/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __ADB_H #define __ADB_H #include <limits.h> #include "transport.h" /* readx(), writex() */ #define MAX_PAYLOAD 4096 #define A_SYNC 0x434e5953 #define A_CNXN 0x4e584e43 #define A_OPEN 0x4e45504f #define A_OKAY 0x59414b4f #define A_CLSE 0x45534c43 #define A_WRTE 0x45545257 #define A_VERSION 0x01000000 // ADB protocol version #define ADB_VERSION_MAJOR 1 // Used for help/version information #define ADB_VERSION_MINOR 0 // Used for help/version information #define ADB_SERVER_VERSION 29 // Increment this when we want to force users to start a new adb server typedef struct amessage amessage; typedef struct apacket apacket; typedef struct asocket asocket; typedef struct alistener alistener; typedef struct aservice aservice; typedef struct atransport atransport; typedef struct adisconnect adisconnect; typedef struct usb_handle usb_handle; struct amessage { unsigned command; /* command identifier constant */ unsigned arg0; /* first argument */ unsigned arg1; /* second argument */ unsigned data_length; /* length of payload (0 is allowed) */ unsigned data_check; /* checksum of data payload */ unsigned magic; /* command ^ 0xffffffff */ }; struct apacket { apacket *next; unsigned len; unsigned char *ptr; amessage msg; unsigned char data[MAX_PAYLOAD]; }; /* An asocket represents one half of a connection between a local and ** remote entity. A local asocket is bound to a file descriptor. A ** remote asocket is bound to the protocol engine. */ struct asocket { /* chain pointers for the local/remote list of ** asockets that this asocket lives in */ asocket *next; asocket *prev; /* the unique identifier for this asocket */ unsigned id; /* flag: set when the socket's peer has closed ** but packets are still queued for delivery */ int closing; /* flag: quit adbd when both ends close the ** local service socket */ int exit_on_close; /* the asocket we are connected to */ asocket *peer; /* For local asockets, the fde is used to bind ** us to our fd event system. For remote asockets ** these fields are not used. */ fdevent fde; int fd; /* queue of apackets waiting to be written */ apacket *pkt_first; apacket *pkt_last; /* enqueue is called by our peer when it has data ** for us. It should return 0 if we can accept more ** data or 1 if not. If we return 1, we must call ** peer->ready() when we once again are ready to ** receive data. */ int (*enqueue)(asocket *s, apacket *pkt); /* ready is called by the peer when it is ready for ** us to send data via enqueue again */ void (*ready)(asocket *s); /* close is called by the peer when it has gone away. ** we are not allowed to make any further calls on the ** peer once our close method is called. */ void (*close)(asocket *s); /* socket-type-specific extradata */ void *extra; /* A socket is bound to atransport */ atransport *transport; }; /* the adisconnect structure is used to record a callback that ** will be called whenever a transport is disconnected (e.g. by the user) ** this should be used to cleanup objects that depend on the ** transport (e.g. remote sockets, listeners, etc...) */ struct adisconnect { void (*func)(void* opaque, atransport* t); void* opaque; adisconnect* next; adisconnect* prev; }; /* a transport object models the connection to a remote device or emulator ** there is one transport per connected device/emulator. a "local transport" ** connects through TCP (for the emulator), while a "usb transport" through ** USB (for real devices) ** ** note that kTransportHost doesn't really correspond to a real transport ** object, it's a special value used to indicate that a client wants to ** connect to a service implemented within the ADB server itself. */ typedef enum transport_type { kTransportUsb, kTransportLocal, kTransportAny, kTransportHost, } transport_type; struct atransport { atransport *next; atransport *prev; int (*read_from_remote)(apacket *p, atransport *t); int (*write_to_remote)(apacket *p, atransport *t); void (*close)(atransport *t); void (*kick)(atransport *t); int fd; int transport_socket; fdevent transport_fde; int ref_count; unsigned sync_token; int connection_state; transport_type type; /* usb handle or socket fd as needed */ usb_handle *usb; int sfd; /* used to identify transports for clients */ char *serial; char *product; int adb_port; // Use for emulators (local transport) /* a list of adisconnect callbacks called when the transport is kicked */ int kicked; adisconnect disconnects; }; /* A listener is an entity which binds to a local port ** and, upon receiving a connection on that port, creates ** an asocket to connect the new local connection to a ** specific remote service. ** ** TODO: some listeners read from the new connection to ** determine what exact service to connect to on the far ** side. */ struct alistener { alistener *next; alistener *prev; fdevent fde; int fd; const char *local_name; const char *connect_to; atransport *transport; adisconnect disconnect; }; void print_packet(const char *label, apacket *p); asocket *find_local_socket(unsigned id); void install_local_socket(asocket *s); void remove_socket(asocket *s); void close_all_sockets(atransport *t); #define LOCAL_CLIENT_PREFIX "emulator-" asocket *create_local_socket(int fd); asocket *create_local_service_socket(const char *destination); asocket *create_remote_socket(unsigned id, atransport *t); void connect_to_remote(asocket *s, const char *destination); void connect_to_smartsocket(asocket *s); void fatal(const char *fmt, ...); void fatal_errno(const char *fmt, ...); void handle_packet(apacket *p, atransport *t); void send_packet(apacket *p, atransport *t); void get_my_path(char *s, size_t maxLen); int launch_server(int server_port); int adb_main(int is_daemon, int server_port); /* transports are ref-counted ** get_device_transport does an acquire on your behalf before returning */ void init_transport_registration(void); int list_transports(char *buf, size_t bufsize); void update_transports(void); asocket* create_device_tracker(void); /* Obtain a transport from the available transports. ** If state is != CS_ANY, only transports in that state are considered. ** If serial is non-NULL then only the device with that serial will be chosen. ** If no suitable transport is found, error is set. */ atransport *acquire_one_transport(int state, transport_type ttype, const char* serial, char **error_out); void add_transport_disconnect( atransport* t, adisconnect* dis ); void remove_transport_disconnect( atransport* t, adisconnect* dis ); void run_transport_disconnects( atransport* t ); void kick_transport( atransport* t ); /* initialize a transport object's func pointers and state */ #if ADB_HOST int get_available_local_transport_index(); #endif int init_socket_transport(atransport *t, int s, int port, int local); void init_usb_transport(atransport *t, usb_handle *usb, int state); /* for MacOS X cleanup */ void close_usb_devices(); /* cause new transports to be init'd and added to the list */ void register_socket_transport(int s, const char *serial, int port, int local); /* these should only be used for the "adb disconnect" command */ void unregister_transport(atransport *t); void unregister_all_tcp_transports(); void register_usb_transport(usb_handle *h, const char *serial, unsigned writeable); /* this should only be used for transports with connection_state == CS_NOPERM */ void unregister_usb_transport(usb_handle *usb); atransport *find_transport(const char *serial); #if ADB_HOST atransport* find_emulator_transport_by_adb_port(int adb_port); #endif int service_to_fd(const char *name); #if ADB_HOST asocket *host_service_to_socket(const char* name, const char *serial); #endif #if !ADB_HOST int init_jdwp(void); asocket* create_jdwp_service_socket(); asocket* create_jdwp_tracker_service_socket(); int create_jdwp_connection_fd(int jdwp_pid); #endif #if !ADB_HOST typedef enum { BACKUP, RESTORE } BackupOperation; int backup_service(BackupOperation operation, char* args); void framebuffer_service(int fd, void *cookie); void log_service(int fd, void *cookie); void remount_service(int fd, void *cookie); char * get_log_file_path(const char * log_name); #endif /* packet allocator */ apacket *get_apacket(void); void put_apacket(apacket *p); int check_header(apacket *p); int check_data(apacket *p); /* define ADB_TRACE to 1 to enable tracing support, or 0 to disable it */ #define ADB_TRACE 1 /* IMPORTANT: if you change the following list, don't * forget to update the corresponding 'tags' table in * the adb_trace_init() function implemented in adb.c */ typedef enum { TRACE_ADB = 0, /* 0x001 */ TRACE_SOCKETS, TRACE_PACKETS, TRACE_TRANSPORT, TRACE_RWX, /* 0x010 */ TRACE_USB, TRACE_SYNC, TRACE_SYSDEPS, TRACE_JDWP, /* 0x100 */ TRACE_SERVICES, } AdbTrace; #if ADB_TRACE #if !ADB_HOST /* * When running inside the emulator, guest's adbd can connect to 'adb-debug' * qemud service that can display adb trace messages (on condition that emulator * has been started with '-debug adb' option). */ /* Delivers a trace message to the emulator via QEMU pipe. */ void adb_qemu_trace(const char* fmt, ...); /* Macro to use to send ADB trace messages to the emulator. */ #define DQ(...) adb_qemu_trace(__VA_ARGS__) #else #define DQ(...) ((void)0) #endif /* !ADB_HOST */ extern int adb_trace_mask; extern unsigned char adb_trace_output_count; void adb_trace_init(void); # define ADB_TRACING ((adb_trace_mask & (1 << TRACE_TAG)) != 0) /* you must define TRACE_TAG before using this macro */ # define D(...) \ do { \ if (ADB_TRACING) { \ int save_errno = errno; \ adb_mutex_lock(&D_lock); \ fprintf(stderr, "%s::%s():", \ __FILE__, __FUNCTION__); \ errno = save_errno; \ fprintf(stderr, __VA_ARGS__ ); \ fflush(stderr); \ adb_mutex_unlock(&D_lock); \ errno = save_errno; \ } \ } while (0) # define DR(...) \ do { \ if (ADB_TRACING) { \ int save_errno = errno; \ adb_mutex_lock(&D_lock); \ errno = save_errno; \ fprintf(stderr, __VA_ARGS__ ); \ fflush(stderr); \ adb_mutex_unlock(&D_lock); \ errno = save_errno; \ } \ } while (0) #else # define D(...) ((void)0) # define DR(...) ((void)0) # define ADB_TRACING 0 #endif #if !TRACE_PACKETS #define print_packet(tag,p) do {} while (0) #endif #if ADB_HOST_ON_TARGET /* adb and adbd are coexisting on the target, so use 5038 for adb * to avoid conflicting with adbd's usage of 5037 */ # define DEFAULT_ADB_PORT 5038 #else # define DEFAULT_ADB_PORT 5037 #endif #define DEFAULT_ADB_LOCAL_TRANSPORT_PORT 5555 #define ADB_CLASS 0xff #define ADB_SUBCLASS 0x42 #define ADB_PROTOCOL 0x1 void local_init(int port); int local_connect(int port); int local_connect_arbitrary_ports(int console_port, int adb_port); /* usb host/client interface */ void usb_init(); void usb_cleanup(); int usb_write(usb_handle *h, const void *data, int len); int usb_read(usb_handle *h, void *data, int len); int usb_close(usb_handle *h); void usb_kick(usb_handle *h); /* used for USB device detection */ #if ADB_HOST int is_adb_interface(int vid, int pid, int usb_class, int usb_subclass, int usb_protocol); #endif unsigned host_to_le32(unsigned n); int adb_commandline(int argc, char **argv); int connection_state(atransport *t); #define CS_ANY -1 #define CS_OFFLINE 0 #define CS_BOOTLOADER 1 #define CS_DEVICE 2 #define CS_HOST 3 #define CS_RECOVERY 4 #define CS_NOPERM 5 /* Insufficient permissions to communicate with the device */ #define CS_SIDELOAD 6 extern int HOST; extern int SHELL_EXIT_NOTIFY_FD; #define CHUNK_SIZE (64*1024) int sendfailmsg(int fd, const char *reason); int handle_host_request(char *service, transport_type ttype, char* serial, int reply_fd, asocket *s); #endif