/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _RENDERER_H_ #define _RENDERER_H_ #include <map> #include "RendererSurface.h" #include "RendererContext.h" #include "NativeWindowing.h" #include <utils/threads.h> class RenderingThread; class Renderer { public: class ClientHandle { public: unsigned int pid; unsigned int handle; ClientHandle(unsigned int _pid, unsigned int _handle) : pid(_pid), handle(_handle) {} bool operator< (const ClientHandle & p) const { bool val = (pid == p.pid) ? handle < p.handle : pid < p.pid; return val; } }; static Renderer *instance(); int createSurface(RenderingThread *thread, const ClientHandle & handle); int destroySurface(RenderingThread *thread, const ClientHandle &handle); int createContext(RenderingThread *thread, const ClientHandle & ctx, const ClientHandle shareCtx, int version); int destroyContext(RenderingThread *thread,const ClientHandle & ctx); int makeCurrent(RenderingThread *thread, const ClientHandle & drawSurface, const ClientHandle & readSurface, const ClientHandle & ctx); int swapBuffers(RenderingThread *thread, const ClientHandle & surface); private: typedef std::map<ClientHandle, RendererSurface *> SurfaceMap; typedef std::map<ClientHandle, RendererContext *> ContextMap; static Renderer *m_instance; Renderer(); SurfaceMap m_surfaces; ContextMap m_ctxs; NativeWindowing *m_nw; EGLDisplay m_dpy; android::Mutex m_mutex; // single global mutex for the renderer class; }; #endif