// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. /* This file contains the declaration for CppVariant, a type used by C++ classes that are to be bound to JavaScript objects. CppVariant exists primarily as an interface between C++ callers and the corresponding NPVariant type. CppVariant also provides a number of convenience constructors and accessors, so that the NPVariantType values don't need to be exposed, and a destructor to free any memory allocated for string values. For a usage example, see cpp_binding_example.{h|cc}. */ #ifndef WEBKIT_GLUE_CPP_VARIANT_H__ #define WEBKIT_GLUE_CPP_VARIANT_H__ #include <string> #include <vector> #include "base/basictypes.h" #include "third_party/npapi/bindings/npruntime.h" class CppVariant : public NPVariant { public: CppVariant(); ~CppVariant(); void SetNull(); void Set(bool value); void Set(int32_t value); void Set(double value); // Note that setting a CppVariant to a string value involves copying the // string data, which must be freed with a call to FreeData() when the // CppVariant is set to a different value or is no longer needed. Normally // this is handled by the other Set() methods and by the destructor. void Set(const char* value); // Must be a null-terminated string. void Set(const std::string& value); void Set(const NPString& new_value); void Set(const NPVariant& new_value); // Note that setting a CppVariant to an NPObject involves ref-counting // the actual object. FreeData() should only be called if the CppVariant // is no longer needed. The other Set() methods handle this internally. // Also, the object's NPClass is expected to be a static object: neither // the NP runtime nor CPPVariant will ever free it. void Set(NPObject* new_value); // These three methods all perform deep copies of any string data. This // allows local CppVariants to be released by the destructor without // corrupting their sources. In performance-critical code, or when strings // are very long, avoid creating new CppVariants. // In case of NPObject as the data, the copying involves ref-counting // as opposed to deep-copying. The ref-counting ensures that sources don't // get corrupted when the copies get destroyed. void CopyToNPVariant(NPVariant* result) const; CppVariant& operator=(const CppVariant& original); CppVariant(const CppVariant& original); // Calls NPN_ReleaseVariantValue, which frees any string data // held by the object and sets its type to null. // In case of NPObject, the NPN_ReleaseVariantValue decrements // the ref-count (releases when ref-count becomes 0) void FreeData(); // Compares this CppVariant's type and value to another's. They must be // identical in both type and value to be considered equal. For string and // object types, a deep comparison is performed; that is, the contents of the // strings, or the classes and refcounts of the objects, must be the same, // but they need not be the same pointers. bool isEqual(const CppVariant& other) const; // The value of a CppVariant may be read directly from its NPVariant (but // should only be set using one of the Set() methods above). Although the // type of a CppVariant is likewise public, it can be accessed through these // functions rather than directly if a caller wishes to avoid dependence on // the NPVariantType values. bool isBool() const { return (type == NPVariantType_Bool); } bool isInt32() const { return (type == NPVariantType_Int32); } bool isDouble() const { return (type == NPVariantType_Double); } bool isNumber() const { return (isInt32() || isDouble()); } bool isString() const { return (type == NPVariantType_String); } bool isVoid() const { return (type == NPVariantType_Void); } bool isNull() const { return (type == NPVariantType_Null); } bool isEmpty() const { return (isVoid() || isNull()); } bool isObject() const { return (type == NPVariantType_Object); } // Converters. The CppVariant must be of a type convertible to these values. // For example, ToInt32() works only if isNumber() is true. std::string ToString() const; int32_t ToInt32() const; double ToDouble() const; bool ToBoolean() const; // Returns a vector of CppVariant for the specified variant. This should only // be called on an Object. If the object has no "length" property an empty // vector is returned. std::vector<CppVariant> ToVector() const; // Invoke method of the given name on an object with the supplied arguments. // The first argument should be the object on which the method is to be // invoked. Returns whether the method was successfully invoked. If the // method was invoked successfully, any return value is stored in the // CppVariant specified by result. bool Invoke(const std::string& method, const CppVariant* args, uint32 arg_count, CppVariant& result) const; }; #endif // WEBKIT_GLUE_CPP_VARIANT_H__