/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <cutils/mspace.h> #include <stdint.h> #include <sys/mman.h> #include <errno.h> #define SIZE_MAX UINT_MAX // TODO: get SIZE_MAX from stdint.h #include "Dalvik.h" #include "alloc/Heap.h" #include "alloc/HeapInternal.h" #include "alloc/HeapSource.h" #include "alloc/HeapBitmap.h" #include "alloc/HeapBitmapInlines.h" // TODO: find a real header file for these. extern "C" int dlmalloc_trim(size_t); extern "C" void dlmalloc_walk_free_pages(void(*)(void*, void*, void*), void*); static void snapIdealFootprint(); static void setIdealFootprint(size_t max); static size_t getMaximumSize(const HeapSource *hs); static void trimHeaps(); #define HEAP_UTILIZATION_MAX 1024 #define DEFAULT_HEAP_UTILIZATION 512 // Range 1..HEAP_UTILIZATION_MAX #define HEAP_IDEAL_FREE (2 * 1024 * 1024) #define HEAP_MIN_FREE (HEAP_IDEAL_FREE / 4) /* How long to wait after a GC before performing a heap trim * operation to reclaim unused pages. */ #define HEAP_TRIM_IDLE_TIME_MS (5 * 1000) /* Start a concurrent collection when free memory falls under this * many bytes. */ #define CONCURRENT_START (128 << 10) /* The next GC will not be concurrent when free memory after a GC is * under this many bytes. */ #define CONCURRENT_MIN_FREE (CONCURRENT_START + (128 << 10)) #define HS_BOILERPLATE() \ do { \ assert(gDvm.gcHeap != NULL); \ assert(gDvm.gcHeap->heapSource != NULL); \ assert(gHs == gDvm.gcHeap->heapSource); \ } while (0) struct Heap { /* The mspace to allocate from. */ mspace msp; /* The largest size that this heap is allowed to grow to. */ size_t maximumSize; /* Number of bytes allocated from this mspace for objects, * including any overhead. This value is NOT exact, and * should only be used as an input for certain heuristics. */ size_t bytesAllocated; /* Number of bytes allocated from this mspace at which a * concurrent garbage collection will be started. */ size_t concurrentStartBytes; /* Number of objects currently allocated from this mspace. */ size_t objectsAllocated; /* * The lowest address of this heap, inclusive. */ char *base; /* * The highest address of this heap, exclusive. */ char *limit; }; struct HeapSource { /* Target ideal heap utilization ratio; range 1..HEAP_UTILIZATION_MAX */ size_t targetUtilization; /* The starting heap size. */ size_t startSize; /* The largest that the heap source as a whole is allowed to grow. */ size_t maximumSize; /* * The largest size we permit the heap to grow. This value allows * the user to limit the heap growth below the maximum size. This * is a work around until we can dynamically set the maximum size. * This value can range between the starting size and the maximum * size but should never be set below the current footprint of the * heap. */ size_t growthLimit; /* The desired max size of the heap source as a whole. */ size_t idealSize; /* The maximum number of bytes allowed to be allocated from the * active heap before a GC is forced. This is used to "shrink" the * heap in lieu of actual compaction. */ size_t softLimit; /* The heaps; heaps[0] is always the active heap, * which new objects should be allocated from. */ Heap heaps[HEAP_SOURCE_MAX_HEAP_COUNT]; /* The current number of heaps. */ size_t numHeaps; /* True if zygote mode was active when the HeapSource was created. */ bool sawZygote; /* * The base address of the virtual memory reservation. */ char *heapBase; /* * The length in bytes of the virtual memory reservation. */ size_t heapLength; /* * The live object bitmap. */ HeapBitmap liveBits; /* * The mark bitmap. */ HeapBitmap markBits; /* * State for the GC daemon. */ bool hasGcThread; pthread_t gcThread; bool gcThreadShutdown; pthread_mutex_t gcThreadMutex; pthread_cond_t gcThreadCond; bool gcThreadTrimNeeded; }; #define hs2heap(hs_) (&((hs_)->heaps[0])) /* * Returns true iff a soft limit is in effect for the active heap. */ static bool isSoftLimited(const HeapSource *hs) { /* softLimit will be either SIZE_MAX or the limit for the * active mspace. idealSize can be greater than softLimit * if there is more than one heap. If there is only one * heap, a non-SIZE_MAX softLimit should always be the same * as idealSize. */ return hs->softLimit <= hs->idealSize; } /* * Returns approximately the maximum number of bytes allowed to be * allocated from the active heap before a GC is forced. */ static size_t getAllocLimit(const HeapSource *hs) { if (isSoftLimited(hs)) { return hs->softLimit; } else { return mspace_max_allowed_footprint(hs2heap(hs)->msp); } } /* * Returns the current footprint of all heaps. If includeActive * is false, don't count the heap at index 0. */ static size_t oldHeapOverhead(const HeapSource *hs, bool includeActive) { size_t footprint = 0; size_t i; if (includeActive) { i = 0; } else { i = 1; } for (/* i = i */; i < hs->numHeaps; i++) { //TODO: include size of bitmaps? If so, don't use bitsLen, listen to .max footprint += mspace_footprint(hs->heaps[i].msp); } return footprint; } /* * Returns the heap that <ptr> could have come from, or NULL * if it could not have come from any heap. */ static Heap *ptr2heap(const HeapSource *hs, const void *ptr) { const size_t numHeaps = hs->numHeaps; if (ptr != NULL) { for (size_t i = 0; i < numHeaps; i++) { const Heap *const heap = &hs->heaps[i]; if ((const char *)ptr >= heap->base && (const char *)ptr < heap->limit) { return (Heap *)heap; } } } return NULL; } /* * Functions to update heapSource->bytesAllocated when an object * is allocated or freed. mspace_usable_size() will give * us a much more accurate picture of heap utilization than * the requested byte sizes would. * * These aren't exact, and should not be treated as such. */ static void countAllocation(Heap *heap, const void *ptr) { assert(heap->bytesAllocated < mspace_footprint(heap->msp)); heap->bytesAllocated += mspace_usable_size(heap->msp, ptr) + HEAP_SOURCE_CHUNK_OVERHEAD; heap->objectsAllocated++; HeapSource* hs = gDvm.gcHeap->heapSource; dvmHeapBitmapSetObjectBit(&hs->liveBits, ptr); assert(heap->bytesAllocated < mspace_footprint(heap->msp)); } static void countFree(Heap *heap, const void *ptr, size_t *numBytes) { size_t delta = mspace_usable_size(heap->msp, ptr) + HEAP_SOURCE_CHUNK_OVERHEAD; assert(delta > 0); if (delta < heap->bytesAllocated) { heap->bytesAllocated -= delta; } else { heap->bytesAllocated = 0; } HeapSource* hs = gDvm.gcHeap->heapSource; dvmHeapBitmapClearObjectBit(&hs->liveBits, ptr); if (heap->objectsAllocated > 0) { heap->objectsAllocated--; } *numBytes += delta; } static HeapSource *gHs = NULL; static mspace createMspace(void *base, size_t startSize, size_t maximumSize) { /* Create an unlocked dlmalloc mspace to use as * a heap source. * * We start off reserving startSize / 2 bytes but * letting the heap grow to startSize. This saves * memory in the case where a process uses even less * than the starting size. */ LOGV_HEAP("Creating VM heap of size %zu", startSize); errno = 0; mspace msp = create_contiguous_mspace_with_base(startSize/2, maximumSize, /*locked=*/false, base); if (msp != NULL) { /* Don't let the heap grow past the starting size without * our intervention. */ mspace_set_max_allowed_footprint(msp, startSize); } else { /* There's no guarantee that errno has meaning when the call * fails, but it often does. */ LOGE_HEAP("Can't create VM heap of size (%zu,%zu): %s", startSize/2, maximumSize, strerror(errno)); } return msp; } /* * Add the initial heap. Returns false if the initial heap was * already added to the heap source. */ static bool addInitialHeap(HeapSource *hs, mspace msp, size_t maximumSize) { assert(hs != NULL); assert(msp != NULL); if (hs->numHeaps != 0) { return false; } hs->heaps[0].msp = msp; hs->heaps[0].maximumSize = maximumSize; hs->heaps[0].concurrentStartBytes = SIZE_MAX; hs->heaps[0].base = hs->heapBase; hs->heaps[0].limit = hs->heapBase + hs->heaps[0].maximumSize; hs->numHeaps = 1; return true; } /* * Adds an additional heap to the heap source. Returns false if there * are too many heaps or insufficient free space to add another heap. */ static bool addNewHeap(HeapSource *hs) { Heap heap; assert(hs != NULL); if (hs->numHeaps >= HEAP_SOURCE_MAX_HEAP_COUNT) { ALOGE("Attempt to create too many heaps (%zd >= %zd)", hs->numHeaps, HEAP_SOURCE_MAX_HEAP_COUNT); dvmAbort(); return false; } memset(&heap, 0, sizeof(heap)); /* * Heap storage comes from a common virtual memory reservation. * The new heap will start on the page after the old heap. */ void *sbrk0 = contiguous_mspace_sbrk0(hs->heaps[0].msp); char *base = (char *)ALIGN_UP_TO_PAGE_SIZE(sbrk0); size_t overhead = base - hs->heaps[0].base; assert(((size_t)hs->heaps[0].base & (SYSTEM_PAGE_SIZE - 1)) == 0); if (overhead + HEAP_MIN_FREE >= hs->maximumSize) { LOGE_HEAP("No room to create any more heaps " "(%zd overhead, %zd max)", overhead, hs->maximumSize); return false; } heap.maximumSize = hs->growthLimit - overhead; heap.concurrentStartBytes = HEAP_MIN_FREE - CONCURRENT_START; heap.base = base; heap.limit = heap.base + heap.maximumSize; heap.msp = createMspace(base, HEAP_MIN_FREE, hs->maximumSize - overhead); if (heap.msp == NULL) { return false; } /* Don't let the soon-to-be-old heap grow any further. */ hs->heaps[0].maximumSize = overhead; hs->heaps[0].limit = base; mspace msp = hs->heaps[0].msp; mspace_set_max_allowed_footprint(msp, mspace_footprint(msp)); /* Put the new heap in the list, at heaps[0]. * Shift existing heaps down. */ memmove(&hs->heaps[1], &hs->heaps[0], hs->numHeaps * sizeof(hs->heaps[0])); hs->heaps[0] = heap; hs->numHeaps++; return true; } /* * The garbage collection daemon. Initiates a concurrent collection * when signaled. Also periodically trims the heaps when a few seconds * have elapsed since the last concurrent GC. */ static void *gcDaemonThread(void* arg) { dvmChangeStatus(NULL, THREAD_VMWAIT); dvmLockMutex(&gHs->gcThreadMutex); while (gHs->gcThreadShutdown != true) { bool trim = false; if (gHs->gcThreadTrimNeeded) { int result = dvmRelativeCondWait(&gHs->gcThreadCond, &gHs->gcThreadMutex, HEAP_TRIM_IDLE_TIME_MS, 0); if (result == ETIMEDOUT) { /* Timed out waiting for a GC request, schedule a heap trim. */ trim = true; } } else { dvmWaitCond(&gHs->gcThreadCond, &gHs->gcThreadMutex); } dvmLockHeap(); /* * Another thread may have started a concurrent garbage * collection before we were scheduled. Check for this * condition before proceeding. */ if (!gDvm.gcHeap->gcRunning) { dvmChangeStatus(NULL, THREAD_RUNNING); if (trim) { trimHeaps(); gHs->gcThreadTrimNeeded = false; } else { dvmCollectGarbageInternal(GC_CONCURRENT); gHs->gcThreadTrimNeeded = true; } dvmChangeStatus(NULL, THREAD_VMWAIT); } dvmUnlockHeap(); } dvmChangeStatus(NULL, THREAD_RUNNING); return NULL; } static bool gcDaemonStartup() { dvmInitMutex(&gHs->gcThreadMutex); pthread_cond_init(&gHs->gcThreadCond, NULL); gHs->gcThreadShutdown = false; gHs->hasGcThread = dvmCreateInternalThread(&gHs->gcThread, "GC", gcDaemonThread, NULL); return gHs->hasGcThread; } static void gcDaemonShutdown() { if (gHs->hasGcThread) { dvmLockMutex(&gHs->gcThreadMutex); gHs->gcThreadShutdown = true; dvmSignalCond(&gHs->gcThreadCond); dvmUnlockMutex(&gHs->gcThreadMutex); pthread_join(gHs->gcThread, NULL); } } /* * Create a stack big enough for the worst possible case, where the * heap is perfectly full of the smallest object. * TODO: be better about memory usage; use a smaller stack with * overflow detection and recovery. */ static bool allocMarkStack(GcMarkStack *stack, size_t maximumSize) { const char *name = "dalvik-mark-stack"; void *addr; assert(stack != NULL); stack->length = maximumSize * sizeof(Object*) / (sizeof(Object) + HEAP_SOURCE_CHUNK_OVERHEAD); addr = dvmAllocRegion(stack->length, PROT_READ | PROT_WRITE, name); if (addr == NULL) { return false; } stack->base = (const Object **)addr; stack->limit = (const Object **)((char *)addr + stack->length); stack->top = NULL; madvise(stack->base, stack->length, MADV_DONTNEED); return true; } static void freeMarkStack(GcMarkStack *stack) { assert(stack != NULL); munmap(stack->base, stack->length); memset(stack, 0, sizeof(*stack)); } /* * Initializes the heap source; must be called before any other * dvmHeapSource*() functions. Returns a GcHeap structure * allocated from the heap source. */ GcHeap* dvmHeapSourceStartup(size_t startSize, size_t maximumSize, size_t growthLimit) { GcHeap *gcHeap; HeapSource *hs; mspace msp; size_t length; void *base; assert(gHs == NULL); if (!(startSize <= growthLimit && growthLimit <= maximumSize)) { ALOGE("Bad heap size parameters (start=%zd, max=%zd, limit=%zd)", startSize, maximumSize, growthLimit); return NULL; } /* * Allocate a contiguous region of virtual memory to subdivided * among the heaps managed by the garbage collector. */ length = ALIGN_UP_TO_PAGE_SIZE(maximumSize); base = dvmAllocRegion(length, PROT_NONE, "dalvik-heap"); if (base == NULL) { return NULL; } /* Create an unlocked dlmalloc mspace to use as * a heap source. */ msp = createMspace(base, startSize, maximumSize); if (msp == NULL) { goto fail; } gcHeap = (GcHeap *)calloc(1, sizeof(*gcHeap)); if (gcHeap == NULL) { LOGE_HEAP("Can't allocate heap descriptor"); goto fail; } hs = (HeapSource *)calloc(1, sizeof(*hs)); if (hs == NULL) { LOGE_HEAP("Can't allocate heap source"); free(gcHeap); goto fail; } hs->targetUtilization = DEFAULT_HEAP_UTILIZATION; hs->startSize = startSize; hs->maximumSize = maximumSize; hs->growthLimit = growthLimit; hs->idealSize = startSize; hs->softLimit = SIZE_MAX; // no soft limit at first hs->numHeaps = 0; hs->sawZygote = gDvm.zygote; hs->hasGcThread = false; hs->heapBase = (char *)base; hs->heapLength = length; if (!addInitialHeap(hs, msp, growthLimit)) { LOGE_HEAP("Can't add initial heap"); goto fail; } if (!dvmHeapBitmapInit(&hs->liveBits, base, length, "dalvik-bitmap-1")) { LOGE_HEAP("Can't create liveBits"); goto fail; } if (!dvmHeapBitmapInit(&hs->markBits, base, length, "dalvik-bitmap-2")) { LOGE_HEAP("Can't create markBits"); dvmHeapBitmapDelete(&hs->liveBits); goto fail; } if (!allocMarkStack(&gcHeap->markContext.stack, hs->maximumSize)) { ALOGE("Can't create markStack"); dvmHeapBitmapDelete(&hs->markBits); dvmHeapBitmapDelete(&hs->liveBits); goto fail; } gcHeap->markContext.bitmap = &hs->markBits; gcHeap->heapSource = hs; gHs = hs; return gcHeap; fail: munmap(base, length); return NULL; } bool dvmHeapSourceStartupAfterZygote() { return gDvm.concurrentMarkSweep ? gcDaemonStartup() : true; } /* * This is called while in zygote mode, right before we fork() for the * first time. We create a heap for all future zygote process allocations, * in an attempt to avoid touching pages in the zygote heap. (This would * probably be unnecessary if we had a compacting GC -- the source of our * troubles is small allocations filling in the gaps from larger ones.) */ bool dvmHeapSourceStartupBeforeFork() { HeapSource *hs = gHs; // use a local to avoid the implicit "volatile" HS_BOILERPLATE(); assert(gDvm.zygote); if (!gDvm.newZygoteHeapAllocated) { /* Create a new heap for post-fork zygote allocations. We only * try once, even if it fails. */ ALOGV("Splitting out new zygote heap"); gDvm.newZygoteHeapAllocated = true; return addNewHeap(hs); } return true; } void dvmHeapSourceThreadShutdown() { if (gDvm.gcHeap != NULL && gDvm.concurrentMarkSweep) { gcDaemonShutdown(); } } /* * Tears down the entire GcHeap structure and all of the substructures * attached to it. This call has the side effect of setting the given * gcHeap pointer and gHs to NULL. */ void dvmHeapSourceShutdown(GcHeap **gcHeap) { assert(gcHeap != NULL); if (*gcHeap != NULL && (*gcHeap)->heapSource != NULL) { HeapSource *hs = (*gcHeap)->heapSource; dvmHeapBitmapDelete(&hs->liveBits); dvmHeapBitmapDelete(&hs->markBits); freeMarkStack(&(*gcHeap)->markContext.stack); munmap(hs->heapBase, hs->heapLength); free(hs); gHs = NULL; free(*gcHeap); *gcHeap = NULL; } } /* * Gets the begining of the allocation for the HeapSource. */ void *dvmHeapSourceGetBase() { return gHs->heapBase; } /* * Returns the requested value. If the per-heap stats are requested, fill * them as well. * * Caller must hold the heap lock. */ size_t dvmHeapSourceGetValue(HeapSourceValueSpec spec, size_t perHeapStats[], size_t arrayLen) { HeapSource *hs = gHs; size_t value = 0; size_t total = 0; HS_BOILERPLATE(); assert(arrayLen >= hs->numHeaps || perHeapStats == NULL); for (size_t i = 0; i < hs->numHeaps; i++) { Heap *const heap = &hs->heaps[i]; switch (spec) { case HS_FOOTPRINT: value = mspace_footprint(heap->msp); break; case HS_ALLOWED_FOOTPRINT: value = mspace_max_allowed_footprint(heap->msp); break; case HS_BYTES_ALLOCATED: value = heap->bytesAllocated; break; case HS_OBJECTS_ALLOCATED: value = heap->objectsAllocated; break; default: // quiet gcc break; } if (perHeapStats) { perHeapStats[i] = value; } total += value; } return total; } void dvmHeapSourceGetRegions(uintptr_t *base, uintptr_t *max, size_t numHeaps) { HeapSource *hs = gHs; HS_BOILERPLATE(); assert(numHeaps <= hs->numHeaps); for (size_t i = 0; i < numHeaps; ++i) { base[i] = (uintptr_t)hs->heaps[i].base; max[i] = MIN((uintptr_t)hs->heaps[i].limit - 1, hs->markBits.max); } } /* * Get the bitmap representing all live objects. */ HeapBitmap *dvmHeapSourceGetLiveBits() { HS_BOILERPLATE(); return &gHs->liveBits; } /* * Get the bitmap representing all marked objects. */ HeapBitmap *dvmHeapSourceGetMarkBits() { HS_BOILERPLATE(); return &gHs->markBits; } void dvmHeapSourceSwapBitmaps() { HeapBitmap tmp = gHs->liveBits; gHs->liveBits = gHs->markBits; gHs->markBits = tmp; } void dvmHeapSourceZeroMarkBitmap() { HS_BOILERPLATE(); dvmHeapBitmapZero(&gHs->markBits); } void dvmMarkImmuneObjects(const char *immuneLimit) { /* * Copy the contents of the live bit vector for immune object * range into the mark bit vector. */ /* The only values generated by dvmHeapSourceGetImmuneLimit() */ assert(immuneLimit == gHs->heaps[0].base || immuneLimit == NULL); assert(gHs->liveBits.base == gHs->markBits.base); assert(gHs->liveBits.bitsLen == gHs->markBits.bitsLen); /* heap[0] is never immune */ assert(gHs->heaps[0].base >= immuneLimit); assert(gHs->heaps[0].limit > immuneLimit); for (size_t i = 1; i < gHs->numHeaps; ++i) { if (gHs->heaps[i].base < immuneLimit) { assert(gHs->heaps[i].limit <= immuneLimit); /* Compute the number of words to copy in the bitmap. */ size_t index = HB_OFFSET_TO_INDEX( (uintptr_t)gHs->heaps[i].base - gHs->liveBits.base); /* Compute the starting offset in the live and mark bits. */ char *src = (char *)(gHs->liveBits.bits + index); char *dst = (char *)(gHs->markBits.bits + index); /* Compute the number of bytes of the live bitmap to copy. */ size_t length = HB_OFFSET_TO_BYTE_INDEX( gHs->heaps[i].limit - gHs->heaps[i].base); /* Do the copy. */ memcpy(dst, src, length); /* Make sure max points to the address of the highest set bit. */ if (gHs->markBits.max < (uintptr_t)gHs->heaps[i].limit) { gHs->markBits.max = (uintptr_t)gHs->heaps[i].limit; } } } } /* * Allocates <n> bytes of zeroed data. */ void* dvmHeapSourceAlloc(size_t n) { HS_BOILERPLATE(); HeapSource *hs = gHs; Heap* heap = hs2heap(hs); if (heap->bytesAllocated + n > hs->softLimit) { /* * This allocation would push us over the soft limit; act as * if the heap is full. */ LOGV_HEAP("softLimit of %zd.%03zdMB hit for %zd-byte allocation", FRACTIONAL_MB(hs->softLimit), n); return NULL; } void* ptr = mspace_calloc(heap->msp, 1, n); if (ptr == NULL) { return NULL; } countAllocation(heap, ptr); /* * Check to see if a concurrent GC should be initiated. */ if (gDvm.gcHeap->gcRunning || !hs->hasGcThread) { /* * The garbage collector thread is already running or has yet * to be started. Do nothing. */ return ptr; } if (heap->bytesAllocated > heap->concurrentStartBytes) { /* * We have exceeded the allocation threshold. Wake up the * garbage collector. */ dvmSignalCond(&gHs->gcThreadCond); } return ptr; } /* Remove any hard limits, try to allocate, and shrink back down. * Last resort when trying to allocate an object. */ static void* heapAllocAndGrow(HeapSource *hs, Heap *heap, size_t n) { /* Grow as much as possible, but don't let the real footprint * go over the absolute max. */ size_t max = heap->maximumSize; mspace_set_max_allowed_footprint(heap->msp, max); void* ptr = dvmHeapSourceAlloc(n); /* Shrink back down as small as possible. Our caller may * readjust max_allowed to a more appropriate value. */ mspace_set_max_allowed_footprint(heap->msp, mspace_footprint(heap->msp)); return ptr; } /* * Allocates <n> bytes of zeroed data, growing as much as possible * if necessary. */ void* dvmHeapSourceAllocAndGrow(size_t n) { HS_BOILERPLATE(); HeapSource *hs = gHs; Heap* heap = hs2heap(hs); void* ptr = dvmHeapSourceAlloc(n); if (ptr != NULL) { return ptr; } size_t oldIdealSize = hs->idealSize; if (isSoftLimited(hs)) { /* We're soft-limited. Try removing the soft limit to * see if we can allocate without actually growing. */ hs->softLimit = SIZE_MAX; ptr = dvmHeapSourceAlloc(n); if (ptr != NULL) { /* Removing the soft limit worked; fix things up to * reflect the new effective ideal size. */ snapIdealFootprint(); return ptr; } // softLimit intentionally left at SIZE_MAX. } /* We're not soft-limited. Grow the heap to satisfy the request. * If this call fails, no footprints will have changed. */ ptr = heapAllocAndGrow(hs, heap, n); if (ptr != NULL) { /* The allocation succeeded. Fix up the ideal size to * reflect any footprint modifications that had to happen. */ snapIdealFootprint(); } else { /* We just couldn't do it. Restore the original ideal size, * fixing up softLimit if necessary. */ setIdealFootprint(oldIdealSize); } return ptr; } /* * Frees the first numPtrs objects in the ptrs list and returns the * amount of reclaimed storage. The list must contain addresses all in * the same mspace, and must be in increasing order. This implies that * there are no duplicates, and no entries are NULL. */ size_t dvmHeapSourceFreeList(size_t numPtrs, void **ptrs) { HS_BOILERPLATE(); if (numPtrs == 0) { return 0; } assert(ptrs != NULL); assert(*ptrs != NULL); Heap* heap = ptr2heap(gHs, *ptrs); size_t numBytes = 0; if (heap != NULL) { mspace msp = heap->msp; // Calling mspace_free on shared heaps disrupts sharing too // much. For heap[0] -- the 'active heap' -- we call // mspace_free, but on the other heaps we only do some // accounting. if (heap == gHs->heaps) { // mspace_merge_objects takes two allocated objects, and // if the second immediately follows the first, will merge // them, returning a larger object occupying the same // memory. This is a local operation, and doesn't require // dlmalloc to manipulate any freelists. It's pretty // inexpensive compared to free(). // ptrs is an array of objects all in memory order, and if // client code has been allocating lots of short-lived // objects, this is likely to contain runs of objects all // now garbage, and thus highly amenable to this optimization. // Unroll the 0th iteration around the loop below, // countFree ptrs[0] and initializing merged. assert(ptrs[0] != NULL); assert(ptr2heap(gHs, ptrs[0]) == heap); countFree(heap, ptrs[0], &numBytes); void *merged = ptrs[0]; for (size_t i = 1; i < numPtrs; i++) { assert(merged != NULL); assert(ptrs[i] != NULL); assert((intptr_t)merged < (intptr_t)ptrs[i]); assert(ptr2heap(gHs, ptrs[i]) == heap); countFree(heap, ptrs[i], &numBytes); // Try to merge. If it works, merged now includes the // memory of ptrs[i]. If it doesn't, free merged, and // see if ptrs[i] starts a new run of adjacent // objects to merge. if (mspace_merge_objects(msp, merged, ptrs[i]) == NULL) { mspace_free(msp, merged); merged = ptrs[i]; } } assert(merged != NULL); mspace_free(msp, merged); } else { // This is not an 'active heap'. Only do the accounting. for (size_t i = 0; i < numPtrs; i++) { assert(ptrs[i] != NULL); assert(ptr2heap(gHs, ptrs[i]) == heap); countFree(heap, ptrs[i], &numBytes); } } } return numBytes; } /* * Returns true iff <ptr> is in the heap source. */ bool dvmHeapSourceContainsAddress(const void *ptr) { HS_BOILERPLATE(); return (dvmHeapBitmapCoversAddress(&gHs->liveBits, ptr)); } /* * Returns true iff <ptr> was allocated from the heap source. */ bool dvmHeapSourceContains(const void *ptr) { HS_BOILERPLATE(); if (dvmHeapSourceContainsAddress(ptr)) { return dvmHeapBitmapIsObjectBitSet(&gHs->liveBits, ptr) != 0; } return false; } bool dvmIsZygoteObject(const Object* obj) { HeapSource *hs = gHs; HS_BOILERPLATE(); if (dvmHeapSourceContains(obj) && hs->sawZygote) { Heap *heap = ptr2heap(hs, obj); if (heap != NULL) { /* If the object is not in the active heap, we assume that * it was allocated as part of zygote. */ return heap != hs->heaps; } } /* The pointer is outside of any known heap, or we are not * running in zygote mode. */ return false; } /* * Returns the number of usable bytes in an allocated chunk; the size * may be larger than the size passed to dvmHeapSourceAlloc(). */ size_t dvmHeapSourceChunkSize(const void *ptr) { HS_BOILERPLATE(); Heap* heap = ptr2heap(gHs, ptr); if (heap != NULL) { return mspace_usable_size(heap->msp, ptr); } return 0; } /* * Returns the number of bytes that the heap source has allocated * from the system using sbrk/mmap, etc. * * Caller must hold the heap lock. */ size_t dvmHeapSourceFootprint() { HS_BOILERPLATE(); //TODO: include size of bitmaps? return oldHeapOverhead(gHs, true); } static size_t getMaximumSize(const HeapSource *hs) { return hs->growthLimit; } /* * Returns the current maximum size of the heap source respecting any * growth limits. */ size_t dvmHeapSourceGetMaximumSize() { HS_BOILERPLATE(); return getMaximumSize(gHs); } /* * Removes any growth limits. Allows the user to allocate up to the * maximum heap size. */ void dvmClearGrowthLimit() { HS_BOILERPLATE(); dvmLockHeap(); dvmWaitForConcurrentGcToComplete(); gDvm.gcHeap->cardTableLength = gDvm.gcHeap->cardTableMaxLength; gHs->growthLimit = gHs->maximumSize; size_t overhead = oldHeapOverhead(gHs, false); gHs->heaps[0].maximumSize = gHs->maximumSize - overhead; gHs->heaps[0].limit = gHs->heaps[0].base + gHs->heaps[0].maximumSize; dvmUnlockHeap(); } /* * Return the real bytes used by old heaps plus the soft usage of the * current heap. When a soft limit is in effect, this is effectively * what it's compared against (though, in practice, it only looks at * the current heap). */ static size_t getSoftFootprint(bool includeActive) { HS_BOILERPLATE(); HeapSource *hs = gHs; size_t ret = oldHeapOverhead(hs, false); if (includeActive) { ret += hs->heaps[0].bytesAllocated; } return ret; } /* * Gets the maximum number of bytes that the heap source is allowed * to allocate from the system. */ size_t dvmHeapSourceGetIdealFootprint() { HeapSource *hs = gHs; HS_BOILERPLATE(); return hs->idealSize; } /* * Sets the soft limit, handling any necessary changes to the allowed * footprint of the active heap. */ static void setSoftLimit(HeapSource *hs, size_t softLimit) { /* Compare against the actual footprint, rather than the * max_allowed, because the heap may not have grown all the * way to the allowed size yet. */ mspace msp = hs->heaps[0].msp; size_t currentHeapSize = mspace_footprint(msp); if (softLimit < currentHeapSize) { /* Don't let the heap grow any more, and impose a soft limit. */ mspace_set_max_allowed_footprint(msp, currentHeapSize); hs->softLimit = softLimit; } else { /* Let the heap grow to the requested max, and remove any * soft limit, if set. */ mspace_set_max_allowed_footprint(msp, softLimit); hs->softLimit = SIZE_MAX; } } /* * Sets the maximum number of bytes that the heap source is allowed * to allocate from the system. Clamps to the appropriate maximum * value. */ static void setIdealFootprint(size_t max) { HS_BOILERPLATE(); HeapSource *hs = gHs; size_t maximumSize = getMaximumSize(hs); if (max > maximumSize) { LOGI_HEAP("Clamp target GC heap from %zd.%03zdMB to %u.%03uMB", FRACTIONAL_MB(max), FRACTIONAL_MB(maximumSize)); max = maximumSize; } /* Convert max into a size that applies to the active heap. * Old heaps will count against the ideal size. */ size_t overhead = getSoftFootprint(false); size_t activeMax; if (overhead < max) { activeMax = max - overhead; } else { activeMax = 0; } setSoftLimit(hs, activeMax); hs->idealSize = max; } /* * Make the ideal footprint equal to the current footprint. */ static void snapIdealFootprint() { HS_BOILERPLATE(); setIdealFootprint(getSoftFootprint(true)); } /* * Gets the current ideal heap utilization, represented as a number * between zero and one. */ float dvmGetTargetHeapUtilization() { HeapSource *hs = gHs; HS_BOILERPLATE(); return (float)hs->targetUtilization / (float)HEAP_UTILIZATION_MAX; } /* * Sets the new ideal heap utilization, represented as a number * between zero and one. */ void dvmSetTargetHeapUtilization(float newTarget) { HeapSource *hs = gHs; HS_BOILERPLATE(); /* Clamp it to a reasonable range. */ // TODO: This may need some tuning. if (newTarget < 0.2) { newTarget = 0.2; } else if (newTarget > 0.8) { newTarget = 0.8; } hs->targetUtilization = (size_t)(newTarget * (float)HEAP_UTILIZATION_MAX); ALOGV("Set heap target utilization to %zd/%d (%f)", hs->targetUtilization, HEAP_UTILIZATION_MAX, newTarget); } /* * Given the size of a live set, returns the ideal heap size given * the current target utilization and MIN/MAX values. * * targetUtilization is in the range 1..HEAP_UTILIZATION_MAX. */ static size_t getUtilizationTarget(size_t liveSize, size_t targetUtilization) { /* Use the current target utilization ratio to determine the * ideal heap size based on the size of the live set. */ size_t targetSize = (liveSize / targetUtilization) * HEAP_UTILIZATION_MAX; /* Cap the amount of free space, though, so we don't end up * with, e.g., 8MB of free space when the live set size hits 8MB. */ if (targetSize > liveSize + HEAP_IDEAL_FREE) { targetSize = liveSize + HEAP_IDEAL_FREE; } else if (targetSize < liveSize + HEAP_MIN_FREE) { targetSize = liveSize + HEAP_MIN_FREE; } return targetSize; } /* * Given the current contents of the active heap, increase the allowed * heap footprint to match the target utilization ratio. This * should only be called immediately after a full mark/sweep. */ void dvmHeapSourceGrowForUtilization() { HS_BOILERPLATE(); HeapSource *hs = gHs; Heap* heap = hs2heap(hs); /* Use the current target utilization ratio to determine the * ideal heap size based on the size of the live set. * Note that only the active heap plays any part in this. * * Avoid letting the old heaps influence the target free size, * because they may be full of objects that aren't actually * in the working set. Just look at the allocated size of * the current heap. */ size_t currentHeapUsed = heap->bytesAllocated; size_t targetHeapSize = getUtilizationTarget(currentHeapUsed, hs->targetUtilization); /* The ideal size includes the old heaps; add overhead so that * it can be immediately subtracted again in setIdealFootprint(). * If the target heap size would exceed the max, setIdealFootprint() * will clamp it to a legal value. */ size_t overhead = getSoftFootprint(false); setIdealFootprint(targetHeapSize + overhead); size_t freeBytes = getAllocLimit(hs); if (freeBytes < CONCURRENT_MIN_FREE) { /* Not enough free memory to allow a concurrent GC. */ heap->concurrentStartBytes = SIZE_MAX; } else { heap->concurrentStartBytes = freeBytes - CONCURRENT_START; } } /* * Return free pages to the system. * TODO: move this somewhere else, especially the native heap part. */ static void releasePagesInRange(void *start, void *end, void *nbytes) { /* Linux requires that the madvise() start address is page-aligned. * We also align the end address. */ start = (void *)ALIGN_UP_TO_PAGE_SIZE(start); end = (void *)((size_t)end & ~(SYSTEM_PAGE_SIZE - 1)); if (start < end) { size_t length = (char *)end - (char *)start; madvise(start, length, MADV_DONTNEED); *(size_t *)nbytes += length; } } /* * Return unused memory to the system if possible. */ static void trimHeaps() { HS_BOILERPLATE(); HeapSource *hs = gHs; size_t heapBytes = 0; for (size_t i = 0; i < hs->numHeaps; i++) { Heap *heap = &hs->heaps[i]; /* Return the wilderness chunk to the system. */ mspace_trim(heap->msp, 0); /* Return any whole free pages to the system. */ mspace_walk_free_pages(heap->msp, releasePagesInRange, &heapBytes); } /* Same for the native heap. */ dlmalloc_trim(0); size_t nativeBytes = 0; dlmalloc_walk_free_pages(releasePagesInRange, &nativeBytes); LOGD_HEAP("madvised %zd (GC) + %zd (native) = %zd total bytes", heapBytes, nativeBytes, heapBytes + nativeBytes); } /* * Walks over the heap source and passes every allocated and * free chunk to the callback. */ void dvmHeapSourceWalk(void(*callback)(const void *chunkptr, size_t chunklen, const void *userptr, size_t userlen, void *arg), void *arg) { HS_BOILERPLATE(); /* Walk the heaps from oldest to newest. */ //TODO: do this in address order HeapSource *hs = gHs; for (size_t i = hs->numHeaps; i > 0; --i) { mspace_walk_heap(hs->heaps[i-1].msp, callback, arg); } } /* * Gets the number of heaps available in the heap source. * * Caller must hold the heap lock, because gHs caches a field * in gDvm.gcHeap. */ size_t dvmHeapSourceGetNumHeaps() { HS_BOILERPLATE(); return gHs->numHeaps; } void *dvmHeapSourceGetImmuneLimit(bool isPartial) { if (isPartial) { return hs2heap(gHs)->base; } else { return NULL; } }