/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * A service that exchanges time synchronization information between * a master that defines a timeline and clients that follow the timeline. */ #define LOG_TAG "common_time" #include <utils/Log.h> #include <arpa/inet.h> #include <assert.h> #include <fcntl.h> #include <linux/if_ether.h> #include <net/if.h> #include <net/if_arp.h> #include <netinet/ip.h> #include <poll.h> #include <stdio.h> #include <sys/eventfd.h> #include <sys/ioctl.h> #include <sys/stat.h> #include <sys/types.h> #include <sys/socket.h> #include <common_time/local_clock.h> #include <binder/IPCThreadState.h> #include <binder/ProcessState.h> #include <utils/Timers.h> #include "common_clock_service.h" #include "common_time_config_service.h" #include "common_time_server.h" #include "common_time_server_packets.h" #include "clock_recovery.h" #include "common_clock.h" #define MAX_INT ((int)0x7FFFFFFF) namespace android { const char* CommonTimeServer::kDefaultMasterElectionAddr = "239.195.128.88"; const uint16_t CommonTimeServer::kDefaultMasterElectionPort = 8887; const uint64_t CommonTimeServer::kDefaultSyncGroupID = 0; const uint8_t CommonTimeServer::kDefaultMasterPriority = 1; const uint32_t CommonTimeServer::kDefaultMasterAnnounceIntervalMs = 10000; const uint32_t CommonTimeServer::kDefaultSyncRequestIntervalMs = 1000; const uint32_t CommonTimeServer::kDefaultPanicThresholdUsec = 50000; const bool CommonTimeServer::kDefaultAutoDisable = true; const int CommonTimeServer::kSetupRetryTimeoutMs = 30000; const int64_t CommonTimeServer::kNoGoodDataPanicThresholdUsec = 600000000ll; const uint32_t CommonTimeServer::kRTTDiscardPanicThreshMultiplier = 5; // timeout value representing an infinite timeout const int CommonTimeServer::kInfiniteTimeout = -1; /*** Initial state constants ***/ // number of WhoIsMaster attempts sent before giving up const int CommonTimeServer::kInitial_NumWhoIsMasterRetries = 6; // timeout used when waiting for a response to a WhoIsMaster request const int CommonTimeServer::kInitial_WhoIsMasterTimeoutMs = 500; /*** Client state constants ***/ // number of sync requests that can fail before a client assumes its master // is dead const int CommonTimeServer::kClient_NumSyncRequestRetries = 10; /*** Master state constants ***/ /*** Ronin state constants ***/ // number of WhoIsMaster attempts sent before declaring ourselves master const int CommonTimeServer::kRonin_NumWhoIsMasterRetries = 20; // timeout used when waiting for a response to a WhoIsMaster request const int CommonTimeServer::kRonin_WhoIsMasterTimeoutMs = 500; /*** WaitForElection state constants ***/ // how long do we wait for an announcement from a master before // trying another election? const int CommonTimeServer::kWaitForElection_TimeoutMs = 12500; CommonTimeServer::CommonTimeServer() : Thread(false) , mState(ICommonClock::STATE_INITIAL) , mClockRecovery(&mLocalClock, &mCommonClock) , mSocket(-1) , mLastPacketRxLocalTime(0) , mTimelineID(ICommonClock::kInvalidTimelineID) , mClockSynced(false) , mCommonClockHasClients(false) , mInitial_WhoIsMasterRequestTimeouts(0) , mClient_MasterDeviceID(0) , mClient_MasterDevicePriority(0) , mRonin_WhoIsMasterRequestTimeouts(0) { // zero out sync stats resetSyncStats(); // Setup the master election endpoint to use the default. struct sockaddr_in* meep = reinterpret_cast<struct sockaddr_in*>(&mMasterElectionEP); memset(&mMasterElectionEP, 0, sizeof(mMasterElectionEP)); inet_aton(kDefaultMasterElectionAddr, &meep->sin_addr); meep->sin_family = AF_INET; meep->sin_port = htons(kDefaultMasterElectionPort); // Zero out the master endpoint. memset(&mMasterEP, 0, sizeof(mMasterEP)); mMasterEPValid = false; mBindIfaceValid = false; setForceLowPriority(false); // Set all remaining configuration parameters to their defaults. mDeviceID = 0; mSyncGroupID = kDefaultSyncGroupID; mMasterPriority = kDefaultMasterPriority; mMasterAnnounceIntervalMs = kDefaultMasterAnnounceIntervalMs; mSyncRequestIntervalMs = kDefaultSyncRequestIntervalMs; mPanicThresholdUsec = kDefaultPanicThresholdUsec; mAutoDisable = kDefaultAutoDisable; // Create the eventfd we will use to signal our thread to wake up when // needed. mWakeupThreadFD = eventfd(0, EFD_NONBLOCK); // seed the random number generator (used to generated timeline IDs) srand48(static_cast<unsigned int>(systemTime())); } CommonTimeServer::~CommonTimeServer() { shutdownThread(); // No need to grab the lock here. We are in the destructor; if the the user // has a thread in any of the APIs while the destructor is being called, // there is a threading problem a the application level we cannot reasonably // do anything about. cleanupSocket_l(); if (mWakeupThreadFD >= 0) { close(mWakeupThreadFD); mWakeupThreadFD = -1; } } bool CommonTimeServer::startServices() { // start the ICommonClock service mICommonClock = CommonClockService::instantiate(*this); if (mICommonClock == NULL) return false; // start the ICommonTimeConfig service mICommonTimeConfig = CommonTimeConfigService::instantiate(*this); if (mICommonTimeConfig == NULL) return false; return true; } bool CommonTimeServer::threadLoop() { // Register our service interfaces. if (!startServices()) return false; // Hold the lock while we are in the main thread loop. It will release the // lock when it blocks, and hold the lock at all other times. mLock.lock(); runStateMachine_l(); mLock.unlock(); IPCThreadState::self()->stopProcess(); return false; } bool CommonTimeServer::runStateMachine_l() { if (!mLocalClock.initCheck()) return false; if (!mCommonClock.init(mLocalClock.getLocalFreq())) return false; // Enter the initial state. becomeInitial("startup"); // run the state machine while (!exitPending()) { struct pollfd pfds[2]; int rc; int eventCnt = 0; int64_t wakeupTime; // We are always interested in our wakeup FD. pfds[eventCnt].fd = mWakeupThreadFD; pfds[eventCnt].events = POLLIN; pfds[eventCnt].revents = 0; eventCnt++; // If we have a valid socket, then we are interested in what it has to // say as well. if (mSocket >= 0) { pfds[eventCnt].fd = mSocket; pfds[eventCnt].events = POLLIN; pfds[eventCnt].revents = 0; eventCnt++; } // Note, we were holding mLock when this function was called. We // release it only while we are blocking and hold it at all other times. mLock.unlock(); rc = poll(pfds, eventCnt, mCurTimeout.msecTillTimeout()); wakeupTime = mLocalClock.getLocalTime(); mLock.lock(); // Is it time to shutdown? If so, don't hesitate... just do it. if (exitPending()) break; // Did the poll fail? This should never happen and is fatal if it does. if (rc < 0) { ALOGE("%s:%d poll failed", __PRETTY_FUNCTION__, __LINE__); return false; } if (rc == 0) mCurTimeout.setTimeout(kInfiniteTimeout); // Were we woken up on purpose? If so, clear the eventfd with a read. if (pfds[0].revents) clearPendingWakeupEvents_l(); // Is out bind address dirty? If so, clean up our socket (if any). // Alternatively, do we have an active socket but should be auto // disabled? If so, release the socket and enter the proper sync state. bool droppedSocket = false; if (mBindIfaceDirty || ((mSocket >= 0) && shouldAutoDisable())) { cleanupSocket_l(); mBindIfaceDirty = false; droppedSocket = true; } // Do we not have a socket but should have one? If so, try to set one // up. if ((mSocket < 0) && mBindIfaceValid && !shouldAutoDisable()) { if (setupSocket_l()) { // Success! We are now joining a new network (either coming // from no network, or coming from a potentially different // network). Force our priority to be lower so that we defer to // any other masters which may already be on the network we are // joining. Later, when we enter either the client or the // master state, we will clear this flag and go back to our // normal election priority. setForceLowPriority(true); switch (mState) { // If we were in initial (whether we had a immediately // before this network or not) we want to simply reset the // system and start again. Forcing a transition from // INITIAL to INITIAL should do the job. case CommonClockService::STATE_INITIAL: becomeInitial("bound interface"); break; // If we were in the master state, then either we were the // master in a no-network situation, or we were the master // of a different network and have moved to a new interface. // In either case, immediately transition to Ronin at low // priority. If there is no one in the network we just // joined, we will become master soon enough. If there is, // we want to be certain to defer master status to the // existing timeline currently running on the network. // case CommonClockService::STATE_MASTER: becomeRonin("leaving networkless mode"); break; // If we were in any other state (CLIENT, RONIN, or // WAIT_FOR_ELECTION) then we must be moving from one // network to another. We have lost our old master; // transition to RONIN in an attempt to find a new master. // If there are none out there, we will just assume // responsibility for the timeline we used to be a client // of. default: becomeRonin("bound interface"); break; } } else { // That's odd... we failed to set up our socket. This could be // due to some transient network change which will work itself // out shortly; schedule a retry attempt in the near future. mCurTimeout.setTimeout(kSetupRetryTimeoutMs); } // One way or the other, we don't have any data to process at this // point (since we just tried to bulid a new socket). Loop back // around and wait for the next thing to do. continue; } else if (droppedSocket) { // We just lost our socket, and for whatever reason (either no // config, or auto disable engaged) we are not supposed to rebuild // one at this time. We are not going to rebuild our socket until // something about our config/auto-disabled status changes, so we // are basically in network-less mode. If we are already in either // INITIAL or MASTER, just stay there until something changes. If // we are in any other state (CLIENT, RONIN or WAIT_FOR_ELECTION), // then transition to either INITIAL or MASTER depending on whether // or not our timeline is valid. ALOGI("Entering networkless mode interface is %s, " "shouldAutoDisable = %s", mBindIfaceValid ? "valid" : "invalid", shouldAutoDisable() ? "true" : "false"); if ((mState != ICommonClock::STATE_INITIAL) && (mState != ICommonClock::STATE_MASTER)) { if (mTimelineID == ICommonClock::kInvalidTimelineID) becomeInitial("network-less mode"); else becomeMaster("network-less mode"); } continue; } // Did we wakeup with no signalled events across all of our FDs? If so, // we must have hit our timeout. if (rc == 0) { if (!handleTimeout()) ALOGE("handleTimeout failed"); continue; } // Does our socket have data for us (assuming we still have one, we // may have RXed a packet at the same time as a config change telling us // to shut our socket down)? If so, process its data. if ((mSocket >= 0) && (eventCnt > 1) && (pfds[1].revents)) { mLastPacketRxLocalTime = wakeupTime; if (!handlePacket()) ALOGE("handlePacket failed"); } } cleanupSocket_l(); return true; } void CommonTimeServer::clearPendingWakeupEvents_l() { int64_t tmp; read(mWakeupThreadFD, &tmp, sizeof(tmp)); } void CommonTimeServer::wakeupThread_l() { int64_t tmp = 1; write(mWakeupThreadFD, &tmp, sizeof(tmp)); } void CommonTimeServer::cleanupSocket_l() { if (mSocket >= 0) { close(mSocket); mSocket = -1; } } void CommonTimeServer::shutdownThread() { // Flag the work thread for shutdown. this->requestExit(); // Signal the thread in case its sleeping. mLock.lock(); wakeupThread_l(); mLock.unlock(); // Wait for the thread to exit. this->join(); } bool CommonTimeServer::setupSocket_l() { int rc; bool ret_val = false; struct sockaddr_in* ipv4_addr = NULL; char masterElectionEPStr[64]; const int one = 1; // This should never be needed, but if we happened to have an old socket // lying around, be sure to not leak it before proceeding. cleanupSocket_l(); // If we don't have a valid endpoint to bind to, then how did we get here in // the first place? Regardless, we know that we are going to fail to bind, // so don't even try. if (!mBindIfaceValid) return false; sockaddrToString(mMasterElectionEP, true, masterElectionEPStr, sizeof(masterElectionEPStr)); ALOGI("Building socket :: bind = %s master election = %s", mBindIface.string(), masterElectionEPStr); // TODO: add proper support for IPv6. Right now, we block IPv6 addresses at // the configuration interface level. if (AF_INET != mMasterElectionEP.ss_family) { ALOGW("TODO: add proper IPv6 support"); goto bailout; } // open a UDP socket for the timeline serivce mSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if (mSocket < 0) { ALOGE("Failed to create socket (errno = %d)", errno); goto bailout; } // Bind to the selected interface using Linux's spiffy SO_BINDTODEVICE. struct ifreq ifr; memset(&ifr, 0, sizeof(ifr)); snprintf(ifr.ifr_name, sizeof(ifr.ifr_name), "%s", mBindIface.string()); ifr.ifr_name[sizeof(ifr.ifr_name) - 1] = 0; rc = setsockopt(mSocket, SOL_SOCKET, SO_BINDTODEVICE, (void *)&ifr, sizeof(ifr)); if (rc) { ALOGE("Failed to bind socket at to interface %s (errno = %d)", ifr.ifr_name, errno); goto bailout; } // Bind our socket to INADDR_ANY and the master election port. The // interface binding we made using SO_BINDTODEVICE should limit us to // traffic only on the interface we are interested in. We need to bind to // INADDR_ANY and the specific master election port in order to be able to // receive both unicast traffic and master election multicast traffic with // just a single socket. struct sockaddr_in bindAddr; ipv4_addr = reinterpret_cast<struct sockaddr_in*>(&mMasterElectionEP); memcpy(&bindAddr, ipv4_addr, sizeof(bindAddr)); bindAddr.sin_addr.s_addr = INADDR_ANY; rc = bind(mSocket, reinterpret_cast<const sockaddr *>(&bindAddr), sizeof(bindAddr)); if (rc) { ALOGE("Failed to bind socket to port %hu (errno = %d)", ntohs(bindAddr.sin_port), errno); goto bailout; } if (0xE0000000 == (ntohl(ipv4_addr->sin_addr.s_addr) & 0xF0000000)) { // If our master election endpoint is a multicast address, be sure to join // the multicast group. struct ip_mreq mreq; mreq.imr_multiaddr = ipv4_addr->sin_addr; mreq.imr_interface.s_addr = htonl(INADDR_ANY); rc = setsockopt(mSocket, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq)); if (rc == -1) { ALOGE("Failed to join multicast group at %s. (errno = %d)", masterElectionEPStr, errno); goto bailout; } // disable loopback of multicast packets const int zero = 0; rc = setsockopt(mSocket, IPPROTO_IP, IP_MULTICAST_LOOP, &zero, sizeof(zero)); if (rc == -1) { ALOGE("Failed to disable multicast loopback (errno = %d)", errno); goto bailout; } } else if (ntohl(ipv4_addr->sin_addr.s_addr) != 0xFFFFFFFF) { // If the master election address is neither broadcast, nor multicast, // then we are misconfigured. The config API layer should prevent this // from ever happening. goto bailout; } // Set the TTL of sent packets to 1. (Time protocol sync should never leave // the local subnet) rc = setsockopt(mSocket, IPPROTO_IP, IP_TTL, &one, sizeof(one)); if (rc == -1) { ALOGE("Failed to set TTL to %d (errno = %d)", one, errno); goto bailout; } // get the device's unique ID if (!assignDeviceID()) goto bailout; ret_val = true; bailout: if (!ret_val) cleanupSocket_l(); return ret_val; } // generate a unique device ID that can be used for arbitration bool CommonTimeServer::assignDeviceID() { if (!mBindIfaceValid) return false; struct ifreq ifr; memset(&ifr, 0, sizeof(ifr)); ifr.ifr_addr.sa_family = AF_INET; strlcpy(ifr.ifr_name, mBindIface.string(), IFNAMSIZ); int rc = ioctl(mSocket, SIOCGIFHWADDR, &ifr); if (rc) { ALOGE("%s:%d ioctl failed", __PRETTY_FUNCTION__, __LINE__); return false; } if (ifr.ifr_addr.sa_family != ARPHRD_ETHER) { ALOGE("%s:%d got non-Ethernet address", __PRETTY_FUNCTION__, __LINE__); return false; } mDeviceID = 0; for (int i = 0; i < ETH_ALEN; i++) { mDeviceID = (mDeviceID << 8) | ifr.ifr_hwaddr.sa_data[i]; } return true; } // generate a new timeline ID void CommonTimeServer::assignTimelineID() { do { mTimelineID = (static_cast<uint64_t>(lrand48()) << 32) | static_cast<uint64_t>(lrand48()); } while (mTimelineID == ICommonClock::kInvalidTimelineID); } // Select a preference between the device IDs of two potential masters. // Returns true if the first ID wins, or false if the second ID wins. bool CommonTimeServer::arbitrateMaster( uint64_t deviceID1, uint8_t devicePrio1, uint64_t deviceID2, uint8_t devicePrio2) { return ((devicePrio1 > devicePrio2) || ((devicePrio1 == devicePrio2) && (deviceID1 > deviceID2))); } bool CommonTimeServer::handlePacket() { uint8_t buf[256]; struct sockaddr_storage srcAddr; socklen_t srcAddrLen = sizeof(srcAddr); ssize_t recvBytes = recvfrom( mSocket, buf, sizeof(buf), 0, reinterpret_cast<const sockaddr *>(&srcAddr), &srcAddrLen); if (recvBytes < 0) { ALOGE("%s:%d recvfrom failed", __PRETTY_FUNCTION__, __LINE__); return false; } UniversalTimeServicePacket pkt; recvBytes = pkt.deserializePacket(buf, recvBytes, mSyncGroupID); if (recvBytes < 0) return false; bool result; switch (pkt.packetType) { case TIME_PACKET_WHO_IS_MASTER_REQUEST: result = handleWhoIsMasterRequest(&pkt.p.who_is_master_request, srcAddr); break; case TIME_PACKET_WHO_IS_MASTER_RESPONSE: result = handleWhoIsMasterResponse(&pkt.p.who_is_master_response, srcAddr); break; case TIME_PACKET_SYNC_REQUEST: result = handleSyncRequest(&pkt.p.sync_request, srcAddr); break; case TIME_PACKET_SYNC_RESPONSE: result = handleSyncResponse(&pkt.p.sync_response, srcAddr); break; case TIME_PACKET_MASTER_ANNOUNCEMENT: result = handleMasterAnnouncement(&pkt.p.master_announcement, srcAddr); break; default: { ALOGD("%s:%d unknown packet type(%d)", __PRETTY_FUNCTION__, __LINE__, pkt.packetType); result = false; } break; } return result; } bool CommonTimeServer::handleTimeout() { // If we have no socket, then this must be a timeout to retry socket setup. if (mSocket < 0) return true; switch (mState) { case ICommonClock::STATE_INITIAL: return handleTimeoutInitial(); case ICommonClock::STATE_CLIENT: return handleTimeoutClient(); case ICommonClock::STATE_MASTER: return handleTimeoutMaster(); case ICommonClock::STATE_RONIN: return handleTimeoutRonin(); case ICommonClock::STATE_WAIT_FOR_ELECTION: return handleTimeoutWaitForElection(); } return false; } bool CommonTimeServer::handleTimeoutInitial() { if (++mInitial_WhoIsMasterRequestTimeouts == kInitial_NumWhoIsMasterRetries) { // none of our attempts to discover a master succeeded, so make // this device the master return becomeMaster("initial timeout"); } else { // retry the WhoIsMaster request return sendWhoIsMasterRequest(); } } bool CommonTimeServer::handleTimeoutClient() { if (shouldPanicNotGettingGoodData()) return becomeInitial("timeout panic, no good data"); if (mClient_SyncRequestPending) { mClient_SyncRequestPending = false; if (++mClient_SyncRequestTimeouts < kClient_NumSyncRequestRetries) { // a sync request has timed out, so retry return sendSyncRequest(); } else { // The master has failed to respond to a sync request for too many // times in a row. Assume the master is dead and start electing // a new master. return becomeRonin("master not responding"); } } else { // initiate the next sync request return sendSyncRequest(); } } bool CommonTimeServer::handleTimeoutMaster() { // send another announcement from the master return sendMasterAnnouncement(); } bool CommonTimeServer::handleTimeoutRonin() { if (++mRonin_WhoIsMasterRequestTimeouts == kRonin_NumWhoIsMasterRetries) { // no other master is out there, so we won the election return becomeMaster("no better masters detected"); } else { return sendWhoIsMasterRequest(); } } bool CommonTimeServer::handleTimeoutWaitForElection() { return becomeRonin("timeout waiting for election conclusion"); } bool CommonTimeServer::handleWhoIsMasterRequest( const WhoIsMasterRequestPacket* request, const sockaddr_storage& srcAddr) { if (mState == ICommonClock::STATE_MASTER) { // is this request related to this master's timeline? if (request->timelineID != ICommonClock::kInvalidTimelineID && request->timelineID != mTimelineID) return true; WhoIsMasterResponsePacket pkt; pkt.initHeader(mTimelineID, mSyncGroupID); pkt.deviceID = mDeviceID; pkt.devicePriority = effectivePriority(); uint8_t buf[256]; ssize_t bufSz = pkt.serializePacket(buf, sizeof(buf)); if (bufSz < 0) return false; ssize_t sendBytes = sendto( mSocket, buf, bufSz, 0, reinterpret_cast<const sockaddr *>(&srcAddr), sizeof(srcAddr)); if (sendBytes == -1) { ALOGE("%s:%d sendto failed", __PRETTY_FUNCTION__, __LINE__); return false; } } else if (mState == ICommonClock::STATE_RONIN) { // if we hear a WhoIsMaster request from another device following // the same timeline and that device wins arbitration, then we will stop // trying to elect ourselves master and will instead wait for an // announcement from the election winner if (request->timelineID != mTimelineID) return true; if (arbitrateMaster(request->senderDeviceID, request->senderDevicePriority, mDeviceID, effectivePriority())) return becomeWaitForElection("would lose election"); return true; } else if (mState == ICommonClock::STATE_INITIAL) { // If a group of devices booted simultaneously (e.g. after a power // outage) and all of them are in the initial state and there is no // master, then each device may time out and declare itself master at // the same time. To avoid this, listen for // WhoIsMaster(InvalidTimeline) requests from peers. If we would lose // arbitration against that peer, reset our timeout count so that the // peer has a chance to become master before we time out. if (request->timelineID == ICommonClock::kInvalidTimelineID && arbitrateMaster(request->senderDeviceID, request->senderDevicePriority, mDeviceID, effectivePriority())) { mInitial_WhoIsMasterRequestTimeouts = 0; } } return true; } bool CommonTimeServer::handleWhoIsMasterResponse( const WhoIsMasterResponsePacket* response, const sockaddr_storage& srcAddr) { if (mState == ICommonClock::STATE_INITIAL || mState == ICommonClock::STATE_RONIN) { return becomeClient(srcAddr, response->deviceID, response->devicePriority, response->timelineID, "heard whois response"); } else if (mState == ICommonClock::STATE_CLIENT) { // if we get multiple responses because there are multiple devices // who believe that they are master, then follow the master that // wins arbitration if (arbitrateMaster(response->deviceID, response->devicePriority, mClient_MasterDeviceID, mClient_MasterDevicePriority)) { return becomeClient(srcAddr, response->deviceID, response->devicePriority, response->timelineID, "heard whois response"); } } return true; } bool CommonTimeServer::handleSyncRequest(const SyncRequestPacket* request, const sockaddr_storage& srcAddr) { SyncResponsePacket pkt; pkt.initHeader(mTimelineID, mSyncGroupID); if ((mState == ICommonClock::STATE_MASTER) && (mTimelineID == request->timelineID)) { int64_t rxLocalTime = mLastPacketRxLocalTime; int64_t rxCommonTime; // If we are master on an actual network and have actual clients, then // we are no longer low priority. setForceLowPriority(false); if (OK != mCommonClock.localToCommon(rxLocalTime, &rxCommonTime)) { return false; } int64_t txLocalTime = mLocalClock.getLocalTime();; int64_t txCommonTime; if (OK != mCommonClock.localToCommon(txLocalTime, &txCommonTime)) { return false; } pkt.nak = 0; pkt.clientTxLocalTime = request->clientTxLocalTime; pkt.masterRxCommonTime = rxCommonTime; pkt.masterTxCommonTime = txCommonTime; } else { pkt.nak = 1; pkt.clientTxLocalTime = 0; pkt.masterRxCommonTime = 0; pkt.masterTxCommonTime = 0; } uint8_t buf[256]; ssize_t bufSz = pkt.serializePacket(buf, sizeof(buf)); if (bufSz < 0) return false; ssize_t sendBytes = sendto( mSocket, &buf, bufSz, 0, reinterpret_cast<const sockaddr *>(&srcAddr), sizeof(srcAddr)); if (sendBytes == -1) { ALOGE("%s:%d sendto failed", __PRETTY_FUNCTION__, __LINE__); return false; } return true; } bool CommonTimeServer::handleSyncResponse( const SyncResponsePacket* response, const sockaddr_storage& srcAddr) { if (mState != ICommonClock::STATE_CLIENT) return true; assert(mMasterEPValid); if (!sockaddrMatch(srcAddr, mMasterEP, true)) { char srcEP[64], expectedEP[64]; sockaddrToString(srcAddr, true, srcEP, sizeof(srcEP)); sockaddrToString(mMasterEP, true, expectedEP, sizeof(expectedEP)); ALOGI("Dropping sync response from unexpected address." " Expected %s Got %s", expectedEP, srcEP); return true; } if (response->nak) { // if our master is no longer accepting requests, then we need to find // a new master return becomeRonin("master NAK'ed"); } mClient_SyncRequestPending = 0; mClient_SyncRequestTimeouts = 0; mClient_PacketRTTLog.logRX(response->clientTxLocalTime, mLastPacketRxLocalTime); bool result; if (!(mClient_SyncRespsRXedFromCurMaster++)) { // the first request/response exchange between a client and a master // may take unusually long due to ARP, so discard it. result = true; } else { int64_t clientTxLocalTime = response->clientTxLocalTime; int64_t clientRxLocalTime = mLastPacketRxLocalTime; int64_t masterTxCommonTime = response->masterTxCommonTime; int64_t masterRxCommonTime = response->masterRxCommonTime; int64_t rtt = (clientRxLocalTime - clientTxLocalTime); int64_t avgLocal = (clientTxLocalTime + clientRxLocalTime) >> 1; int64_t avgCommon = (masterTxCommonTime + masterRxCommonTime) >> 1; // if the RTT of the packet is significantly larger than the panic // threshold, we should simply discard it. Its better to do nothing // than to take cues from a packet like that. int rttCommon = mCommonClock.localDurationToCommonDuration(rtt); if (rttCommon > (static_cast<int64_t>(mPanicThresholdUsec) * kRTTDiscardPanicThreshMultiplier)) { ALOGV("Dropping sync response with RTT of %lld uSec", rttCommon); mClient_ExpiredSyncRespsRXedFromCurMaster++; if (shouldPanicNotGettingGoodData()) return becomeInitial("RX panic, no good data"); } else { result = mClockRecovery.pushDisciplineEvent(avgLocal, avgCommon, rttCommon); mClient_LastGoodSyncRX = clientRxLocalTime; if (result) { // indicate to listeners that we've synced to the common timeline notifyClockSync(); } else { ALOGE("Panic! Observed clock sync error is too high to tolerate," " resetting state machine and starting over."); notifyClockSyncLoss(); return becomeInitial("panic"); } } } mCurTimeout.setTimeout(mSyncRequestIntervalMs); return result; } bool CommonTimeServer::handleMasterAnnouncement( const MasterAnnouncementPacket* packet, const sockaddr_storage& srcAddr) { uint64_t newDeviceID = packet->deviceID; uint8_t newDevicePrio = packet->devicePriority; uint64_t newTimelineID = packet->timelineID; if (mState == ICommonClock::STATE_INITIAL || mState == ICommonClock::STATE_RONIN || mState == ICommonClock::STATE_WAIT_FOR_ELECTION) { // if we aren't currently following a master, then start following // this new master return becomeClient(srcAddr, newDeviceID, newDevicePrio, newTimelineID, "heard master announcement"); } else if (mState == ICommonClock::STATE_CLIENT) { // if the new master wins arbitration against our current master, // then become a client of the new master if (arbitrateMaster(newDeviceID, newDevicePrio, mClient_MasterDeviceID, mClient_MasterDevicePriority)) return becomeClient(srcAddr, newDeviceID, newDevicePrio, newTimelineID, "heard master announcement"); } else if (mState == ICommonClock::STATE_MASTER) { // two masters are competing - if the new one wins arbitration, then // cease acting as master if (arbitrateMaster(newDeviceID, newDevicePrio, mDeviceID, effectivePriority())) return becomeClient(srcAddr, newDeviceID, newDevicePrio, newTimelineID, "heard master announcement"); } return true; } bool CommonTimeServer::sendWhoIsMasterRequest() { assert(mState == ICommonClock::STATE_INITIAL || mState == ICommonClock::STATE_RONIN); // If we have no socket, then we must be in the unconfigured initial state. // Don't report any errors, just don't try to send the initial who-is-master // query. Eventually, our network will either become configured, or we will // be forced into network-less master mode by higher level code. if (mSocket < 0) { assert(mState == ICommonClock::STATE_INITIAL); return true; } bool ret = false; WhoIsMasterRequestPacket pkt; pkt.initHeader(mSyncGroupID); pkt.senderDeviceID = mDeviceID; pkt.senderDevicePriority = effectivePriority(); uint8_t buf[256]; ssize_t bufSz = pkt.serializePacket(buf, sizeof(buf)); if (bufSz >= 0) { ssize_t sendBytes = sendto( mSocket, buf, bufSz, 0, reinterpret_cast<const sockaddr *>(&mMasterElectionEP), sizeof(mMasterElectionEP)); if (sendBytes < 0) ALOGE("WhoIsMaster sendto failed (errno %d)", errno); ret = true; } if (mState == ICommonClock::STATE_INITIAL) { mCurTimeout.setTimeout(kInitial_WhoIsMasterTimeoutMs); } else { mCurTimeout.setTimeout(kRonin_WhoIsMasterTimeoutMs); } return ret; } bool CommonTimeServer::sendSyncRequest() { // If we are sending sync requests, then we must be in the client state and // we must have a socket (when we have no network, we are only supposed to // be in INITIAL or MASTER) assert(mState == ICommonClock::STATE_CLIENT); assert(mSocket >= 0); bool ret = false; SyncRequestPacket pkt; pkt.initHeader(mTimelineID, mSyncGroupID); pkt.clientTxLocalTime = mLocalClock.getLocalTime(); if (!mClient_FirstSyncTX) mClient_FirstSyncTX = pkt.clientTxLocalTime; mClient_PacketRTTLog.logTX(pkt.clientTxLocalTime); uint8_t buf[256]; ssize_t bufSz = pkt.serializePacket(buf, sizeof(buf)); if (bufSz >= 0) { ssize_t sendBytes = sendto( mSocket, buf, bufSz, 0, reinterpret_cast<const sockaddr *>(&mMasterEP), sizeof(mMasterEP)); if (sendBytes < 0) ALOGE("SyncRequest sendto failed (errno %d)", errno); ret = true; } mClient_SyncsSentToCurMaster++; mCurTimeout.setTimeout(mSyncRequestIntervalMs); mClient_SyncRequestPending = true; return ret; } bool CommonTimeServer::sendMasterAnnouncement() { bool ret = false; assert(mState == ICommonClock::STATE_MASTER); // If we are being asked to send a master announcement, but we have no // socket, we must be in network-less master mode. Don't bother to send the // announcement, and don't bother to schedule a timeout. When the network // comes up, the work thread will get poked and start the process of // figuring out who the current master should be. if (mSocket < 0) { mCurTimeout.setTimeout(kInfiniteTimeout); return true; } MasterAnnouncementPacket pkt; pkt.initHeader(mTimelineID, mSyncGroupID); pkt.deviceID = mDeviceID; pkt.devicePriority = effectivePriority(); uint8_t buf[256]; ssize_t bufSz = pkt.serializePacket(buf, sizeof(buf)); if (bufSz >= 0) { ssize_t sendBytes = sendto( mSocket, buf, bufSz, 0, reinterpret_cast<const sockaddr *>(&mMasterElectionEP), sizeof(mMasterElectionEP)); if (sendBytes < 0) ALOGE("MasterAnnouncement sendto failed (errno %d)", errno); ret = true; } mCurTimeout.setTimeout(mMasterAnnounceIntervalMs); return ret; } bool CommonTimeServer::becomeClient(const sockaddr_storage& masterEP, uint64_t masterDeviceID, uint8_t masterDevicePriority, uint64_t timelineID, const char* cause) { char newEPStr[64], oldEPStr[64]; sockaddrToString(masterEP, true, newEPStr, sizeof(newEPStr)); sockaddrToString(mMasterEP, mMasterEPValid, oldEPStr, sizeof(oldEPStr)); ALOGI("%s --> CLIENT (%s) :%s" " OldMaster: %02x-%014llx::%016llx::%s" " NewMaster: %02x-%014llx::%016llx::%s", stateToString(mState), cause, (mTimelineID != timelineID) ? " (new timeline)" : "", mClient_MasterDevicePriority, mClient_MasterDeviceID, mTimelineID, oldEPStr, masterDevicePriority, masterDeviceID, timelineID, newEPStr); if (mTimelineID != timelineID) { // start following a new timeline mTimelineID = timelineID; mClockRecovery.reset(true, true); notifyClockSyncLoss(); } else { // start following a new master on the existing timeline mClockRecovery.reset(false, true); } mMasterEP = masterEP; mMasterEPValid = true; // If we are on a real network as a client of a real master, then we should // no longer force low priority. If our master disappears, we should have // the high priority bit set during the election to replace the master // because this group was a real group and not a singleton created in // networkless mode. setForceLowPriority(false); mClient_MasterDeviceID = masterDeviceID; mClient_MasterDevicePriority = masterDevicePriority; resetSyncStats(); setState(ICommonClock::STATE_CLIENT); // add some jitter to when the various clients send their requests // in order to reduce the likelihood that a group of clients overload // the master after receiving a master announcement usleep((lrand48() % 100) * 1000); return sendSyncRequest(); } bool CommonTimeServer::becomeMaster(const char* cause) { uint64_t oldTimelineID = mTimelineID; if (mTimelineID == ICommonClock::kInvalidTimelineID) { // this device has not been following any existing timeline, // so it will create a new timeline and declare itself master assert(!mCommonClock.isValid()); // set the common time basis mCommonClock.setBasis(mLocalClock.getLocalTime(), 0); // assign an arbitrary timeline iD assignTimelineID(); // notify listeners that we've created a common timeline notifyClockSync(); } ALOGI("%s --> MASTER (%s) : %s timeline %016llx", stateToString(mState), cause, (oldTimelineID == mTimelineID) ? "taking ownership of" : "creating new", mTimelineID); memset(&mMasterEP, 0, sizeof(mMasterEP)); mMasterEPValid = false; mClient_MasterDevicePriority = effectivePriority(); mClient_MasterDeviceID = mDeviceID; mClockRecovery.reset(false, true); resetSyncStats(); setState(ICommonClock::STATE_MASTER); return sendMasterAnnouncement(); } bool CommonTimeServer::becomeRonin(const char* cause) { // If we were the client of a given timeline, but had never received even a // single time sync packet, then we transition back to Initial instead of // Ronin. If we transition to Ronin and end up becoming the new Master, we // will be unable to service requests for other clients because we never // actually knew what time it was. By going to initial, we ensure that // other clients who know what time it is, but would lose master arbitration // in the Ronin case, will step up and become the proper new master of the // old timeline. char oldEPStr[64]; sockaddrToString(mMasterEP, mMasterEPValid, oldEPStr, sizeof(oldEPStr)); memset(&mMasterEP, 0, sizeof(mMasterEP)); mMasterEPValid = false; if (mCommonClock.isValid()) { ALOGI("%s --> RONIN (%s) : lost track of previously valid timeline " "%02x-%014llx::%016llx::%s (%d TXed %d RXed %d RXExpired)", stateToString(mState), cause, mClient_MasterDevicePriority, mClient_MasterDeviceID, mTimelineID, oldEPStr, mClient_SyncsSentToCurMaster, mClient_SyncRespsRXedFromCurMaster, mClient_ExpiredSyncRespsRXedFromCurMaster); mRonin_WhoIsMasterRequestTimeouts = 0; setState(ICommonClock::STATE_RONIN); return sendWhoIsMasterRequest(); } else { ALOGI("%s --> INITIAL (%s) : never synced timeline " "%02x-%014llx::%016llx::%s (%d TXed %d RXed %d RXExpired)", stateToString(mState), cause, mClient_MasterDevicePriority, mClient_MasterDeviceID, mTimelineID, oldEPStr, mClient_SyncsSentToCurMaster, mClient_SyncRespsRXedFromCurMaster, mClient_ExpiredSyncRespsRXedFromCurMaster); return becomeInitial("ronin, no timeline"); } } bool CommonTimeServer::becomeWaitForElection(const char* cause) { ALOGI("%s --> WAIT_FOR_ELECTION (%s) : dropping out of election," " waiting %d mSec for completion.", stateToString(mState), cause, kWaitForElection_TimeoutMs); setState(ICommonClock::STATE_WAIT_FOR_ELECTION); mCurTimeout.setTimeout(kWaitForElection_TimeoutMs); return true; } bool CommonTimeServer::becomeInitial(const char* cause) { ALOGI("Entering INITIAL (%s), total reset.", cause); setState(ICommonClock::STATE_INITIAL); // reset clock recovery mClockRecovery.reset(true, true); // reset internal state bookkeeping. mCurTimeout.setTimeout(kInfiniteTimeout); memset(&mMasterEP, 0, sizeof(mMasterEP)); mMasterEPValid = false; mLastPacketRxLocalTime = 0; mTimelineID = ICommonClock::kInvalidTimelineID; mClockSynced = false; mInitial_WhoIsMasterRequestTimeouts = 0; mClient_MasterDeviceID = 0; mClient_MasterDevicePriority = 0; mRonin_WhoIsMasterRequestTimeouts = 0; resetSyncStats(); // send the first request to discover the master return sendWhoIsMasterRequest(); } void CommonTimeServer::notifyClockSync() { if (!mClockSynced) { mClockSynced = true; mICommonClock->notifyOnTimelineChanged(mTimelineID); } } void CommonTimeServer::notifyClockSyncLoss() { if (mClockSynced) { mClockSynced = false; mICommonClock->notifyOnTimelineChanged( ICommonClock::kInvalidTimelineID); } } void CommonTimeServer::setState(ICommonClock::State s) { mState = s; } const char* CommonTimeServer::stateToString(ICommonClock::State s) { switch(s) { case ICommonClock::STATE_INITIAL: return "INITIAL"; case ICommonClock::STATE_CLIENT: return "CLIENT"; case ICommonClock::STATE_MASTER: return "MASTER"; case ICommonClock::STATE_RONIN: return "RONIN"; case ICommonClock::STATE_WAIT_FOR_ELECTION: return "WAIT_FOR_ELECTION"; default: return "unknown"; } } void CommonTimeServer::sockaddrToString(const sockaddr_storage& addr, bool addrValid, char* buf, size_t bufLen) { if (!bufLen || !buf) return; if (addrValid) { switch (addr.ss_family) { case AF_INET: { const struct sockaddr_in* sa = reinterpret_cast<const struct sockaddr_in*>(&addr); unsigned long a = ntohl(sa->sin_addr.s_addr); uint16_t p = ntohs(sa->sin_port); snprintf(buf, bufLen, "%lu.%lu.%lu.%lu:%hu", ((a >> 24) & 0xFF), ((a >> 16) & 0xFF), ((a >> 8) & 0xFF), (a & 0xFF), p); } break; case AF_INET6: { const struct sockaddr_in6* sa = reinterpret_cast<const struct sockaddr_in6*>(&addr); const uint8_t* a = sa->sin6_addr.s6_addr; uint16_t p = ntohs(sa->sin6_port); snprintf(buf, bufLen, "%02X%02X:%02X%02X:%02X%02X:%02X%02X:" "%02X%02X:%02X%02X:%02X%02X:%02X%02X port %hd", a[0], a[1], a[ 2], a[ 3], a[ 4], a[ 5], a[ 6], a[ 7], a[8], a[9], a[10], a[11], a[12], a[13], a[14], a[15], p); } break; default: snprintf(buf, bufLen, "<unknown sockaddr family %d>", addr.ss_family); break; } } else { snprintf(buf, bufLen, "<none>"); } buf[bufLen - 1] = 0; } bool CommonTimeServer::sockaddrMatch(const sockaddr_storage& a1, const sockaddr_storage& a2, bool matchAddressOnly) { if (a1.ss_family != a2.ss_family) return false; switch (a1.ss_family) { case AF_INET: { const struct sockaddr_in* sa1 = reinterpret_cast<const struct sockaddr_in*>(&a1); const struct sockaddr_in* sa2 = reinterpret_cast<const struct sockaddr_in*>(&a2); if (sa1->sin_addr.s_addr != sa2->sin_addr.s_addr) return false; return (matchAddressOnly || (sa1->sin_port == sa2->sin_port)); } break; case AF_INET6: { const struct sockaddr_in6* sa1 = reinterpret_cast<const struct sockaddr_in6*>(&a1); const struct sockaddr_in6* sa2 = reinterpret_cast<const struct sockaddr_in6*>(&a2); if (memcmp(&sa1->sin6_addr, &sa2->sin6_addr, sizeof(sa2->sin6_addr))) return false; return (matchAddressOnly || (sa1->sin6_port == sa2->sin6_port)); } break; // Huh? We don't deal in non-IPv[46] addresses. Not sure how we got // here, but we don't know how to comapre these addresses and simply // default to a no-match decision. default: return false; } } void CommonTimeServer::TimeoutHelper::setTimeout(int msec) { mTimeoutValid = (msec >= 0); if (mTimeoutValid) mEndTime = systemTime() + (static_cast<nsecs_t>(msec) * 1000000); } int CommonTimeServer::TimeoutHelper::msecTillTimeout() { if (!mTimeoutValid) return kInfiniteTimeout; nsecs_t now = systemTime(); if (now >= mEndTime) return 0; uint64_t deltaMsec = (((mEndTime - now) + 999999) / 1000000); if (deltaMsec > static_cast<uint64_t>(MAX_INT)) return MAX_INT; return static_cast<int>(deltaMsec); } bool CommonTimeServer::shouldPanicNotGettingGoodData() { if (mClient_FirstSyncTX) { int64_t now = mLocalClock.getLocalTime(); int64_t delta = now - (mClient_LastGoodSyncRX ? mClient_LastGoodSyncRX : mClient_FirstSyncTX); int64_t deltaUsec = mCommonClock.localDurationToCommonDuration(delta); if (deltaUsec >= kNoGoodDataPanicThresholdUsec) return true; } return false; } void CommonTimeServer::PacketRTTLog::logTX(int64_t txTime) { txTimes[wrPtr] = txTime; rxTimes[wrPtr] = 0; wrPtr = (wrPtr + 1) % RTT_LOG_SIZE; if (!wrPtr) logFull = true; } void CommonTimeServer::PacketRTTLog::logRX(int64_t txTime, int64_t rxTime) { if (!logFull && !wrPtr) return; uint32_t i = logFull ? wrPtr : 0; do { if (txTimes[i] == txTime) { rxTimes[i] = rxTime; break; } i = (i + 1) % RTT_LOG_SIZE; } while (i != wrPtr); } } // namespace android