/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HWUI_PROGRAM_CACHE_H #define ANDROID_HWUI_PROGRAM_CACHE_H #include <utils/KeyedVector.h> #include <utils/Log.h> #include <utils/String8.h> #include <GLES2/gl2.h> #include "Debug.h" #include "Program.h" #include "Properties.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Defines /////////////////////////////////////////////////////////////////////////////// // Debug #if DEBUG_PROGRAMS #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__) #else #define PROGRAM_LOGD(...) #endif /////////////////////////////////////////////////////////////////////////////// // Cache /////////////////////////////////////////////////////////////////////////////// /** * Generates and caches program. Programs are generated based on * ProgramDescriptions. */ class ProgramCache { public: ProgramCache(); ~ProgramCache(); Program* get(const ProgramDescription& description); void clear(); private: Program* generateProgram(const ProgramDescription& description, programid key); String8 generateVertexShader(const ProgramDescription& description); String8 generateFragmentShader(const ProgramDescription& description); void generateBlend(String8& shader, const char* name, SkXfermode::Mode mode); void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT); void printLongString(const String8& shader) const; KeyedVector<programid, Program*> mCache; }; // class ProgramCache }; // namespace uirenderer }; // namespace android #endif // ANDROID_HWUI_PROGRAM_CACHE_H