// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #import <Cocoa/Cocoa.h> #include "chrome/browser/ui/browser.h" #include "chrome/browser/ui/browser_list.h" #include "chrome/browser/ui/browser_window.h" #include "chrome/browser/ui/window_sizer.h" // How much horizontal and vertical offset there is between newly // opened windows. const int WindowSizer::kWindowTilePixels = 22; namespace { class DefaultMonitorInfoProvider : public WindowSizer::MonitorInfoProvider { public: DefaultMonitorInfoProvider() { } // Overridden from WindowSizer::MonitorInfoProvider: virtual gfx::Rect GetPrimaryMonitorWorkArea() const { // Primary monitor is defined as the monitor with the menubar, // which is always at index 0. NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; NSRect frame = [primary frame]; NSRect visible_frame = [primary visibleFrame]; // Convert coordinate systems. gfx::Rect rect = gfx::Rect(NSRectToCGRect(visible_frame)); rect.set_y(frame.size.height - visible_frame.origin.y - visible_frame.size.height); return rect; } virtual gfx::Rect GetPrimaryMonitorBounds() const { // Primary monitor is defined as the monitor with the menubar, // which is always at index 0. NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; return gfx::Rect(NSRectToCGRect([primary frame])); } virtual gfx::Rect GetMonitorWorkAreaMatching( const gfx::Rect& match_rect) const { NSScreen* match_screen = GetMatchingScreen(match_rect); return ConvertCoordinateSystem([match_screen visibleFrame]); } virtual gfx::Point GetBoundsOffsetMatching( const gfx::Rect& match_rect) const { NSScreen* match_screen = GetMatchingScreen(match_rect); gfx::Rect bounds = ConvertCoordinateSystem([match_screen frame]); gfx::Rect work_area = ConvertCoordinateSystem([match_screen visibleFrame]); return gfx::Point(work_area.x() - bounds.x(), work_area.y() - bounds.y()); } virtual void UpdateWorkAreas(); private: // Returns a pointer to the screen that most closely matches the // given |match_rect|. This function currently returns the screen // that contains the largest amount of |match_rect| by area. NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) const { // Default to the monitor with the current keyboard focus, in case // |match_rect| is not on any screen at all. NSScreen* max_screen = [NSScreen mainScreen]; int max_area = 0; for (NSScreen* screen in [NSScreen screens]) { gfx::Rect monitor_area = ConvertCoordinateSystem([screen frame]); gfx::Rect intersection = monitor_area.Intersect(match_rect); int area = intersection.width() * intersection.height(); if (area > max_area) { max_area = area; max_screen = screen; } } return max_screen; } // The lower left corner of screen 0 is always at (0, 0). The // cross-platform code expects the origin to be in the upper left, // so we have to translate |ns_rect| to the new coordinate // system. gfx::Rect ConvertCoordinateSystem(NSRect ns_rect) const; DISALLOW_COPY_AND_ASSIGN(DefaultMonitorInfoProvider); }; void DefaultMonitorInfoProvider::UpdateWorkAreas() { work_areas_.clear(); for (NSScreen* screen in [NSScreen screens]) { gfx::Rect rect = ConvertCoordinateSystem([screen visibleFrame]); work_areas_.push_back(rect); } } gfx::Rect DefaultMonitorInfoProvider::ConvertCoordinateSystem( NSRect ns_rect) const { // Primary monitor is defined as the monitor with the menubar, // which is always at index 0. NSScreen* primary_screen = [[NSScreen screens] objectAtIndex:0]; float primary_screen_height = [primary_screen frame].size.height; gfx::Rect rect(NSRectToCGRect(ns_rect)); rect.set_y(primary_screen_height - rect.y() - rect.height()); return rect; } } // namespace // static WindowSizer::MonitorInfoProvider* WindowSizer::CreateDefaultMonitorInfoProvider() { return new DefaultMonitorInfoProvider(); } // static gfx::Point WindowSizer::GetDefaultPopupOrigin(const gfx::Size& size) { NSRect work_area = [[NSScreen mainScreen] visibleFrame]; NSRect main_area = [[[NSScreen screens] objectAtIndex:0] frame]; NSPoint corner = NSMakePoint(NSMinX(work_area), NSMaxY(work_area)); if (Browser* b = BrowserList::GetLastActive()) { NSWindow* window = b->window()->GetNativeHandle(); NSRect window_frame = [window frame]; // Limit to not overflow the work area right and bottom edges. NSPoint limit = NSMakePoint( std::min(NSMinX(window_frame) + kWindowTilePixels, NSMaxX(work_area) - size.width()), std::max(NSMaxY(window_frame) - kWindowTilePixels, NSMinY(work_area) + size.height())); // Adjust corner to now overflow the work area left and top edges, so // that if a popup does not fit the title-bar is remains visible. corner = NSMakePoint(std::max(corner.x, limit.x), std::min(corner.y, limit.y)); } return gfx::Point(corner.x, NSHeight(main_area) - corner.y); }