/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_cgxvideo.h" extern int CGX_SetupImage(_THIS, SDL_Surface *screen); extern void CGX_DestroyImage(_THIS, SDL_Surface *screen); extern int CGX_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags); extern int CGX_AllocHWSurface(_THIS, SDL_Surface *surface); extern void CGX_FreeHWSurface(_THIS, SDL_Surface *surface); extern int CGX_LockHWSurface(_THIS, SDL_Surface *surface); extern void CGX_UnlockHWSurface(_THIS, SDL_Surface *surface); extern int CGX_FlipHWSurface(_THIS, SDL_Surface *surface); extern void CGX_RefreshDisplay(_THIS);