// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/udp/udp_socket_win.h" #include <mstcpip.h> #include "base/eintr_wrapper.h" #include "base/logging.h" #include "base/memory/memory_debug.h" #include "base/message_loop.h" #include "base/metrics/stats_counters.h" #include "net/base/io_buffer.h" #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/net_log.h" #include "net/base/net_util.h" #include "net/base/winsock_init.h" #include "net/base/winsock_util.h" namespace net { void UDPSocketWin::ReadDelegate::OnObjectSignaled(HANDLE object) { DCHECK_EQ(object, socket_->read_overlapped_.hEvent); socket_->DidCompleteRead(); } void UDPSocketWin::WriteDelegate::OnObjectSignaled(HANDLE object) { DCHECK_EQ(object, socket_->write_overlapped_.hEvent); socket_->DidCompleteWrite(); } UDPSocketWin::UDPSocketWin(net::NetLog* net_log, const net::NetLog::Source& source) : socket_(INVALID_SOCKET), ALLOW_THIS_IN_INITIALIZER_LIST(read_delegate_(this)), ALLOW_THIS_IN_INITIALIZER_LIST(write_delegate_(this)), recv_from_address_(NULL), read_callback_(NULL), write_callback_(NULL), net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { EnsureWinsockInit(); scoped_refptr<NetLog::EventParameters> params; if (source.is_valid()) params = new NetLogSourceParameter("source_dependency", source); net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, params); memset(&read_overlapped_, 0, sizeof(read_overlapped_)); read_overlapped_.hEvent = WSACreateEvent(); memset(&write_overlapped_, 0, sizeof(write_overlapped_)); write_overlapped_.hEvent = WSACreateEvent(); } UDPSocketWin::~UDPSocketWin() { Close(); net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE, NULL); } void UDPSocketWin::Close() { DCHECK(CalledOnValidThread()); if (!is_connected()) return; // Zero out any pending read/write callback state. read_callback_ = NULL; recv_from_address_ = NULL; write_callback_ = NULL; read_watcher_.StopWatching(); write_watcher_.StopWatching(); closesocket(socket_); socket_ = INVALID_SOCKET; } int UDPSocketWin::GetPeerAddress(IPEndPoint* address) const { DCHECK(CalledOnValidThread()); DCHECK(address); if (!is_connected()) return ERR_SOCKET_NOT_CONNECTED; if (!remote_address_.get()) { struct sockaddr_storage addr_storage; int addr_len = sizeof(addr_storage); struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); if (getpeername(socket_, addr, &addr_len)) return MapSystemError(WSAGetLastError()); scoped_ptr<IPEndPoint> address(new IPEndPoint()); if (!address->FromSockAddr(addr, addr_len)) return ERR_FAILED; remote_address_.reset(address.release()); } *address = *remote_address_; return OK; } int UDPSocketWin::GetLocalAddress(IPEndPoint* address) const { DCHECK(CalledOnValidThread()); DCHECK(address); if (!is_connected()) return ERR_SOCKET_NOT_CONNECTED; if (!local_address_.get()) { struct sockaddr_storage addr_storage; socklen_t addr_len = sizeof(addr_storage); struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); if (getsockname(socket_, addr, &addr_len)) return MapSystemError(WSAGetLastError()); scoped_ptr<IPEndPoint> address(new IPEndPoint()); if (!address->FromSockAddr(addr, addr_len)) return ERR_FAILED; local_address_.reset(address.release()); } *address = *local_address_; return OK; } int UDPSocketWin::Read(IOBuffer* buf, int buf_len, CompletionCallback* callback) { return RecvFrom(buf, buf_len, NULL, callback); } int UDPSocketWin::RecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address, CompletionCallback* callback) { DCHECK(CalledOnValidThread()); DCHECK_NE(INVALID_SOCKET, socket_); DCHECK(!read_callback_); DCHECK(!recv_from_address_); DCHECK(callback); // Synchronous operation not supported. DCHECK_GT(buf_len, 0); int nread = InternalRecvFrom(buf, buf_len, address); if (nread != ERR_IO_PENDING) return nread; read_iobuffer_ = buf; read_callback_ = callback; recv_from_address_ = address; return ERR_IO_PENDING; } int UDPSocketWin::Write(IOBuffer* buf, int buf_len, CompletionCallback* callback) { return SendToOrWrite(buf, buf_len, NULL, callback); } int UDPSocketWin::SendTo(IOBuffer* buf, int buf_len, const IPEndPoint& address, CompletionCallback* callback) { return SendToOrWrite(buf, buf_len, &address, callback); } int UDPSocketWin::SendToOrWrite(IOBuffer* buf, int buf_len, const IPEndPoint* address, CompletionCallback* callback) { DCHECK(CalledOnValidThread()); DCHECK_NE(INVALID_SOCKET, socket_); DCHECK(!write_callback_); DCHECK(callback); // Synchronous operation not supported. DCHECK_GT(buf_len, 0); int nwrite = InternalSendTo(buf, buf_len, address); if (nwrite != ERR_IO_PENDING) return nwrite; write_iobuffer_ = buf; write_callback_ = callback; return ERR_IO_PENDING; } int UDPSocketWin::Connect(const IPEndPoint& address) { DCHECK(!is_connected()); DCHECK(!remote_address_.get()); int rv = CreateSocket(address); if (rv < 0) return rv; struct sockaddr_storage addr_storage; size_t addr_len = sizeof(addr_storage); struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); if (!address.ToSockAddr(addr, &addr_len)) return ERR_FAILED; rv = connect(socket_, addr, addr_len); if (rv < 0) return MapSystemError(WSAGetLastError()); remote_address_.reset(new IPEndPoint(address)); return rv; } int UDPSocketWin::Bind(const IPEndPoint& address) { DCHECK(!is_connected()); DCHECK(!local_address_.get()); int rv = CreateSocket(address); if (rv < 0) return rv; struct sockaddr_storage addr_storage; size_t addr_len = sizeof(addr_storage); struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); if (!address.ToSockAddr(addr, &addr_len)) return ERR_FAILED; rv = bind(socket_, addr, addr_len); if (rv < 0) return MapSystemError(WSAGetLastError()); local_address_.reset(); return rv; } int UDPSocketWin::CreateSocket(const IPEndPoint& address) { socket_ = WSASocket(address.GetFamily(), SOCK_DGRAM, IPPROTO_UDP, NULL, 0, WSA_FLAG_OVERLAPPED); if (socket_ == INVALID_SOCKET) return MapSystemError(WSAGetLastError()); return OK; } void UDPSocketWin::DoReadCallback(int rv) { DCHECK_NE(rv, ERR_IO_PENDING); DCHECK(read_callback_); // since Run may result in Read being called, clear read_callback_ up front. CompletionCallback* c = read_callback_; read_callback_ = NULL; c->Run(rv); } void UDPSocketWin::DoWriteCallback(int rv) { DCHECK_NE(rv, ERR_IO_PENDING); DCHECK(write_callback_); // since Run may result in Write being called, clear write_callback_ up front. CompletionCallback* c = write_callback_; write_callback_ = NULL; c->Run(rv); } void UDPSocketWin::DidCompleteRead() { DWORD num_bytes, flags; BOOL ok = WSAGetOverlappedResult(socket_, &read_overlapped_, &num_bytes, FALSE, &flags); WSAResetEvent(read_overlapped_.hEvent); int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); if (ok) { if (!ProcessSuccessfulRead(num_bytes, recv_from_address_)) result = ERR_FAILED; } read_iobuffer_ = NULL; recv_from_address_ = NULL; DoReadCallback(result); } bool UDPSocketWin::ProcessSuccessfulRead(int num_bytes, IPEndPoint* address) { base::StatsCounter read_bytes("udp.read_bytes"); read_bytes.Add(num_bytes); // Convert address. if (address) { struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&recv_addr_storage_); if (!address->FromSockAddr(addr, recv_addr_len_)) return false; } return true; } void UDPSocketWin::DidCompleteWrite() { DWORD num_bytes, flags; BOOL ok = WSAGetOverlappedResult(socket_, &write_overlapped_, &num_bytes, FALSE, &flags); WSAResetEvent(write_overlapped_.hEvent); int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); if (ok) ProcessSuccessfulWrite(num_bytes); write_iobuffer_ = NULL; DoWriteCallback(result); } void UDPSocketWin::ProcessSuccessfulWrite(int num_bytes) { base::StatsCounter write_bytes("udp.write_bytes"); write_bytes.Add(num_bytes); } int UDPSocketWin::InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address) { recv_addr_len_ = sizeof(recv_addr_storage_); struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&recv_addr_storage_); WSABUF read_buffer; read_buffer.buf = buf->data(); read_buffer.len = buf_len; DWORD flags = 0; DWORD num; AssertEventNotSignaled(read_overlapped_.hEvent); int rv = WSARecvFrom(socket_, &read_buffer, 1, &num, &flags, addr, &recv_addr_len_, &read_overlapped_, NULL); if (rv == 0) { if (ResetEventIfSignaled(read_overlapped_.hEvent)) { // Because of how WSARecv fills memory when used asynchronously, Purify // isn't able to detect that it's been initialized, so it scans for 0xcd // in the buffer and reports UMRs (uninitialized memory reads) for those // individual bytes. We override that in PURIFY builds to avoid the // false error reports. // See bug 5297. base::MemoryDebug::MarkAsInitialized(read_buffer.buf, num); if (!ProcessSuccessfulRead(num, address)) return ERR_FAILED; return static_cast<int>(num); } } else { int os_error = WSAGetLastError(); if (os_error != WSA_IO_PENDING) return MapSystemError(os_error); } read_watcher_.StartWatching(read_overlapped_.hEvent, &read_delegate_); return ERR_IO_PENDING; } int UDPSocketWin::InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address) { struct sockaddr_storage addr_storage; size_t addr_len = sizeof(addr_storage); struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); // Convert address. if (!address) { addr = NULL; addr_len = 0; } else { if (!address->ToSockAddr(addr, &addr_len)) return ERR_FAILED; } WSABUF write_buffer; write_buffer.buf = buf->data(); write_buffer.len = buf_len; DWORD flags = 0; DWORD num; AssertEventNotSignaled(write_overlapped_.hEvent); int rv = WSASendTo(socket_, &write_buffer, 1, &num, flags, addr, addr_len, &write_overlapped_, NULL); if (rv == 0) { if (ResetEventIfSignaled(write_overlapped_.hEvent)) { ProcessSuccessfulWrite(num); return static_cast<int>(num); } } else { int os_error = WSAGetLastError(); if (os_error != WSA_IO_PENDING) return MapSystemError(os_error); } write_watcher_.StartWatching(write_overlapped_.hEvent, &write_delegate_); return ERR_IO_PENDING; } } // namespace net