/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <android/bitmap.h> #include <jni.h> #include <cmath> #include "utils.h" #include "_jni.h" using android::apps::photoeditor::utils::LockBitmaps; using android::apps::photoeditor::utils::pixel32_t; using android::apps::photoeditor::utils::UnlockBitmaps; namespace { /** * @param range the position of the significant falloff of light (50% luminosity). */ extern "C" JNIEXPORT void JNICALL Java_com_android_photoeditor_filters_ImageUtils_nativeVignetting( JNIEnv *env, jobject obj, jobject src_bitmap, jobject dst_bitmap, jfloat range) { pVignettingType f = (pVignettingType)JNIFunc[JNI_Vignetting].func_ptr; return f(env, obj, src_bitmap, dst_bitmap, range); } extern "C" void Vignetting( JNIEnv *env, jobject obj, jobject src_bitmap, jobject dst_bitmap, jfloat range) { AndroidBitmapInfo src_info; AndroidBitmapInfo dst_info; void* src_pixels; void* dst_pixels; const float slope = 20.0f; // how fast the light changes, the bigger the faster. range *= slope; const int kShiftBits = 10; const uint32_t shade = 0.85 * (1 << kShiftBits); // the intensity of the shade const uint32_t shade_offset = (1 << kShiftBits) - shade; int ret = LockBitmaps( env, src_bitmap, dst_bitmap, &src_info, &dst_info, &src_pixels, &dst_pixels); if (ret < 0) { LOGE("LockBitmaps in Vignetting failed, error=%d", ret); return; } const uint32_t center_x = src_info.width / 2; const uint32_t center_y = src_info.height / 2; const uint32_t hypot = sqrt(center_x * center_x + center_y * center_y) / slope; for (uint32_t dst_y = 0; dst_y < dst_info.height; dst_y++) { uint32_t *dst = reinterpret_cast<uint32_t*>( reinterpret_cast<char*>(dst_pixels) + dst_info.stride * dst_y); pixel32_t *src = reinterpret_cast<pixel32_t*>( reinterpret_cast<char*>(src_pixels) + src_info.stride * dst_y); int dy = dst_y - center_y; for (uint32_t dst_x = 0; dst_x < dst_info.width; dst_x++) { int dx = dst_x - center_x; int dist_square = dx * dx + dy * dy; uint32_t luminousity = shade / (1 + exp(sqrt(dist_square) / hypot - range)) + shade_offset; uint32_t red = (luminousity * src->rgba8[0]) >> kShiftBits; uint32_t green = (luminousity * src->rgba8[1]) >> kShiftBits; uint32_t blue = (luminousity * src->rgba8[2]) >> kShiftBits; uint32_t alpha = src->rgba8[3]; *dst = (alpha << 24) | (blue << 16) | (green << 8) | red; dst++; src++; } // dst_x } // dst_y UnlockBitmaps(env, src_bitmap, dst_bitmap); } } // namespace