#include <stdio.h> #include <stdint.h> #include "private/pixelflinger/ggl_context.h" #include "buffer.h" #include "scanline.h" #include "codeflinger/CodeCache.h" #include "codeflinger/GGLAssembler.h" #include "codeflinger/ARMAssembler.h" #if defined(__arm__) # define ANDROID_ARM_CODEGEN 1 #else # define ANDROID_ARM_CODEGEN 0 #endif #define ASSEMBLY_SCRATCH_SIZE 2048 using namespace android; class ScanlineAssembly : public Assembly { AssemblyKey<needs_t> mKey; public: ScanlineAssembly(needs_t needs, size_t size) : Assembly(size), mKey(needs) { } const AssemblyKey<needs_t>& key() const { return mKey; } }; static void ggl_test_codegen(uint32_t n, uint32_t p, uint32_t t0, uint32_t t1) { #if ANDROID_ARM_CODEGEN GGLContext* c; gglInit(&c); needs_t needs; needs.n = n; needs.p = p; needs.t[0] = t0; needs.t[1] = t1; sp<ScanlineAssembly> a(new ScanlineAssembly(needs, ASSEMBLY_SCRATCH_SIZE)); GGLAssembler assembler( new ARMAssembler(a) ); int err = assembler.scanline(needs, (context_t*)c); if (err != 0) { printf("error %08x (%s)\n", err, strerror(-err)); } gglUninit(c); #else printf("This test runs only on ARM\n"); #endif } int main(int argc, char** argv) { if (argc != 2) { printf("usage: %s 00000117:03454504_00001501_00000000\n", argv[0]); return 0; } uint32_t n; uint32_t p; uint32_t t0; uint32_t t1; sscanf(argv[1], "%08x:%08x_%08x_%08x", &p, &n, &t0, &t1); ggl_test_codegen(n, p, t0, t1); return 0; }