/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkScalerContext_DEFINED #define SkScalerContext_DEFINED #include "SkMask.h" #include "SkMatrix.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPoint.h" //#define SK_USE_COLOR_LUMINANCE class SkDescriptor; class SkMaskFilter; class SkPathEffect; class SkRasterizer; // needs to be != to any valid SkMask::Format #define MASK_FORMAT_UNKNOWN (0xFF) #define MASK_FORMAT_JUST_ADVANCE MASK_FORMAT_UNKNOWN #define kMaxGlyphWidth (1<<13) struct SkGlyph { void* fImage; SkPath* fPath; SkFixed fAdvanceX, fAdvanceY; uint32_t fID; uint16_t fWidth, fHeight; int16_t fTop, fLeft; uint8_t fMaskFormat; int8_t fRsbDelta, fLsbDelta; // used by auto-kerning void init(uint32_t id) { fID = id; fImage = NULL; fPath = NULL; fMaskFormat = MASK_FORMAT_UNKNOWN; } /** * Compute the rowbytes for the specified width and mask-format. */ static unsigned ComputeRowBytes(unsigned width, SkMask::Format format) { unsigned rb = width; if (SkMask::kBW_Format == format) { rb = (rb + 7) >> 3; } else if (SkMask::kARGB32_Format == format || SkMask::kLCD32_Format == format) { rb <<= 2; } else if (SkMask::kLCD16_Format == format) { rb = SkAlign4(rb << 1); } else { rb = SkAlign4(rb); } return rb; } unsigned rowBytes() const { return ComputeRowBytes(fWidth, (SkMask::Format)fMaskFormat); } bool isJustAdvance() const { return MASK_FORMAT_JUST_ADVANCE == fMaskFormat; } bool isFullMetrics() const { return MASK_FORMAT_JUST_ADVANCE != fMaskFormat; } uint16_t getGlyphID() const { return ID2Code(fID); } unsigned getGlyphID(unsigned baseGlyphCount) const { unsigned code = ID2Code(fID); SkASSERT(code >= baseGlyphCount); return code - baseGlyphCount; } unsigned getSubX() const { return ID2SubX(fID); } SkFixed getSubXFixed() const { return SubToFixed(ID2SubX(fID)); } SkFixed getSubYFixed() const { return SubToFixed(ID2SubY(fID)); } size_t computeImageSize() const; /** Call this to set all of the metrics fields to 0 (e.g. if the scaler encounters an error measuring a glyph). Note: this does not alter the fImage, fPath, fID, fMaskFormat fields. */ void zeroMetrics(); enum { kSubBits = 2, kSubMask = ((1 << kSubBits) - 1), kSubShift = 24, // must be large enough for glyphs and unichars kCodeMask = ((1 << kSubShift) - 1), // relative offsets for X and Y subpixel bits kSubShiftX = kSubBits, kSubShiftY = 0 }; static unsigned ID2Code(uint32_t id) { return id & kCodeMask; } static unsigned ID2SubX(uint32_t id) { return id >> (kSubShift + kSubShiftX); } static unsigned ID2SubY(uint32_t id) { return (id >> (kSubShift + kSubShiftY)) & kSubMask; } static unsigned FixedToSub(SkFixed n) { return (n >> (16 - kSubBits)) & kSubMask; } static SkFixed SubToFixed(unsigned sub) { SkASSERT(sub <= kSubMask); return sub << (16 - kSubBits); } static uint32_t MakeID(unsigned code) { return code; } static uint32_t MakeID(unsigned code, SkFixed x, SkFixed y) { SkASSERT(code <= kCodeMask); x = FixedToSub(x); y = FixedToSub(y); return (x << (kSubShift + kSubShiftX)) | (y << (kSubShift + kSubShiftY)) | code; } void toMask(SkMask* mask) const; }; class SkScalerContext { public: enum Flags { kFrameAndFill_Flag = 0x0001, kDevKernText_Flag = 0x0002, kEmbeddedBitmapText_Flag = 0x0004, kEmbolden_Flag = 0x0008, kSubpixelPositioning_Flag = 0x0010, kAutohinting_Flag = 0x0020, kVertical_Flag = 0x0040, // together, these two flags resulting in a two bit value which matches // up with the SkPaint::Hinting enum. kHinting_Shift = 7, // to shift into the other flags above kHintingBit1_Flag = 0x0080, kHintingBit2_Flag = 0x0100, // these should only ever be set if fMaskFormat is LCD16 or LCD32 kLCD_Vertical_Flag = 0x0200, // else Horizontal kLCD_BGROrder_Flag = 0x0400, // else RGB order // Generate A8 from LCD source (for GDI), only meaningful if fMaskFormat is kA8 // Perhaps we can store this (instead) in fMaskFormat, in hight bit? kGenA8FromLCD_Flag = 0x0800, #ifdef SK_USE_COLOR_LUMINANCE kLuminance_Bits = 3, #else // luminance : 0 for black text, kLuminance_Max for white text kLuminance_Shift = 13, // shift to land in the high 3-bits of Flags kLuminance_Bits = 3, // ensure Flags doesn't exceed 16bits #endif }; // computed values enum { kHinting_Mask = kHintingBit1_Flag | kHintingBit2_Flag, #ifdef SK_USE_COLOR_LUMINANCE #else kLuminance_Max = (1 << kLuminance_Bits) - 1, kLuminance_Mask = kLuminance_Max << kLuminance_Shift, #endif }; struct Rec { uint32_t fOrigFontID; uint32_t fFontID; SkScalar fTextSize, fPreScaleX, fPreSkewX; SkScalar fPost2x2[2][2]; SkScalar fFrameWidth, fMiterLimit; #ifdef SK_USE_COLOR_LUMINANCE uint32_t fLumBits; #endif uint8_t fMaskFormat; uint8_t fStrokeJoin; uint16_t fFlags; // Warning: when adding members note that the size of this structure // must be a multiple of 4. SkDescriptor requires that its arguments be // multiples of four and this structure is put in an SkDescriptor in // SkPaint::MakeRec. void getMatrixFrom2x2(SkMatrix*) const; void getLocalMatrix(SkMatrix*) const; void getSingleMatrix(SkMatrix*) const; SkPaint::Hinting getHinting() const { unsigned hint = (fFlags & kHinting_Mask) >> kHinting_Shift; return static_cast<SkPaint::Hinting>(hint); } void setHinting(SkPaint::Hinting hinting) { fFlags = (fFlags & ~kHinting_Mask) | (hinting << kHinting_Shift); } SkMask::Format getFormat() const { return static_cast<SkMask::Format>(fMaskFormat); } #ifdef SK_USE_COLOR_LUMINANCE SkColor getLuminanceColor() const { return fLumBits; } void setLuminanceColor(SkColor c) { fLumBits = c; } #else unsigned getLuminanceBits() const { return (fFlags & kLuminance_Mask) >> kLuminance_Shift; } void setLuminanceBits(unsigned lum) { SkASSERT(lum <= kLuminance_Max); fFlags = (fFlags & ~kLuminance_Mask) | (lum << kLuminance_Shift); } U8CPU getLuminanceByte() const { SkASSERT(3 == kLuminance_Bits); unsigned lum = this->getLuminanceBits(); lum |= (lum << kLuminance_Bits); lum |= (lum << kLuminance_Bits*2); return lum >> (4*kLuminance_Bits - 8); } #endif }; SkScalerContext(const SkDescriptor* desc); virtual ~SkScalerContext(); SkMask::Format getMaskFormat() const { return (SkMask::Format)fRec.fMaskFormat; } bool isSubpixel() const { return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag); } // remember our glyph offset/base void setBaseGlyphCount(unsigned baseGlyphCount) { fBaseGlyphCount = baseGlyphCount; } /** Return the corresponding glyph for the specified unichar. Since contexts may be chained (under the hood), the glyphID that is returned may in fact correspond to a different font/context. In that case, we use the base-glyph-count to know how to translate back into local glyph space. */ uint16_t charToGlyphID(SkUnichar uni); /** Map the glyphID to its glyph index, and then to its char code. Unmapped glyphs return zero. */ SkUnichar glyphIDToChar(uint16_t glyphID); unsigned getGlyphCount() { return this->generateGlyphCount(); } void getAdvance(SkGlyph*); void getMetrics(SkGlyph*); void getImage(const SkGlyph&); void getPath(const SkGlyph&, SkPath*); void getFontMetrics(SkPaint::FontMetrics* mX, SkPaint::FontMetrics* mY); #ifdef SK_BUILD_FOR_ANDROID unsigned getBaseGlyphCount(SkUnichar charCode); #endif static inline void MakeRec(const SkPaint&, const SkMatrix*, Rec* rec); static inline void PostMakeRec(Rec*); static SkScalerContext* Create(const SkDescriptor*); protected: Rec fRec; unsigned fBaseGlyphCount; virtual unsigned generateGlyphCount() = 0; virtual uint16_t generateCharToGlyph(SkUnichar) = 0; virtual void generateAdvance(SkGlyph*) = 0; virtual void generateMetrics(SkGlyph*) = 0; virtual void generateImage(const SkGlyph&) = 0; virtual void generatePath(const SkGlyph&, SkPath*) = 0; virtual void generateFontMetrics(SkPaint::FontMetrics* mX, SkPaint::FontMetrics* mY) = 0; // default impl returns 0, indicating failure. virtual SkUnichar generateGlyphToChar(uint16_t); void forceGenerateImageFromPath() { fGenerateImageFromPath = true; } private: SkPathEffect* fPathEffect; SkMaskFilter* fMaskFilter; SkRasterizer* fRasterizer; SkScalar fDevFrameWidth; // if this is set, we draw the image from a path, rather than // calling generateImage. bool fGenerateImageFromPath; void internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix); // return the next context, treating fNextContext as a cache of the answer SkScalerContext* getNextContext(); // returns the right context from our link-list for this glyph. If no match // is found, just returns the original context (this) SkScalerContext* getGlyphContext(const SkGlyph& glyph); // link-list of context, to handle missing chars. null-terminated. SkScalerContext* fNextContext; }; #define kRec_SkDescriptorTag SkSetFourByteTag('s', 'r', 'e', 'c') #define kPathEffect_SkDescriptorTag SkSetFourByteTag('p', 't', 'h', 'e') #define kMaskFilter_SkDescriptorTag SkSetFourByteTag('m', 's', 'k', 'f') #define kRasterizer_SkDescriptorTag SkSetFourByteTag('r', 'a', 's', 't') /////////////////////////////////////////////////////////////////////////////// enum SkAxisAlignment { kNone_SkAxisAlignment, kX_SkAxisAlignment, kY_SkAxisAlignment }; /** * Return the axis (if any) that the baseline for horizontal text will land on * after running through the specified matrix. * * As an example, the identity matrix will return kX_SkAxisAlignment */ SkAxisAlignment SkComputeAxisAlignmentForHText(const SkMatrix& matrix); #endif