#ifndef __GL_ERROR_LOG_H__ #define __GL_ERROR_LOG_H__ #include "ErrorLog.h" #ifdef CHECK_GL_ERROR void dbg(){} #define GET_GL_ERROR(gl) \ { \ int err = gl.glGetError(); \ if (err) { dbg(); ERR("Error: 0x%X in %s (%s:%d)\n", err, __FUNCTION__, __FILE__, __LINE__); } \ } #else #define GET_GL_ERROR(gl) #endif #endif //__GL_ERROR_LOG_H__