/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _LIB_OPENGL_RENDER_THREAD_INFO_H #define _LIB_OPENGL_RENDER_THREAD_INFO_H #include "RenderContext.h" #include "WindowSurface.h" #include "GLDecoder.h" #include "GL2Decoder.h" struct RenderThreadInfo { RenderContextPtr currContext; WindowSurfacePtr currDrawSurf; WindowSurfacePtr currReadSurf; GLDecoder m_glDec; GL2Decoder m_gl2Dec; }; RenderThreadInfo *getRenderThreadInfo(); #endif