// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_WINDOW_SIZER_H_ #define CHROME_BROWSER_UI_WINDOW_SIZER_H_ #pragma once #include <vector> #include "base/basictypes.h" #include "ui/gfx/rect.h" class Browser; /////////////////////////////////////////////////////////////////////////////// // WindowSizer // // A class that determines the best new size and position for a window to be // shown at based several factors, including the position and size of the last // window of the same type, the last saved bounds of the window from the // previous session, and default system metrics if neither of the above two // conditions exist. The system has built-in providers for monitor metrics // and persistent storage (using preferences) but can be overrided with mocks // for testing. // class WindowSizer { public: class MonitorInfoProvider; class StateProvider; // The WindowSizer assumes ownership of these objects. WindowSizer(StateProvider* state_provider, MonitorInfoProvider* monitor_info_provider); virtual ~WindowSizer(); // Static factory methods to create default MonitorInfoProvider // instances. The returned object is owned by the caller. static MonitorInfoProvider* CreateDefaultMonitorInfoProvider(); // An interface implemented by an object that can retrieve information about // the monitors on the system. class MonitorInfoProvider { public: MonitorInfoProvider(); virtual ~MonitorInfoProvider(); // Returns the bounds of the work area of the primary monitor. virtual gfx::Rect GetPrimaryMonitorWorkArea() const = 0; // Returns the bounds of the primary monitor. virtual gfx::Rect GetPrimaryMonitorBounds() const = 0; // Returns the bounds of the work area of the monitor that most closely // intersects the provided bounds. virtual gfx::Rect GetMonitorWorkAreaMatching( const gfx::Rect& match_rect) const = 0; // Returns the delta between the work area and the monitor bounds for the // monitor that most closely intersects the provided bounds. virtual gfx::Point GetBoundsOffsetMatching( const gfx::Rect& match_rect) const = 0; // Ensures number and coordinates of work areas are up-to-date. You must // call this before calling either of the below functions, as work areas can // change while the program is running. virtual void UpdateWorkAreas() = 0; // Returns the number of monitors on the system. size_t GetMonitorCount() const { return work_areas_.size(); } // Returns the bounds of the work area of the monitor at the specified // index. gfx::Rect GetWorkAreaAt(size_t index) const { return work_areas_[index]; } protected: std::vector<gfx::Rect> work_areas_; }; // An interface implemented by an object that can retrieve state from either a // persistent store or an existing window. class StateProvider { public: virtual ~StateProvider() { } // Retrieve the persisted bounds of the window. Returns true if there was // persisted data to retrieve state information, false otherwise. virtual bool GetPersistentState(gfx::Rect* bounds, bool* maximized, gfx::Rect* work_area) const = 0; // Retrieve the bounds of the most recent window of the matching type. // Returns true if there was a last active window to retrieve state // information from, false otherwise. virtual bool GetLastActiveWindowState(gfx::Rect* bounds) const = 0; }; // Determines the position, size and maximized state for a window as it is // created. This function uses several strategies to figure out optimal size // and placement, first looking for an existing active window, then falling // back to persisted data from a previous session, finally utilizing a default // algorithm. If |specified_bounds| are non-empty, this value is returned // instead. For use only in testing. // // NOTE: |maximized| is only set if we're restoring a saved maximized window. // When creating a new window based on an existing active window, standard // Windows behavior is to have it always be nonmaximized, even if the existing // window is maximized. void DetermineWindowBounds(const gfx::Rect& specified_bounds, gfx::Rect* bounds, bool* maximized) const; // Determines the size, position and maximized state for the browser window. // See documentation for DetermineWindowBounds above. Normally, // |window_bounds| is calculated by calling GetLastActiveWindowState(). To // explicitly specify a particular window to base the bounds on, pass in a // non-NULL value for |browser|. static void GetBrowserWindowBounds(const std::string& app_name, const gfx::Rect& specified_bounds, const Browser* browser, gfx::Rect* window_bounds, bool* maximized); // Returns the default origin for popups of the given size. static gfx::Point GetDefaultPopupOrigin(const gfx::Size& size); // How much horizontal and vertical offset there is between newly // opened windows. This value may be different on each platform. static const int kWindowTilePixels; private: // The edge of the screen to check for out-of-bounds. enum Edge { TOP, LEFT, BOTTOM, RIGHT }; explicit WindowSizer(const std::string& app_name); void Init(StateProvider* state_provider, MonitorInfoProvider* monitor_info_provider); // Gets the size and placement of the last window. Returns true if this data // is valid, false if there is no last window and the application should // restore saved state from preferences using RestoreWindowPosition. bool GetLastWindowBounds(gfx::Rect* bounds) const; // Gets the size and placement of the last window in the last session, saved // in local state preferences. Returns true if local state exists containing // this information, false if this information does not exist and a default // size should be used. bool GetSavedWindowBounds(gfx::Rect* bounds, bool* maximized) const; // Gets the default window position and size if there is no last window and // no saved window placement in prefs. This function determines the default // size based on monitor size, etc. void GetDefaultWindowBounds(gfx::Rect* default_bounds) const; // Returns true if the specified position is "offscreen" for the given edge, // meaning that it's outside all work areas in the direction of that edge. bool PositionIsOffscreen(int position, Edge edge) const; // Adjusts |bounds| to be visible onscreen, biased toward the work area of the // monitor containing |other_bounds|. Despite the name, this doesn't // guarantee the bounds are fully contained within this monitor's work rect; // it just tried to ensure the edges are visible on _some_ work rect. // If |saved_work_area| is non-empty, it is used to determine whether the // monitor cofiguration has changed. If it has, bounds are repositioned and // resized if necessary to make them completely contained in the current work // area. void AdjustBoundsToBeVisibleOnMonitorContaining( const gfx::Rect& other_bounds, const gfx::Rect& saved_work_area, gfx::Rect* bounds) const; // Providers for persistent storage and monitor metrics. StateProvider* state_provider_; MonitorInfoProvider* monitor_info_provider_; DISALLOW_COPY_AND_ASSIGN(WindowSizer); }; #endif // CHROME_BROWSER_UI_WINDOW_SIZER_H_