//===-- LLVMContextImpl.h - The LLVMContextImpl opaque class ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares LLVMContextImpl, the opaque implementation // of LLVMContext. // //===----------------------------------------------------------------------===// #ifndef LLVM_LLVMCONTEXT_IMPL_H #define LLVM_LLVMCONTEXT_IMPL_H #include "llvm/LLVMContext.h" #include "ConstantsContext.h" #include "LeaksContext.h" #include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/Metadata.h" #include "llvm/Support/ValueHandle.h" #include "llvm/ADT/APFloat.h" #include "llvm/ADT/APInt.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/FoldingSet.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/StringMap.h" #include <vector> namespace llvm { class ConstantInt; class ConstantFP; class LLVMContext; class Type; class Value; struct DenseMapAPIntKeyInfo { struct KeyTy { APInt val; Type* type; KeyTy(const APInt& V, Type* Ty) : val(V), type(Ty) {} KeyTy(const KeyTy& that) : val(that.val), type(that.type) {} bool operator==(const KeyTy& that) const { return type == that.type && this->val == that.val; } bool operator!=(const KeyTy& that) const { return !this->operator==(that); } }; static inline KeyTy getEmptyKey() { return KeyTy(APInt(1,0), 0); } static inline KeyTy getTombstoneKey() { return KeyTy(APInt(1,1), 0); } static unsigned getHashValue(const KeyTy &Key) { return DenseMapInfo<void*>::getHashValue(Key.type) ^ Key.val.getHashValue(); } static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) { return LHS == RHS; } }; struct DenseMapAPFloatKeyInfo { struct KeyTy { APFloat val; KeyTy(const APFloat& V) : val(V){} KeyTy(const KeyTy& that) : val(that.val) {} bool operator==(const KeyTy& that) const { return this->val.bitwiseIsEqual(that.val); } bool operator!=(const KeyTy& that) const { return !this->operator==(that); } }; static inline KeyTy getEmptyKey() { return KeyTy(APFloat(APFloat::Bogus,1)); } static inline KeyTy getTombstoneKey() { return KeyTy(APFloat(APFloat::Bogus,2)); } static unsigned getHashValue(const KeyTy &Key) { return Key.val.getHashValue(); } static bool isEqual(const KeyTy &LHS, const KeyTy &RHS) { return LHS == RHS; } }; /// DebugRecVH - This is a CallbackVH used to keep the Scope -> index maps /// up to date as MDNodes mutate. This class is implemented in DebugLoc.cpp. class DebugRecVH : public CallbackVH { /// Ctx - This is the LLVM Context being referenced. LLVMContextImpl *Ctx; /// Idx - The index into either ScopeRecordIdx or ScopeInlinedAtRecords that /// this reference lives in. If this is zero, then it represents a /// non-canonical entry that has no DenseMap value. This can happen due to /// RAUW. int Idx; public: DebugRecVH(MDNode *n, LLVMContextImpl *ctx, int idx) : CallbackVH(n), Ctx(ctx), Idx(idx) {} MDNode *get() const { return cast_or_null<MDNode>(getValPtr()); } virtual void deleted(); virtual void allUsesReplacedWith(Value *VNew); }; class LLVMContextImpl { public: /// OwnedModules - The set of modules instantiated in this context, and which /// will be automatically deleted if this context is deleted. SmallPtrSet<Module*, 4> OwnedModules; LLVMContext::InlineAsmDiagHandlerTy InlineAsmDiagHandler; void *InlineAsmDiagContext; typedef DenseMap<DenseMapAPIntKeyInfo::KeyTy, ConstantInt*, DenseMapAPIntKeyInfo> IntMapTy; IntMapTy IntConstants; typedef DenseMap<DenseMapAPFloatKeyInfo::KeyTy, ConstantFP*, DenseMapAPFloatKeyInfo> FPMapTy; FPMapTy FPConstants; StringMap<MDString*> MDStringCache; FoldingSet<MDNode> MDNodeSet; // MDNodes may be uniqued or not uniqued. When they're not uniqued, they // aren't in the MDNodeSet, but they're still shared between objects, so no // one object can destroy them. This set allows us to at least destroy them // on Context destruction. SmallPtrSet<MDNode*, 1> NonUniquedMDNodes; ConstantUniqueMap<char, char, Type, ConstantAggregateZero> AggZeroConstants; typedef ConstantUniqueMap<std::vector<Constant*>, ArrayRef<Constant*>, ArrayType, ConstantArray, true /*largekey*/> ArrayConstantsTy; ArrayConstantsTy ArrayConstants; typedef ConstantUniqueMap<std::vector<Constant*>, ArrayRef<Constant*>, StructType, ConstantStruct, true /*largekey*/> StructConstantsTy; StructConstantsTy StructConstants; typedef ConstantUniqueMap<std::vector<Constant*>, ArrayRef<Constant*>, VectorType, ConstantVector> VectorConstantsTy; VectorConstantsTy VectorConstants; ConstantUniqueMap<char, char, PointerType, ConstantPointerNull> NullPtrConstants; ConstantUniqueMap<char, char, Type, UndefValue> UndefValueConstants; DenseMap<std::pair<Function*, BasicBlock*> , BlockAddress*> BlockAddresses; ConstantUniqueMap<ExprMapKeyType, const ExprMapKeyType&, Type, ConstantExpr> ExprConstants; ConstantUniqueMap<InlineAsmKeyType, const InlineAsmKeyType&, PointerType, InlineAsm> InlineAsms; ConstantInt *TheTrueVal; ConstantInt *TheFalseVal; LeakDetectorImpl<Value> LLVMObjects; // Basic type instances. Type VoidTy, LabelTy, FloatTy, DoubleTy, MetadataTy; Type X86_FP80Ty, FP128Ty, PPC_FP128Ty, X86_MMXTy; IntegerType Int1Ty, Int8Ty, Int16Ty, Int32Ty, Int64Ty; /// TypeAllocator - All dynamically allocated types are allocated from this. /// They live forever until the context is torn down. BumpPtrAllocator TypeAllocator; DenseMap<unsigned, IntegerType*> IntegerTypes; // TODO: Optimize FunctionTypes/AnonStructTypes! std::map<std::vector<Type*>, FunctionType*> FunctionTypes; std::map<std::vector<Type*>, StructType*> AnonStructTypes; StringMap<StructType*> NamedStructTypes; unsigned NamedStructTypesUniqueID; DenseMap<std::pair<Type *, uint64_t>, ArrayType*> ArrayTypes; DenseMap<std::pair<Type *, unsigned>, VectorType*> VectorTypes; DenseMap<Type*, PointerType*> PointerTypes; // Pointers in AddrSpace = 0 DenseMap<std::pair<Type*, unsigned>, PointerType*> ASPointerTypes; /// ValueHandles - This map keeps track of all of the value handles that are /// watching a Value*. The Value::HasValueHandle bit is used to know // whether or not a value has an entry in this map. typedef DenseMap<Value*, ValueHandleBase*> ValueHandlesTy; ValueHandlesTy ValueHandles; /// CustomMDKindNames - Map to hold the metadata string to ID mapping. StringMap<unsigned> CustomMDKindNames; typedef std::pair<unsigned, TrackingVH<MDNode> > MDPairTy; typedef SmallVector<MDPairTy, 2> MDMapTy; /// MetadataStore - Collection of per-instruction metadata used in this /// context. DenseMap<const Instruction *, MDMapTy> MetadataStore; /// ScopeRecordIdx - This is the index in ScopeRecords for an MDNode scope /// entry with no "inlined at" element. DenseMap<MDNode*, int> ScopeRecordIdx; /// ScopeRecords - These are the actual mdnodes (in a value handle) for an /// index. The ValueHandle ensures that ScopeRecordIdx stays up to date if /// the MDNode is RAUW'd. std::vector<DebugRecVH> ScopeRecords; /// ScopeInlinedAtIdx - This is the index in ScopeInlinedAtRecords for an /// scope/inlined-at pair. DenseMap<std::pair<MDNode*, MDNode*>, int> ScopeInlinedAtIdx; /// ScopeInlinedAtRecords - These are the actual mdnodes (in value handles) /// for an index. The ValueHandle ensures that ScopeINlinedAtIdx stays up /// to date. std::vector<std::pair<DebugRecVH, DebugRecVH> > ScopeInlinedAtRecords; int getOrAddScopeRecordIdxEntry(MDNode *N, int ExistingIdx); int getOrAddScopeInlinedAtIdxEntry(MDNode *Scope, MDNode *IA,int ExistingIdx); LLVMContextImpl(LLVMContext &C); ~LLVMContextImpl(); }; } #endif