// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/chromeos/login/language_switch_menu.h"
#include "base/i18n/rtl.h"
#include "base/threading/thread_restrictions.h"
#include "base/utf_string_conversions.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chromeos/cros/cros_library.h"
#include "chrome/browser/chromeos/input_method/input_method_util.h"
#include "chrome/browser/chromeos/language_preferences.h"
#include "chrome/browser/chromeos/login/ownership_service.h"
#include "chrome/browser/chromeos/login/screen_observer.h"
#include "chrome/browser/prefs/pref_service.h"
#include "chrome/common/pref_names.h"
#include "grit/generated_resources.h"
#include "grit/platform_locale_settings.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/platform_font_gtk.h"
#include "views/controls/button/menu_button.h"
#include "views/widget/widget_gtk.h"
namespace {
const int kLanguageMainMenuSize = 5;
// TODO(glotov): need to specify the list as a part of the image customization.
const char kLanguagesTopped[] = "es,it,de,fr,en-US";
const int kMoreLanguagesSubMenu = 200;
} // namespace
namespace chromeos {
LanguageSwitchMenu::LanguageSwitchMenu()
: ALLOW_THIS_IN_INITIALIZER_LIST(menu_model_(this)),
ALLOW_THIS_IN_INITIALIZER_LIST(menu_model_submenu_(this)),
menu_alignment_(views::Menu2::ALIGN_TOPRIGHT) {
}
void LanguageSwitchMenu::InitLanguageMenu() {
// Update LanguageList to contain entries in current locale.
language_list_.reset(new LanguageList);
language_list_->CopySpecifiedLanguagesUp(kLanguagesTopped);
// Clear older menu items.
menu_model_.Clear();
menu_model_submenu_.Clear();
// Fill menu items with updated items.
for (int line = 0; line != kLanguageMainMenuSize; line++) {
menu_model_.AddItem(line, language_list_->GetLanguageNameAt(line));
}
menu_model_.AddSeparator();
menu_model_.AddSubMenuWithStringId(kMoreLanguagesSubMenu,
IDS_LANGUAGES_MORE,
&menu_model_submenu_);
for (int line = kLanguageMainMenuSize;
line != language_list_->get_languages_count(); line++) {
menu_model_submenu_.AddItem(
line, language_list_->GetLanguageNameAt(line));
}
// Initialize menu here so it appears fast when called.
menu_.reset(new views::Menu2(&menu_model_));
}
string16 LanguageSwitchMenu::GetCurrentLocaleName() const {
DCHECK(g_browser_process);
const std::string locale = g_browser_process->GetApplicationLocale();
int index = language_list_->GetIndexFromLocale(locale);
CHECK_NE(-1, index) << "Unknown locale: " << locale;
return language_list_->GetLanguageNameAt(index);
};
void LanguageSwitchMenu::SetFirstLevelMenuWidth(int width) {
DCHECK(menu_ != NULL);
menu_->SetMinimumWidth(width);
}
// static
bool LanguageSwitchMenu::SwitchLanguage(const std::string& locale) {
DCHECK(g_browser_process);
if (g_browser_process->GetApplicationLocale() == locale) {
return false;
}
// TODO(markusheintz): Change the if condition to prefs->IsUserModifiable()
// once Mattias landed his pending patch.
if (!g_browser_process->local_state()->
IsManagedPreference(prefs::kApplicationLocale)) {
std::string loaded_locale;
{
// Reloading resource bundle causes us to do blocking IO on UI thread.
// Temporarily allow it until we fix http://crosbug.com/11102
base::ThreadRestrictions::ScopedAllowIO allow_io;
// Switch the locale.
loaded_locale = ResourceBundle::ReloadSharedInstance(locale);
}
CHECK(!loaded_locale.empty()) << "Locale could not be found for " << locale;
LoadFontsForCurrentLocale();
// The following line does not seem to affect locale anyhow. Maybe in
// future..
g_browser_process->SetApplicationLocale(locale);
return true;
}
return false;
}
// static
void LanguageSwitchMenu::LoadFontsForCurrentLocale() {
std::string gtkrc = l10n_util::GetStringUTF8(IDS_LOCALE_GTKRC);
// Read locale-specific gtkrc. Ideally we'd discard all the previously read
// gtkrc information, but GTK doesn't support that. Reading the new locale's
// gtkrc overrides the styles from previous ones when there is a conflict, but
// styles that are added and not conflicted will not be overridden. So far
// there are no locales with such a thing; if there are then this solution
// will not work.
if (!gtkrc.empty())
gtk_rc_parse_string(gtkrc.c_str());
else
gtk_rc_parse("/etc/gtk-2.0/gtkrc");
// Switch the font.
gfx::PlatformFontGtk::ReloadDefaultFont();
ResourceBundle::GetSharedInstance().ReloadFonts();
}
// static
void LanguageSwitchMenu::SwitchLanguageAndEnableKeyboardLayouts(
const std::string& locale) {
if (SwitchLanguage(locale)) {
// If we have switched the locale, enable the keyboard layouts that
// are necessary for the new locale. Change the current input method
// to the hardware keyboard layout since the input method currently in
// use may not be supported by the new locale (3rd parameter).
input_method::EnableInputMethods(
locale, input_method::kKeyboardLayoutsOnly,
input_method::GetHardwareInputMethodId());
}
}
////////////////////////////////////////////////////////////////////////////////
// views::ViewMenuDelegate implementation.
void LanguageSwitchMenu::RunMenu(views::View* source, const gfx::Point& pt) {
DCHECK(menu_ != NULL);
views::MenuButton* button = static_cast<views::MenuButton*>(source);
// We align the on left edge of the button for non RTL case.
gfx::Point new_pt(pt);
if (menu_alignment_ == views::Menu2::ALIGN_TOPLEFT) {
int reverse_offset = button->width() + button->menu_offset().x() * 2;
if (base::i18n::IsRTL()) {
new_pt.set_x(pt.x() + reverse_offset);
} else {
new_pt.set_x(pt.x() - reverse_offset);
}
}
menu_->RunMenuAt(new_pt, menu_alignment_);
}
////////////////////////////////////////////////////////////////////////////////
// ui::SimpleMenuModel::Delegate implementation.
bool LanguageSwitchMenu::IsCommandIdChecked(int command_id) const {
return false;
}
bool LanguageSwitchMenu::IsCommandIdEnabled(int command_id) const {
return true;
}
bool LanguageSwitchMenu::GetAcceleratorForCommandId(
int command_id, ui::Accelerator* accelerator) {
return false;
}
void LanguageSwitchMenu::ExecuteCommand(int command_id) {
const std::string locale = language_list_->GetLocaleFromIndex(command_id);
// Here, we should enable keyboard layouts associated with the locale so
// that users can use those keyboard layouts on the login screen.
SwitchLanguageAndEnableKeyboardLayouts(locale);
g_browser_process->local_state()->SetString(
prefs::kApplicationLocale, locale);
g_browser_process->local_state()->ScheduleSavePersistentPrefs();
InitLanguageMenu();
// Update all view hierarchies that the locale has changed.
views::Widget::NotifyLocaleChanged();
}
} // namespace chromeos