// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/memory/scoped_ptr.h" #include "base/memory/scoped_vector.h" #include "testing/gtest/include/gtest/gtest.h" namespace { // The LifeCycleObject notifies its Observer upon construction & destruction. class LifeCycleObject { public: class Observer { public: virtual void OnLifeCycleConstruct(LifeCycleObject* o) = 0; virtual void OnLifeCycleDestroy(LifeCycleObject* o) = 0; protected: virtual ~Observer() {} }; explicit LifeCycleObject(Observer* observer) : observer_(observer) { observer_->OnLifeCycleConstruct(this); } ~LifeCycleObject() { observer_->OnLifeCycleDestroy(this); } private: Observer* observer_; DISALLOW_COPY_AND_ASSIGN(LifeCycleObject); }; // The life cycle states we care about for the purposes of testing ScopedVector // against objects. enum LifeCycleState { LC_INITIAL, LC_CONSTRUCTED, LC_DESTROYED, }; // Because we wish to watch the life cycle of an object being constructed and // destroyed, and further wish to test expectations against the state of that // object, we cannot save state in that object itself. Instead, we use this // pairing of the watcher, which observes the object and notifies of // construction & destruction. Since we also may be testing assumptions about // things not getting freed, this class also acts like a scoping object and // deletes the |constructed_life_cycle_object_|, if any when the // LifeCycleWatcher is destroyed. To keep this simple, the only expected state // changes are: // INITIAL -> CONSTRUCTED -> DESTROYED. // Anything more complicated than that should start another test. class LifeCycleWatcher : public LifeCycleObject::Observer { public: LifeCycleWatcher() : life_cycle_state_(LC_INITIAL), constructed_life_cycle_object_(NULL) {} ~LifeCycleWatcher() { } // Assert INITIAL -> CONSTRUCTED and no LifeCycleObject associated with this // LifeCycleWatcher. virtual void OnLifeCycleConstruct(LifeCycleObject* object) { ASSERT_EQ(LC_INITIAL, life_cycle_state_); ASSERT_EQ(NULL, constructed_life_cycle_object_.get()); life_cycle_state_ = LC_CONSTRUCTED; constructed_life_cycle_object_.reset(object); } // Assert CONSTRUCTED -> DESTROYED and the |object| being destroyed is the // same one we saw constructed. virtual void OnLifeCycleDestroy(LifeCycleObject* object) { ASSERT_EQ(LC_CONSTRUCTED, life_cycle_state_); LifeCycleObject* constructed_life_cycle_object = constructed_life_cycle_object_.release(); ASSERT_EQ(constructed_life_cycle_object, object); life_cycle_state_ = LC_DESTROYED; } LifeCycleState life_cycle_state() const { return life_cycle_state_; } // Factory method for creating a new LifeCycleObject tied to this // LifeCycleWatcher. LifeCycleObject* NewLifeCycleObject() { return new LifeCycleObject(this); } private: LifeCycleState life_cycle_state_; scoped_ptr<LifeCycleObject> constructed_life_cycle_object_; DISALLOW_COPY_AND_ASSIGN(LifeCycleWatcher); }; TEST(ScopedVectorTest, LifeCycleWatcher) { LifeCycleWatcher watcher; EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state()); LifeCycleObject* object = watcher.NewLifeCycleObject(); EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state()); delete object; EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state()); } TEST(ScopedVectorTest, Reset) { LifeCycleWatcher watcher; EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state()); ScopedVector<LifeCycleObject> scoped_vector; scoped_vector.push_back(watcher.NewLifeCycleObject()); EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state()); scoped_vector.reset(); EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state()); } TEST(ScopedVectorTest, Scope) { LifeCycleWatcher watcher; EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state()); { ScopedVector<LifeCycleObject> scoped_vector; scoped_vector.push_back(watcher.NewLifeCycleObject()); EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state()); } EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state()); } TEST(ScopedVectorTest, InsertRange) { LifeCycleWatcher watchers[5]; std::vector<LifeCycleObject*> vec; for(LifeCycleWatcher* it = watchers; it != watchers + arraysize(watchers); ++it) { EXPECT_EQ(LC_INITIAL, it->life_cycle_state()); vec.push_back(it->NewLifeCycleObject()); EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state()); } // Start scope for ScopedVector. { ScopedVector<LifeCycleObject> scoped_vector; scoped_vector.insert(scoped_vector.end(), vec.begin() + 1, vec.begin() + 3); for(LifeCycleWatcher* it = watchers; it != watchers + arraysize(watchers); ++it) EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state()); } for(LifeCycleWatcher* it = watchers; it != watchers + 1; ++it) EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state()); for(LifeCycleWatcher* it = watchers + 1; it != watchers + 3; ++it) EXPECT_EQ(LC_DESTROYED, it->life_cycle_state()); for(LifeCycleWatcher* it = watchers + 3; it != watchers + arraysize(watchers); ++it) EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state()); } } // namespace