/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * Inlined native functions. These definitions replace interpreted or * native implementations at runtime; "intrinsic" might be a better word. */ #include "Dalvik.h" #include <math.h> #ifdef HAVE__MEMCMP16 /* hand-coded assembly implementation, available on some platforms */ //#warning "trying memcmp16" //#define CHECK_MEMCMP16 /* "count" is in 16-bit units */ extern "C" u4 __memcmp16(const u2* s0, const u2* s1, size_t count); #endif /* * Some notes on "inline" functions. * * These are NOT simply native implementations. A full method definition * must still be provided. Depending on the flags passed into the VM * at runtime, the original or inline version may be selected by the * DEX optimizer. * * PLEASE DO NOT use this as the default location for native methods. * The difference between this and an "internal native" static method * call on a 200MHz ARM 9 is roughly 370ns vs. 700ns. The code here * "secretly replaces" the other method, so you can't avoid having two * implementations. Since the DEX optimizer mode can't be known ahead * of time, both implementations must be correct and complete. * * The only stuff that really needs to be here are methods that * are high-volume or must be low-overhead, e.g. certain String/Math * methods and some java.util.concurrent.atomic operations. * * Normally, a class is loaded and initialized the first time a static * method is invoked. This property is NOT preserved here. If you need * to access a static field in a class, you must ensure initialization * yourself (cheap/easy way is to check the resolved-methods table, and * resolve the method if it hasn't been). * * DO NOT replace "synchronized" methods. We do not support method * synchronization here. * * DO NOT perform any allocations or do anything that could cause a * garbage collection. The method arguments are not visible to the GC * and will not be pinned or updated when memory blocks move. You are * allowed to allocate and throw an exception so long as you only do so * immediately before returning. * * Remember that these functions are executing while the thread is in * the "RUNNING" state, not the "NATIVE" state. If you perform a blocking * operation you can stall the entire VM if the GC or debugger wants to * suspend the thread. Since these are arguably native implementations * rather than VM internals, prefer NATIVE to VMWAIT if you want to change * the thread state. * * Always write results to 32-bit or 64-bit fields in "pResult", e.g. do * not write boolean results to pResult->z. The interpreter expects * 32 or 64 bits to be set. * * Inline op methods return "false" if an exception was thrown, "true" if * everything went well. * * DO NOT provide implementations of methods that can be overridden by a * subclass, as polymorphism does not work correctly. For safety you should * only provide inline functions for classes/methods declared "final". * * It's best to avoid inlining the overridden version of a method. For * example, String.hashCode() is inherited from Object.hashCode(). Code * calling String.hashCode() through an Object reference will run the * "slow" version, while calling it through a String reference gets * the inlined version. It's best to have just one version unless there * are clear performance gains. * * Because the actual method is not called, debugger breakpoints on these * methods will not happen. (TODO: have the code here find the original * method and call it when the debugger is active.) Additional steps have * been taken to allow method profiling to produce correct results. */ /* * =========================================================================== * org.apache.harmony.dalvik.NativeTestTarget * =========================================================================== */ /* * public static void emptyInlineMethod * * This exists only for benchmarks. */ static bool org_apache_harmony_dalvik_NativeTestTarget_emptyInlineMethod( u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { // do nothing return true; } /* * =========================================================================== * java.lang.String * =========================================================================== */ /* * public char charAt(int index) */ bool javaLangString_charAt(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { int count, offset; ArrayObject* chars; /* null reference check on "this" */ if ((Object*) arg0 == NULL) { dvmThrowNullPointerException(NULL); return false; } //ALOGI("String.charAt this=0x%08x index=%d", arg0, arg1); count = dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_COUNT); if ((s4) arg1 < 0 || (s4) arg1 >= count) { dvmThrowStringIndexOutOfBoundsExceptionWithIndex(count, arg1); return false; } else { offset = dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_OFFSET); chars = (ArrayObject*) dvmGetFieldObject((Object*) arg0, STRING_FIELDOFF_VALUE); pResult->i = ((const u2*)(void*)chars->contents)[arg1 + offset]; return true; } } #ifdef CHECK_MEMCMP16 /* * Utility function when we're evaluating alternative implementations. */ static void badMatch(StringObject* thisStrObj, StringObject* compStrObj, int expectResult, int newResult, const char* compareType) { ArrayObject* thisArray; ArrayObject* compArray; const char* thisStr; const char* compStr; int thisOffset, compOffset, thisCount, compCount; thisCount = dvmGetFieldInt((Object*) thisStrObj, STRING_FIELDOFF_COUNT); compCount = dvmGetFieldInt((Object*) compStrObj, STRING_FIELDOFF_COUNT); thisOffset = dvmGetFieldInt((Object*) thisStrObj, STRING_FIELDOFF_OFFSET); compOffset = dvmGetFieldInt((Object*) compStrObj, STRING_FIELDOFF_OFFSET); thisArray = (ArrayObject*) dvmGetFieldObject((Object*) thisStrObj, STRING_FIELDOFF_VALUE); compArray = (ArrayObject*) dvmGetFieldObject((Object*) compStrObj, STRING_FIELDOFF_VALUE); thisStr = dvmCreateCstrFromString(thisStrObj); compStr = dvmCreateCstrFromString(compStrObj); ALOGE("%s expected %d got %d", compareType, expectResult, newResult); ALOGE(" this (o=%d l=%d) '%s'", thisOffset, thisCount, thisStr); ALOGE(" comp (o=%d l=%d) '%s'", compOffset, compCount, compStr); dvmPrintHexDumpEx(ANDROID_LOG_INFO, LOG_TAG, ((const u2*) thisArray->contents) + thisOffset, thisCount*2, kHexDumpLocal); dvmPrintHexDumpEx(ANDROID_LOG_INFO, LOG_TAG, ((const u2*) compArray->contents) + compOffset, compCount*2, kHexDumpLocal); dvmAbort(); } #endif /* * public int compareTo(String s) */ bool javaLangString_compareTo(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { /* * Null reference check on "this". Normally this is performed during * the setup of the virtual method call. We need to do it before * anything else. While we're at it, check out the other string, * which must also be non-null. */ if ((Object*) arg0 == NULL || (Object*) arg1 == NULL) { dvmThrowNullPointerException(NULL); return false; } /* quick test for comparison with itself */ if (arg0 == arg1) { pResult->i = 0; return true; } /* * This would be simpler and faster if we promoted StringObject to * a full representation, lining up the C structure fields with the * actual object fields. */ int thisCount, thisOffset, compCount, compOffset; ArrayObject* thisArray; ArrayObject* compArray; const u2* thisChars; const u2* compChars; int minCount, countDiff; thisCount = dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_COUNT); compCount = dvmGetFieldInt((Object*) arg1, STRING_FIELDOFF_COUNT); countDiff = thisCount - compCount; minCount = (countDiff < 0) ? thisCount : compCount; thisOffset = dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_OFFSET); compOffset = dvmGetFieldInt((Object*) arg1, STRING_FIELDOFF_OFFSET); thisArray = (ArrayObject*) dvmGetFieldObject((Object*) arg0, STRING_FIELDOFF_VALUE); compArray = (ArrayObject*) dvmGetFieldObject((Object*) arg1, STRING_FIELDOFF_VALUE); thisChars = ((const u2*)(void*)thisArray->contents) + thisOffset; compChars = ((const u2*)(void*)compArray->contents) + compOffset; #ifdef HAVE__MEMCMP16 /* * Use assembly version, which returns the difference between the * characters. The annoying part here is that 0x00e9 - 0xffff != 0x00ea, * because the interpreter converts the characters to 32-bit integers * *without* sign extension before it subtracts them (which makes some * sense since "char" is unsigned). So what we get is the result of * 0x000000e9 - 0x0000ffff, which is 0xffff00ea. */ int otherRes = __memcmp16(thisChars, compChars, minCount); # ifdef CHECK_MEMCMP16 int i; for (i = 0; i < minCount; i++) { if (thisChars[i] != compChars[i]) { pResult->i = (s4) thisChars[i] - (s4) compChars[i]; if (pResult->i != otherRes) { badMatch((StringObject*) arg0, (StringObject*) arg1, pResult->i, otherRes, "compareTo"); } return true; } } # endif if (otherRes != 0) { pResult->i = otherRes; return true; } #else /* * Straightforward implementation, examining 16 bits at a time. Compare * the characters that overlap, and if they're all the same then return * the difference in lengths. */ int i; for (i = 0; i < minCount; i++) { if (thisChars[i] != compChars[i]) { pResult->i = (s4) thisChars[i] - (s4) compChars[i]; return true; } } #endif pResult->i = countDiff; return true; } /* * public boolean equals(Object anObject) */ bool javaLangString_equals(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { /* * Null reference check on "this". */ if ((Object*) arg0 == NULL) { dvmThrowNullPointerException(NULL); return false; } /* quick test for comparison with itself */ if (arg0 == arg1) { pResult->i = true; return true; } /* * See if the other object is also a String. * * str.equals(null) is expected to return false, presumably based on * the results of the instanceof test. */ if (arg1 == 0 || ((Object*) arg0)->clazz != ((Object*) arg1)->clazz) { pResult->i = false; return true; } /* * This would be simpler and faster if we promoted StringObject to * a full representation, lining up the C structure fields with the * actual object fields. */ int thisCount, thisOffset, compCount, compOffset; ArrayObject* thisArray; ArrayObject* compArray; const u2* thisChars; const u2* compChars; /* quick length check */ thisCount = dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_COUNT); compCount = dvmGetFieldInt((Object*) arg1, STRING_FIELDOFF_COUNT); if (thisCount != compCount) { pResult->i = false; return true; } /* * You may, at this point, be tempted to pull out the hashCode fields * and compare them. If both fields have been initialized, and they * are not equal, we can return false immediately. * * However, the hashCode field is often not set. If it is set, * there's an excellent chance that the String is being used as a key * in a hashed data structure (e.g. HashMap). That data structure has * already made the comparison and determined that the hashes are equal, * making a check here redundant. * * It's not clear that checking the hashes will be a win in "typical" * use cases. We err on the side of simplicity and ignore them. */ thisOffset = dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_OFFSET); compOffset = dvmGetFieldInt((Object*) arg1, STRING_FIELDOFF_OFFSET); thisArray = (ArrayObject*) dvmGetFieldObject((Object*) arg0, STRING_FIELDOFF_VALUE); compArray = (ArrayObject*) dvmGetFieldObject((Object*) arg1, STRING_FIELDOFF_VALUE); thisChars = ((const u2*)(void*)thisArray->contents) + thisOffset; compChars = ((const u2*)(void*)compArray->contents) + compOffset; #ifdef HAVE__MEMCMP16 pResult->i = (__memcmp16(thisChars, compChars, thisCount) == 0); # ifdef CHECK_MEMCMP16 int otherRes = (memcmp(thisChars, compChars, thisCount * 2) == 0); if (pResult->i != otherRes) { badMatch((StringObject*) arg0, (StringObject*) arg1, otherRes, pResult->i, "equals-1"); } # endif #else /* * Straightforward implementation, examining 16 bits at a time. The * direction of the loop doesn't matter, and starting at the end may * give us an advantage when comparing certain types of strings (e.g. * class names). * * We want to go forward for benchmarks against __memcmp16 so we get a * meaningful comparison when the strings don't match (could also test * with palindromes). */ int i; //for (i = 0; i < thisCount; i++) for (i = thisCount-1; i >= 0; --i) { if (thisChars[i] != compChars[i]) { pResult->i = false; return true; } } pResult->i = true; #endif return true; } /* * public int length() */ bool javaLangString_length(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { //ALOGI("String.length this=0x%08x pResult=%p", arg0, pResult); /* null reference check on "this" */ if ((Object*) arg0 == NULL) { dvmThrowNullPointerException(NULL); return false; } pResult->i = dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_COUNT); return true; } /* * public boolean isEmpty() */ bool javaLangString_isEmpty(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { //ALOGI("String.isEmpty this=0x%08x pResult=%p", arg0, pResult); /* null reference check on "this" */ if ((Object*) arg0 == NULL) { dvmThrowNullPointerException(NULL); return false; } pResult->i = (dvmGetFieldInt((Object*) arg0, STRING_FIELDOFF_COUNT) == 0); return true; } /* * Determine the index of the first character matching "ch". The string * to search is described by "chars", "offset", and "count". * * The character must be <= 0xffff. Supplementary characters are handled in * Java. * * The "start" parameter must be clamped to [0..count]. * * Returns -1 if no match is found. */ static inline int indexOfCommon(Object* strObj, int ch, int start) { //if ((ch & 0xffff) != ch) /* 32-bit code point */ // return -1; /* pull out the basic elements */ ArrayObject* charArray = (ArrayObject*) dvmGetFieldObject(strObj, STRING_FIELDOFF_VALUE); const u2* chars = (const u2*)(void*)charArray->contents; int offset = dvmGetFieldInt(strObj, STRING_FIELDOFF_OFFSET); int count = dvmGetFieldInt(strObj, STRING_FIELDOFF_COUNT); //ALOGI("String.indexOf(0x%08x, 0x%04x, %d) off=%d count=%d", // (u4) strObj, ch, start, offset, count); /* factor out the offset */ chars += offset; if (start < 0) start = 0; else if (start > count) start = count; #if 0 /* 16-bit loop, simple */ while (start < count) { if (chars[start] == ch) return start; start++; } #else /* 16-bit loop, slightly better on ARM */ const u2* ptr = chars + start; const u2* endPtr = chars + count; while (ptr < endPtr) { if (*ptr++ == ch) return (ptr-1) - chars; } #endif return -1; } /* * public int indexOf(int c, int start) * * Scan forward through the string for a matching character. * The character must be <= 0xffff; this method does not handle supplementary * characters. */ bool javaLangString_fastIndexOf_II(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { /* null reference check on "this" */ if ((Object*) arg0 == NULL) { dvmThrowNullPointerException(NULL); return false; } pResult->i = indexOfCommon((Object*) arg0, arg1, arg2); return true; } /* * =========================================================================== * java.lang.Math * =========================================================================== */ union Convert32 { u4 arg; float ff; }; union Convert64 { u4 arg[2]; s8 ll; double dd; }; /* * public static int abs(int) */ bool javaLangMath_abs_int(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { s4 val = (s4) arg0; pResult->i = (val >= 0) ? val : -val; return true; } /* * public static long abs(long) */ bool javaLangMath_abs_long(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; s8 val = convert.ll; pResult->j = (val >= 0) ? val : -val; return true; } /* * public static float abs(float) */ bool javaLangMath_abs_float(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { Convert32 convert; /* clear the sign bit; assumes a fairly common fp representation */ convert.arg = arg0 & 0x7fffffff; pResult->f = convert.ff; return true; } /* * public static double abs(double) */ bool javaLangMath_abs_double(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; /* clear the sign bit in the (endian-dependent) high word */ convert.ll &= 0x7fffffffffffffffULL; pResult->d = convert.dd; return true; } /* * public static int min(int) */ bool javaLangMath_min_int(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { pResult->i = ((s4) arg0 < (s4) arg1) ? arg0 : arg1; return true; } /* * public static int max(int) */ bool javaLangMath_max_int(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { pResult->i = ((s4) arg0 > (s4) arg1) ? arg0 : arg1; return true; } /* * public static double sqrt(double) * * With ARM VFP enabled, gcc turns this into an fsqrtd instruction, followed * by an fcmpd of the result against itself. If it doesn't match (i.e. * it's NaN), the libm sqrt() is invoked. */ bool javaLangMath_sqrt(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; pResult->d = sqrt(convert.dd); return true; } /* * public static double cos(double) */ bool javaLangMath_cos(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; pResult->d = cos(convert.dd); return true; } /* * public static double sin(double) */ bool javaLangMath_sin(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; pResult->d = sin(convert.dd); return true; } /* * =========================================================================== * java.lang.Float * =========================================================================== */ bool javaLangFloat_floatToIntBits(u4 arg0, u4 arg1, u4 arg2, u4 arg, JValue* pResult) { Convert32 convert; convert.arg = arg0; pResult->i = isnanf(convert.ff) ? 0x7fc00000 : arg0; return true; } bool javaLangFloat_floatToRawIntBits(u4 arg0, u4 arg1, u4 arg2, u4 arg, JValue* pResult) { pResult->i = arg0; return true; } bool javaLangFloat_intBitsToFloat(u4 arg0, u4 arg1, u4 arg2, u4 arg, JValue* pResult) { Convert32 convert; convert.arg = arg0; pResult->f = convert.ff; return true; } /* * =========================================================================== * java.lang.Double * =========================================================================== */ bool javaLangDouble_doubleToLongBits(u4 arg0, u4 arg1, u4 arg2, u4 arg, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; pResult->j = isnan(convert.dd) ? 0x7ff8000000000000LL : convert.ll; return true; } bool javaLangDouble_doubleToRawLongBits(u4 arg0, u4 arg1, u4 arg2, u4 arg, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; pResult->j = convert.ll; return true; } bool javaLangDouble_longBitsToDouble(u4 arg0, u4 arg1, u4 arg2, u4 arg, JValue* pResult) { Convert64 convert; convert.arg[0] = arg0; convert.arg[1] = arg1; pResult->d = convert.dd; return true; } /* * =========================================================================== * Infrastructure * =========================================================================== */ /* * Table of methods. * * The DEX optimizer uses the class/method/signature string fields to decide * which calls it can trample. The interpreter just uses the function * pointer field. * * IMPORTANT: you must update DALVIK_VM_BUILD in DalvikVersion.h if you make * changes to this table. * * NOTE: If present, the JIT will also need to know about changes * to this table. Update the NativeInlineOps enum in InlineNative.h and * the dispatch code in compiler/codegen/<target>/Codegen.c. */ const InlineOperation gDvmInlineOpsTable[] = { { org_apache_harmony_dalvik_NativeTestTarget_emptyInlineMethod, "Lorg/apache/harmony/dalvik/NativeTestTarget;", "emptyInlineMethod", "()V" }, { javaLangString_charAt, "Ljava/lang/String;", "charAt", "(I)C" }, { javaLangString_compareTo, "Ljava/lang/String;", "compareTo", "(Ljava/lang/String;)I" }, { javaLangString_equals, "Ljava/lang/String;", "equals", "(Ljava/lang/Object;)Z" }, { javaLangString_fastIndexOf_II, "Ljava/lang/String;", "fastIndexOf", "(II)I" }, { javaLangString_isEmpty, "Ljava/lang/String;", "isEmpty", "()Z" }, { javaLangString_length, "Ljava/lang/String;", "length", "()I" }, { javaLangMath_abs_int, "Ljava/lang/Math;", "abs", "(I)I" }, { javaLangMath_abs_long, "Ljava/lang/Math;", "abs", "(J)J" }, { javaLangMath_abs_float, "Ljava/lang/Math;", "abs", "(F)F" }, { javaLangMath_abs_double, "Ljava/lang/Math;", "abs", "(D)D" }, { javaLangMath_min_int, "Ljava/lang/Math;", "min", "(II)I" }, { javaLangMath_max_int, "Ljava/lang/Math;", "max", "(II)I" }, { javaLangMath_sqrt, "Ljava/lang/Math;", "sqrt", "(D)D" }, { javaLangMath_cos, "Ljava/lang/Math;", "cos", "(D)D" }, { javaLangMath_sin, "Ljava/lang/Math;", "sin", "(D)D" }, { javaLangFloat_floatToIntBits, "Ljava/lang/Float;", "floatToIntBits", "(F)I" }, { javaLangFloat_floatToRawIntBits, "Ljava/lang/Float;", "floatToRawIntBits", "(F)I" }, { javaLangFloat_intBitsToFloat, "Ljava/lang/Float;", "intBitsToFloat", "(I)F" }, { javaLangDouble_doubleToLongBits, "Ljava/lang/Double;", "doubleToLongBits", "(D)J" }, { javaLangDouble_doubleToRawLongBits, "Ljava/lang/Double;", "doubleToRawLongBits", "(D)J" }, { javaLangDouble_longBitsToDouble, "Ljava/lang/Double;", "longBitsToDouble", "(J)D" }, }; /* * Allocate some tables. */ bool dvmInlineNativeStartup() { gDvm.inlinedMethods = (Method**) calloc(NELEM(gDvmInlineOpsTable), sizeof(Method*)); if (gDvm.inlinedMethods == NULL) return false; return true; } /* * Free generated tables. */ void dvmInlineNativeShutdown() { free(gDvm.inlinedMethods); } /* * Get a pointer to the inlineops table. */ const InlineOperation* dvmGetInlineOpsTable() { return gDvmInlineOpsTable; } /* * Get the number of entries in the inlineops table. */ int dvmGetInlineOpsTableLength() { return NELEM(gDvmInlineOpsTable); } Method* dvmFindInlinableMethod(const char* classDescriptor, const char* methodName, const char* methodSignature) { /* * Find the class. */ ClassObject* clazz = dvmFindClassNoInit(classDescriptor, NULL); if (clazz == NULL) { ALOGE("dvmFindInlinableMethod: can't find class '%s'", classDescriptor); dvmClearException(dvmThreadSelf()); return NULL; } /* * Method could be virtual or direct. Try both. Don't use * the "hier" versions. */ Method* method = dvmFindDirectMethodByDescriptor(clazz, methodName, methodSignature); if (method == NULL) { method = dvmFindVirtualMethodByDescriptor(clazz, methodName, methodSignature); } if (method == NULL) { ALOGE("dvmFindInlinableMethod: can't find method %s.%s %s", clazz->descriptor, methodName, methodSignature); return NULL; } /* * Check that the method is appropriate for inlining. */ if (!dvmIsFinalClass(clazz) && !dvmIsFinalMethod(method)) { ALOGE("dvmFindInlinableMethod: can't inline non-final method %s.%s", clazz->descriptor, method->name); return NULL; } if (dvmIsSynchronizedMethod(method) || dvmIsDeclaredSynchronizedMethod(method)) { ALOGE("dvmFindInlinableMethod: can't inline synchronized method %s.%s", clazz->descriptor, method->name); return NULL; } return method; } /* * Populate the methods table on first use. It's possible the class * hasn't been resolved yet, so we need to do the full "calling the * method for the first time" routine. (It's probably okay to skip * the access checks.) * * Currently assuming that we're only inlining stuff loaded by the * bootstrap class loader. This is a safe assumption for many reasons. */ Method* dvmResolveInlineNative(int opIndex) { assert(opIndex >= 0 && opIndex < NELEM(gDvmInlineOpsTable)); Method* method = gDvm.inlinedMethods[opIndex]; if (method != NULL) { return method; } method = dvmFindInlinableMethod( gDvmInlineOpsTable[opIndex].classDescriptor, gDvmInlineOpsTable[opIndex].methodName, gDvmInlineOpsTable[opIndex].methodSignature); if (method == NULL) { /* We already reported the error. */ return NULL; } gDvm.inlinedMethods[opIndex] = method; IF_ALOGV() { char* desc = dexProtoCopyMethodDescriptor(&method->prototype); ALOGV("Registered for profile: %s.%s %s", method->clazz->descriptor, method->name, desc); free(desc); } return method; } /* * Make an inline call for the "debug" interpreter, used when the debugger * or profiler is active. */ bool dvmPerformInlineOp4Dbg(u4 arg0, u4 arg1, u4 arg2, u4 arg3, JValue* pResult, int opIndex) { Method* method = dvmResolveInlineNative(opIndex); if (method == NULL) { return (*gDvmInlineOpsTable[opIndex].func)(arg0, arg1, arg2, arg3, pResult); } Thread* self = dvmThreadSelf(); TRACE_METHOD_ENTER(self, method); bool result = (*gDvmInlineOpsTable[opIndex].func)(arg0, arg1, arg2, arg3, pResult); TRACE_METHOD_EXIT(self, method); return result; }