// statesort.h // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Copyright 2005-2010 Google, Inc. // Author: riley@google.com (Michael Riley) // // \file // Function to sort states of an Fst. #ifndef FST_LIB_STATESORT_H__ #define FST_LIB_STATESORT_H__ #include <vector> using std::vector; #include <algorithm> #include <fst/mutable-fst.h> namespace fst { // Sorts the input states of an FST, modifying it. ORDER[i] gives the // the state Id after sorting that corresponds to state Id i before // sorting. ORDER must be a permutation of FST's states ID sequence: // (0, 1, 2, ..., fst->NumStates() - 1). template <class Arc> void StateSort(MutableFst<Arc> *fst, const vector<typename Arc::StateId> &order) { typedef typename Arc::StateId StateId; typedef typename Arc::Weight Weight; if (order.size() != fst->NumStates()) { FSTERROR() << "StateSort: bad order vector size: " << order.size(); fst->SetProperties(kError, kError); return; } if (fst->Start() == kNoStateId) return; uint64 props = fst->Properties(kStateSortProperties, false); vector<bool> done(order.size(), false); vector<Arc> arcsa, arcsb; vector<Arc> *arcs1 = &arcsa, *arcs2 = &arcsb; fst->SetStart(order[fst->Start()]); for (StateIterator< MutableFst<Arc> > siter(*fst); !siter.Done(); siter.Next()) { StateId s1 = siter.Value(), s2; if (done[s1]) continue; Weight final1 = fst->Final(s1), final2 = Weight::Zero(); arcs1->clear(); for (ArcIterator< MutableFst<Arc> > aiter(*fst, s1); !aiter.Done(); aiter.Next()) arcs1->push_back(aiter.Value()); for (; !done[s1]; s1 = s2, final1 = final2, swap(arcs1, arcs2)) { s2 = order[s1]; if (!done[s2]) { final2 = fst->Final(s2); arcs2->clear(); for (ArcIterator< MutableFst<Arc> > aiter(*fst, s2); !aiter.Done(); aiter.Next()) arcs2->push_back(aiter.Value()); } fst->SetFinal(s2, final1); fst->DeleteArcs(s2); for (size_t i = 0; i < arcs1->size(); ++i) { Arc arc = (*arcs1)[i]; arc.nextstate = order[arc.nextstate]; fst->AddArc(s2, arc); } done[s1] = true; } } fst->SetProperties(props, kFstProperties); } } // namespace fst #endif // FST_LIB_STATESORT_H__