C++程序  |  2156行  |  82.7 KB

/*
 * Copyright (C) 2009 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#define LOG_TAG "AudioPolicyManagerBase"
//#define LOG_NDEBUG 0
#include <utils/Log.h>
#include <hardware_legacy/AudioPolicyManagerBase.h>
#include <media/mediarecorder.h>

namespace android {


// ----------------------------------------------------------------------------
// AudioPolicyInterface implementation
// ----------------------------------------------------------------------------


status_t AudioPolicyManagerBase::setDeviceConnectionState(AudioSystem::audio_devices device,
                                                  AudioSystem::device_connection_state state,
                                                  const char *device_address)
{

    LOGV("setDeviceConnectionState() device: %x, state %d, address %s", device, state, device_address);

    // connect/disconnect only 1 device at a time
    if (AudioSystem::popCount(device) != 1) return BAD_VALUE;

    if (strlen(device_address) >= MAX_DEVICE_ADDRESS_LEN) {
        LOGE("setDeviceConnectionState() invalid address: %s", device_address);
        return BAD_VALUE;
    }

    // handle output devices
    if (AudioSystem::isOutputDevice(device)) {

#ifndef WITH_A2DP
        if (AudioSystem::isA2dpDevice(device)) {
            LOGE("setDeviceConnectionState() invalid device: %x", device);
            return BAD_VALUE;
        }
#endif

        switch (state)
        {
        // handle output device connection
        case AudioSystem::DEVICE_STATE_AVAILABLE:
            if (mAvailableOutputDevices & device) {
                LOGW("setDeviceConnectionState() device already connected: %x", device);
                return INVALID_OPERATION;
            }
            LOGV("setDeviceConnectionState() connecting device %x", device);

            // register new device as available
            mAvailableOutputDevices |= device;

#ifdef WITH_A2DP
            // handle A2DP device connection
            if (AudioSystem::isA2dpDevice(device)) {
                status_t status = handleA2dpConnection(device, device_address);
                if (status != NO_ERROR) {
                    mAvailableOutputDevices &= ~device;
                    return status;
                }
            } else
#endif
            {
                if (AudioSystem::isBluetoothScoDevice(device)) {
                    LOGV("setDeviceConnectionState() BT SCO  device, address %s", device_address);
                    // keep track of SCO device address
                    mScoDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);
                }
            }
            break;
        // handle output device disconnection
        case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
            if (!(mAvailableOutputDevices & device)) {
                LOGW("setDeviceConnectionState() device not connected: %x", device);
                return INVALID_OPERATION;
            }


            LOGV("setDeviceConnectionState() disconnecting device %x", device);
            // remove device from available output devices
            mAvailableOutputDevices &= ~device;

#ifdef WITH_A2DP
            // handle A2DP device disconnection
            if (AudioSystem::isA2dpDevice(device)) {
                status_t status = handleA2dpDisconnection(device, device_address);
                if (status != NO_ERROR) {
                    mAvailableOutputDevices |= device;
                    return status;
                }
            } else
#endif
            {
                if (AudioSystem::isBluetoothScoDevice(device)) {
                    mScoDeviceAddress = "";
                }
            }
            } break;

        default:
            LOGE("setDeviceConnectionState() invalid state: %x", state);
            return BAD_VALUE;
        }

        // request routing change if necessary
        uint32_t newDevice = getNewDevice(mHardwareOutput, false);
#ifdef WITH_A2DP
        checkOutputForAllStrategies();
        // A2DP outputs must be closed after checkOutputForAllStrategies() is executed
        if (state == AudioSystem::DEVICE_STATE_UNAVAILABLE && AudioSystem::isA2dpDevice(device)) {
            closeA2dpOutputs();
        }
        checkA2dpSuspend();
#endif
        updateDeviceForStrategy();
        setOutputDevice(mHardwareOutput, newDevice);

        if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET) {
            device = AudioSystem::DEVICE_IN_WIRED_HEADSET;
        } else if (device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO ||
                   device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET ||
                   device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT) {
            device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
        } else {
            return NO_ERROR;
        }
    }
    // handle input devices
    if (AudioSystem::isInputDevice(device)) {

        switch (state)
        {
        // handle input device connection
        case AudioSystem::DEVICE_STATE_AVAILABLE: {
            if (mAvailableInputDevices & device) {
                LOGW("setDeviceConnectionState() device already connected: %d", device);
                return INVALID_OPERATION;
            }
            mAvailableInputDevices |= device;
            }
            break;

        // handle input device disconnection
        case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
            if (!(mAvailableInputDevices & device)) {
                LOGW("setDeviceConnectionState() device not connected: %d", device);
                return INVALID_OPERATION;
            }
            mAvailableInputDevices &= ~device;
            } break;

        default:
            LOGE("setDeviceConnectionState() invalid state: %x", state);
            return BAD_VALUE;
        }

        audio_io_handle_t activeInput = getActiveInput();
        if (activeInput != 0) {
            AudioInputDescriptor *inputDesc = mInputs.valueFor(activeInput);
            uint32_t newDevice = getDeviceForInputSource(inputDesc->mInputSource);
            if (newDevice != inputDesc->mDevice) {
                LOGV("setDeviceConnectionState() changing device from %x to %x for input %d",
                        inputDesc->mDevice, newDevice, activeInput);
                inputDesc->mDevice = newDevice;
                AudioParameter param = AudioParameter();
                param.addInt(String8(AudioParameter::keyRouting), (int)newDevice);
                mpClientInterface->setParameters(activeInput, param.toString());
            }
        }

        return NO_ERROR;
    }

    LOGW("setDeviceConnectionState() invalid device: %x", device);
    return BAD_VALUE;
}

AudioSystem::device_connection_state AudioPolicyManagerBase::getDeviceConnectionState(AudioSystem::audio_devices device,
                                                  const char *device_address)
{
    AudioSystem::device_connection_state state = AudioSystem::DEVICE_STATE_UNAVAILABLE;
    String8 address = String8(device_address);
    if (AudioSystem::isOutputDevice(device)) {
        if (device & mAvailableOutputDevices) {
#ifdef WITH_A2DP
            if (AudioSystem::isA2dpDevice(device) &&
                address != "" && mA2dpDeviceAddress != address) {
                return state;
            }
#endif
            if (AudioSystem::isBluetoothScoDevice(device) &&
                address != "" && mScoDeviceAddress != address) {
                return state;
            }
            state = AudioSystem::DEVICE_STATE_AVAILABLE;
        }
    } else if (AudioSystem::isInputDevice(device)) {
        if (device & mAvailableInputDevices) {
            state = AudioSystem::DEVICE_STATE_AVAILABLE;
        }
    }

    return state;
}

void AudioPolicyManagerBase::setPhoneState(int state)
{
    LOGV("setPhoneState() state %d", state);
    uint32_t newDevice = 0;
    if (state < 0 || state >= AudioSystem::NUM_MODES) {
        LOGW("setPhoneState() invalid state %d", state);
        return;
    }

    if (state == mPhoneState ) {
        LOGW("setPhoneState() setting same state %d", state);
        return;
    }

    // if leaving call state, handle special case of active streams
    // pertaining to sonification strategy see handleIncallSonification()
    if (isInCall()) {
        LOGV("setPhoneState() in call state management: new state is %d", state);
        for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
            handleIncallSonification(stream, false, true);
        }
    }

    // store previous phone state for management of sonification strategy below
    int oldState = mPhoneState;
    mPhoneState = state;
    bool force = false;

    // are we entering or starting a call
    if (!isStateInCall(oldState) && isStateInCall(state)) {
        LOGV("  Entering call in setPhoneState()");
        // force routing command to audio hardware when starting a call
        // even if no device change is needed
        force = true;
    } else if (isStateInCall(oldState) && !isStateInCall(state)) {
        LOGV("  Exiting call in setPhoneState()");
        // force routing command to audio hardware when exiting a call
        // even if no device change is needed
        force = true;
    } else if (isStateInCall(state) && (state != oldState)) {
        LOGV("  Switching between telephony and VoIP in setPhoneState()");
        // force routing command to audio hardware when switching between telephony and VoIP
        // even if no device change is needed
        force = true;
    }

    // check for device and output changes triggered by new phone state
    newDevice = getNewDevice(mHardwareOutput, false);
#ifdef WITH_A2DP
    checkOutputForAllStrategies();
    checkA2dpSuspend();
#endif
    updateDeviceForStrategy();

    AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);

    // force routing command to audio hardware when ending call
    // even if no device change is needed
    if (isStateInCall(oldState) && newDevice == 0) {
        newDevice = hwOutputDesc->device();
    }

    // when changing from ring tone to in call mode, mute the ringing tone
    // immediately and delay the route change to avoid sending the ring tone
    // tail into the earpiece or headset.
    int delayMs = 0;
    if (isStateInCall(state) && oldState == AudioSystem::MODE_RINGTONE) {
        // delay the device change command by twice the output latency to have some margin
        // and be sure that audio buffers not yet affected by the mute are out when
        // we actually apply the route change
        delayMs = hwOutputDesc->mLatency*2;
        setStreamMute(AudioSystem::RING, true, mHardwareOutput);
    }

    // change routing is necessary
    setOutputDevice(mHardwareOutput, newDevice, force, delayMs);

    // if entering in call state, handle special case of active streams
    // pertaining to sonification strategy see handleIncallSonification()
    if (isStateInCall(state)) {
        LOGV("setPhoneState() in call state management: new state is %d", state);
        // unmute the ringing tone after a sufficient delay if it was muted before
        // setting output device above
        if (oldState == AudioSystem::MODE_RINGTONE) {
            setStreamMute(AudioSystem::RING, false, mHardwareOutput, MUTE_TIME_MS);
        }
        for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
            handleIncallSonification(stream, true, true);
        }
    }

    // Flag that ringtone volume must be limited to music volume until we exit MODE_RINGTONE
    if (state == AudioSystem::MODE_RINGTONE &&
        (hwOutputDesc->mRefCount[AudioSystem::MUSIC] ||
        (systemTime() - mMusicStopTime) < seconds(SONIFICATION_HEADSET_MUSIC_DELAY))) {
        mLimitRingtoneVolume = true;
    } else {
        mLimitRingtoneVolume = false;
    }
}

void AudioPolicyManagerBase::setRingerMode(uint32_t mode, uint32_t mask)
{
    LOGV("setRingerMode() mode %x, mask %x", mode, mask);

    mRingerMode = mode;
}

void AudioPolicyManagerBase::setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config)
{
    LOGV("setForceUse() usage %d, config %d, mPhoneState %d", usage, config, mPhoneState);

    bool forceVolumeReeval = false;
    switch(usage) {
    case AudioSystem::FOR_COMMUNICATION:
        if (config != AudioSystem::FORCE_SPEAKER && config != AudioSystem::FORCE_BT_SCO &&
            config != AudioSystem::FORCE_NONE) {
            LOGW("setForceUse() invalid config %d for FOR_COMMUNICATION", config);
            return;
        }
        mForceUse[usage] = config;
        break;
    case AudioSystem::FOR_MEDIA:
        if (config != AudioSystem::FORCE_HEADPHONES && config != AudioSystem::FORCE_BT_A2DP &&
            config != AudioSystem::FORCE_WIRED_ACCESSORY && config != AudioSystem::FORCE_NONE) {
            LOGW("setForceUse() invalid config %d for FOR_MEDIA", config);
            return;
        }
        mForceUse[usage] = config;
        break;
    case AudioSystem::FOR_RECORD:
        if (config != AudioSystem::FORCE_BT_SCO && config != AudioSystem::FORCE_WIRED_ACCESSORY &&
            config != AudioSystem::FORCE_NONE) {
            LOGW("setForceUse() invalid config %d for FOR_RECORD", config);
            return;
        }
        mForceUse[usage] = config;
        break;
    case AudioSystem::FOR_DOCK:
        if (config != AudioSystem::FORCE_NONE && config != AudioSystem::FORCE_BT_CAR_DOCK &&
            config != AudioSystem::FORCE_BT_DESK_DOCK && config != AudioSystem::FORCE_WIRED_ACCESSORY) {
            LOGW("setForceUse() invalid config %d for FOR_DOCK", config);
        }
        forceVolumeReeval = true;
        mForceUse[usage] = config;
        break;
    default:
        LOGW("setForceUse() invalid usage %d", usage);
        break;
    }

    // check for device and output changes triggered by new phone state
    uint32_t newDevice = getNewDevice(mHardwareOutput, false);
#ifdef WITH_A2DP
    checkOutputForAllStrategies();
    checkA2dpSuspend();
#endif
    updateDeviceForStrategy();
    setOutputDevice(mHardwareOutput, newDevice);
    if (forceVolumeReeval) {
        applyStreamVolumes(mHardwareOutput, newDevice);
    }

    audio_io_handle_t activeInput = getActiveInput();
    if (activeInput != 0) {
        AudioInputDescriptor *inputDesc = mInputs.valueFor(activeInput);
        newDevice = getDeviceForInputSource(inputDesc->mInputSource);
        if (newDevice != inputDesc->mDevice) {
            LOGV("setForceUse() changing device from %x to %x for input %d",
                    inputDesc->mDevice, newDevice, activeInput);
            inputDesc->mDevice = newDevice;
            AudioParameter param = AudioParameter();
            param.addInt(String8(AudioParameter::keyRouting), (int)newDevice);
            mpClientInterface->setParameters(activeInput, param.toString());
        }
    }

}

AudioSystem::forced_config AudioPolicyManagerBase::getForceUse(AudioSystem::force_use usage)
{
    return mForceUse[usage];
}

void AudioPolicyManagerBase::setSystemProperty(const char* property, const char* value)
{
    LOGV("setSystemProperty() property %s, value %s", property, value);
    if (strcmp(property, "ro.camera.sound.forced") == 0) {
        if (atoi(value)) {
            LOGV("ENFORCED_AUDIBLE cannot be muted");
            mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = false;
        } else {
            LOGV("ENFORCED_AUDIBLE can be muted");
            mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = true;
        }
    }
}

audio_io_handle_t AudioPolicyManagerBase::getOutput(AudioSystem::stream_type stream,
                                    uint32_t samplingRate,
                                    uint32_t format,
                                    uint32_t channels,
                                    AudioSystem::output_flags flags)
{
    audio_io_handle_t output = 0;
    uint32_t latency = 0;
    routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
    uint32_t device = getDeviceForStrategy(strategy);
    LOGV("getOutput() stream %d, samplingRate %d, format %d, channels %x, flags %x", stream, samplingRate, format, channels, flags);

#ifdef AUDIO_POLICY_TEST
    if (mCurOutput != 0) {
        LOGV("getOutput() test output mCurOutput %d, samplingRate %d, format %d, channels %x, mDirectOutput %d",
                mCurOutput, mTestSamplingRate, mTestFormat, mTestChannels, mDirectOutput);

        if (mTestOutputs[mCurOutput] == 0) {
            LOGV("getOutput() opening test output");
            AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
            outputDesc->mDevice = mTestDevice;
            outputDesc->mSamplingRate = mTestSamplingRate;
            outputDesc->mFormat = mTestFormat;
            outputDesc->mChannels = mTestChannels;
            outputDesc->mLatency = mTestLatencyMs;
            outputDesc->mFlags = (AudioSystem::output_flags)(mDirectOutput ? AudioSystem::OUTPUT_FLAG_DIRECT : 0);
            outputDesc->mRefCount[stream] = 0;
            mTestOutputs[mCurOutput] = mpClientInterface->openOutput(&outputDesc->mDevice,
                                            &outputDesc->mSamplingRate,
                                            &outputDesc->mFormat,
                                            &outputDesc->mChannels,
                                            &outputDesc->mLatency,
                                            outputDesc->mFlags);
            if (mTestOutputs[mCurOutput]) {
                AudioParameter outputCmd = AudioParameter();
                outputCmd.addInt(String8("set_id"),mCurOutput);
                mpClientInterface->setParameters(mTestOutputs[mCurOutput],outputCmd.toString());
                addOutput(mTestOutputs[mCurOutput], outputDesc);
            }
        }
        return mTestOutputs[mCurOutput];
    }
#endif //AUDIO_POLICY_TEST

    // open a direct output if required by specified parameters
    if (needsDirectOuput(stream, samplingRate, format, channels, flags, device)) {

        LOGV("getOutput() opening direct output device %x", device);
        AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
        outputDesc->mDevice = device;
        outputDesc->mSamplingRate = samplingRate;
        outputDesc->mFormat = format;
        outputDesc->mChannels = channels;
        outputDesc->mLatency = 0;
        outputDesc->mFlags = (AudioSystem::output_flags)(flags | AudioSystem::OUTPUT_FLAG_DIRECT);
        outputDesc->mRefCount[stream] = 0;
        output = mpClientInterface->openOutput(&outputDesc->mDevice,
                                        &outputDesc->mSamplingRate,
                                        &outputDesc->mFormat,
                                        &outputDesc->mChannels,
                                        &outputDesc->mLatency,
                                        outputDesc->mFlags);

        // only accept an output with the requeted parameters
        if (output == 0 ||
            (samplingRate != 0 && samplingRate != outputDesc->mSamplingRate) ||
            (format != 0 && format != outputDesc->mFormat) ||
            (channels != 0 && channels != outputDesc->mChannels)) {
            LOGV("getOutput() failed opening direct output: samplingRate %d, format %d, channels %d",
                    samplingRate, format, channels);
            if (output != 0) {
                mpClientInterface->closeOutput(output);
            }
            delete outputDesc;
            return 0;
        }
        addOutput(output, outputDesc);
        return output;
    }

    if (channels != 0 && channels != AudioSystem::CHANNEL_OUT_MONO &&
        channels != AudioSystem::CHANNEL_OUT_STEREO) {
        return 0;
    }
    // open a non direct output

    // get which output is suitable for the specified stream. The actual routing change will happen
    // when startOutput() will be called
    uint32_t a2dpDevice = device & AudioSystem::DEVICE_OUT_ALL_A2DP;
    if (AudioSystem::popCount((AudioSystem::audio_devices)device) == 2) {
#ifdef WITH_A2DP
        if (a2dpUsedForSonification() && a2dpDevice != 0) {
            // if playing on 2 devices among which one is A2DP, use duplicated output
            LOGV("getOutput() using duplicated output");
            LOGW_IF((mA2dpOutput == 0), "getOutput() A2DP device in multiple %x selected but A2DP output not opened", device);
            output = mDuplicatedOutput;
        } else
#endif
        {
            // if playing on 2 devices among which none is A2DP, use hardware output
            output = mHardwareOutput;
        }
        LOGV("getOutput() using output %d for 2 devices %x", output, device);
    } else {
#ifdef WITH_A2DP
        if (a2dpDevice != 0) {
            // if playing on A2DP device, use a2dp output
            LOGW_IF((mA2dpOutput == 0), "getOutput() A2DP device %x selected but A2DP output not opened", device);
            output = mA2dpOutput;
        } else
#endif
        {
            // if playing on not A2DP device, use hardware output
            output = mHardwareOutput;
        }
    }


    LOGW_IF((output ==0), "getOutput() could not find output for stream %d, samplingRate %d, format %d, channels %x, flags %x",
                stream, samplingRate, format, channels, flags);

    return output;
}

status_t AudioPolicyManagerBase::startOutput(audio_io_handle_t output,
                                             AudioSystem::stream_type stream,
                                             int session)
{
    LOGV("startOutput() output %d, stream %d, session %d", output, stream, session);
    ssize_t index = mOutputs.indexOfKey(output);
    if (index < 0) {
        LOGW("startOutput() unknow output %d", output);
        return BAD_VALUE;
    }

    AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
    routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);

#ifdef WITH_A2DP
    if (mA2dpOutput != 0  && !a2dpUsedForSonification() && strategy == STRATEGY_SONIFICATION) {
        setStrategyMute(STRATEGY_MEDIA, true, mA2dpOutput);
    }
#endif

    // incremenent usage count for this stream on the requested output:
    // NOTE that the usage count is the same for duplicated output and hardware output which is
    // necassary for a correct control of hardware output routing by startOutput() and stopOutput()
    outputDesc->changeRefCount(stream, 1);

    setOutputDevice(output, getNewDevice(output));

    // handle special case for sonification while in call
    if (isInCall()) {
        handleIncallSonification(stream, true, false);
    }

    // apply volume rules for current stream and device if necessary
    checkAndSetVolume(stream, mStreams[stream].mIndexCur, output, outputDesc->device());

    return NO_ERROR;
}

status_t AudioPolicyManagerBase::stopOutput(audio_io_handle_t output,
                                            AudioSystem::stream_type stream,
                                            int session)
{
    LOGV("stopOutput() output %d, stream %d, session %d", output, stream, session);
    ssize_t index = mOutputs.indexOfKey(output);
    if (index < 0) {
        LOGW("stopOutput() unknow output %d", output);
        return BAD_VALUE;
    }

    AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
    routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);

    // handle special case for sonification while in call
    if (isInCall()) {
        handleIncallSonification(stream, false, false);
    }

    if (outputDesc->mRefCount[stream] > 0) {
        // decrement usage count of this stream on the output
        outputDesc->changeRefCount(stream, -1);
        // store time at which the last music track was stopped - see computeVolume()
        if (stream == AudioSystem::MUSIC) {
            mMusicStopTime = systemTime();
        }

        setOutputDevice(output, getNewDevice(output));

#ifdef WITH_A2DP
        if (mA2dpOutput != 0 && !a2dpUsedForSonification() &&
                strategy == STRATEGY_SONIFICATION) {
            setStrategyMute(STRATEGY_MEDIA,
                            false,
                            mA2dpOutput,
                            mOutputs.valueFor(mHardwareOutput)->mLatency*2);
        }
#endif
        if (output != mHardwareOutput) {
            setOutputDevice(mHardwareOutput, getNewDevice(mHardwareOutput), true);
        }
        return NO_ERROR;
    } else {
        LOGW("stopOutput() refcount is already 0 for output %d", output);
        return INVALID_OPERATION;
    }
}

void AudioPolicyManagerBase::releaseOutput(audio_io_handle_t output)
{
    LOGV("releaseOutput() %d", output);
    ssize_t index = mOutputs.indexOfKey(output);
    if (index < 0) {
        LOGW("releaseOutput() releasing unknown output %d", output);
        return;
    }

#ifdef AUDIO_POLICY_TEST
    int testIndex = testOutputIndex(output);
    if (testIndex != 0) {
        AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
        if (outputDesc->refCount() == 0) {
            mpClientInterface->closeOutput(output);
            delete mOutputs.valueAt(index);
            mOutputs.removeItem(output);
            mTestOutputs[testIndex] = 0;
        }
        return;
    }
#endif //AUDIO_POLICY_TEST

    if (mOutputs.valueAt(index)->mFlags & AudioSystem::OUTPUT_FLAG_DIRECT) {
        mpClientInterface->closeOutput(output);
        delete mOutputs.valueAt(index);
        mOutputs.removeItem(output);
    }
}

audio_io_handle_t AudioPolicyManagerBase::getInput(int inputSource,
                                    uint32_t samplingRate,
                                    uint32_t format,
                                    uint32_t channels,
                                    AudioSystem::audio_in_acoustics acoustics)
{
    audio_io_handle_t input = 0;
    uint32_t device = getDeviceForInputSource(inputSource);

    LOGV("getInput() inputSource %d, samplingRate %d, format %d, channels %x, acoustics %x", inputSource, samplingRate, format, channels, acoustics);

    if (device == 0) {
        return 0;
    }

    // adapt channel selection to input source
    switch(inputSource) {
    case AUDIO_SOURCE_VOICE_UPLINK:
        channels = AudioSystem::CHANNEL_IN_VOICE_UPLINK;
        break;
    case AUDIO_SOURCE_VOICE_DOWNLINK:
        channels = AudioSystem::CHANNEL_IN_VOICE_DNLINK;
        break;
    case AUDIO_SOURCE_VOICE_CALL:
        channels = (AudioSystem::CHANNEL_IN_VOICE_UPLINK | AudioSystem::CHANNEL_IN_VOICE_DNLINK);
        break;
    default:
        break;
    }

    AudioInputDescriptor *inputDesc = new AudioInputDescriptor();

    inputDesc->mInputSource = inputSource;
    inputDesc->mDevice = device;
    inputDesc->mSamplingRate = samplingRate;
    inputDesc->mFormat = format;
    inputDesc->mChannels = channels;
    inputDesc->mAcoustics = acoustics;
    inputDesc->mRefCount = 0;
    input = mpClientInterface->openInput(&inputDesc->mDevice,
                                    &inputDesc->mSamplingRate,
                                    &inputDesc->mFormat,
                                    &inputDesc->mChannels,
                                    inputDesc->mAcoustics);

    // only accept input with the exact requested set of parameters
    if (input == 0 ||
        (samplingRate != inputDesc->mSamplingRate) ||
        (format != inputDesc->mFormat) ||
        (channels != inputDesc->mChannels)) {
        LOGV("getInput() failed opening input: samplingRate %d, format %d, channels %d",
                samplingRate, format, channels);
        if (input != 0) {
            mpClientInterface->closeInput(input);
        }
        delete inputDesc;
        return 0;
    }
    mInputs.add(input, inputDesc);
    return input;
}

status_t AudioPolicyManagerBase::startInput(audio_io_handle_t input)
{
    LOGV("startInput() input %d", input);
    ssize_t index = mInputs.indexOfKey(input);
    if (index < 0) {
        LOGW("startInput() unknow input %d", input);
        return BAD_VALUE;
    }
    AudioInputDescriptor *inputDesc = mInputs.valueAt(index);

#ifdef AUDIO_POLICY_TEST
    if (mTestInput == 0)
#endif //AUDIO_POLICY_TEST
    {
        // refuse 2 active AudioRecord clients at the same time
        if (getActiveInput() != 0) {
            LOGW("startInput() input %d failed: other input already started", input);
            return INVALID_OPERATION;
        }
    }

    AudioParameter param = AudioParameter();
    param.addInt(String8(AudioParameter::keyRouting), (int)inputDesc->mDevice);

    param.addInt(String8(AudioParameter::keyInputSource), (int)inputDesc->mInputSource);
    LOGV("AudioPolicyManager::startInput() input source = %d", inputDesc->mInputSource);

    mpClientInterface->setParameters(input, param.toString());

    inputDesc->mRefCount = 1;
    return NO_ERROR;
}

status_t AudioPolicyManagerBase::stopInput(audio_io_handle_t input)
{
    LOGV("stopInput() input %d", input);
    ssize_t index = mInputs.indexOfKey(input);
    if (index < 0) {
        LOGW("stopInput() unknow input %d", input);
        return BAD_VALUE;
    }
    AudioInputDescriptor *inputDesc = mInputs.valueAt(index);

    if (inputDesc->mRefCount == 0) {
        LOGW("stopInput() input %d already stopped", input);
        return INVALID_OPERATION;
    } else {
        AudioParameter param = AudioParameter();
        param.addInt(String8(AudioParameter::keyRouting), 0);
        mpClientInterface->setParameters(input, param.toString());
        inputDesc->mRefCount = 0;
        return NO_ERROR;
    }
}

void AudioPolicyManagerBase::releaseInput(audio_io_handle_t input)
{
    LOGV("releaseInput() %d", input);
    ssize_t index = mInputs.indexOfKey(input);
    if (index < 0) {
        LOGW("releaseInput() releasing unknown input %d", input);
        return;
    }
    mpClientInterface->closeInput(input);
    delete mInputs.valueAt(index);
    mInputs.removeItem(input);
    LOGV("releaseInput() exit");
}

void AudioPolicyManagerBase::initStreamVolume(AudioSystem::stream_type stream,
                                            int indexMin,
                                            int indexMax)
{
    LOGV("initStreamVolume() stream %d, min %d, max %d", stream , indexMin, indexMax);
    if (indexMin < 0 || indexMin >= indexMax) {
        LOGW("initStreamVolume() invalid index limits for stream %d, min %d, max %d", stream , indexMin, indexMax);
        return;
    }
    mStreams[stream].mIndexMin = indexMin;
    mStreams[stream].mIndexMax = indexMax;
}

status_t AudioPolicyManagerBase::setStreamVolumeIndex(AudioSystem::stream_type stream, int index)
{

    if ((index < mStreams[stream].mIndexMin) || (index > mStreams[stream].mIndexMax)) {
        return BAD_VALUE;
    }

    // Force max volume if stream cannot be muted
    if (!mStreams[stream].mCanBeMuted) index = mStreams[stream].mIndexMax;

    LOGV("setStreamVolumeIndex() stream %d, index %d", stream, index);
    mStreams[stream].mIndexCur = index;

    // compute and apply stream volume on all outputs according to connected device
    status_t status = NO_ERROR;
    for (size_t i = 0; i < mOutputs.size(); i++) {
        status_t volStatus = checkAndSetVolume(stream, index, mOutputs.keyAt(i), mOutputs.valueAt(i)->device());
        if (volStatus != NO_ERROR) {
            status = volStatus;
        }
    }
    return status;
}

status_t AudioPolicyManagerBase::getStreamVolumeIndex(AudioSystem::stream_type stream, int *index)
{
    if (index == 0) {
        return BAD_VALUE;
    }
    LOGV("getStreamVolumeIndex() stream %d", stream);
    *index =  mStreams[stream].mIndexCur;
    return NO_ERROR;
}

audio_io_handle_t AudioPolicyManagerBase::getOutputForEffect(effect_descriptor_t *desc)
{
    LOGV("getOutputForEffect()");
    // apply simple rule where global effects are attached to the same output as MUSIC streams
    return getOutput(AudioSystem::MUSIC);
}

status_t AudioPolicyManagerBase::registerEffect(effect_descriptor_t *desc,
                                audio_io_handle_t output,
                                uint32_t strategy,
                                int session,
                                int id)
{
    ssize_t index = mOutputs.indexOfKey(output);
    if (index < 0) {
        LOGW("registerEffect() unknown output %d", output);
        return INVALID_OPERATION;
    }

    if (mTotalEffectsCpuLoad + desc->cpuLoad > getMaxEffectsCpuLoad()) {
        LOGW("registerEffect() CPU Load limit exceeded for Fx %s, CPU %f MIPS",
                desc->name, (float)desc->cpuLoad/10);
        return INVALID_OPERATION;
    }
    if (mTotalEffectsMemory + desc->memoryUsage > getMaxEffectsMemory()) {
        LOGW("registerEffect() memory limit exceeded for Fx %s, Memory %d KB",
                desc->name, desc->memoryUsage);
        return INVALID_OPERATION;
    }
    mTotalEffectsCpuLoad += desc->cpuLoad;
    mTotalEffectsMemory += desc->memoryUsage;
    LOGV("registerEffect() effect %s, output %d, strategy %d session %d id %d",
            desc->name, output, strategy, session, id);

    LOGV("registerEffect() CPU %d, memory %d", desc->cpuLoad, desc->memoryUsage);
    LOGV("  total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);

    EffectDescriptor *pDesc = new EffectDescriptor();
    memcpy (&pDesc->mDesc, desc, sizeof(effect_descriptor_t));
    pDesc->mOutput = output;
    pDesc->mStrategy = (routing_strategy)strategy;
    pDesc->mSession = session;
    mEffects.add(id, pDesc);

    return NO_ERROR;
}

status_t AudioPolicyManagerBase::unregisterEffect(int id)
{
    ssize_t index = mEffects.indexOfKey(id);
    if (index < 0) {
        LOGW("unregisterEffect() unknown effect ID %d", id);
        return INVALID_OPERATION;
    }

    EffectDescriptor *pDesc = mEffects.valueAt(index);

    if (mTotalEffectsCpuLoad < pDesc->mDesc.cpuLoad) {
        LOGW("unregisterEffect() CPU load %d too high for total %d",
                pDesc->mDesc.cpuLoad, mTotalEffectsCpuLoad);
        pDesc->mDesc.cpuLoad = mTotalEffectsCpuLoad;
    }
    mTotalEffectsCpuLoad -= pDesc->mDesc.cpuLoad;
    if (mTotalEffectsMemory < pDesc->mDesc.memoryUsage) {
        LOGW("unregisterEffect() memory %d too big for total %d",
                pDesc->mDesc.memoryUsage, mTotalEffectsMemory);
        pDesc->mDesc.memoryUsage = mTotalEffectsMemory;
    }
    mTotalEffectsMemory -= pDesc->mDesc.memoryUsage;
    LOGV("unregisterEffect() effect %s, ID %d, CPU %d, memory %d",
            pDesc->mDesc.name, id, pDesc->mDesc.cpuLoad, pDesc->mDesc.memoryUsage);
    LOGV("  total CPU %d, total memory %d", mTotalEffectsCpuLoad, mTotalEffectsMemory);

    mEffects.removeItem(id);
    delete pDesc;

    return NO_ERROR;
}

status_t AudioPolicyManagerBase::dump(int fd)
{
    const size_t SIZE = 256;
    char buffer[SIZE];
    String8 result;

    snprintf(buffer, SIZE, "\nAudioPolicyManager Dump: %p\n", this);
    result.append(buffer);
    snprintf(buffer, SIZE, " Hardware Output: %d\n", mHardwareOutput);
    result.append(buffer);
#ifdef WITH_A2DP
    snprintf(buffer, SIZE, " A2DP Output: %d\n", mA2dpOutput);
    result.append(buffer);
    snprintf(buffer, SIZE, " Duplicated Output: %d\n", mDuplicatedOutput);
    result.append(buffer);
    snprintf(buffer, SIZE, " A2DP device address: %s\n", mA2dpDeviceAddress.string());
    result.append(buffer);
#endif
    snprintf(buffer, SIZE, " SCO device address: %s\n", mScoDeviceAddress.string());
    result.append(buffer);
    snprintf(buffer, SIZE, " Output devices: %08x\n", mAvailableOutputDevices);
    result.append(buffer);
    snprintf(buffer, SIZE, " Input devices: %08x\n", mAvailableInputDevices);
    result.append(buffer);
    snprintf(buffer, SIZE, " Phone state: %d\n", mPhoneState);
    result.append(buffer);
    snprintf(buffer, SIZE, " Ringer mode: %d\n", mRingerMode);
    result.append(buffer);
    snprintf(buffer, SIZE, " Force use for communications %d\n", mForceUse[AudioSystem::FOR_COMMUNICATION]);
    result.append(buffer);
    snprintf(buffer, SIZE, " Force use for media %d\n", mForceUse[AudioSystem::FOR_MEDIA]);
    result.append(buffer);
    snprintf(buffer, SIZE, " Force use for record %d\n", mForceUse[AudioSystem::FOR_RECORD]);
    result.append(buffer);
    snprintf(buffer, SIZE, " Force use for dock %d\n", mForceUse[AudioSystem::FOR_DOCK]);
    result.append(buffer);
    write(fd, result.string(), result.size());

    snprintf(buffer, SIZE, "\nOutputs dump:\n");
    write(fd, buffer, strlen(buffer));
    for (size_t i = 0; i < mOutputs.size(); i++) {
        snprintf(buffer, SIZE, "- Output %d dump:\n", mOutputs.keyAt(i));
        write(fd, buffer, strlen(buffer));
        mOutputs.valueAt(i)->dump(fd);
    }

    snprintf(buffer, SIZE, "\nInputs dump:\n");
    write(fd, buffer, strlen(buffer));
    for (size_t i = 0; i < mInputs.size(); i++) {
        snprintf(buffer, SIZE, "- Input %d dump:\n", mInputs.keyAt(i));
        write(fd, buffer, strlen(buffer));
        mInputs.valueAt(i)->dump(fd);
    }

    snprintf(buffer, SIZE, "\nStreams dump:\n");
    write(fd, buffer, strlen(buffer));
    snprintf(buffer, SIZE, " Stream  Index Min  Index Max  Index Cur  Can be muted\n");
    write(fd, buffer, strlen(buffer));
    for (size_t i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
        snprintf(buffer, SIZE, " %02d", i);
        mStreams[i].dump(buffer + 3, SIZE);
        write(fd, buffer, strlen(buffer));
    }

    snprintf(buffer, SIZE, "\nTotal Effects CPU: %f MIPS, Total Effects memory: %d KB\n",
            (float)mTotalEffectsCpuLoad/10, mTotalEffectsMemory);
    write(fd, buffer, strlen(buffer));

    snprintf(buffer, SIZE, "Registered effects:\n");
    write(fd, buffer, strlen(buffer));
    for (size_t i = 0; i < mEffects.size(); i++) {
        snprintf(buffer, SIZE, "- Effect %d dump:\n", mEffects.keyAt(i));
        write(fd, buffer, strlen(buffer));
        mEffects.valueAt(i)->dump(fd);
    }


    return NO_ERROR;
}

// ----------------------------------------------------------------------------
// AudioPolicyManagerBase
// ----------------------------------------------------------------------------

AudioPolicyManagerBase::AudioPolicyManagerBase(AudioPolicyClientInterface *clientInterface)
    :
#ifdef AUDIO_POLICY_TEST
    Thread(false),
#endif //AUDIO_POLICY_TEST
    mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0),
    mMusicStopTime(0), mLimitRingtoneVolume(false), mLastVoiceVolume(-1.0f),
    mTotalEffectsCpuLoad(0), mTotalEffectsMemory(0),
    mA2dpSuspended(false)
{
    mpClientInterface = clientInterface;

    for (int i = 0; i < AudioSystem::NUM_FORCE_USE; i++) {
        mForceUse[i] = AudioSystem::FORCE_NONE;
    }

    // devices available by default are speaker, ear piece and microphone
    mAvailableOutputDevices = AudioSystem::DEVICE_OUT_EARPIECE |
                        AudioSystem::DEVICE_OUT_SPEAKER;
    mAvailableInputDevices = AudioSystem::DEVICE_IN_BUILTIN_MIC;

#ifdef WITH_A2DP
    mA2dpOutput = 0;
    mDuplicatedOutput = 0;
    mA2dpDeviceAddress = String8("");
#endif
    mScoDeviceAddress = String8("");

    // open hardware output
    AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
    outputDesc->mDevice = (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER;
    mHardwareOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
                                    &outputDesc->mSamplingRate,
                                    &outputDesc->mFormat,
                                    &outputDesc->mChannels,
                                    &outputDesc->mLatency,
                                    outputDesc->mFlags);

    if (mHardwareOutput == 0) {
        LOGE("Failed to initialize hardware output stream, samplingRate: %d, format %d, channels %d",
                outputDesc->mSamplingRate, outputDesc->mFormat, outputDesc->mChannels);
    } else {
        addOutput(mHardwareOutput, outputDesc);
        setOutputDevice(mHardwareOutput, (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER, true);
        //TODO: configure audio effect output stage here
    }

    updateDeviceForStrategy();
#ifdef AUDIO_POLICY_TEST
    AudioParameter outputCmd = AudioParameter();
    outputCmd.addInt(String8("set_id"), 0);
    mpClientInterface->setParameters(mHardwareOutput, outputCmd.toString());

    mTestDevice = AudioSystem::DEVICE_OUT_SPEAKER;
    mTestSamplingRate = 44100;
    mTestFormat = AudioSystem::PCM_16_BIT;
    mTestChannels =  AudioSystem::CHANNEL_OUT_STEREO;
    mTestLatencyMs = 0;
    mCurOutput = 0;
    mDirectOutput = false;
    for (int i = 0; i < NUM_TEST_OUTPUTS; i++) {
        mTestOutputs[i] = 0;
    }

    const size_t SIZE = 256;
    char buffer[SIZE];
    snprintf(buffer, SIZE, "AudioPolicyManagerTest");
    run(buffer, ANDROID_PRIORITY_AUDIO);
#endif //AUDIO_POLICY_TEST
}

AudioPolicyManagerBase::~AudioPolicyManagerBase()
{
#ifdef AUDIO_POLICY_TEST
    exit();
#endif //AUDIO_POLICY_TEST
   for (size_t i = 0; i < mOutputs.size(); i++) {
        mpClientInterface->closeOutput(mOutputs.keyAt(i));
        delete mOutputs.valueAt(i);
   }
   mOutputs.clear();
   for (size_t i = 0; i < mInputs.size(); i++) {
        mpClientInterface->closeInput(mInputs.keyAt(i));
        delete mInputs.valueAt(i);
   }
   mInputs.clear();
}

#ifdef AUDIO_POLICY_TEST
bool AudioPolicyManagerBase::threadLoop()
{
    LOGV("entering threadLoop()");
    while (!exitPending())
    {
        String8 command;
        int valueInt;
        String8 value;

        Mutex::Autolock _l(mLock);
        mWaitWorkCV.waitRelative(mLock, milliseconds(50));

        command = mpClientInterface->getParameters(0, String8("test_cmd_policy"));
        AudioParameter param = AudioParameter(command);

        if (param.getInt(String8("test_cmd_policy"), valueInt) == NO_ERROR &&
            valueInt != 0) {
            LOGV("Test command %s received", command.string());
            String8 target;
            if (param.get(String8("target"), target) != NO_ERROR) {
                target = "Manager";
            }
            if (param.getInt(String8("test_cmd_policy_output"), valueInt) == NO_ERROR) {
                param.remove(String8("test_cmd_policy_output"));
                mCurOutput = valueInt;
            }
            if (param.get(String8("test_cmd_policy_direct"), value) == NO_ERROR) {
                param.remove(String8("test_cmd_policy_direct"));
                if (value == "false") {
                    mDirectOutput = false;
                } else if (value == "true") {
                    mDirectOutput = true;
                }
            }
            if (param.getInt(String8("test_cmd_policy_input"), valueInt) == NO_ERROR) {
                param.remove(String8("test_cmd_policy_input"));
                mTestInput = valueInt;
            }

            if (param.get(String8("test_cmd_policy_format"), value) == NO_ERROR) {
                param.remove(String8("test_cmd_policy_format"));
                int format = AudioSystem::INVALID_FORMAT;
                if (value == "PCM 16 bits") {
                    format = AudioSystem::PCM_16_BIT;
                } else if (value == "PCM 8 bits") {
                    format = AudioSystem::PCM_8_BIT;
                } else if (value == "Compressed MP3") {
                    format = AudioSystem::MP3;
                }
                if (format != AudioSystem::INVALID_FORMAT) {
                    if (target == "Manager") {
                        mTestFormat = format;
                    } else if (mTestOutputs[mCurOutput] != 0) {
                        AudioParameter outputParam = AudioParameter();
                        outputParam.addInt(String8("format"), format);
                        mpClientInterface->setParameters(mTestOutputs[mCurOutput], outputParam.toString());
                    }
                }
            }
            if (param.get(String8("test_cmd_policy_channels"), value) == NO_ERROR) {
                param.remove(String8("test_cmd_policy_channels"));
                int channels = 0;

                if (value == "Channels Stereo") {
                    channels =  AudioSystem::CHANNEL_OUT_STEREO;
                } else if (value == "Channels Mono") {
                    channels =  AudioSystem::CHANNEL_OUT_MONO;
                }
                if (channels != 0) {
                    if (target == "Manager") {
                        mTestChannels = channels;
                    } else if (mTestOutputs[mCurOutput] != 0) {
                        AudioParameter outputParam = AudioParameter();
                        outputParam.addInt(String8("channels"), channels);
                        mpClientInterface->setParameters(mTestOutputs[mCurOutput], outputParam.toString());
                    }
                }
            }
            if (param.getInt(String8("test_cmd_policy_sampleRate"), valueInt) == NO_ERROR) {
                param.remove(String8("test_cmd_policy_sampleRate"));
                if (valueInt >= 0 && valueInt <= 96000) {
                    int samplingRate = valueInt;
                    if (target == "Manager") {
                        mTestSamplingRate = samplingRate;
                    } else if (mTestOutputs[mCurOutput] != 0) {
                        AudioParameter outputParam = AudioParameter();
                        outputParam.addInt(String8("sampling_rate"), samplingRate);
                        mpClientInterface->setParameters(mTestOutputs[mCurOutput], outputParam.toString());
                    }
                }
            }

            if (param.get(String8("test_cmd_policy_reopen"), value) == NO_ERROR) {
                param.remove(String8("test_cmd_policy_reopen"));

                mpClientInterface->closeOutput(mHardwareOutput);
                delete mOutputs.valueFor(mHardwareOutput);
                mOutputs.removeItem(mHardwareOutput);

                AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
                outputDesc->mDevice = (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER;
                mHardwareOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
                                                &outputDesc->mSamplingRate,
                                                &outputDesc->mFormat,
                                                &outputDesc->mChannels,
                                                &outputDesc->mLatency,
                                                outputDesc->mFlags);
                if (mHardwareOutput == 0) {
                    LOGE("Failed to reopen hardware output stream, samplingRate: %d, format %d, channels %d",
                            outputDesc->mSamplingRate, outputDesc->mFormat, outputDesc->mChannels);
                } else {
                    AudioParameter outputCmd = AudioParameter();
                    outputCmd.addInt(String8("set_id"), 0);
                    mpClientInterface->setParameters(mHardwareOutput, outputCmd.toString());
                    addOutput(mHardwareOutput, outputDesc);
                }
            }


            mpClientInterface->setParameters(0, String8("test_cmd_policy="));
        }
    }
    return false;
}

void AudioPolicyManagerBase::exit()
{
    {
        AutoMutex _l(mLock);
        requestExit();
        mWaitWorkCV.signal();
    }
    requestExitAndWait();
}

int AudioPolicyManagerBase::testOutputIndex(audio_io_handle_t output)
{
    for (int i = 0; i < NUM_TEST_OUTPUTS; i++) {
        if (output == mTestOutputs[i]) return i;
    }
    return 0;
}
#endif //AUDIO_POLICY_TEST

// ---

void AudioPolicyManagerBase::addOutput(audio_io_handle_t id, AudioOutputDescriptor *outputDesc)
{
    outputDesc->mId = id;
    mOutputs.add(id, outputDesc);
}


#ifdef WITH_A2DP
status_t AudioPolicyManagerBase::handleA2dpConnection(AudioSystem::audio_devices device,
                                                 const char *device_address)
{
    // when an A2DP device is connected, open an A2DP and a duplicated output
    LOGV("opening A2DP output for device %s", device_address);
    AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
    outputDesc->mDevice = device;
    mA2dpOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
                                            &outputDesc->mSamplingRate,
                                            &outputDesc->mFormat,
                                            &outputDesc->mChannels,
                                            &outputDesc->mLatency,
                                            outputDesc->mFlags);
    if (mA2dpOutput) {
        // add A2DP output descriptor
        addOutput(mA2dpOutput, outputDesc);

        //TODO: configure audio effect output stage here

        // set initial stream volume for A2DP device
        applyStreamVolumes(mA2dpOutput, device);
        if (a2dpUsedForSonification()) {
            mDuplicatedOutput = mpClientInterface->openDuplicateOutput(mA2dpOutput, mHardwareOutput);
        }
        if (mDuplicatedOutput != 0 ||
            !a2dpUsedForSonification()) {
            // If both A2DP and duplicated outputs are open, send device address to A2DP hardware
            // interface
            AudioParameter param;
            param.add(String8("a2dp_sink_address"), String8(device_address));
            mpClientInterface->setParameters(mA2dpOutput, param.toString());
            mA2dpDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);

            if (a2dpUsedForSonification()) {
                // add duplicated output descriptor
                AudioOutputDescriptor *dupOutputDesc = new AudioOutputDescriptor();
                dupOutputDesc->mOutput1 = mOutputs.valueFor(mHardwareOutput);
                dupOutputDesc->mOutput2 = mOutputs.valueFor(mA2dpOutput);
                dupOutputDesc->mSamplingRate = outputDesc->mSamplingRate;
                dupOutputDesc->mFormat = outputDesc->mFormat;
                dupOutputDesc->mChannels = outputDesc->mChannels;
                dupOutputDesc->mLatency = outputDesc->mLatency;
                addOutput(mDuplicatedOutput, dupOutputDesc);
                applyStreamVolumes(mDuplicatedOutput, device);
            }
        } else {
            LOGW("getOutput() could not open duplicated output for %d and %d",
                    mHardwareOutput, mA2dpOutput);
            mpClientInterface->closeOutput(mA2dpOutput);
            mOutputs.removeItem(mA2dpOutput);
            mA2dpOutput = 0;
            delete outputDesc;
            return NO_INIT;
        }
    } else {
        LOGW("setDeviceConnectionState() could not open A2DP output for device %x", device);
        delete outputDesc;
        return NO_INIT;
    }
    AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);

    if (!a2dpUsedForSonification()) {
        // mute music on A2DP output if a notification or ringtone is playing
        uint32_t refCount = hwOutputDesc->strategyRefCount(STRATEGY_SONIFICATION);
        for (uint32_t i = 0; i < refCount; i++) {
            setStrategyMute(STRATEGY_MEDIA, true, mA2dpOutput);
        }
    }

    mA2dpSuspended = false;

    return NO_ERROR;
}

status_t AudioPolicyManagerBase::handleA2dpDisconnection(AudioSystem::audio_devices device,
                                                    const char *device_address)
{
    if (mA2dpOutput == 0) {
        LOGW("setDeviceConnectionState() disconnecting A2DP and no A2DP output!");
        return INVALID_OPERATION;
    }

    if (mA2dpDeviceAddress != device_address) {
        LOGW("setDeviceConnectionState() disconnecting unknow A2DP sink address %s", device_address);
        return INVALID_OPERATION;
    }

    // mute media strategy to avoid outputting sound on hardware output while music stream
    // is switched from A2DP output and before music is paused by music application
    setStrategyMute(STRATEGY_MEDIA, true, mHardwareOutput);
    setStrategyMute(STRATEGY_MEDIA, false, mHardwareOutput, MUTE_TIME_MS);

    if (!a2dpUsedForSonification()) {
        // unmute music on A2DP output if a notification or ringtone is playing
        uint32_t refCount = mOutputs.valueFor(mHardwareOutput)->strategyRefCount(STRATEGY_SONIFICATION);
        for (uint32_t i = 0; i < refCount; i++) {
            setStrategyMute(STRATEGY_MEDIA, false, mA2dpOutput);
        }
    }
    mA2dpDeviceAddress = "";
    mA2dpSuspended = false;
    return NO_ERROR;
}

void AudioPolicyManagerBase::closeA2dpOutputs()
{
    LOGV("setDeviceConnectionState() closing A2DP and duplicated output!");

    if (mDuplicatedOutput != 0) {
        AudioOutputDescriptor *dupOutputDesc = mOutputs.valueFor(mDuplicatedOutput);
        AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
        // As all active tracks on duplicated output will be deleted,
        // and as they were also referenced on hardware output, the reference
        // count for their stream type must be adjusted accordingly on
        // hardware output.
        for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
            int refCount = dupOutputDesc->mRefCount[i];
            hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,-refCount);
        }

        mpClientInterface->closeOutput(mDuplicatedOutput);
        delete mOutputs.valueFor(mDuplicatedOutput);
        mOutputs.removeItem(mDuplicatedOutput);
        mDuplicatedOutput = 0;
    }
    if (mA2dpOutput != 0) {
        AudioParameter param;
        param.add(String8("closing"), String8("true"));
        mpClientInterface->setParameters(mA2dpOutput, param.toString());

        mpClientInterface->closeOutput(mA2dpOutput);
        delete mOutputs.valueFor(mA2dpOutput);
        mOutputs.removeItem(mA2dpOutput);
        mA2dpOutput = 0;
    }
}

void AudioPolicyManagerBase::checkOutputForStrategy(routing_strategy strategy)
{
    uint32_t prevDevice = getDeviceForStrategy(strategy);
    uint32_t curDevice = getDeviceForStrategy(strategy, false);
    bool a2dpWasUsed = AudioSystem::isA2dpDevice((AudioSystem::audio_devices)(prevDevice & ~AudioSystem::DEVICE_OUT_SPEAKER));
    bool a2dpIsUsed = AudioSystem::isA2dpDevice((AudioSystem::audio_devices)(curDevice & ~AudioSystem::DEVICE_OUT_SPEAKER));
    audio_io_handle_t srcOutput = 0;
    audio_io_handle_t dstOutput = 0;

    if (a2dpWasUsed && !a2dpIsUsed) {
        bool dupUsed = a2dpUsedForSonification() && a2dpWasUsed && (AudioSystem::popCount(prevDevice) == 2);
        dstOutput = mHardwareOutput;
        if (dupUsed) {
            LOGV("checkOutputForStrategy() moving strategy %d from duplicated", strategy);
            srcOutput = mDuplicatedOutput;
        } else {
            LOGV("checkOutputForStrategy() moving strategy %d from a2dp", strategy);
            srcOutput = mA2dpOutput;
        }
    }
    if (a2dpIsUsed && !a2dpWasUsed) {
        bool dupUsed = a2dpUsedForSonification() && a2dpIsUsed && (AudioSystem::popCount(curDevice) == 2);
        srcOutput = mHardwareOutput;
        if (dupUsed) {
            LOGV("checkOutputForStrategy() moving strategy %d to duplicated", strategy);
            dstOutput = mDuplicatedOutput;
        } else {
            LOGV("checkOutputForStrategy() moving strategy %d to a2dp", strategy);
            dstOutput = mA2dpOutput;
        }
    }

    if (srcOutput != 0 && dstOutput != 0) {
        // Move effects associated to this strategy from previous output to new output
        for (size_t i = 0; i < mEffects.size(); i++) {
            EffectDescriptor *desc = mEffects.valueAt(i);
            if (desc->mSession != AudioSystem::SESSION_OUTPUT_STAGE &&
                    desc->mStrategy == strategy &&
                    desc->mOutput == srcOutput) {
                LOGV("checkOutputForStrategy() moving effect %d to output %d", mEffects.keyAt(i), dstOutput);
                mpClientInterface->moveEffects(desc->mSession, srcOutput, dstOutput);
                desc->mOutput = dstOutput;
            }
        }
        // Move tracks associated to this strategy from previous output to new output
        for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
            if (getStrategy((AudioSystem::stream_type)i) == strategy) {
                mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, dstOutput);
            }
        }
    }
}

void AudioPolicyManagerBase::checkOutputForAllStrategies()
{
    checkOutputForStrategy(STRATEGY_PHONE);
    checkOutputForStrategy(STRATEGY_SONIFICATION);
    checkOutputForStrategy(STRATEGY_MEDIA);
    checkOutputForStrategy(STRATEGY_DTMF);
}

void AudioPolicyManagerBase::checkA2dpSuspend()
{
    // suspend A2DP output if:
    //      (NOT already suspended) &&
    //      ((SCO device is connected &&
    //       (forced usage for communication || for record is SCO))) ||
    //      (phone state is ringing || in call)
    //
    // restore A2DP output if:
    //      (Already suspended) &&
    //      ((SCO device is NOT connected ||
    //       (forced usage NOT for communication && NOT for record is SCO))) &&
    //      (phone state is NOT ringing && NOT in call)
    //
    if (mA2dpOutput == 0) {
        return;
    }

    if (mA2dpSuspended) {
        if (((mScoDeviceAddress == "") ||
             ((mForceUse[AudioSystem::FOR_COMMUNICATION] != AudioSystem::FORCE_BT_SCO) &&
              (mForceUse[AudioSystem::FOR_RECORD] != AudioSystem::FORCE_BT_SCO))) &&
             ((mPhoneState != AudioSystem::MODE_IN_CALL) &&
              (mPhoneState != AudioSystem::MODE_RINGTONE))) {

            mpClientInterface->restoreOutput(mA2dpOutput);
            mA2dpSuspended = false;
        }
    } else {
        if (((mScoDeviceAddress != "") &&
             ((mForceUse[AudioSystem::FOR_COMMUNICATION] == AudioSystem::FORCE_BT_SCO) ||
              (mForceUse[AudioSystem::FOR_RECORD] == AudioSystem::FORCE_BT_SCO))) ||
             ((mPhoneState == AudioSystem::MODE_IN_CALL) ||
              (mPhoneState == AudioSystem::MODE_RINGTONE))) {

            mpClientInterface->suspendOutput(mA2dpOutput);
            mA2dpSuspended = true;
        }
    }
}


#endif

uint32_t AudioPolicyManagerBase::getNewDevice(audio_io_handle_t output, bool fromCache)
{
    uint32_t device = 0;

    AudioOutputDescriptor *outputDesc = mOutputs.valueFor(output);
    // check the following by order of priority to request a routing change if necessary:
    // 1: we are in call or the strategy phone is active on the hardware output:
    //      use device for strategy phone
    // 2: the strategy sonification is active on the hardware output:
    //      use device for strategy sonification
    // 3: the strategy media is active on the hardware output:
    //      use device for strategy media
    // 4: the strategy DTMF is active on the hardware output:
    //      use device for strategy DTMF
    if (isInCall() ||
        outputDesc->isUsedByStrategy(STRATEGY_PHONE)) {
        device = getDeviceForStrategy(STRATEGY_PHONE, fromCache);
    } else if (outputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
        device = getDeviceForStrategy(STRATEGY_SONIFICATION, fromCache);
    } else if (outputDesc->isUsedByStrategy(STRATEGY_MEDIA)) {
        device = getDeviceForStrategy(STRATEGY_MEDIA, fromCache);
    } else if (outputDesc->isUsedByStrategy(STRATEGY_DTMF)) {
        device = getDeviceForStrategy(STRATEGY_DTMF, fromCache);
    }

    LOGV("getNewDevice() selected device %x", device);
    return device;
}

uint32_t AudioPolicyManagerBase::getStrategyForStream(AudioSystem::stream_type stream) {
    return (uint32_t)getStrategy(stream);
}

AudioPolicyManagerBase::routing_strategy AudioPolicyManagerBase::getStrategy(
        AudioSystem::stream_type stream) {
    // stream to strategy mapping
    switch (stream) {
    case AudioSystem::VOICE_CALL:
    case AudioSystem::BLUETOOTH_SCO:
        return STRATEGY_PHONE;
    case AudioSystem::RING:
    case AudioSystem::NOTIFICATION:
    case AudioSystem::ALARM:
    case AudioSystem::ENFORCED_AUDIBLE:
        return STRATEGY_SONIFICATION;
    case AudioSystem::DTMF:
        return STRATEGY_DTMF;
    default:
        LOGE("unknown stream type");
    case AudioSystem::SYSTEM:
        // NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs
        // while key clicks are played produces a poor result
    case AudioSystem::TTS:
    case AudioSystem::MUSIC:
        return STRATEGY_MEDIA;
    }
}

uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, bool fromCache)
{
    uint32_t device = 0;

    if (fromCache) {
        LOGV("getDeviceForStrategy() from cache strategy %d, device %x", strategy, mDeviceForStrategy[strategy]);
        return mDeviceForStrategy[strategy];
    }

    switch (strategy) {
    case STRATEGY_DTMF:
        if (!isInCall()) {
            // when off call, DTMF strategy follows the same rules as MEDIA strategy
            device = getDeviceForStrategy(STRATEGY_MEDIA, false);
            break;
        }
        // when in call, DTMF and PHONE strategies follow the same rules
        // FALL THROUGH

    case STRATEGY_PHONE:
        // for phone strategy, we first consider the forced use and then the available devices by order
        // of priority
        switch (mForceUse[AudioSystem::FOR_COMMUNICATION]) {
        case AudioSystem::FORCE_BT_SCO:
            if (!isInCall() || strategy != STRATEGY_DTMF) {
                device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
                if (device) break;
            }
            device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
            if (device) break;
            device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO;
            if (device) break;
            // if SCO device is requested but no SCO device is available, fall back to default case
            // FALL THROUGH

        default:    // FORCE_NONE
            device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
            if (device) break;
            device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
            if (device) break;
#ifdef WITH_A2DP
            // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to A2DP
            if (!isInCall()) {
                device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP;
                if (device) break;
                device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
                if (device) break;
            }
#endif
            device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_EARPIECE;
            if (device == 0) {
                LOGE("getDeviceForStrategy() earpiece device not found");
            }
            break;

        case AudioSystem::FORCE_SPEAKER:
            if (!isInCall() || strategy != STRATEGY_DTMF) {
                device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
                if (device) break;
            }
#ifdef WITH_A2DP
            // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to
            // A2DP speaker when forcing to speaker output
            if (!isInCall()) {
                device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
                if (device) break;
            }
#endif
            device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
            if (device == 0) {
                LOGE("getDeviceForStrategy() speaker device not found");
            }
            break;
        }
    break;

    case STRATEGY_SONIFICATION:

        // If incall, just select the STRATEGY_PHONE device: The rest of the behavior is handled by
        // handleIncallSonification().
        if (isInCall()) {
            device = getDeviceForStrategy(STRATEGY_PHONE, false);
            break;
        }
        device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
        if (device == 0) {
            LOGE("getDeviceForStrategy() speaker device not found");
        }
        // The second device used for sonification is the same as the device used by media strategy
        // FALL THROUGH

    case STRATEGY_MEDIA: {
        uint32_t device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL;
        if (device2 == 0) {
            device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
        }
        if (device2 == 0) {
            device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
        }
#ifdef WITH_A2DP
        if (mA2dpOutput != 0) {
            if (strategy == STRATEGY_SONIFICATION && !a2dpUsedForSonification()) {
                break;
            }
            if (device2 == 0) {
                device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP;
            }
            if (device2 == 0) {
                device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
            }
            if (device2 == 0) {
                device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
            }
        }
#endif
        if (device2 == 0) {
            device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
        }

        // device is DEVICE_OUT_SPEAKER if we come from case STRATEGY_SONIFICATION, 0 otherwise
        device |= device2;
        if (device == 0) {
            LOGE("getDeviceForStrategy() speaker device not found");
        }
        } break;

    default:
        LOGW("getDeviceForStrategy() unknown strategy: %d", strategy);
        break;
    }

    LOGV("getDeviceForStrategy() strategy %d, device %x", strategy, device);
    return device;
}

void AudioPolicyManagerBase::updateDeviceForStrategy()
{
    for (int i = 0; i < NUM_STRATEGIES; i++) {
        mDeviceForStrategy[i] = getDeviceForStrategy((routing_strategy)i, false);
    }
}

void AudioPolicyManagerBase::setOutputDevice(audio_io_handle_t output, uint32_t device, bool force, int delayMs)
{
    LOGV("setOutputDevice() output %d device %x delayMs %d", output, device, delayMs);
    AudioOutputDescriptor *outputDesc = mOutputs.valueFor(output);


    if (outputDesc->isDuplicated()) {
        setOutputDevice(outputDesc->mOutput1->mId, device, force, delayMs);
        setOutputDevice(outputDesc->mOutput2->mId, device, force, delayMs);
        return;
    }
#ifdef WITH_A2DP
    // filter devices according to output selected
    if (output == mA2dpOutput) {
        device &= AudioSystem::DEVICE_OUT_ALL_A2DP;
    } else {
        device &= ~AudioSystem::DEVICE_OUT_ALL_A2DP;
    }
#endif

    uint32_t prevDevice = (uint32_t)outputDesc->device();
    // Do not change the routing if:
    //  - the requestede device is 0
    //  - the requested device is the same as current device and force is not specified.
    // Doing this check here allows the caller to call setOutputDevice() without conditions
    if ((device == 0 || device == prevDevice) && !force) {
        LOGV("setOutputDevice() setting same device %x or null device for output %d", device, output);
        return;
    }

    outputDesc->mDevice = device;
    // mute media streams if both speaker and headset are selected
    if (output == mHardwareOutput && AudioSystem::popCount(device) == 2) {
        setStrategyMute(STRATEGY_MEDIA, true, output);
        // wait for the PCM output buffers to empty before proceeding with the rest of the command
        usleep(outputDesc->mLatency*2*1000);
    }

    // do the routing
    AudioParameter param = AudioParameter();
    param.addInt(String8(AudioParameter::keyRouting), (int)device);
    mpClientInterface->setParameters(mHardwareOutput, param.toString(), delayMs);
    // update stream volumes according to new device
    applyStreamVolumes(output, device, delayMs);

    // if changing from a combined headset + speaker route, unmute media streams
    if (output == mHardwareOutput && AudioSystem::popCount(prevDevice) == 2) {
        setStrategyMute(STRATEGY_MEDIA, false, output, delayMs);
    }
}

uint32_t AudioPolicyManagerBase::getDeviceForInputSource(int inputSource)
{
    uint32_t device;

    switch(inputSource) {
    case AUDIO_SOURCE_DEFAULT:
    case AUDIO_SOURCE_MIC:
    case AUDIO_SOURCE_VOICE_RECOGNITION:
    case AUDIO_SOURCE_VOICE_COMMUNICATION:
        if (mForceUse[AudioSystem::FOR_RECORD] == AudioSystem::FORCE_BT_SCO &&
            mAvailableInputDevices & AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
            device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
        } else if (mAvailableInputDevices & AudioSystem::DEVICE_IN_WIRED_HEADSET) {
            device = AudioSystem::DEVICE_IN_WIRED_HEADSET;
        } else {
            device = AudioSystem::DEVICE_IN_BUILTIN_MIC;
        }
        break;
    case AUDIO_SOURCE_CAMCORDER:
        if (hasBackMicrophone()) {
            device = AudioSystem::DEVICE_IN_BACK_MIC;
        } else {
            device = AudioSystem::DEVICE_IN_BUILTIN_MIC;
        }
        break;
    case AUDIO_SOURCE_VOICE_UPLINK:
    case AUDIO_SOURCE_VOICE_DOWNLINK:
    case AUDIO_SOURCE_VOICE_CALL:
        device = AudioSystem::DEVICE_IN_VOICE_CALL;
        break;
    default:
        LOGW("getInput() invalid input source %d", inputSource);
        device = 0;
        break;
    }
    LOGV("getDeviceForInputSource()input source %d, device %08x", inputSource, device);
    return device;
}

audio_io_handle_t AudioPolicyManagerBase::getActiveInput()
{
    for (size_t i = 0; i < mInputs.size(); i++) {
        if (mInputs.valueAt(i)->mRefCount > 0) {
            return mInputs.keyAt(i);
        }
    }
    return 0;
}

float AudioPolicyManagerBase::computeVolume(int stream, int index, audio_io_handle_t output, uint32_t device)
{
    float volume = 1.0;
    AudioOutputDescriptor *outputDesc = mOutputs.valueFor(output);
    StreamDescriptor &streamDesc = mStreams[stream];

    if (device == 0) {
        device = outputDesc->device();
    }

    int volInt = (100 * (index - streamDesc.mIndexMin)) / (streamDesc.mIndexMax - streamDesc.mIndexMin);
    volume = AudioSystem::linearToLog(volInt);

    // if a headset is connected, apply the following rules to ring tones and notifications
    // to avoid sound level bursts in user's ears:
    // - always attenuate ring tones and notifications volume by 6dB
    // - if music is playing, always limit the volume to current music volume,
    // with a minimum threshold at -36dB so that notification is always perceived.
    if ((device &
        (AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP |
        AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
        AudioSystem::DEVICE_OUT_WIRED_HEADSET |
        AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) &&
        ((getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION) ||
         (stream == AudioSystem::SYSTEM)) &&
        streamDesc.mCanBeMuted) {
        volume *= SONIFICATION_HEADSET_VOLUME_FACTOR;
        // when the phone is ringing we must consider that music could have been paused just before
        // by the music application and behave as if music was active if the last music track was
        // just stopped
        if (outputDesc->mRefCount[AudioSystem::MUSIC] || mLimitRingtoneVolume) {
            float musicVol = computeVolume(AudioSystem::MUSIC, mStreams[AudioSystem::MUSIC].mIndexCur, output, device);
            float minVol = (musicVol > SONIFICATION_HEADSET_VOLUME_MIN) ? musicVol : SONIFICATION_HEADSET_VOLUME_MIN;
            if (volume > minVol) {
                volume = minVol;
                LOGV("computeVolume limiting volume to %f musicVol %f", minVol, musicVol);
            }
        }
    }

    return volume;
}

status_t AudioPolicyManagerBase::checkAndSetVolume(int stream, int index, audio_io_handle_t output, uint32_t device, int delayMs, bool force)
{

    // do not change actual stream volume if the stream is muted
    if (mOutputs.valueFor(output)->mMuteCount[stream] != 0) {
        LOGV("checkAndSetVolume() stream %d muted count %d", stream, mOutputs.valueFor(output)->mMuteCount[stream]);
        return NO_ERROR;
    }

    // do not change in call volume if bluetooth is connected and vice versa
    if ((stream == AudioSystem::VOICE_CALL && mForceUse[AudioSystem::FOR_COMMUNICATION] == AudioSystem::FORCE_BT_SCO) ||
        (stream == AudioSystem::BLUETOOTH_SCO && mForceUse[AudioSystem::FOR_COMMUNICATION] != AudioSystem::FORCE_BT_SCO)) {
        LOGV("checkAndSetVolume() cannot set stream %d volume with force use = %d for comm",
             stream, mForceUse[AudioSystem::FOR_COMMUNICATION]);
        return INVALID_OPERATION;
    }

    float volume = computeVolume(stream, index, output, device);
    // We actually change the volume if:
    // - the float value returned by computeVolume() changed
    // - the force flag is set
    if (volume != mOutputs.valueFor(output)->mCurVolume[stream] ||
            force) {
        mOutputs.valueFor(output)->mCurVolume[stream] = volume;
        LOGV("setStreamVolume() for output %d stream %d, volume %f, delay %d", output, stream, volume, delayMs);
        if (stream == AudioSystem::VOICE_CALL ||
            stream == AudioSystem::DTMF ||
            stream == AudioSystem::BLUETOOTH_SCO) {
            // offset value to reflect actual hardware volume that never reaches 0
            // 1% corresponds roughly to first step in VOICE_CALL stream volume setting (see AudioService.java)
            volume = 0.01 + 0.99 * volume;
        }
        mpClientInterface->setStreamVolume((AudioSystem::stream_type)stream, volume, output, delayMs);
    }

    if (stream == AudioSystem::VOICE_CALL ||
        stream == AudioSystem::BLUETOOTH_SCO) {
        float voiceVolume;
        // Force voice volume to max for bluetooth SCO as volume is managed by the headset
        if (stream == AudioSystem::VOICE_CALL) {
            voiceVolume = (float)index/(float)mStreams[stream].mIndexMax;
        } else {
            voiceVolume = 1.0;
        }
        if (voiceVolume != mLastVoiceVolume && output == mHardwareOutput) {
            mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
            mLastVoiceVolume = voiceVolume;
        }
    }

    return NO_ERROR;
}

void AudioPolicyManagerBase::applyStreamVolumes(audio_io_handle_t output, uint32_t device, int delayMs)
{
    LOGV("applyStreamVolumes() for output %d and device %x", output, device);

    for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
        checkAndSetVolume(stream, mStreams[stream].mIndexCur, output, device, delayMs);
    }
}

void AudioPolicyManagerBase::setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output, int delayMs)
{
    LOGV("setStrategyMute() strategy %d, mute %d, output %d", strategy, on, output);
    for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
        if (getStrategy((AudioSystem::stream_type)stream) == strategy) {
            setStreamMute(stream, on, output, delayMs);
        }
    }
}

void AudioPolicyManagerBase::setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs)
{
    StreamDescriptor &streamDesc = mStreams[stream];
    AudioOutputDescriptor *outputDesc = mOutputs.valueFor(output);

    LOGV("setStreamMute() stream %d, mute %d, output %d, mMuteCount %d", stream, on, output, outputDesc->mMuteCount[stream]);

    if (on) {
        if (outputDesc->mMuteCount[stream] == 0) {
            if (streamDesc.mCanBeMuted) {
                checkAndSetVolume(stream, 0, output, outputDesc->device(), delayMs);
            }
        }
        // increment mMuteCount after calling checkAndSetVolume() so that volume change is not ignored
        outputDesc->mMuteCount[stream]++;
    } else {
        if (outputDesc->mMuteCount[stream] == 0) {
            LOGW("setStreamMute() unmuting non muted stream!");
            return;
        }
        if (--outputDesc->mMuteCount[stream] == 0) {
            checkAndSetVolume(stream, streamDesc.mIndexCur, output, outputDesc->device(), delayMs);
        }
    }
}

void AudioPolicyManagerBase::handleIncallSonification(int stream, bool starting, bool stateChange)
{
    // if the stream pertains to sonification strategy and we are in call we must
    // mute the stream if it is low visibility. If it is high visibility, we must play a tone
    // in the device used for phone strategy and play the tone if the selected device does not
    // interfere with the device used for phone strategy
    // if stateChange is true, we are called from setPhoneState() and we must mute or unmute as
    // many times as there are active tracks on the output

    if (getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION) {
        AudioOutputDescriptor *outputDesc = mOutputs.valueFor(mHardwareOutput);
        LOGV("handleIncallSonification() stream %d starting %d device %x stateChange %d",
                stream, starting, outputDesc->mDevice, stateChange);
        if (outputDesc->mRefCount[stream]) {
            int muteCount = 1;
            if (stateChange) {
                muteCount = outputDesc->mRefCount[stream];
            }
            if (AudioSystem::isLowVisibility((AudioSystem::stream_type)stream)) {
                LOGV("handleIncallSonification() low visibility, muteCount %d", muteCount);
                for (int i = 0; i < muteCount; i++) {
                    setStreamMute(stream, starting, mHardwareOutput);
                }
            } else {
                LOGV("handleIncallSonification() high visibility");
                if (outputDesc->device() & getDeviceForStrategy(STRATEGY_PHONE)) {
                    LOGV("handleIncallSonification() high visibility muted, muteCount %d", muteCount);
                    for (int i = 0; i < muteCount; i++) {
                        setStreamMute(stream, starting, mHardwareOutput);
                    }
                }
                if (starting) {
                    mpClientInterface->startTone(ToneGenerator::TONE_SUP_CALL_WAITING, AudioSystem::VOICE_CALL);
                } else {
                    mpClientInterface->stopTone();
                }
            }
        }
    }
}

bool AudioPolicyManagerBase::isInCall()
{
    return isStateInCall(mPhoneState);
}

bool AudioPolicyManagerBase::isStateInCall(int state) {
    return ((state == AudioSystem::MODE_IN_CALL) ||
            (state == AudioSystem::MODE_IN_COMMUNICATION));
}

bool AudioPolicyManagerBase::needsDirectOuput(AudioSystem::stream_type stream,
                                    uint32_t samplingRate,
                                    uint32_t format,
                                    uint32_t channels,
                                    AudioSystem::output_flags flags,
                                    uint32_t device)
{
   return ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
          (format !=0 && !AudioSystem::isLinearPCM(format)));
}

uint32_t AudioPolicyManagerBase::getMaxEffectsCpuLoad()
{
    return MAX_EFFECTS_CPU_LOAD;
}

uint32_t AudioPolicyManagerBase::getMaxEffectsMemory()
{
    return MAX_EFFECTS_MEMORY;
}

// --- AudioOutputDescriptor class implementation

AudioPolicyManagerBase::AudioOutputDescriptor::AudioOutputDescriptor()
    : mId(0), mSamplingRate(0), mFormat(0), mChannels(0), mLatency(0),
    mFlags((AudioSystem::output_flags)0), mDevice(0), mOutput1(0), mOutput2(0)
{
    // clear usage count for all stream types
    for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
        mRefCount[i] = 0;
        mCurVolume[i] = -1.0;
        mMuteCount[i] = 0;
    }
}

uint32_t AudioPolicyManagerBase::AudioOutputDescriptor::device()
{
    uint32_t device = 0;
    if (isDuplicated()) {
        device = mOutput1->mDevice | mOutput2->mDevice;
    } else {
        device = mDevice;
    }
    return device;
}

void AudioPolicyManagerBase::AudioOutputDescriptor::changeRefCount(AudioSystem::stream_type stream, int delta)
{
    // forward usage count change to attached outputs
    if (isDuplicated()) {
        mOutput1->changeRefCount(stream, delta);
        mOutput2->changeRefCount(stream, delta);
    }
    if ((delta + (int)mRefCount[stream]) < 0) {
        LOGW("changeRefCount() invalid delta %d for stream %d, refCount %d", delta, stream, mRefCount[stream]);
        mRefCount[stream] = 0;
        return;
    }
    mRefCount[stream] += delta;
    LOGV("changeRefCount() stream %d, count %d", stream, mRefCount[stream]);
}

uint32_t AudioPolicyManagerBase::AudioOutputDescriptor::refCount()
{
    uint32_t refcount = 0;
    for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
        refcount += mRefCount[i];
    }
    return refcount;
}

uint32_t AudioPolicyManagerBase::AudioOutputDescriptor::strategyRefCount(routing_strategy strategy)
{
    uint32_t refCount = 0;
    for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
        if (getStrategy((AudioSystem::stream_type)i) == strategy) {
            refCount += mRefCount[i];
        }
    }
    return refCount;
}


status_t AudioPolicyManagerBase::AudioOutputDescriptor::dump(int fd)
{
    const size_t SIZE = 256;
    char buffer[SIZE];
    String8 result;

    snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
    result.append(buffer);
    snprintf(buffer, SIZE, " Format: %d\n", mFormat);
    result.append(buffer);
    snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
    result.append(buffer);
    snprintf(buffer, SIZE, " Latency: %d\n", mLatency);
    result.append(buffer);
    snprintf(buffer, SIZE, " Flags %08x\n", mFlags);
    result.append(buffer);
    snprintf(buffer, SIZE, " Devices %08x\n", device());
    result.append(buffer);
    snprintf(buffer, SIZE, " Stream volume refCount muteCount\n");
    result.append(buffer);
    for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
        snprintf(buffer, SIZE, " %02d     %.03f     %02d       %02d\n", i, mCurVolume[i], mRefCount[i], mMuteCount[i]);
        result.append(buffer);
    }
    write(fd, result.string(), result.size());

    return NO_ERROR;
}

// --- AudioInputDescriptor class implementation

AudioPolicyManagerBase::AudioInputDescriptor::AudioInputDescriptor()
    : mSamplingRate(0), mFormat(0), mChannels(0),
     mAcoustics((AudioSystem::audio_in_acoustics)0), mDevice(0), mRefCount(0)
{
}

status_t AudioPolicyManagerBase::AudioInputDescriptor::dump(int fd)
{
    const size_t SIZE = 256;
    char buffer[SIZE];
    String8 result;

    snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
    result.append(buffer);
    snprintf(buffer, SIZE, " Format: %d\n", mFormat);
    result.append(buffer);
    snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
    result.append(buffer);
    snprintf(buffer, SIZE, " Acoustics %08x\n", mAcoustics);
    result.append(buffer);
    snprintf(buffer, SIZE, " Devices %08x\n", mDevice);
    result.append(buffer);
    snprintf(buffer, SIZE, " Ref Count %d\n", mRefCount);
    result.append(buffer);
    write(fd, result.string(), result.size());

    return NO_ERROR;
}

// --- StreamDescriptor class implementation

void AudioPolicyManagerBase::StreamDescriptor::dump(char* buffer, size_t size)
{
    snprintf(buffer, size, "      %02d         %02d         %02d         %d\n",
            mIndexMin,
            mIndexMax,
            mIndexCur,
            mCanBeMuted);
}

// --- EffectDescriptor class implementation

status_t AudioPolicyManagerBase::EffectDescriptor::dump(int fd)
{
    const size_t SIZE = 256;
    char buffer[SIZE];
    String8 result;

    snprintf(buffer, SIZE, " Output: %d\n", mOutput);
    result.append(buffer);
    snprintf(buffer, SIZE, " Strategy: %d\n", mStrategy);
    result.append(buffer);
    snprintf(buffer, SIZE, " Session: %d\n", mSession);
    result.append(buffer);
    snprintf(buffer, SIZE, " Name: %s\n",  mDesc.name);
    result.append(buffer);
    write(fd, result.string(), result.size());

    return NO_ERROR;
}



}; // namespace android