// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/debug/debugger.h" #include "base/threading/platform_thread.h" namespace base { namespace debug { static bool is_debug_ui_suppressed = false; bool WaitForDebugger(int wait_seconds, bool silent) { for (int i = 0; i < wait_seconds * 10; ++i) { if (BeingDebugged()) { if (!silent) BreakDebugger(); return true; } PlatformThread::Sleep(100); } return false; } void SetSuppressDebugUI(bool suppress) { is_debug_ui_suppressed = suppress; } bool IsDebugUISuppressed() { return is_debug_ui_suppressed; } } // namespace debug } // namespace base