/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkFloatingPoint_DEFINED #define SkFloatingPoint_DEFINED #include "SkTypes.h" #ifdef SK_CAN_USE_FLOAT #include <math.h> #include <float.h> #include "SkFloatBits.h" // If math.h had powf(float, float), I could remove this wrapper static inline float sk_float_pow(float base, float exp) { return static_cast<float>(pow(static_cast<double>(base), static_cast<double>(exp))); } static inline float sk_float_copysign(float x, float y) { int32_t xbits = SkFloat2Bits(x); int32_t ybits = SkFloat2Bits(y); return SkBits2Float((xbits & 0x7FFFFFFF) | (ybits & 0x80000000)); } #ifdef SK_BUILD_FOR_WINCE #define sk_float_sqrt(x) (float)::sqrt(x) #define sk_float_sin(x) (float)::sin(x) #define sk_float_cos(x) (float)::cos(x) #define sk_float_tan(x) (float)::tan(x) #define sk_float_acos(x) (float)::acos(x) #define sk_float_asin(x) (float)::asin(x) #define sk_float_atan2(y,x) (float)::atan2(y,x) #define sk_float_abs(x) (float)::fabs(x) #define sk_float_mod(x,y) (float)::fmod(x,y) #define sk_float_exp(x) (float)::exp(x) #define sk_float_log(x) (float)::log(x) #define sk_float_floor(x) (float)::floor(x) #define sk_float_ceil(x) (float)::ceil(x) #else #define sk_float_sqrt(x) sqrtf(x) #define sk_float_sin(x) sinf(x) #define sk_float_cos(x) cosf(x) #define sk_float_tan(x) tanf(x) #define sk_float_floor(x) floorf(x) #define sk_float_ceil(x) ceilf(x) #ifdef SK_BUILD_FOR_MAC #define sk_float_acos(x) static_cast<float>(acos(x)) #define sk_float_asin(x) static_cast<float>(asin(x)) #else #define sk_float_acos(x) acosf(x) #define sk_float_asin(x) asinf(x) #endif #define sk_float_atan2(y,x) atan2f(y,x) #define sk_float_abs(x) fabsf(x) #define sk_float_mod(x,y) fmodf(x,y) #define sk_float_exp(x) expf(x) #define sk_float_log(x) logf(x) #endif #ifdef SK_BUILD_FOR_WIN #define sk_float_isfinite(x) _finite(x) #define sk_float_isnan(x) _isnan(x) static inline int sk_float_isinf(float x) { int32_t bits = SkFloat2Bits(x); return (bits << 1) == (0xFF << 24); } #else #define sk_float_isfinite(x) isfinite(x) #define sk_float_isnan(x) isnan(x) #define sk_float_isinf(x) isinf(x) #endif #ifdef SK_USE_FLOATBITS #define sk_float_floor2int(x) SkFloatToIntFloor(x) #define sk_float_round2int(x) SkFloatToIntRound(x) #define sk_float_ceil2int(x) SkFloatToIntCeil(x) #else #define sk_float_floor2int(x) (int)sk_float_floor(x) #define sk_float_round2int(x) (int)sk_float_floor((x) + 0.5f) #define sk_float_ceil2int(x) (int)sk_float_ceil(x) #endif #endif #endif