/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPtrSet_DEFINED #define SkPtrSet_DEFINED #include "SkRefCnt.h" #include "SkTDArray.h" /** * Maintains a set of ptrs, assigning each a unique ID [1...N]. Duplicate ptrs * return the same ID (since its a set). Subclasses can override inPtr() * and decPtr(). incPtr() is called each time a unique ptr is added ot the * set. decPtr() is called on each ptr when the set is destroyed or reset. */ class SkPtrSet : public SkRefCnt { public: /** * Search for the specified ptr in the set. If it is found, return its * 32bit ID [1..N], or if not found, return 0. Always returns 0 for NULL. */ uint32_t find(void*) const; /** * Add the specified ptr to the set, returning a unique 32bit ID for it * [1...N]. Duplicate ptrs will return the same ID. * * If the ptr is NULL, it is not added, and 0 is returned. */ uint32_t add(void*); /** * Return the number of (non-null) ptrs in the set. */ int count() const { return fList.count(); } /** * Copy the ptrs in the set into the specified array (allocated by the * caller). The ptrs are assgined to the array based on their corresponding * ID. e.g. array[ptr.ID - 1] = ptr. * * incPtr() and decPtr() are not called during this operation. */ void copyToArray(void* array[]) const; /** * Call decPtr() on each ptr in the set, and the reset the size of the set * to 0. */ void reset(); protected: virtual void incPtr(void* ptr) {} virtual void decPtr(void* ptr) {} private: struct Pair { void* fPtr; // never NULL uint32_t fIndex; // 1...N }; // we store the ptrs in sorted-order (using Cmp) so that we can efficiently // detect duplicates when add() is called. Hence we need to store the // ptr and its ID/fIndex explicitly, since the ptr's position in the array // is not related to its "index". SkTDArray<Pair> fList; static int Cmp(const Pair& a, const Pair& b); typedef SkRefCnt INHERITED; }; /** * Templated wrapper for SkPtrSet, just meant to automate typecasting * parameters to and from void* (which the base class expects). */ template <typename T> class SkTPtrSet : public SkPtrSet { public: uint32_t find(T ptr) { return this->INHERITED::find((void*)ptr); } uint32_t add(T ptr) { return this->INHERITED::add((void*)ptr); } void copyToArray(T* array) const { this->INHERITED::copyToArray((void**)array); } private: typedef SkPtrSet INHERITED; }; #endif