/* * Copyright (C) 2005 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // // Templated list class. Normally we'd use STL, but we don't have that. // This class mimics STL's interfaces. // // Objects are copied into the list with the '=' operator or with copy- // construction, so if the compiler's auto-generated versions won't work for // you, define your own. // // The only class you want to use from here is "List". // #ifndef _NETD_LIST_H #define _NETD_LIST_H #include <stddef.h> #include <stdint.h> namespace android { namespace netd { /* * Doubly-linked list. Instantiate with "List<MyClass> myList". * * Objects added to the list are copied using the assignment operator, * so this must be defined. */ template<typename T> class List { protected: /* * One element in the list. */ class _Node { public: explicit _Node(const T& val) : mVal(val) {} ~_Node() {} inline T& getRef() { return mVal; } inline const T& getRef() const { return mVal; } inline _Node* getPrev() const { return mpPrev; } inline _Node* getNext() const { return mpNext; } inline void setVal(const T& val) { mVal = val; } inline void setPrev(_Node* ptr) { mpPrev = ptr; } inline void setNext(_Node* ptr) { mpNext = ptr; } private: friend class List; friend class _ListIterator; T mVal; _Node* mpPrev; _Node* mpNext; }; /* * Iterator for walking through the list. */ template <typename TYPE> struct CONST_ITERATOR { typedef _Node const * NodePtr; typedef const TYPE Type; }; template <typename TYPE> struct NON_CONST_ITERATOR { typedef _Node* NodePtr; typedef TYPE Type; }; template< typename U, template <class> class Constness > class _ListIterator { typedef _ListIterator<U, Constness> _Iter; typedef typename Constness<U>::NodePtr _NodePtr; typedef typename Constness<U>::Type _Type; explicit _ListIterator(_NodePtr ptr) : mpNode(ptr) {} public: _ListIterator() {} _ListIterator(const _Iter& rhs) : mpNode(rhs.mpNode) {} ~_ListIterator() {} // this will handle conversions from iterator to const_iterator // (and also all convertible iterators) // Here, in this implementation, the iterators can be converted // if the nodes can be converted template<typename V> explicit _ListIterator(const V& rhs) : mpNode(rhs.mpNode) {} /* * Dereference operator. Used to get at the juicy insides. */ _Type& operator*() const { return mpNode->getRef(); } _Type* operator->() const { return &(mpNode->getRef()); } /* * Iterator comparison. */ inline bool operator==(const _Iter& right) const { return mpNode == right.mpNode; } inline bool operator!=(const _Iter& right) const { return mpNode != right.mpNode; } /* * handle comparisons between iterator and const_iterator */ template<typename OTHER> inline bool operator==(const OTHER& right) const { return mpNode == right.mpNode; } template<typename OTHER> inline bool operator!=(const OTHER& right) const { return mpNode != right.mpNode; } /* * Incr/decr, used to move through the list. */ inline _Iter& operator++() { // pre-increment mpNode = mpNode->getNext(); return *this; } const _Iter operator++(int) { // post-increment _Iter tmp(*this); mpNode = mpNode->getNext(); return tmp; } inline _Iter& operator--() { // pre-increment mpNode = mpNode->getPrev(); return *this; } const _Iter operator--(int) { // post-increment _Iter tmp(*this); mpNode = mpNode->getPrev(); return tmp; } inline _NodePtr getNode() const { return mpNode; } _NodePtr mpNode; /* should be private, but older gcc fails */ private: friend class List; }; public: List() { prep(); } List(const List<T>& src) { // copy-constructor prep(); insert(begin(), src.begin(), src.end()); } virtual ~List() { clear(); delete[] (unsigned char*) mpMiddle; } typedef _ListIterator<T, NON_CONST_ITERATOR> iterator; typedef _ListIterator<T, CONST_ITERATOR> const_iterator; List<T>& operator=(const List<T>& right); /* returns true if the list is empty */ inline bool empty() const { return mpMiddle->getNext() == mpMiddle; } /* return #of elements in list */ size_t size() const { return size_t(distance(begin(), end())); } /* * Return the first element or one past the last element. The * _Node* we're returning is converted to an "iterator" by a * constructor in _ListIterator. */ inline iterator begin() { return iterator(mpMiddle->getNext()); } inline const_iterator begin() const { return const_iterator(const_cast<_Node const*>(mpMiddle->getNext())); } inline iterator end() { return iterator(mpMiddle); } inline const_iterator end() const { return const_iterator(const_cast<_Node const*>(mpMiddle)); } /* add the object to the head or tail of the list */ void push_front(const T& val) { insert(begin(), val); } void push_back(const T& val) { insert(end(), val); } /* insert before the current node; returns iterator at new node */ iterator insert(iterator posn, const T& val) { _Node* newNode = new _Node(val); // alloc & copy-construct newNode->setNext(posn.getNode()); newNode->setPrev(posn.getNode()->getPrev()); posn.getNode()->getPrev()->setNext(newNode); posn.getNode()->setPrev(newNode); return iterator(newNode); } /* insert a range of elements before the current node */ void insert(iterator posn, const_iterator first, const_iterator last) { for ( ; first != last; ++first) insert(posn, *first); } /* remove one entry; returns iterator at next node */ iterator erase(iterator posn) { _Node* pNext = posn.getNode()->getNext(); _Node* pPrev = posn.getNode()->getPrev(); pPrev->setNext(pNext); pNext->setPrev(pPrev); delete posn.getNode(); return iterator(pNext); } /* remove a range of elements */ iterator erase(iterator first, iterator last) { while (first != last) erase(first++); // don't erase than incr later! return iterator(last); } /* remove all contents of the list */ void clear() { _Node* pCurrent = mpMiddle->getNext(); _Node* pNext; while (pCurrent != mpMiddle) { pNext = pCurrent->getNext(); delete pCurrent; pCurrent = pNext; } mpMiddle->setPrev(mpMiddle); mpMiddle->setNext(mpMiddle); } /* * Measure the distance between two iterators. On exist, "first" * will be equal to "last". The iterators must refer to the same * list. * * FIXME: This is actually a generic iterator function. It should be a * template function at the top-level with specializations for things like * vector<>, which can just do pointer math). Here we limit it to * _ListIterator of the same type but different constness. */ template< typename U, template <class> class CL, template <class> class CR > ptrdiff_t distance( _ListIterator<U, CL> first, _ListIterator<U, CR> last) const { ptrdiff_t count = 0; while (first != last) { ++first; ++count; } return count; } private: /* * I want a _Node but don't need it to hold valid data. More * to the point, I don't want T's constructor to fire, since it * might have side-effects or require arguments. So, we do this * slightly uncouth storage alloc. */ void prep() { mpMiddle = (_Node*) new unsigned char[sizeof(_Node)]; mpMiddle->setPrev(mpMiddle); mpMiddle->setNext(mpMiddle); } /* * This node plays the role of "pointer to head" and "pointer to tail". * It sits in the middle of a circular list of nodes. The iterator * runs around the circle until it encounters this one. */ _Node* mpMiddle; }; /* * Assignment operator. * * The simplest way to do this would be to clear out the target list and * fill it with the source. However, we can speed things along by * re-using existing elements. */ template<class T> List<T>& List<T>::operator=(const List<T>& right) { if (this == &right) return *this; // self-assignment iterator firstDst = begin(); iterator lastDst = end(); const_iterator firstSrc = right.begin(); const_iterator lastSrc = right.end(); while (firstSrc != lastSrc && firstDst != lastDst) *firstDst++ = *firstSrc++; if (firstSrc == lastSrc) // ran out of elements in source? erase(firstDst, lastDst); // yes, erase any extras else insert(lastDst, firstSrc, lastSrc); // copy remaining over return *this; } }; // namespace netd }; // namespace android #endif // _NETD_LIST_H