/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <SLES/OpenSLES.h> #define MAX_NUMBER_INTERFACES 3 //----------------------------------------------------------------- /* Exits the application if an error is encountered */ void ExitOnError( SLresult result ) { if (SL_RESULT_SUCCESS != result) { fprintf(stdout, "%u error code encountered, exiting\n", result); exit(EXIT_FAILURE); } } //----------------------------------------------------------------- /* PlayItf callback for an audio player */ void PlayEventCallback( SLPlayItf caller, void *pContext, SLuint32 event) { fprintf(stdout, "PlayEventCallback event = "); if (event & SL_PLAYEVENT_HEADATEND) { fprintf(stdout, "SL_PLAYEVENT_HEADATEND "); } if (event & SL_PLAYEVENT_HEADATMARKER) { fprintf(stdout, "SL_PLAYEVENT_HEADATMARKER "); } if (event & SL_PLAYEVENT_HEADATNEWPOS) { fprintf(stdout, "SL_PLAYEVENT_HEADATNEWPOS "); } if (event & SL_PLAYEVENT_HEADMOVING) { fprintf(stdout, "SL_PLAYEVENT_HEADMOVING "); } if (event & SL_PLAYEVENT_HEADSTALLED) { fprintf(stdout, "SL_PLAYEVENT_HEADSTALLED"); } fprintf(stdout, "\n"); } //----------------------------------------------------------------- /* Play two audio URIs, pan them left and right */ void TestPlayUri( SLObjectItf sl, const char* path, const char* path2) { SLresult result; SLEngineItf EngineItf; /* Objects this application uses: two players and an ouput mix */ SLObjectItf player, player2, outputMix; /* Source of audio data to play, we'll reuse the same source for two different players */ SLDataSource audioSource; SLDataLocator_URI uri; SLDataFormat_MIME mime; /* Data sinks for the two audio players */ SLDataSink audioSink; SLDataLocator_OutputMix locator_outputmix; /* Play, Volume and PrefetchStatus interfaces for the audio players */ SLPlayItf playItf, playItf2; SLVolumeItf volItf, volItf2; SLPrefetchStatusItf prefetchItf, prefetchItf2; SLboolean required[MAX_NUMBER_INTERFACES]; SLInterfaceID iidArray[MAX_NUMBER_INTERFACES]; /* Get the SL Engine Interface which is implicit */ result = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf); ExitOnError(result); /* Initialize arrays required[] and iidArray[] */ for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) { required[i] = SL_BOOLEAN_FALSE; iidArray[i] = SL_IID_NULL; } /* Set arrays required[] and iidArray[] for SLVolumeItf and SLPrefetchStatusItf interfaces */ /* (SLPlayItf is implicit) */ required[0] = SL_BOOLEAN_TRUE; iidArray[0] = SL_IID_VOLUME; required[1] = SL_BOOLEAN_TRUE; iidArray[1] = SL_IID_PREFETCHSTATUS; /* ------------------------------------------------------ */ /* Configuration of the output mix */ /* Create Output Mix object to be used each player */ result = (*EngineItf)->CreateOutputMix(EngineItf, &outputMix, 0, iidArray, required); ExitOnError(result); /* Realize the Output Mix object in synchronous mode */ result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE); ExitOnError(result); /* Setup the data sink structure */ locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; locator_outputmix.outputMix = outputMix; audioSink.pLocator = (void *)&locator_outputmix; audioSink.pFormat = NULL; /* ------------------------------------------------------ */ /* Configuration of the players */ /* Setup the data source structure for the first URI */ uri.locatorType = SL_DATALOCATOR_URI; uri.URI = (SLchar*) path; mime.formatType = SL_DATAFORMAT_MIME; /* this is how ignored mime information is specified, according to OpenSL ES spec * in 9.1.6 SLDataFormat_MIME and 8.23 SLMetadataTraversalItf GetChildInfo */ mime.mimeType = (SLchar*)NULL; mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED; audioSource.pFormat = (void *)&mime; audioSource.pLocator = (void *)&uri; /* Create the first audio player */ result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2, iidArray, required); ExitOnError(result); /* Create the second audio player with a different path for its data source */ uri.URI = (SLchar*) path2; audioSource.pLocator = (void *)&uri; result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player2, &audioSource, &audioSink, 2, iidArray, required); ExitOnError(result); /* Realize the players in synchronous mode. */ result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result); result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result); //fprintf(stdout, "URI example: after Realize\n"); /* Get the SLPlayItf, SLVolumeItf and SLPrefetchStatusItf interfaces for each player */ result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); ExitOnError(result); result = (*player)->GetInterface(player2, SL_IID_PLAY, (void*)&playItf2); ExitOnError(result); result = (*player)->GetInterface(player, SL_IID_VOLUME, (void*)&volItf); ExitOnError(result); result = (*player2)->GetInterface(player2, SL_IID_VOLUME, (void*)&volItf2); ExitOnError(result); result = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf); ExitOnError(result); result = (*player2)->GetInterface(player2, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf2); ExitOnError(result); /* Setup to receive playback events */ result = (*playItf)->RegisterCallback(playItf, PlayEventCallback, &playItf); ExitOnError(result); result = (*playItf)->SetCallbackEventsMask(playItf, SL_PLAYEVENT_HEADATEND| SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADMOVING | SL_PLAYEVENT_HEADSTALLED); ExitOnError(result); /* Set the player volume */ result = (*volItf)->SetVolumeLevel( volItf, -300); ExitOnError(result); /* Pan the first player to the left */ result = (*volItf)->EnableStereoPosition( volItf, SL_BOOLEAN_TRUE); ExitOnError(result); result = (*volItf)->SetStereoPosition( volItf, -1000); ExitOnError(result); /* Pan the second player to the right */ result = (*volItf2)->EnableStereoPosition( volItf2, SL_BOOLEAN_TRUE); ExitOnError(result); result = (*volItf2)->SetStereoPosition( volItf2, 1000); ExitOnError(result); /* ------------------------------------------------------ */ /* Playback */ /* Start the data prefetching by setting the players to the paused state */ result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); ExitOnError(result); result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PAUSED ); ExitOnError(result); /* wait until there's data to play */ SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW; while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) { usleep(100 * 1000); (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus); } prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW; while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) { usleep(100 * 1000); (*prefetchItf2)->GetPrefetchStatus(prefetchItf2, &prefetchStatus); } result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); ExitOnError(result); /* Wait 2s before starting the second player */ usleep(2000 * 1000); fprintf(stdout, "URI example: starting to play %s\n", path2); result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PLAYING ); ExitOnError(result); /* Display duration */ SLmillisecond durationInMsec = SL_TIME_UNKNOWN; result = (*playItf)->GetDuration(playItf, &durationInMsec); ExitOnError(result); if (durationInMsec == SL_TIME_UNKNOWN) { fprintf(stdout, "Content duration of first URI is unknown\n"); } else { fprintf(stdout, "Content duration of first URI is %u ms\n", durationInMsec); } /* Wait as long as the duration of the first URI + 2s before stopping */ if (durationInMsec == SL_TIME_UNKNOWN) { durationInMsec = 5000; /* arbitrary time when duration is unknown */ } usleep((durationInMsec + 2000) * 1000); /* Make sure player is stopped */ fprintf(stdout, "URI example: stopping playback\n"); result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); ExitOnError(result); result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED); ExitOnError(result); /* Destroy the players */ (*player)->Destroy(player); (*player2)->Destroy(player2); /* Destroy Output Mix object */ (*outputMix)->Destroy(outputMix); } //----------------------------------------------------------------- int main(int argc, char* const argv[]) { SLresult result; SLObjectItf sl; fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf (incl. stereo position) ", argv[0]); fprintf(stdout, "and AudioPlayer with SLDataLocator_URI source / OutputMix sink\n"); fprintf(stdout, "Plays two sounds (or twice the same) and pans them left and right."); fprintf(stdout, "Stops after the end of the first + 2s\n"); if (argc == 1) { fprintf(stdout, "Usage: \n\t%s url1 url2 \n\t%s url\n", argv[0], argv[0]); fprintf(stdout, "Example: \"%s /sdcard/my.mp3 http://blabla/my.wav\" ", argv[0]); fprintf(stdout, "or \"%s file:///sdcard/my.mp3\"\n", argv[0]); exit(EXIT_FAILURE); } SLEngineOption EngineOption[] = { {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} }; result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); ExitOnError(result); /* Realizing the SL Engine in synchronous mode. */ result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE); ExitOnError(result); if (argc == 2) { TestPlayUri(sl, argv[1], argv[1]); } else if (argc == 3) { TestPlayUri(sl, argv[1], argv[2]); } /* Shutdown OpenSL ES */ (*sl)->Destroy(sl); return EXIT_SUCCESS; }