo, tx, ty);
return;
}
if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth())
paintOutline(paintInfo.context, tx, ty, width(), height(), style());
if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection)
return;
if (!shouldPaintWithinRoot(paintInfo))
return;
bool drawSelectionTint = selectionState() != SelectionNone && !document()->printing();
if (paintInfo.phase == PaintPhaseSelection) {
if (selectionState() == SelectionNone)
return;
drawSelectionTint = false;
}
bool completelyClippedOut = false;
if (style()->hasBorderRadius()) {
IntRect borderRect = IntRect(tx, ty, width(), height());
if (borderRect.isEmpty())
completelyClippedOut = true;
else {
// Push a clip if we have a border radius, since we want to round the foreground content that gets painted.
paintInfo.context->save();
IntSize topLeft, topRight, bottomLeft, bottomRight;
style()->getBorderRadiiForRect(borderRect, topLeft, topRight, bottomLeft, bottomRight);
paintInfo.context->addRoundedRectClip(borderRect, topLeft, topRight, bottomLeft, bottomRight);
}
}
if (!completelyClippedOut) {
paintReplaced(paintInfo, tx, ty);
if (style()->hasBorderRadius())
paintInfo.context->restore();
}
// The selection tint never gets clipped by border-radius rounding, since we want it to run right up to the edges of
// surrounding content.
if (drawSelectionTint) {
IntRect selectionPaintingRect = localSelectionRect();
selectionPaintingRect.move(tx, ty);
paintInfo.context->fillRect(selectionPaintingRect, selectionBackgroundColor(), style()->colorSpace());
}
}
bool RenderReplaced::shouldPaint(PaintInfo& paintInfo, int& tx, int& ty)
{
if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseOutline && paintInfo.phase != PaintPhaseSelfOutline
&& paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseMask)
return false;
if (!shouldPaintWithinRoot(paintInfo))
return false;
// if we're invisible or haven't received a layout yet, then just bail.
if (style()->visibility() != VISIBLE)
return false;
int currentTX = tx + x();
int currentTY = ty + y();
// Early exit if the element touches the edges.
int top = currentTY + topVisibleOverflow();
int bottom = currentTY + bottomVisibleOverflow();
if (isSelected() && m_inlineBoxWrapper) {
int selTop = ty + m_inlineBoxWrapper->root()->selectionTop();
int selBottom = ty + selTop + m_inlineBoxWrapper->root()->selectionHeight();
top = min(selTop, top);
bottom = max(selBottom, bottom);
}
int os = 2 * maximalOutlineSize(paintInfo.phase);
if (currentTX + leftVisibleOverflow() >= paintInfo.rect.right() + os || currentTX + rightVisibleOverflow() <= paintInfo.rect.x() - os)
return false;
if (top >= paintInfo.rect.bottom() + os || bottom <= paintInfo.rect.y() - os)
return false;
return true;
}
void RenderReplaced::calcPrefWidths()
{
ASSERT(prefWidthsDirty());
int paddingAndBorders = paddingLeft() + paddingRight() + borderLeft() + borderRight();
int width = calcReplacedWidth(false) + paddingAndBorders;
if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength)
width = min(width, style()->maxWidth().value() + (style()->boxSizing() == CONTENT_BOX ? paddingAndBorders : 0));
if (style()->width().isPercent() || (style()->width().isAuto() && style()->height().isPercent())) {
m_minPrefWidth = 0;
m_maxPrefWidth = width;
} else
m_minPrefWidth = m_maxPrefWidth = width;
setPrefWidthsDirty(false);
}
int RenderReplaced::lineHeight(bool, bool) const
{
return height() + marginTop() + marginBottom();
}
int RenderReplaced::baselinePosition(bool, bool) const
{
return height() + marginTop() + marginBottom();
}
unsigned RenderReplaced::caretMaxRenderedOffset() const
{
return 1;
}
VisiblePosition RenderReplaced::positionForPoint(const IntPoint& point)
{
InlineBox* box = inlineBoxWrapper();
if (!box)
return createVisiblePosition(0, DOWNSTREAM);
// FIXME: This code is buggy if the replaced element is relative positioned.
RootInlineBox* root = box->root();
int top = root->lineTop();
int bottom = root->nextRootBox() ? root->nextRootBox()->lineTop() : root->lineBottom();
if (point.y() + y() < top)
return createVisiblePosition(caretMinOffset(), DOWNSTREAM); // coordinates are above
if (point.y() + y() >= bottom)
return createVisiblePosition(caretMaxOffset(), DOWNSTREAM); // coordinates are below
if (node()) {
if (point.x() <= width() / 2)
return createVisiblePosition(0, DOWNSTREAM);
return createVisiblePosition(1, DOWNSTREAM);
}
return RenderBox::positionForPoint(point);
}
IntRect RenderReplaced::selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool clipToVisibleContent)
{
ASSERT(!needsLayout());
if (!isSelected())
return IntRect();
IntRect rect = localSelectionRect();
if (clipToVisibleContent)
computeRectForRepaint(repaintContainer, rect);
else
rect = localToContainerQuad(FloatRect(rect), repaintContainer).enclosingBoundingBox();
return rect;
}
IntRect RenderReplaced::localSelectionRect(bool checkWhetherSelected) const
{
if (checkWhetherSelected && !isSelected())
return IntRect();
if (!m_inlineBoxWrapper)
// We're a block-level replaced element. Just return our own dimensions.
return IntRect(0, 0, width(), height());
RenderBlock* cb = containingBlock();
if (!cb)
return IntRect();
RootInlineBox* root = m_inlineBoxWrapper->root();
return IntRect(0, root->selectionTop() - y(), width(), root->selectionHeight());
}
void RenderReplaced::setSelectionState(SelectionState s)
{
RenderBox::setSelectionState(s);
if (m_inlineBoxWrapper) {
RootInlineBox* line = m_inlineBoxWrapper->root();
if (line)
line->setHasSelectedChildren(isSelected());
}
containingBlock()->setSelectionState(s);
}
bool RenderReplaced::isSelected() const
{
SelectionState s = selectionState();
if (s == SelectionNone)
return false;
if (s == SelectionInside)
return true;
int selectionStart, selectionEnd;
selectionStartEnd(selectionStart, selectionEnd);
if (s == SelectionStart)
return selectionStart == 0;
int end = node()->hasChildNodes() ? node()->childNodeCount() : 1;
if (s == SelectionEnd)
return selectionEnd == end;
if (s == SelectionBoth)
return selectionStart == 0 && selectionEnd == end;
ASSERT(0);
return false;
}
IntSize RenderReplaced::intrinsicSize() const
{
return m_intrinsicSize;
}
void RenderReplaced::setIntrinsicSize(const IntSize& size)
{
m_intrinsicSize = size;
}
IntRect RenderReplaced::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
{
if (style()->visibility() != VISIBLE && !enclosingLayer()->hasVisibleContent())
return IntRect();
// The selectionRect can project outside of the overflowRect, so take their union
// for repainting to avoid selection painting glitches.
IntRect r = unionRect(localSelectionRect(false), visibleOverflowRect());
RenderView* v = view();
if (v) {
// FIXME: layoutDelta needs to be applied in parts before/after transforms and
// repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
r.move(v->layoutDelta());
}
if (style()) {
if (style()->hasAppearance())
// The theme may wish to inflate the rect used when repainting.
theme()->adjustRepaintRect(this, r);
if (v)
r.inflate(style()->outlineSize());
}
computeRectForRepaint(repaintContainer, r);
return r;
}
}