// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -fblocks -fobjc-arc -fobjc-runtime-has-weak -O2 -disable-llvm-optzns -o - %s | FileCheck %s // This shouldn't crash. void test0(id (^maker)(void)) { maker(); } int (^test1(int x))(void) { // CHECK: define i32 ()* @test1( // CHECK: [[X:%.*]] = alloca i32, // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK-NEXT: store i32 {{%.*}}, i32* [[X]] // CHECK: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to i32 ()* // CHECK-NEXT: [[T1:%.*]] = bitcast i32 ()* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) nounwind // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to i32 ()* // CHECK-NEXT: [[T4:%.*]] = bitcast i32 ()* [[T3]] to i8* // CHECK-NEXT: [[T5:%.*]] = call i8* @objc_autoreleaseReturnValue(i8* [[T4]]) nounwind // CHECK-NEXT: [[T6:%.*]] = bitcast i8* [[T5]] to i32 ()* // CHECK-NEXT: ret i32 ()* [[T6]] return ^{ return x; }; } void test2(id x) { // CHECK: define void @test2( // CHECK: [[X:%.*]] = alloca i8*, // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK-NEXT: [[PARM:%.*]] = call i8* @objc_retain(i8* {{%.*}}) // CHECK-NEXT: store i8* [[PARM]], i8** [[X]] // CHECK-NEXT: [[SLOTREL:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK: [[SLOT:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-NEXT: [[T0:%.*]] = load i8** [[X]], // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-NEXT: store i8* [[T1]], i8** [[SLOT]], // CHECK-NEXT: bitcast // CHECK-NEXT: call void @test2_helper( // CHECK-NEXT: [[T0:%.*]] = load i8** [[SLOTREL]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) nounwind, !clang.imprecise_release // CHECK-NEXT: [[T0:%.*]] = load i8** [[X]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) nounwind, !clang.imprecise_release // CHECK-NEXT: ret void extern void test2_helper(id (^)(void)); test2_helper(^{ return x; }); } void test3(void (^sink)(id*)) { __strong id strong; sink(&strong); // CHECK: define void @test3( // CHECK: [[SINK:%.*]] = alloca void (i8**)* // CHECK-NEXT: [[STRONG:%.*]] = alloca i8* // CHECK-NEXT: [[TEMP:%.*]] = alloca i8* // CHECK-NEXT: bitcast void (i8**)* {{%.*}} to i8* // CHECK-NEXT: call i8* @objc_retain( // CHECK-NEXT: bitcast i8* // CHECK-NEXT: store void (i8**)* {{%.*}}, void (i8**)** [[SINK]] // CHECK-NEXT: store i8* null, i8** [[STRONG]] // CHECK-NEXT: load void (i8**)** [[SINK]] // CHECK-NEXT: bitcast // CHECK-NEXT: getelementptr // CHECK-NEXT: [[BLOCK:%.*]] = bitcast // CHECK-NEXT: [[T0:%.*]] = load i8** [[STRONG]] // CHECK-NEXT: store i8* [[T0]], i8** [[TEMP]] // CHECK-NEXT: [[F0:%.*]] = load i8** // CHECK-NEXT: [[F1:%.*]] = bitcast i8* [[F0]] to void (i8*, i8**)* // CHECK-NEXT: call void [[F1]](i8* [[BLOCK]], i8** [[TEMP]]) // CHECK-NEXT: [[T0:%.*]] = load i8** [[TEMP]] // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-NEXT: [[T2:%.*]] = load i8** [[STRONG]] // CHECK-NEXT: store i8* [[T1]], i8** [[STRONG]] // CHECK-NEXT: call void @objc_release(i8* [[T2]]) // CHECK-NEXT: [[T0:%.*]] = load i8** [[STRONG]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: load void (i8**)** [[SINK]] // CHECK-NEXT: bitcast // CHECK-NEXT: call void @objc_release // CHECK-NEXT: ret void } void test4(void) { id test4_source(void); void test4_helper(void (^)(void)); __block id var = test4_source(); test4_helper(^{ var = 0; }); // CHECK: define void @test4() // CHECK: [[VAR:%.*]] = alloca [[BYREF_T:%.*]], // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* [[VAR]], i32 0, i32 2 // 0x02000000 - has copy/dispose helpers // CHECK-NEXT: store i32 33554432, i32* [[T0]] // CHECK: [[SLOT:%.*]] = getelementptr inbounds [[BYREF_T]]* [[VAR]], i32 0, i32 6 // CHECK-NEXT: [[T0:%.*]] = call i8* @test4_source() // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T0]]) // CHECK-NEXT: store i8* [[T1]], i8** [[SLOT]] // CHECK-NEXT: [[SLOT:%.*]] = getelementptr inbounds [[BYREF_T]]* [[VAR]], i32 0, i32 6 // 0x42000000 - has signature, copy/dispose helpers // CHECK: store i32 1107296256, // CHECK: [[T0:%.*]] = bitcast [[BYREF_T]]* [[VAR]] to i8* // CHECK-NEXT: store i8* [[T0]], i8** // CHECK: call void @test4_helper( // CHECK: [[T0:%.*]] = bitcast [[BYREF_T]]* [[VAR]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T0]], i32 8) // CHECK-NEXT: [[T0:%.*]] = load i8** [[SLOT]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: ret void // CHECK: define internal void @__Block_byref_object_copy_ // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* {{%.*}}, i32 0, i32 6 // CHECK-NEXT: load i8** // CHECK-NEXT: bitcast i8* {{%.*}} to [[BYREF_T]]* // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[BYREF_T]]* {{%.*}}, i32 0, i32 6 // CHECK-NEXT: [[T2:%.*]] = load i8** [[T1]] // CHECK-NEXT: store i8* [[T2]], i8** [[T0]] // CHECK-NEXT: store i8* null, i8** [[T1]] // CHECK: define internal void @__Block_byref_object_dispose_ // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* {{%.*}}, i32 0, i32 6 // CHECK-NEXT: [[T1:%.*]] = load i8** [[T0]] // CHECK-NEXT: call void @objc_release(i8* [[T1]]) // CHECK: define internal void @__test4_block_invoke_ // CHECK: [[SLOT:%.*]] = getelementptr inbounds {{.*}}, i32 0, i32 6 // CHECK-NEXT: [[T0:%.*]] = load i8** [[SLOT]], align 8 // CHECK-NEXT: store i8* null, i8** [[SLOT]], // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: ret void // CHECK: define internal void @__copy_helper_block_ // CHECK: call void @_Block_object_assign(i8* {{%.*}}, i8* {{%.*}}, i32 8) // CHECK: define internal void @__destroy_helper_block_ // CHECK: call void @_Block_object_dispose(i8* {{%.*}}, i32 8) } void test5(void) { extern id test5_source(void); void test5_helper(void (^)(void)); __unsafe_unretained id var = test5_source(); test5_helper(^{ (void) var; }); // CHECK: define void @test5() // CHECK: [[VAR:%.*]] = alloca i8* // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK: [[T0:%.*]] = call i8* @test5_source() // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T0]]) // CHECK-NEXT: store i8* [[T1]], i8** [[VAR]], // CHECK-NEXT: call void @objc_release(i8* [[T1]]) // 0x40000000 - has signature but no copy/dispose // CHECK: store i32 1073741824, i32* // CHECK: [[CAPTURE:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-NEXT: [[T0:%.*]] = load i8** [[VAR]] // CHECK-NEXT: store i8* [[T0]], i8** [[CAPTURE]] // CHECK-NEXT: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to // CHECK: call void @test5_helper // CHECK-NEXT: ret void } void test6(void) { id test6_source(void); void test6_helper(void (^)(void)); __block __weak id var = test6_source(); test6_helper(^{ var = 0; }); // CHECK: define void @test6() // CHECK: [[VAR:%.*]] = alloca [[BYREF_T:%.*]], // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* [[VAR]], i32 0, i32 2 // 0x02000000 - has copy/dispose helpers // CHECK-NEXT: store i32 33554432, i32* [[T0]] // CHECK: [[SLOT:%.*]] = getelementptr inbounds [[BYREF_T]]* [[VAR]], i32 0, i32 6 // CHECK-NEXT: [[T0:%.*]] = call i8* @test6_source() // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T0]]) // CHECK-NEXT: call i8* @objc_initWeak(i8** [[SLOT]], i8* [[T1]]) // CHECK-NEXT: call void @objc_release(i8* [[T1]]) // CHECK-NEXT: [[SLOT:%.*]] = getelementptr inbounds [[BYREF_T]]* [[VAR]], i32 0, i32 6 // 0x42000000 - has signature, copy/dispose helpers // CHECK: store i32 1107296256, // CHECK: [[T0:%.*]] = bitcast [[BYREF_T]]* [[VAR]] to i8* // CHECK-NEXT: store i8* [[T0]], i8** // CHECK: call void @test6_helper( // CHECK: [[T0:%.*]] = bitcast [[BYREF_T]]* [[VAR]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T0]], i32 8) // CHECK-NEXT: call void @objc_destroyWeak(i8** [[SLOT]]) // CHECK-NEXT: ret void // CHECK: define internal void @__Block_byref_object_copy_ // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* {{%.*}}, i32 0, i32 6 // CHECK-NEXT: load i8** // CHECK-NEXT: bitcast i8* {{%.*}} to [[BYREF_T]]* // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[BYREF_T]]* {{%.*}}, i32 0, i32 6 // CHECK-NEXT: call void @objc_moveWeak(i8** [[T0]], i8** [[T1]]) // CHECK: define internal void @__Block_byref_object_dispose_ // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* {{%.*}}, i32 0, i32 6 // CHECK-NEXT: call void @objc_destroyWeak(i8** [[T0]]) // CHECK: define internal void @__test6_block_invoke_ // CHECK: [[SLOT:%.*]] = getelementptr inbounds {{.*}}, i32 0, i32 6 // CHECK-NEXT: call i8* @objc_storeWeak(i8** [[SLOT]], i8* null) // CHECK-NEXT: ret void // CHECK: define internal void @__copy_helper_block_ // 0x8 - FIELD_IS_BYREF (no FIELD_IS_WEAK because clang in control) // CHECK: call void @_Block_object_assign(i8* {{%.*}}, i8* {{%.*}}, i32 8) // CHECK: define internal void @__destroy_helper_block_ // 0x8 - FIELD_IS_BYREF (no FIELD_IS_WEAK because clang in control) // CHECK: call void @_Block_object_dispose(i8* {{%.*}}, i32 8) } void test7(void) { id test7_source(void); void test7_helper(void (^)(void)); void test7_consume(id); __weak id var = test7_source(); test7_helper(^{ test7_consume(var); }); // CHECK: define void @test7() // CHECK: [[VAR:%.*]] = alloca i8*, // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK: [[T0:%.*]] = call i8* @test7_source() // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainAutoreleasedReturnValue(i8* [[T0]]) // CHECK-NEXT: call i8* @objc_initWeak(i8** [[VAR]], i8* [[T1]]) // CHECK-NEXT: call void @objc_release(i8* [[T1]]) // 0x42000000 - has signature, copy/dispose helpers // CHECK: store i32 1107296256, // CHECK: [[SLOT:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-NEXT: [[T0:%.*]] = call i8* @objc_loadWeak(i8** [[VAR]]) // CHECK-NEXT: call i8* @objc_initWeak(i8** [[SLOT]], i8* [[T0]]) // CHECK: call void @test7_helper( // CHECK-NEXT: call void @objc_destroyWeak(i8** {{%.*}}) // CHECK-NEXT: call void @objc_destroyWeak(i8** [[VAR]]) // CHECK-NEXT: ret void // CHECK: define internal void @__test7_block_invoke_ // CHECK: [[SLOT:%.*]] = getelementptr inbounds [[BLOCK_T]]* {{%.*}}, i32 0, i32 5 // CHECK-NEXT: [[T0:%.*]] = call i8* @objc_loadWeak(i8** [[SLOT]]) // CHECK-NEXT: call void @test7_consume(i8* [[T0]]) // CHECK-NEXT: ret void // CHECK: define internal void @__copy_helper_block_ // CHECK: getelementptr // CHECK-NEXT: getelementptr // CHECK-NEXT: call void @objc_copyWeak( // CHECK: define internal void @__destroy_helper_block_ // CHECK: getelementptr // CHECK-NEXT: call void @objc_destroyWeak( } @interface Test8 @end @implementation Test8 - (void) test { // CHECK: define internal void @"\01-[Test8 test]" // CHECK: [[SELF:%.*]] = alloca [[TEST8:%.*]]*, // CHECK-NEXT: alloca i8* // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], // CHECK: store // CHECK-NEXT: store // CHECK: [[D0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-NEXT: [[T1:%.*]] = load [[TEST8]]** [[SELF]], // CHECK-NEXT: [[T2:%.*]] = bitcast [[TEST8]]* [[T1]] to i8* // CHECK-NEXT: [[T3:%.*]] = call i8* @objc_retain(i8* [[T2]]) // CHECK-NEXT: [[T4:%.*]] = bitcast i8* [[T3]] to [[TEST8]]* // CHECK-NEXT: store [[TEST8]]* [[T4]], [[TEST8]]** [[T0]] // CHECK-NEXT: bitcast [[BLOCK_T]]* [[BLOCK]] to // CHECK: call void @test8_helper( // CHECK-NEXT: [[T1:%.*]] = load [[TEST8]]** [[D0]] // CHECK-NEXT: [[T2:%.*]] = bitcast [[TEST8]]* [[T1]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T2]]) // CHECK-NEXT: ret void extern void test8_helper(void (^)(void)); test8_helper(^{ (void) self; }); } @end id test9(void) { typedef id __attribute__((ns_returns_retained)) blocktype(void); extern void test9_consume_block(blocktype^); return ^blocktype { extern id test9_produce(void); return test9_produce(); }(); // CHECK: define i8* @test9( // CHECK: load i8** getelementptr // CHECK-NEXT: bitcast i8* // CHECK-NEXT: call i8* // CHECK-NEXT: call i8* @objc_autoreleaseReturnValue // CHECK-NEXT: ret i8* // CHECK: call i8* @test9_produce() // CHECK-NEXT: call i8* @objc_retain // CHECK-NEXT: ret i8* } // rdar://problem/9814099 // Test that we correctly initialize __block variables // when the initialization captures the variable. void test10a(void) { __block void (^block)(void) = ^{ block(); }; // CHECK: define void @test10a() // CHECK: [[BYREF:%.*]] = alloca [[BYREF_T:%.*]], // Zero-initialization before running the initializer. // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* [[BYREF]], i32 0, i32 6 // CHECK-NEXT: store void ()* null, void ()** [[T0]], align 8 // Run the initializer as an assignment. // CHECK: [[T0:%.*]] = bitcast void ()* {{%.*}} to i8* // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainBlock(i8* [[T0]]) // CHECK-NEXT: [[T2:%.*]] = bitcast i8* [[T1]] to void ()* // CHECK-NEXT: [[T3:%.*]] = getelementptr inbounds [[BYREF_T]]* [[BYREF]], i32 0, i32 1 // CHECK-NEXT: [[T4:%.*]] = load [[BYREF_T]]** [[T3]] // CHECK-NEXT: [[T5:%.*]] = getelementptr inbounds [[BYREF_T]]* [[T4]], i32 0, i32 6 // CHECK-NEXT: [[T6:%.*]] = load void ()** [[T5]], align 8 // CHECK-NEXT: store void ()* {{%.*}}, void ()** [[T5]], align 8 // CHECK-NEXT: [[T7:%.*]] = bitcast void ()* [[T6]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T7]]) // Destroy at end of function. // CHECK-NEXT: [[SLOT:%.*]] = getelementptr inbounds [[BYREF_T]]* [[BYREF]], i32 0, i32 6 // CHECK-NEXT: [[T0:%.*]] = bitcast [[BYREF_T]]* [[BYREF]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T0]], i32 8) // CHECK-NEXT: [[T1:%.*]] = load void ()** [[SLOT]] // CHECK-NEXT: [[T2:%.*]] = bitcast void ()* [[T1]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T2]]) // CHECK-NEXT: ret void } // <rdar://problem/10402698>: do this copy and dispose with // objc_retainBlock/release instead of _Block_object_assign/destroy. // We can also use _Block_object_assign/destroy with // BLOCK_FIELD_IS_BLOCK as long as we don't pass BLOCK_BYREF_CALLER. // CHECK: define internal void @__Block_byref_object_copy // CHECK: [[D0:%.*]] = load i8** {{%.*}} // CHECK-NEXT: [[D1:%.*]] = bitcast i8* [[D0]] to [[BYREF_T]]* // CHECK-NEXT: [[D2:%.*]] = getelementptr inbounds [[BYREF_T]]* [[D1]], i32 0, i32 6 // CHECK-NEXT: [[S0:%.*]] = load i8** {{%.*}} // CHECK-NEXT: [[S1:%.*]] = bitcast i8* [[S0]] to [[BYREF_T]]* // CHECK-NEXT: [[S2:%.*]] = getelementptr inbounds [[BYREF_T]]* [[S1]], i32 0, i32 6 // CHECK-NEXT: [[T0:%.*]] = load void ()** [[S2]], align 8 // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* // CHECK-NEXT: store void ()* [[T3]], void ()** [[D2]], align 8 // CHECK-NEXT: ret void // CHECK: define internal void @__Block_byref_object_dispose // CHECK: [[T0:%.*]] = load i8** {{%.*}} // CHECK-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to [[BYREF_T]]* // CHECK-NEXT: [[T2:%.*]] = getelementptr inbounds [[BYREF_T]]* [[T1]], i32 0, i32 6 // CHECK-NEXT: [[T3:%.*]] = load void ()** [[T2]], align 8 // CHECK-NEXT: [[T4:%.*]] = bitcast void ()* [[T3]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T4]]) // CHECK-NEXT: ret void // Test that we correctly assign to __block variables when the // assignment captures the variable. void test10b(void) { __block void (^block)(void); block = ^{ block(); }; // CHECK: define void @test10b() // CHECK: [[BYREF:%.*]] = alloca [[BYREF_T:%.*]], // Zero-initialize. // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]]* [[BYREF]], i32 0, i32 6 // CHECK-NEXT: store void ()* null, void ()** [[T0]], align 8 // CHECK-NEXT: [[SLOT:%.*]] = getelementptr inbounds [[BYREF_T]]* [[BYREF]], i32 0, i32 6 // The assignment. // CHECK: [[T0:%.*]] = bitcast void ()* {{%.*}} to i8* // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainBlock(i8* [[T0]]) // CHECK-NEXT: [[T2:%.*]] = bitcast i8* [[T1]] to void ()* // CHECK-NEXT: [[T3:%.*]] = getelementptr inbounds [[BYREF_T]]* [[BYREF]], i32 0, i32 1 // CHECK-NEXT: [[T4:%.*]] = load [[BYREF_T]]** [[T3]] // CHECK-NEXT: [[T5:%.*]] = getelementptr inbounds [[BYREF_T]]* [[T4]], i32 0, i32 6 // CHECK-NEXT: [[T6:%.*]] = load void ()** [[T5]], align 8 // CHECK-NEXT: store void ()* {{%.*}}, void ()** [[T5]], align 8 // CHECK-NEXT: [[T7:%.*]] = bitcast void ()* [[T6]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T7]]) // Destroy at end of function. // CHECK-NEXT: [[T0:%.*]] = bitcast [[BYREF_T]]* [[BYREF]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T0]], i32 8) // CHECK-NEXT: [[T1:%.*]] = load void ()** [[SLOT]] // CHECK-NEXT: [[T2:%.*]] = bitcast void ()* [[T1]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T2]]) // CHECK-NEXT: ret void } // rdar://problem/10088932 void test11_helper(id); void test11a(void) { int x; test11_helper(^{ (void) x; }); // CHECK: define void @test11a() // CHECK: [[X:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], align 8 // CHECK: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to void ()* // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* // CHECK-NEXT: [[T4:%.*]] = bitcast void ()* [[T3]] to i8* // CHECK-NEXT: call void @test11_helper(i8* [[T4]]) // CHECK-NEXT: [[T5:%.*]] = bitcast void ()* [[T3]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T5]]) // CHECK-NEXT: ret void } void test11b(void) { int x; id b = ^{ (void) x; }; // CHECK: define void @test11b() // CHECK: [[X:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[B:%.*]] = alloca i8*, align 8 // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:<{.*}>]], align 8 // CHECK: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to void ()* // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* // CHECK-NEXT: [[T4:%.*]] = bitcast void ()* [[T3]] to i8* // CHECK-NEXT: store i8* [[T4]], i8** [[B]], align 8 // CHECK-NEXT: [[T5:%.*]] = load i8** [[B]] // CHECK-NEXT: call void @objc_release(i8* [[T5]]) // CHECK-NEXT: ret void } // rdar://problem/9979150 @interface Test12 @property (strong) void(^ablock)(void); @property (nonatomic, strong) void(^nblock)(void); @end @implementation Test12 @synthesize ablock, nblock; // CHECK: define internal void ()* @"\01-[Test12 ablock]"( // CHECK: call i8* @objc_getProperty(i8* {{%.*}}, i8* {{%.*}}, i64 {{%.*}}, i1 zeroext true) // CHECK: define internal void @"\01-[Test12 setAblock:]"( // CHECK: call void @objc_setProperty(i8* {{%.*}}, i8* {{%.*}}, i64 {{%.*}}, i8* {{%.*}}, i1 zeroext true, i1 zeroext true) // CHECK: define internal void ()* @"\01-[Test12 nblock]"( // CHECK: call i8* @objc_getProperty(i8* {{%.*}}, i8* {{%.*}}, i64 {{%.*}}, i1 zeroext false) // CHECK: define internal void @"\01-[Test12 setNblock:]"( // CHECK: call void @objc_setProperty(i8* {{%.*}}, i8* {{%.*}}, i64 {{%.*}}, i8* {{%.*}}, i1 zeroext false, i1 zeroext true) @end // rdar://problem/10131784 void test13(id x) { extern void test13_helper(id); extern void test13_use(void(^)(void)); void (^b)(void) = (x ? ^{test13_helper(x);} : 0); test13_use(b); // CHECK: define void @test13( // CHECK: [[X:%.*]] = alloca i8*, align 8 // CHECK-NEXT: [[B:%.*]] = alloca void ()*, align 8 // CHECK-NEXT: [[BLOCK:%.*]] = alloca [[BLOCK_T:.*]], align 8 // CHECK-NEXT: [[CLEANUP_ACTIVE:%.*]] = alloca i1 // CHECK-NEXT: [[T0:%.*]] = call i8* @objc_retain(i8* {{%.*}}) // CHECK-NEXT: store i8* [[T0]], i8** [[X]], align 8 // CHECK-NEXT: [[CLEANUP_ADDR:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-NEXT: [[T0:%.*]] = load i8** [[X]], align 8 // CHECK-NEXT: [[T1:%.*]] = icmp ne i8* [[T0]], null // CHECK-NEXT: store i1 false, i1* [[CLEANUP_ACTIVE]] // CHECK-NEXT: br i1 [[T1]], // CHECK-NOT: br // CHECK: [[CAPTURE:%.*]] = getelementptr inbounds [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-NEXT: [[T0:%.*]] = load i8** [[X]], align 8 // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-NEXT: store i8* [[T1]], i8** [[CAPTURE]], align 8 // CHECK-NEXT: store i1 true, i1* [[CLEANUP_ACTIVE]] // CHECK-NEXT: bitcast [[BLOCK_T]]* [[BLOCK]] to void ()* // CHECK-NEXT: br label // CHECK: br label // CHECK: [[T0:%.*]] = phi void ()* // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* // CHECK-NEXT: store void ()* [[T3]], void ()** [[B]], align 8 // CHECK-NEXT: [[T0:%.*]] = load void ()** [[B]], align 8 // CHECK-NEXT: call void @test13_use(void ()* [[T0]]) // CHECK-NEXT: [[T0:%.*]] = load void ()** [[B]] // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) // CHECK-NEXT: [[T0:%.*]] = load i1* [[CLEANUP_ACTIVE]] // CHECK-NEXT: br i1 [[T0]] // CHECK: [[T0:%.*]] = load i8** [[CLEANUP_ADDR]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: br label // CHECK: [[T0:%.*]] = load i8** [[X]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: ret void } // <rdar://problem/10907510> void test14() { void (^const x[1])(void) = { ^{} }; } // rdar://11149025 // Don't make invalid ASTs and crash. void test15_helper(void (^block)(void), int x); void test15(int a) { test15_helper(^{ (void) a; }, ({ a; })); }