/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _LIB_OPENGL_RENDER_RENDER_THREAD_H #define _LIB_OPENGL_RENDER_RENDER_THREAD_H #include "IOStream.h" #include "GLDecoder.h" #include "renderControl_dec.h" #include "osThread.h" class RenderThread : public osUtils::Thread { public: static RenderThread *create(IOStream *p_stream); bool isFinished() const { return m_finished; } private: RenderThread(); virtual int Main(); private: IOStream *m_stream; renderControl_decoder_context_t m_rcDec; bool m_finished; }; #endif