LOCAL_PATH := $(call my-dir) host_common_debug_CFLAGS := #For gl debbuging #host_common_debug_CFLAGS += -DCHECK_GL_ERROR #host_common_debug_CFLAGS += -DDEBUG_PRINTOUT ### host library ######################################### $(call emugl-begin-host-static-library,libGLESv1_dec) $(call emugl-import, libOpenglCodecCommon libOpenglOsUtils) $(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) $(call emugl-gen-decoder,$(EMUGL_PATH)/system/GLESv1_enc,gl) LOCAL_SRC_FILES := GLDecoder.cpp # for gl_types.h ! $(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/system/GLESv1_enc) $(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS)) $(call emugl-end-module) ### host library, 64-bit #################################### $(call emugl-begin-host-static-library,lib64GLESv1_dec) $(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils) $(call emugl-export,C_INCLUDES,$(LOCAL_PATH)) $(call emugl-gen-decoder,$(EMUGL_PATH)/system/GLESv1_enc,gl) LOCAL_SRC_FILES := GLDecoder.cpp # for gl_types.h ! $(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/system/GLESv1_enc) $(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS) -m64) $(call emugl-end-module)