/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <errno.h> #include <fcntl.h> #include <linux/input.h> #include <pthread.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include <sys/time.h> #include <sys/types.h> #include <time.h> #include <unistd.h> #include <cutils/android_reboot.h> #include "common.h" #include "device.h" #include "minui/minui.h" #include "screen_ui.h" #include "ui.h" #define UI_WAIT_KEY_TIMEOUT_SEC 120 // There's only (at most) one of these objects, and global callbacks // (for pthread_create, and the input event system) need to find it, // so use a global variable. static RecoveryUI* self = NULL; RecoveryUI::RecoveryUI() : key_queue_len(0), key_last_down(-1) { pthread_mutex_init(&key_queue_mutex, NULL); pthread_cond_init(&key_queue_cond, NULL); self = this; } void RecoveryUI::Init() { ev_init(input_callback, NULL); pthread_create(&input_t, NULL, input_thread, NULL); } int RecoveryUI::input_callback(int fd, short revents, void* data) { struct input_event ev; int ret; ret = ev_get_input(fd, revents, &ev); if (ret) return -1; if (ev.type == EV_SYN) { return 0; } else if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold // (positive or negative), fake an up/down // key event. self->rel_sum += ev.value; if (self->rel_sum > 3) { self->process_key(KEY_DOWN, 1); // press down key self->process_key(KEY_DOWN, 0); // and release it self->rel_sum = 0; } else if (self->rel_sum < -3) { self->process_key(KEY_UP, 1); // press up key self->process_key(KEY_UP, 0); // and release it self->rel_sum = 0; } } } else { self->rel_sum = 0; } if (ev.type == EV_KEY && ev.code <= KEY_MAX) self->process_key(ev.code, ev.value); return 0; } // Process a key-up or -down event. A key is "registered" when it is // pressed and then released, with no other keypresses or releases in // between. Registered keys are passed to CheckKey() to see if it // should trigger a visibility toggle, an immediate reboot, or be // queued to be processed next time the foreground thread wants a key // (eg, for the menu). // // We also keep track of which keys are currently down so that // CheckKey can call IsKeyPressed to see what other keys are held when // a key is registered. // // updown == 1 for key down events; 0 for key up events void RecoveryUI::process_key(int key_code, int updown) { bool register_key = false; pthread_mutex_lock(&key_queue_mutex); key_pressed[key_code] = updown; if (updown) { key_last_down = key_code; } else { if (key_last_down == key_code) register_key = true; key_last_down = -1; } pthread_mutex_unlock(&key_queue_mutex); if (register_key) { switch (CheckKey(key_code)) { case RecoveryUI::IGNORE: break; case RecoveryUI::TOGGLE: ShowText(!IsTextVisible()); break; case RecoveryUI::REBOOT: android_reboot(ANDROID_RB_RESTART, 0, 0); break; case RecoveryUI::ENQUEUE: pthread_mutex_lock(&key_queue_mutex); const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); if (key_queue_len < queue_max) { key_queue[key_queue_len++] = key_code; pthread_cond_signal(&key_queue_cond); } pthread_mutex_unlock(&key_queue_mutex); break; } } } // Reads input events, handles special hot keys, and adds to the key queue. void* RecoveryUI::input_thread(void *cookie) { for (;;) { if (!ev_wait(-1)) ev_dispatch(); } return NULL; } int RecoveryUI::WaitKey() { pthread_mutex_lock(&key_queue_mutex); // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is // plugged in. do { struct timeval now; struct timespec timeout; gettimeofday(&now, NULL); timeout.tv_sec = now.tv_sec; timeout.tv_nsec = now.tv_usec * 1000; timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC; int rc = 0; while (key_queue_len == 0 && rc != ETIMEDOUT) { rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout); } } while (usb_connected() && key_queue_len == 0); int key = -1; if (key_queue_len > 0) { key = key_queue[0]; memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); } pthread_mutex_unlock(&key_queue_mutex); return key; } // Return true if USB is connected. bool RecoveryUI::usb_connected() { int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); if (fd < 0) { printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); return 0; } char buf; /* USB is connected if android_usb state is CONNECTED or CONFIGURED */ int connected = (read(fd, &buf, 1) == 1) && (buf == 'C'); if (close(fd) < 0) { printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno)); } return connected; } bool RecoveryUI::IsKeyPressed(int key) { pthread_mutex_lock(&key_queue_mutex); int pressed = key_pressed[key]; pthread_mutex_unlock(&key_queue_mutex); return pressed; } void RecoveryUI::FlushKeys() { pthread_mutex_lock(&key_queue_mutex); key_queue_len = 0; pthread_mutex_unlock(&key_queue_mutex); } RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) { return RecoveryUI::ENQUEUE; }