/* * Copyright (C) 2008-2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __ANDROID_SCRIPT_H__ #define __ANDROID_SCRIPT_H__ #include <pthread.h> #include <rs.h> #include "RenderScript.h" #include "Allocation.h" namespace android { namespace renderscriptCpp { class Type; class Element; class Allocation; class Script : public BaseObj { private: protected: Script(void *id, RenderScript *rs); void forEach(uint32_t slot, sp<const Allocation> in, sp<const Allocation> out, const void *v, size_t) const; void bindAllocation(sp<Allocation> va, uint32_t slot) const; void setVar(uint32_t index, const void *, size_t len) const; void setVar(uint32_t index, sp<const BaseObj> o) const; void invoke(uint32_t slot, const void *v, size_t len) const; void invoke(uint32_t slot) const { invoke(slot, NULL, 0); } void setVar(uint32_t index, float v) const { setVar(index, &v, sizeof(v)); } void setVar(uint32_t index, double v) const { setVar(index, &v, sizeof(v)); } void setVar(uint32_t index, int32_t v) const { setVar(index, &v, sizeof(v)); } void setVar(uint32_t index, int64_t v) const { setVar(index, &v, sizeof(v)); } void setVar(uint32_t index, bool v) const { setVar(index, &v, sizeof(v)); } public: class FieldBase { protected: sp<const Element> mElement; sp<Allocation> mAllocation; void init(RenderScript *rs, uint32_t dimx, uint32_t usages = 0); public: sp<const Element> getElement() { return mElement; } sp<const Type> getType() { return mAllocation->getType(); } sp<const Allocation> getAllocation() { return mAllocation; } //void updateAllocation(); }; }; } } #endif