// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/allocator_shim.h"
#include <config.h>
// When defined, different heap allocators can be used via an environment
// variable set before running the program. This may reduce the amount
// of inlining that we get with malloc/free/etc. Disabling makes it
// so that only tcmalloc can be used.
#define ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
// TODO(mbelshe): Ensure that all calls to tcmalloc have the proper call depth
// from the "user code" so that debugging tools (HeapChecker) can work.
// __THROW is defined in glibc systems. It means, counter-intuitively,
// "This function will never throw an exception." It's an optional
// optimization tool, but we may need to use it to match glibc prototypes.
#ifndef __THROW // I guess we're not on a glibc system
# define __THROW // __THROW is just an optimization, so ok to make it ""
#endif
// new_mode behaves similarly to MSVC's _set_new_mode.
// If flag is 0 (default), calls to malloc will behave normally.
// If flag is 1, calls to malloc will behave like calls to new,
// and the std_new_handler will be invoked on failure.
// Can be set by calling _set_new_mode().
static int new_mode = 0;
typedef enum {
TCMALLOC, // TCMalloc is the default allocator.
JEMALLOC, // JEMalloc.
WINHEAP, // Windows Heap (standard Windows allocator).
WINLFH, // Windows LFH Heap.
} Allocator;
// This is the default allocator. This value can be changed at startup by
// specifying environment variables shown below it.
// See SetupSubprocessAllocator() to specify a default secondary (subprocess)
// allocator.
// TODO(jar): Switch to using TCMALLOC for the renderer as well.
static Allocator allocator = WINHEAP;
// The names of the environment variables that can optionally control the
// selection of the allocator. The primary may be used to control overall
// allocator selection, and the secondary can be used to specify an allocator
// to use in sub-processes.
static const char* primary_name = "CHROME_ALLOCATOR";
static const char* secondary_name = "CHROME_ALLOCATOR_2";
// We include tcmalloc and the win_allocator to get as much inlining as
// possible.
#include "tcmalloc.cc"
#include "win_allocator.cc"
// Forward declarations from jemalloc.
extern "C" {
void* je_malloc(size_t s);
void* je_realloc(void* p, size_t s);
void je_free(void* s);
size_t je_msize(void* p);
bool je_malloc_init_hard();
}
extern "C" {
// Call the new handler, if one has been set.
// Returns true on successfully calling the handler, false otherwise.
inline bool call_new_handler(bool nothrow) {
// Get the current new handler. NB: this function is not
// thread-safe. We make a feeble stab at making it so here, but
// this lock only protects against tcmalloc interfering with
// itself, not with other libraries calling set_new_handler.
std::new_handler nh;
{
SpinLockHolder h(&set_new_handler_lock);
nh = std::set_new_handler(0);
(void) std::set_new_handler(nh);
}
#if (defined(__GNUC__) && !defined(__EXCEPTIONS)) || (defined(_HAS_EXCEPTIONS) && !_HAS_EXCEPTIONS)
if (!nh)
return false;
// Since exceptions are disabled, we don't really know if new_handler
// failed. Assume it will abort if it fails.
(*nh)();
return false; // break out of the retry loop.
#else
// If no new_handler is established, the allocation failed.
if (!nh) {
if (nothrow)
return 0;
throw std::bad_alloc();
}
// Otherwise, try the new_handler. If it returns, retry the
// allocation. If it throws std::bad_alloc, fail the allocation.
// if it throws something else, don't interfere.
try {
(*nh)();
} catch (const std::bad_alloc&) {
if (!nothrow)
throw;
return true;
}
#endif // (defined(__GNUC__) && !defined(__EXCEPTIONS)) || (defined(_HAS_EXCEPTIONS) && !_HAS_EXCEPTIONS)
}
void* malloc(size_t size) __THROW {
void* ptr;
for (;;) {
#ifdef ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
switch (allocator) {
case JEMALLOC:
ptr = je_malloc(size);
break;
case WINHEAP:
case WINLFH:
ptr = win_heap_malloc(size);
break;
case TCMALLOC:
default:
ptr = do_malloc(size);
break;
}
#else
// TCMalloc case.
ptr = do_malloc(size);
#endif
if (ptr)
return ptr;
if (!new_mode || !call_new_handler(true))
break;
}
return ptr;
}
void free(void* p) __THROW {
#ifdef ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
switch (allocator) {
case JEMALLOC:
je_free(p);
return;
case WINHEAP:
case WINLFH:
win_heap_free(p);
return;
}
#endif
// TCMalloc case.
do_free(p);
}
void* realloc(void* ptr, size_t size) __THROW {
// Webkit is brittle for allocators that return NULL for malloc(0). The
// realloc(0, 0) code path does not guarantee a non-NULL return, so be sure
// to call malloc for this case.
if (!ptr)
return malloc(size);
void* new_ptr;
for (;;) {
#ifdef ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
switch (allocator) {
case JEMALLOC:
new_ptr = je_realloc(ptr, size);
break;
case WINHEAP:
case WINLFH:
new_ptr = win_heap_realloc(ptr, size);
break;
case TCMALLOC:
default:
new_ptr = do_realloc(ptr, size);
break;
}
#else
// TCMalloc case.
new_ptr = do_realloc(ptr, size);
#endif
// Subtle warning: NULL return does not alwas indicate out-of-memory. If
// the requested new size is zero, realloc should free the ptr and return
// NULL.
if (new_ptr || !size)
return new_ptr;
if (!new_mode || !call_new_handler(true))
break;
}
return new_ptr;
}
// TODO(mbelshe): Implement this for other allocators.
void malloc_stats(void) __THROW {
#ifdef ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
switch (allocator) {
case JEMALLOC:
// No stats.
return;
case WINHEAP:
case WINLFH:
// No stats.
return;
}
#endif
tc_malloc_stats();
}
#ifdef WIN32
extern "C" size_t _msize(void* p) {
#ifdef ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
switch (allocator) {
case JEMALLOC:
return je_msize(p);
case WINHEAP:
case WINLFH:
return win_heap_msize(p);
}
#endif
return MallocExtension::instance()->GetAllocatedSize(p);
}
// This is included to resolve references from libcmt.
extern "C" intptr_t _get_heap_handle() {
return 0;
}
// The CRT heap initialization stub.
extern "C" int _heap_init() {
#ifdef ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
const char* environment_value = GetenvBeforeMain(primary_name);
if (environment_value) {
if (!stricmp(environment_value, "jemalloc"))
allocator = JEMALLOC;
else if (!stricmp(environment_value, "winheap"))
allocator = WINHEAP;
else if (!stricmp(environment_value, "winlfh"))
allocator = WINLFH;
else if (!stricmp(environment_value, "tcmalloc"))
allocator = TCMALLOC;
}
switch (allocator) {
case JEMALLOC:
return je_malloc_init_hard() ? 0 : 1;
case WINHEAP:
return win_heap_init(false) ? 1 : 0;
case WINLFH:
return win_heap_init(true) ? 1 : 0;
case TCMALLOC:
default:
// fall through
break;
}
#endif
// Initializing tcmalloc.
// We intentionally leak this object. It lasts for the process
// lifetime. Trying to teardown at _heap_term() is so late that
// you can't do anything useful anyway.
new TCMallocGuard();
return 1;
}
// The CRT heap cleanup stub.
extern "C" void _heap_term() {}
// We set this to 1 because part of the CRT uses a check of _crtheap != 0
// to test whether the CRT has been initialized. Once we've ripped out
// the allocators from libcmt, we need to provide this definition so that
// the rest of the CRT is still usable.
extern "C" void* _crtheap = reinterpret_cast<void*>(1);
#endif // WIN32
#include "generic_allocators.cc"
} // extern C
namespace base {
namespace allocator {
void SetupSubprocessAllocator() {
#ifdef ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
size_t primary_length = 0;
getenv_s(&primary_length, NULL, 0, primary_name);
size_t secondary_length = 0;
char buffer[20];
getenv_s(&secondary_length, buffer, sizeof(buffer), secondary_name);
DCHECK_GT(sizeof(buffer), secondary_length);
buffer[sizeof(buffer) - 1] = '\0';
if (secondary_length || !primary_length) {
char* secondary_value = secondary_length ? buffer : "TCMALLOC";
// Force renderer (or other subprocesses) to use secondary_value.
int ret_val = _putenv_s(primary_name, secondary_value);
CHECK_EQ(0, ret_val);
}
#endif // ENABLE_DYNAMIC_ALLOCATOR_SWITCHING
}
} // namespace base.
} // namespace allocator.