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/*
*******************************************************************************
* Copyright (C) 2009-2011, International Business Machines Corporation and    *
* others. All Rights Reserved.                                                *
*******************************************************************************
*/

/**
 * \file
 * \brief C API: AlphabeticIndex class
 */

#include "unicode/utypes.h"

#include "unicode/alphaindex.h"
#include "unicode/coll.h"
#include "unicode/normalizer2.h"
#include "unicode/strenum.h"
#include "unicode/tblcoll.h"
#include "unicode/ulocdata.h"
#include "unicode/uniset.h"
#include "unicode/uobject.h"
#include "unicode/uscript.h"
#include "unicode/usetiter.h"
#include "unicode/ustring.h"

#include "cstring.h"
#include "mutex.h"
#include "uassert.h"
#include "ucln_in.h"
#include "uhash.h"
#include "uvector.h"

//#include <string>
// BEGIN android-removed
// Apply the change from ICU trunk.
// #include <iostream>
// END android-removed
U_NAMESPACE_BEGIN

UOBJECT_DEFINE_NO_RTTI_IMPLEMENTATION(AlphabeticIndex)

// Forward Declarations
static int32_t U_CALLCONV
PreferenceComparator(const void *context, const void *left, const void *right);

static int32_t U_CALLCONV
sortCollateComparator(const void *context, const void *left, const void *right);

static int32_t U_CALLCONV
recordCompareFn(const void *context, const void *left, const void *right);

//
//  UHash support function, delete a UnicodeSet
//     TODO:  move this function into uhash.
//
static void U_CALLCONV
uhash_deleteUnicodeSet(void *obj) {
    delete static_cast<UnicodeSet *>(obj);
}

//  UVector<Bucket *> support function, delete a Bucket.
static void U_CALLCONV
alphaIndex_deleteBucket(void *obj) {
    delete static_cast<AlphabeticIndex::Bucket *>(obj);
}

//  UVector<Record *> support function, delete a Record.
static void U_CALLCONV
alphaIndex_deleteRecord(void *obj) {
    delete static_cast<AlphabeticIndex::Record *>(obj);
}



static const Normalizer2 *nfkdNormalizer;

//
//  Append the contents of a UnicodeSet to a UVector of UnicodeStrings.
//  Append everything - individual characters are handled as strings of length 1.
//  The destination vector owns the appended strings.

static void appendUnicodeSetToUVector(UVector &dest, const UnicodeSet &source, UErrorCode &status) {
    UnicodeSetIterator setIter(source);
    while (setIter.next()) {
        const UnicodeString &str = setIter.getString();
        dest.addElement(str.clone(), status);
    }
}


AlphabeticIndex::AlphabeticIndex(const Locale &locale, UErrorCode &status) {
    init(status);
    if (U_FAILURE(status)) {
        return;
    }
    locale_ = locale;
    langType_ = langTypeFromLocale(locale_);

    collator_ = Collator::createInstance(locale, status);
    if (collator_ != NULL) {
        collatorPrimaryOnly_ = collator_->clone();
    }
    if (collatorPrimaryOnly_ != NULL) {
        collatorPrimaryOnly_->setStrength(Collator::PRIMARY);
    }
    getIndexExemplars(*initialLabels_, locale, status);
    indexBuildRequired_ = TRUE;
    if ((collator_ == NULL || collatorPrimaryOnly_ == NULL) && U_SUCCESS(status)) {
        status = U_MEMORY_ALLOCATION_ERROR;
    }
    firstScriptCharacters_ = firstStringsInScript(status);
}


AlphabeticIndex::~AlphabeticIndex() {
    uhash_close(alreadyIn_);
    delete bucketList_;
    delete collator_;
    delete collatorPrimaryOnly_;
    delete firstScriptCharacters_;
    delete labels_;
    delete inputRecords_;
    delete noDistinctSorting_;
    delete notAlphabetic_;
    delete initialLabels_;
}


AlphabeticIndex &AlphabeticIndex::addLabels(const UnicodeSet &additions, UErrorCode &status) {
    if (U_FAILURE(status)) {
        return *this;
    }
    initialLabels_->addAll(additions);
    return *this;
}


AlphabeticIndex &AlphabeticIndex::addLabels(const Locale &locale, UErrorCode &status) {
    if (U_FAILURE(status)) {
        return *this;
    }
    UnicodeSet additions;
    getIndexExemplars(additions, locale, status);
    initialLabels_->addAll(additions);
    return *this;
}


int32_t AlphabeticIndex::getBucketCount(UErrorCode &status) {
    buildIndex(status);
    if (U_FAILURE(status)) {
        return 0;
    }
    return bucketList_->size();
}


int32_t AlphabeticIndex::getRecordCount(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return 0;
    }
    return inputRecords_->size();
}


void AlphabeticIndex::buildIndex(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return;
    }
    if (!indexBuildRequired_) {
        return;
    }

    // Discard any already-built data.
    // This is important when the user builds and uses an index, then subsequently modifies it,
    // necessitating a rebuild.

    bucketList_->removeAllElements();
    labels_->removeAllElements();
    uhash_removeAll(alreadyIn_);
    noDistinctSorting_->clear();
    notAlphabetic_->clear();

    // first sort the incoming Labels, with a "best" ordering among items
    // that are the same according to the collator

    UVector preferenceSorting(status);   // Vector of UnicodeStrings; owned by the vector.
    preferenceSorting.setDeleter(uhash_deleteUnicodeString);
    appendUnicodeSetToUVector(preferenceSorting, *initialLabels_, status);
    preferenceSorting.sortWithUComparator(PreferenceComparator, &status, status);

    // We now make a set of Labels.
    // Some of the input may, however, be redundant.
    // That is, we might have c, ch, d, where "ch" sorts just like "c", "h"
    // So we make a pass through, filtering out those cases.
    // TODO: filtering these out would seem to be at odds with the eventual goal
    //       of being able to split buckets that contain too many items.

    UnicodeSet labelSet;
    for (int32_t psIndex=0; psIndex<preferenceSorting.size(); psIndex++) {
        UnicodeString item = *static_cast<const UnicodeString *>(preferenceSorting.elementAt(psIndex));
        // TODO:  Since preferenceSorting was originally populated from the contents of a UnicodeSet,
        //        is it even possible for duplicates to show up in this check?
        if (labelSet.contains(item)) {
            UnicodeSetIterator itemAlreadyInIter(labelSet);
            while (itemAlreadyInIter.next()) {
                const UnicodeString &itemAlreadyIn = itemAlreadyInIter.getString();
                if (collatorPrimaryOnly_->compare(item, itemAlreadyIn) == 0) {
                    UnicodeSet *targets = static_cast<UnicodeSet *>(uhash_get(alreadyIn_, &itemAlreadyIn));
                    if (targets == NULL) {
                        // alreadyIn.put(itemAlreadyIn, targets = new LinkedHashSet<String>());
                        targets = new UnicodeSet();
                        uhash_put(alreadyIn_, itemAlreadyIn.clone(), targets, &status);
                    }
                    targets->add(item);
                    break;
                }
            }
        } else if (item.moveIndex32(0, 1) < item.length() &&  // Label contains more than one code point.
                   collatorPrimaryOnly_->compare(item, separated(item)) == 0) {
            noDistinctSorting_->add(item);
        } else if (!ALPHABETIC->containsSome(item)) {
            notAlphabetic_->add(item);
        } else {
            labelSet.add(item);
        }
    }

    // Move the set of Labels from the set into a vector, and sort
    // according to the collator.

    appendUnicodeSetToUVector(*labels_, labelSet, status);
    labels_->sortWithUComparator(sortCollateComparator, collatorPrimaryOnly_, status);

    // if the result is still too large, cut down to maxLabelCount_ elements, by removing every nth element
    //    Implemented by copying the elements to be retained to a new UVector.

    const int32_t size = labelSet.size() - 1;
    if (size > maxLabelCount_) {
        UVector *newLabels = new UVector(status);
        newLabels->setDeleter(uhash_deleteUnicodeString);
        int32_t count = 0;
        int32_t old = -1;
        for (int32_t srcIndex=0; srcIndex<labels_->size(); srcIndex++) {
            const UnicodeString *str = static_cast<const UnicodeString *>(labels_->elementAt(srcIndex));
            ++count;
            const int32_t bump = count * maxLabelCount_ / size;
            if (bump == old) {
                // it.remove();
            } else {
                newLabels->addElement(str->clone(), status);
                old = bump;
            }
        }
        delete labels_;
        labels_ = newLabels;
    }

    // We now know the list of labels.
    // Create a corresponding list of buckets, one per label.
    
    buildBucketList(status);    // Corresponds to Java BucketList constructor.

    // Bin the Records into the Buckets.
    bucketRecords(status);

    indexBuildRequired_ = FALSE;
    resetBucketIterator(status);
}

//
//  buildBucketList()    Corresponds to the BucketList constructor in the Java version.

void AlphabeticIndex::buildBucketList(UErrorCode &status) {
    UnicodeString labelStr = getUnderflowLabel();
    Bucket *b = new Bucket(labelStr, *EMPTY_STRING, U_ALPHAINDEX_UNDERFLOW, status);
    bucketList_->addElement(b, status);

    // Build up the list, adding underflow, additions, overflow
    // insert infix labels as needed, using \uFFFF.
    const UnicodeString *last = static_cast<UnicodeString *>(labels_->elementAt(0));
    b = new Bucket(*last, *last, U_ALPHAINDEX_NORMAL, status);
    bucketList_->addElement(b, status);

    UnicodeSet lastSet;
    UnicodeSet set;
    AlphabeticIndex::getScriptSet(lastSet, *last, status);
    lastSet.removeAll(*IGNORE_SCRIPTS);

    for (int i = 1; i < labels_->size(); ++i) {
        UnicodeString *current = static_cast<UnicodeString *>(labels_->elementAt(i));
        getScriptSet(set, *current, status);
        set.removeAll(*IGNORE_SCRIPTS);
        if (lastSet.containsNone(set)) {
            // check for adjacent
            const UnicodeString &overflowComparisonString = getOverflowComparisonString(*last, status);
            if (collatorPrimaryOnly_->compare(overflowComparisonString, *current) < 0) {
                labelStr = getInflowLabel();
                b = new Bucket(labelStr, overflowComparisonString, U_ALPHAINDEX_INFLOW, status);
                bucketList_->addElement(b, status);
                i++;
                lastSet = set;
            }
        }
        b = new Bucket(*current, *current, U_ALPHAINDEX_NORMAL, status);
        bucketList_->addElement(b, status);
        last = current;
        lastSet = set;
    }
    const UnicodeString &limitString = getOverflowComparisonString(*last, status);
    b = new Bucket(getOverflowLabel(), limitString, U_ALPHAINDEX_OVERFLOW, status);
    bucketList_->addElement(b, status);
    // final overflow bucket
}


//
//   Place all of the raw input records into the correct bucket.
//
//       Begin by sorting the input records; this lets us bin them in a single pass.
//
//       Note on storage management:  The input records are owned by the
//       inputRecords_ vector, and will (eventually) be auto-deleted by it.
//       The Bucket objects have pointers to the Record objects, but do not own them.
//
void AlphabeticIndex::bucketRecords(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return;
    }

    inputRecords_->sortWithUComparator(recordCompareFn, collator_, status);
    U_ASSERT(bucketList_->size() > 0);   // Should always have at least an overflow
                                         //   bucket, even if no user labels.
    int32_t bucketIndex = 0;
    Bucket *destBucket = static_cast<Bucket *>(bucketList_->elementAt(bucketIndex));
    Bucket *nextBucket = NULL;
    if (bucketIndex+1 < bucketList_->size()) {
        nextBucket = static_cast<Bucket *>(bucketList_->elementAt(bucketIndex+1));
    }
    int32_t recordIndex = 0;
    Record *r = static_cast<Record *>(inputRecords_->elementAt(recordIndex));
    while (recordIndex < inputRecords_->size()) {
        if (nextBucket == NULL ||
            collatorPrimaryOnly_->compare(r->sortingName_, nextBucket->lowerBoundary_) < 0) {
                // Record goes in current bucket.  Advance to next record,
                // stay on current bucket.
                destBucket->records_->addElement(r, status);
                ++recordIndex;
                r = static_cast<Record *>(inputRecords_->elementAt(recordIndex));
        } else {
            // Advance to the next bucket, stay on current record.
            bucketIndex++;
            destBucket = nextBucket;
            if (bucketIndex+1 < bucketList_->size()) {
                nextBucket = static_cast<Bucket *>(bucketList_->elementAt(bucketIndex+1));
            } else {
                nextBucket = NULL;
            }
            U_ASSERT(destBucket != NULL);
        }
    }

}


void AlphabeticIndex::getIndexExemplars(UnicodeSet  &dest, const Locale &locale, UErrorCode &status) {
    if (U_FAILURE(status)) {
        return;
    }

    LocalULocaleDataPointer uld(ulocdata_open(locale.getName(), &status));
    UnicodeSet exemplars;
    ulocdata_getExemplarSet(uld.getAlias(), exemplars.toUSet(), 0, ULOCDATA_ES_INDEX, &status);
    if (U_SUCCESS(status)) {
        dest.addAll(exemplars);
        return;
    }
    status = U_ZERO_ERROR;  // Clear out U_MISSING_RESOURCE_ERROR

    // Locale data did not include explicit Index characters.
    // Synthesize a set of them from the locale's standard exemplar characters.

    ulocdata_getExemplarSet(uld.getAlias(), exemplars.toUSet(), 0, ULOCDATA_ES_STANDARD, &status);
    if (U_FAILURE(status)) {
        return;
    }

    // Upper-case any that aren't already so.
    //   (We only do this for synthesized index characters.)

    UnicodeSetIterator it(exemplars);
    UnicodeString upperC;
    UnicodeSet  lowersToRemove;
    UnicodeSet  uppersToAdd;
    while (it.next()) {
        const UnicodeString &exemplarC = it.getString();
        upperC = exemplarC;
        upperC.toUpper(locale);
        if (exemplarC != upperC) {
            lowersToRemove.add(exemplarC);
            uppersToAdd.add(upperC);
        }
    }
    exemplars.removeAll(lowersToRemove);
    exemplars.addAll(uppersToAdd);

    // get the exemplars, and handle special cases

    // question: should we add auxiliary exemplars?
    if (exemplars.containsSome(*CORE_LATIN)) {
        exemplars.addAll(*CORE_LATIN);
    }
    if (exemplars.containsSome(*HANGUL)) {
        // cut down to small list
        UnicodeSet BLOCK_HANGUL_SYLLABLES(UNICODE_STRING_SIMPLE("[:block=hangul_syllables:]"), status);
        exemplars.removeAll(BLOCK_HANGUL_SYLLABLES);
        exemplars.addAll(*HANGUL);
    }
    if (exemplars.containsSome(*ETHIOPIC)) {
        // cut down to small list
        // make use of the fact that Ethiopic is allocated in 8's, where
        // the base is 0 mod 8.
        UnicodeSetIterator  it(*ETHIOPIC);
        while (it.next() && !it.isString()) {
            if ((it.getCodepoint() & 0x7) != 0) {
                exemplars.remove(it.getCodepoint());
            }
        }
    }
    dest.addAll(exemplars);
}


/*
 * Return the string with interspersed CGJs. Input must have more than 2 codepoints.
 */
static const UChar32 CGJ = (UChar)0x034F;
UnicodeString AlphabeticIndex::separated(const UnicodeString &item) {
    UnicodeString result;
    if (item.length() == 0) {
        return result;
    }
    int32_t i = 0;
    for (;;) {
        UChar32  cp = item.char32At(i);
        result.append(cp);
        i = item.moveIndex32(i, 1);
        if (i >= item.length()) {
            break;
        }
        result.append(CGJ);
    }
    return result;
}


UBool AlphabeticIndex::operator==(const AlphabeticIndex& /* other */) const {
    return FALSE;
}


UBool AlphabeticIndex::operator!=(const AlphabeticIndex& /* other */) const {
    return FALSE;
}


const RuleBasedCollator &AlphabeticIndex::getCollator() const {
    // There are no known non-RuleBasedCollator collators, and none ever expected.
    // But, in case that changes, better a null pointer than a wrong type.
    return *dynamic_cast<RuleBasedCollator *>(collator_);
}


const UnicodeString &AlphabeticIndex::getInflowLabel() const {
    return inflowLabel_;
}

const UnicodeString &AlphabeticIndex::getOverflowLabel() const {
    return overflowLabel_;
}


const UnicodeString &AlphabeticIndex::getUnderflowLabel() const {
    return underflowLabel_;
}


AlphabeticIndex &AlphabeticIndex::setInflowLabel(const UnicodeString &label, UErrorCode &/*status*/) {
    inflowLabel_ = label;
    indexBuildRequired_ = TRUE;
    return *this;
}


AlphabeticIndex &AlphabeticIndex::setOverflowLabel(const UnicodeString &label, UErrorCode &/*status*/) {
    overflowLabel_ = label;
    indexBuildRequired_ = TRUE;
    return *this;
}


AlphabeticIndex &AlphabeticIndex::setUnderflowLabel(const UnicodeString &label, UErrorCode &/*status*/) {
    underflowLabel_ = label;
    indexBuildRequired_ = TRUE;
    return *this;
}


int32_t AlphabeticIndex::getMaxLabelCount() const {
    return maxLabelCount_;
}


AlphabeticIndex &AlphabeticIndex::setMaxLabelCount(int32_t maxLabelCount, UErrorCode &status) {
    if (U_FAILURE(status)) {
        return *this;
    }
    if (maxLabelCount <= 0) {
        status = U_ILLEGAL_ARGUMENT_ERROR;
        return *this;
    }
    maxLabelCount_ = maxLabelCount;
    if (maxLabelCount < bucketList_->size()) {
        indexBuildRequired_ = TRUE;
    }
    return *this;
}


const UnicodeString &AlphabeticIndex::getOverflowComparisonString(const UnicodeString &lowerLimit, UErrorCode &/*status*/) {
    for (int32_t i=0; i<firstScriptCharacters_->size(); i++) {
        const UnicodeString *s =
                static_cast<const UnicodeString *>(firstScriptCharacters_->elementAt(i));
        if (collator_->compare(*s, lowerLimit) > 0) {
            return *s;
        }
    }
    return *EMPTY_STRING;
}

UnicodeSet *AlphabeticIndex::getScriptSet(UnicodeSet &dest, const UnicodeString &codePoint, UErrorCode &status) {
    if (U_FAILURE(status)) {
        return &dest;
    }
    UChar32 cp = codePoint.char32At(0);
    UScriptCode scriptCode = uscript_getScript(cp, &status);
    dest.applyIntPropertyValue(UCHAR_SCRIPT, scriptCode, status);
    return &dest;
}

//
//  init() - Common code for constructors.
//

void AlphabeticIndex::init(UErrorCode &status) {
    // Initialize statics if needed.
    AlphabeticIndex::staticInit(status);

    // Put the object into a known state so that the destructor will function.

    alreadyIn_             = NULL;
    bucketList_            = NULL;
    collator_              = NULL;
    collatorPrimaryOnly_   = NULL;
    currentBucket_         = NULL;
    firstScriptCharacters_ = NULL;
    initialLabels_         = NULL;
    indexBuildRequired_    = TRUE;
    inputRecords_          = NULL;
    itemsIterIndex_        = 0;
    labels_                = NULL;
    labelsIterIndex_       = 0;
    maxLabelCount_         = 99;
    noDistinctSorting_     = NULL;
    notAlphabetic_         = NULL;
    recordCounter_         = 0;

    if (U_FAILURE(status)) {
        return;
    }
    alreadyIn_             = uhash_open(uhash_hashUnicodeString,    // Key Hash,
                                        uhash_compareUnicodeString, // key Comparator,
                                        NULL,                       // value Comparator
                                        &status);
    uhash_setKeyDeleter(alreadyIn_, uhash_deleteUnicodeString);
    uhash_setValueDeleter(alreadyIn_, uhash_deleteUnicodeSet);

    bucketList_            = new UVector(status);
    bucketList_->setDeleter(alphaIndex_deleteBucket);
    labels_                = new UVector(status);
    labels_->setDeleter(uhash_deleteUnicodeString);
    labels_->setComparer(uhash_compareUnicodeString);
    inputRecords_          = new UVector(status);
    inputRecords_->setDeleter(alphaIndex_deleteRecord);

    noDistinctSorting_     = new UnicodeSet();
    notAlphabetic_         = new UnicodeSet();
    initialLabels_         = new UnicodeSet();

    inflowLabel_.remove();
    inflowLabel_.append((UChar)0x2026);    // Ellipsis
    overflowLabel_ = inflowLabel_;
    underflowLabel_ = inflowLabel_;

    // TODO:  check for memory allocation failures.
}


static  UBool  indexCharactersAreInitialized = FALSE;

//  Index Characters Clean up function.  Delete statically allocated constant stuff.
U_CDECL_BEGIN
static UBool U_CALLCONV indexCharacters_cleanup(void) {
    AlphabeticIndex::staticCleanup();
    return TRUE;
}
U_CDECL_END

void AlphabeticIndex::staticCleanup() {
    delete ALPHABETIC;
    ALPHABETIC = NULL;
    delete HANGUL;
    HANGUL = NULL;
    delete ETHIOPIC;
    ETHIOPIC = NULL;
    delete CORE_LATIN;
    CORE_LATIN = NULL;
    delete IGNORE_SCRIPTS;
    IGNORE_SCRIPTS = NULL;
    delete TO_TRY;
    TO_TRY = NULL;
    delete UNIHAN;
    UNIHAN = NULL;
    delete EMPTY_STRING;
    EMPTY_STRING = NULL;
    nfkdNormalizer = NULL;  // ref to a singleton.  Do not delete.
    indexCharactersAreInitialized = FALSE;
}


UnicodeSet *AlphabeticIndex::ALPHABETIC;
UnicodeSet *AlphabeticIndex::HANGUL;
UnicodeSet *AlphabeticIndex::ETHIOPIC;
UnicodeSet *AlphabeticIndex::CORE_LATIN;
UnicodeSet *AlphabeticIndex::IGNORE_SCRIPTS;
UnicodeSet *AlphabeticIndex::TO_TRY;
UnicodeSet *AlphabeticIndex::UNIHAN;
const UnicodeString *AlphabeticIndex::EMPTY_STRING;

//
//  staticInit()    One-time initialization of constants.
//                  Thread safe.  Called from constructors.
//                  Mutex overhead is not a concern.  AlphabeticIndex constructors are
//                  sufficiently heavy that the cost of the mutex check is not significant.

void AlphabeticIndex::staticInit(UErrorCode &status) {
    static UMTX IndexCharsInitMutex;

    Mutex mutex(&IndexCharsInitMutex);
    if (indexCharactersAreInitialized || U_FAILURE(status)) {
        return;
    }
    UBool finishedInit = FALSE;

    {
        UnicodeString alphaString = UNICODE_STRING_SIMPLE("[[:alphabetic:]-[:mark:]]");
        ALPHABETIC = new UnicodeSet(alphaString, status);
        if (ALPHABETIC == NULL) {
            goto err;
        }

        HANGUL = new UnicodeSet();
        HANGUL->add(0xAC00).add(0xB098).add(0xB2E4).add(0xB77C).add(0xB9C8).add(0xBC14).add(0xC0AC).
                add(0xC544).add(0xC790).add(0xCC28).add(0xCE74).add(0xD0C0).add(0xD30C).add(0xD558);
        if (HANGUL== NULL) {
            goto err;
        }


        UnicodeString EthiopicStr = UNICODE_STRING_SIMPLE("[[:Block=Ethiopic:]&[:Script=Ethiopic:]]");
        ETHIOPIC = new UnicodeSet(EthiopicStr, status);
        if (ETHIOPIC == NULL) {
            goto err;
        }

        CORE_LATIN = new UnicodeSet((UChar32)0x61, (UChar32)0x7a);  // ('a', 'z');
        if (CORE_LATIN == NULL) {
            goto err;
        }

        UnicodeString IgnoreStr= UNICODE_STRING_SIMPLE(
                "[[:sc=Common:][:sc=inherited:][:script=Unknown:][:script=braille:]]");
        IGNORE_SCRIPTS = new UnicodeSet(IgnoreStr, status);
        IGNORE_SCRIPTS->freeze();
        if (IGNORE_SCRIPTS == NULL) {
            goto err;
        }

        UnicodeString nfcqcStr = UNICODE_STRING_SIMPLE("[:^nfcqc=no:]");
        TO_TRY = new UnicodeSet(nfcqcStr, status);
        if (TO_TRY == NULL) {
            goto err;
        }

        UnicodeString unihanStr = UNICODE_STRING_SIMPLE("[:script=Hani:]");
        UNIHAN = new UnicodeSet(unihanStr, status);
        if (UNIHAN == NULL) {
            goto err;
        }

        EMPTY_STRING = new UnicodeString();

        nfkdNormalizer = Normalizer2::getInstance(NULL, "nfkc", UNORM2_DECOMPOSE, status);
        if (nfkdNormalizer == NULL) {
            goto err;
        }
    }
    finishedInit = TRUE;

  err:
    if (!finishedInit && U_SUCCESS(status)) {
        status = U_MEMORY_ALLOCATION_ERROR;
    }
    if (U_FAILURE(status)) {
        indexCharacters_cleanup();
        return;
    }
    ucln_i18n_registerCleanup(UCLN_I18N_INDEX_CHARACTERS, indexCharacters_cleanup);
    indexCharactersAreInitialized = TRUE;
}


//
//  Comparison function for UVector<UnicodeString *> sorting with a collator.
//
static int32_t U_CALLCONV
sortCollateComparator(const void *context, const void *left, const void *right) {
    const UHashTok *leftTok = static_cast<const UHashTok *>(left);
    const UHashTok *rightTok = static_cast<const UHashTok *>(right);
    const UnicodeString *leftString  = static_cast<const UnicodeString *>(leftTok->pointer);
    const UnicodeString *rightString = static_cast<const UnicodeString *>(rightTok->pointer);
    const Collator *col = static_cast<const Collator *>(context);

    if (leftString == rightString) {
        // Catches case where both are NULL
        return 0;
    }
    if (leftString == NULL) {
        return 1;
    };
    if (rightString == NULL) {
        return -1;
    }
    Collator::EComparisonResult r = col->compare(*leftString, *rightString);
    return (int32_t) r;
}

//
//  Comparison function for UVector<Record *> sorting with a collator.
//
static int32_t U_CALLCONV
recordCompareFn(const void *context, const void *left, const void *right) {
    const UHashTok *leftTok = static_cast<const UHashTok *>(left);
    const UHashTok *rightTok = static_cast<const UHashTok *>(right);
    const AlphabeticIndex::Record *leftRec  = static_cast<const AlphabeticIndex::Record *>(leftTok->pointer);
    const AlphabeticIndex::Record *rightRec = static_cast<const AlphabeticIndex::Record *>(rightTok->pointer);
    const Collator *col = static_cast<const Collator *>(context);

    Collator::EComparisonResult r = col->compare(leftRec->sortingName_, rightRec->sortingName_);
    if (r == Collator::EQUAL) {
        if (leftRec->serialNumber_ < rightRec->serialNumber_) {
            r = Collator::LESS;
        } else if (leftRec->serialNumber_ > rightRec->serialNumber_) {
            r = Collator::GREATER;
        }
    }
    return (int32_t) r;
}


#if 0
//
//  First characters in scripts.
//  Create a UVector whose contents are pointers to UnicodeStrings for the First Characters in each script.
//  The vector is sorted according to this index's collation.
//
//  This code is too slow to use, so for now hard code the data.
//    Hard coded implementation is follows.
//
UVector *AlphabeticIndex::firstStringsInScript(Collator *ruleBasedCollator, UErrorCode &status) {

    if (U_FAILURE(status)) {
        return NULL;
    }

    UnicodeString results[USCRIPT_CODE_LIMIT];
    UnicodeString LOWER_A = UNICODE_STRING_SIMPLE("a");

    UnicodeSetIterator siter(*TO_TRY);
    while (siter.next()) {
        const UnicodeString &current = siter.getString();
        Collator::EComparisonResult r = ruleBasedCollator->compare(current, LOWER_A);
        if (r < 0) {  // TODO fix; we only want "real" script characters, not
                      // symbols.
            continue;
        }

        int script = uscript_getScript(current.char32At(0), &status);
        if (results[script].length() == 0) {
            results[script] = current;
        }
        else if (ruleBasedCollator->compare(current, results[script]) < 0) {
            results[script] = current;
        }
    }

    UnicodeSet extras;
    UnicodeSet expansions;
    RuleBasedCollator *rbc = dynamic_cast<RuleBasedCollator *>(ruleBasedCollator);
    const UCollator *uRuleBasedCollator = rbc->getUCollator();
    ucol_getContractionsAndExpansions(uRuleBasedCollator, extras.toUSet(), expansions.toUSet(), true, &status);
    extras.addAll(expansions).removeAll(*TO_TRY);
    if (extras.size() != 0) {
        const Normalizer2 *normalizer = Normalizer2::getInstance(NULL, "nfkc", UNORM2_COMPOSE, status);
        UnicodeSetIterator extrasIter(extras);
        while (extrasIter.next()) {
            const UnicodeString &current = extrasIter.next();
            if (!TO_TRY->containsAll(current))
                continue;
            if (!normalizer->isNormalized(current, status) ||
                ruleBasedCollator->compare(current, LOWER_A) < 0) {
                continue;
            }
            int script = uscript_getScript(current.char32At(0), &status);
            if (results[script].length() == 0) {
                results[script] = current;
            } else if (ruleBasedCollator->compare(current, results[script]) < 0) {
                results[script] = current;
            }
        }
    }

    UVector *dest = new UVector(status);
    dest->setDeleter(uhash_deleteUnicodeString);
    for (uint32_t i = 0; i < sizeof(results) / sizeof(results[0]); ++i) {
        if (results[i].length() > 0) {
            dest->addElement(results[i].clone(), status);
        }
    }
    dest->sortWithUComparator(sortCollateComparator, ruleBasedCollator, status);
    return dest;
}
#endif


//
//  First characters in scripts.
//  Create a UVector whose contents are pointers to UnicodeStrings for the First Characters in each script.
//  The vector is sorted according to this index's collation.
//
//  It takes too much time to compute this from character properties, so hard code it for now.
//  Character constants copied from corresponding declaration in ICU4J.

static UChar HACK_FIRST_CHARS_IN_SCRIPTS[] =  { 0x61, 0, 0x03B1, 0,
            0x2C81, 0, 0x0430, 0, 0x2C30, 0, 0x10D0, 0, 0x0561, 0, 0x05D0, 0, 0xD802, 0xDD00, 0, 0x0800, 0, 0x0621, 0, 0x0710, 0,
            0x0780, 0, 0x07CA, 0, 0x2D30, 0, 0x1200, 0, 0x0950, 0, 0x0985, 0, 0x0A74, 0, 0x0AD0, 0, 0x0B05, 0, 0x0BD0, 0,
            0x0C05, 0, 0x0C85, 0, 0x0D05, 0, 0x0D85, 0, 0xABC0, 0, 0xA800, 0, 0xA882, 0, 0xD804, 0xDC83, 0, 0x1B83, 0,
            0xD802, 0xDE00, 0, 0x0E01, 0, 0x0E81, 0, 0xAA80, 0, 0x0F40, 0, 0x1C00, 0, 0xA840, 0, 0x1900, 0, 0x1700, 0, 0x1720, 0,
            0x1740, 0, 0x1760, 0, 0x1A00, 0, 0xA930, 0, 0xA90A, 0, 0x1000, 0, 0x1780, 0, 0x1950, 0, 0x1980, 0, 0x1A20, 0,
            0xAA00, 0, 0x1B05, 0, 0xA984, 0, 0x1880, 0, 0x1C5A, 0, 0x13A0, 0, 0x1401, 0, 0x1681, 0, 0x16A0, 0, 0xD803, 0xDC00, 0,
            0xA500, 0, 0xA6A0, 0, 0x1100, 0, 0x3041, 0, 0x30A1, 0, 0x3105, 0, 0xA000, 0, 0xA4F8, 0, 0xD800, 0xDE80, 0,
            0xD800, 0xDEA0, 0, 0xD802, 0xDD20, 0, 0xD800, 0xDF00, 0, 0xD800, 0xDF30, 0, 0xD801, 0xDC28, 0, 0xD801, 0xDC50, 0,
            0xD801, 0xDC80, 0, 0xD800, 0xDC00, 0, 0xD802, 0xDC00, 0, 0xD802, 0xDE60, 0, 0xD802, 0xDF00, 0, 0xD802, 0xDC40, 0,
            0xD802, 0xDF40, 0, 0xD802, 0xDF60, 0, 0xD800, 0xDF80, 0, 0xD800, 0xDFA0, 0, 0xD808, 0xDC00, 0, 0xD80C, 0xDC00, 0, 0x4E00, 0 };

UVector *AlphabeticIndex::firstStringsInScript(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return NULL;
    }
    UVector *dest = new UVector(status);
    if (dest == NULL && U_SUCCESS(status)) {
        status = U_MEMORY_ALLOCATION_ERROR;
        return NULL;
    }
    dest->setDeleter(uhash_deleteUnicodeString);
    const UChar *src  = HACK_FIRST_CHARS_IN_SCRIPTS;
    const UChar *limit = src + sizeof(HACK_FIRST_CHARS_IN_SCRIPTS) / sizeof(HACK_FIRST_CHARS_IN_SCRIPTS[0]);
    do {
        if (U_FAILURE(status)) {
            return dest;
        }
        UnicodeString *str = new UnicodeString(src, -1);
        if (str == NULL) {
            status = U_MEMORY_ALLOCATION_ERROR;
        }
        dest->addElement(str, status);
        src += str->length() + 1;
    } while (src < limit);
    dest->sortWithUComparator(sortCollateComparator, collator_, status);
    return dest;
}


AlphabeticIndex::ELangType AlphabeticIndex::langTypeFromLocale(const Locale &loc) {
    const char *lang = loc.getLanguage();
    if (uprv_strcmp(lang, "zh") != 0) {
        return kNormal;
    }
    const char *script = loc.getScript();
    if (uprv_strcmp(script, "Hant") == 0) {
        return kTraditional;
    }
    const char *country = loc.getCountry();
    if (uprv_strcmp(country, "TW") == 0) {
        return kTraditional;
    }
    return kSimplified;
}


//
// Pinyin Hacks.  Direct port from Java.
//

static const UChar32  probeCharInLong = 0x28EAD;


static const UChar PINYIN_LOWER_BOUNDS_SHORT[] = {      // "\u0101bcd\u0113fghjkl\u1E3F\u0144\u014Dpqrstwxyz"
            0x0101, 0x62, 0x63, 0x64, 0x0113, 0x66, 0x67, 0x68, 0x6A, 0x6B, /*l*/0x6C, 0x1E3F, 0x0144, 0x014D,
            /*p*/0x70, 0x71, 0x72, 0x73, 0x74, /*w*/0x77, 0x78, 0x79, 0x7A};


// Pinyin lookup tables copied, pasted (and reformatted) from the ICU4J code.

AlphabeticIndex::PinyinLookup AlphabeticIndex::HACK_PINYIN_LOOKUP_SHORT = {
        {(UChar)0,      (UChar)0, (UChar)0}, // A 
        {(UChar)0x516B, (UChar)0, (UChar)0}, // B 
        {(UChar)0x5693, (UChar)0, (UChar)0}, // C 
        {(UChar)0x5491, (UChar)0, (UChar)0}, // D 
        {(UChar)0x59B8, (UChar)0, (UChar)0}, // E 
        {(UChar)0x53D1, (UChar)0, (UChar)0}, // F 
        {(UChar)0x65EE, (UChar)0, (UChar)0}, // G 
        {(UChar)0x54C8, (UChar)0, (UChar)0}, // H 
        {(UChar)0x4E0C, (UChar)0, (UChar)0}, // J 
        {(UChar)0x5494, (UChar)0, (UChar)0}, // K 
        {(UChar)0x5783, (UChar)0, (UChar)0}, // L 
        {(UChar)0x5452, (UChar)0, (UChar)0}, // M 
        {(UChar)0x5514, (UChar)0, (UChar)0}, // N 
        {(UChar)0x5594, (UChar)0, (UChar)0}, // O 
        {(UChar)0x5991, (UChar)0, (UChar)0}, // P 
        {(UChar)0x4E03, (UChar)0, (UChar)0}, // Q 
        {(UChar)0x513F, (UChar)0, (UChar)0}, // R 
        {(UChar)0x4EE8, (UChar)0, (UChar)0}, // S 
        {(UChar)0x4ED6, (UChar)0, (UChar)0}, // T 
        {(UChar)0x7A75, (UChar)0, (UChar)0}, // W 
        {(UChar)0x5915, (UChar)0, (UChar)0}, // X 
        {(UChar)0x4E2B, (UChar)0, (UChar)0}, // Y 
        {(UChar)0x5E00, (UChar)0, (UChar)0}, // Z 
        {(UChar)0xFFFF, (UChar)0, (UChar)0}, // mark end of array 
    };

static const UChar PINYIN_LOWER_BOUNDS_LONG[] = {   // "\u0101bcd\u0113fghjkl\u1E3F\u0144\u014Dpqrstwxyz";
            0x0101, 0x62, 0x63, 0x64, 0x0113, 0x66, 0x67, 0x68, 0x6A, 0x6B, /*l*/0x6C, 0x1E3F, 0x0144, 0x014D,
            /*p*/0x70, 0x71, 0x72, 0x73, 0x74, /*w*/0x77, 0x78, 0x79, 0x7A};

AlphabeticIndex::PinyinLookup AlphabeticIndex::HACK_PINYIN_LOOKUP_LONG = {
        {(UChar)0,      (UChar)0,      (UChar)0}, // A
        {(UChar)0x516B, (UChar)0,      (UChar)0}, // b 
        {(UChar)0xD863, (UChar)0xDEAD, (UChar)0}, // c 
        {(UChar)0xD844, (UChar)0xDE51, (UChar)0}, // d 
        {(UChar)0x59B8, (UChar)0,      (UChar)0}, // e 
        {(UChar)0x53D1, (UChar)0,      (UChar)0}, // f 
        {(UChar)0xD844, (UChar)0xDE45, (UChar)0}, // g 
        {(UChar)0x54C8, (UChar)0,      (UChar)0}, // h 
        {(UChar)0x4E0C, (UChar)0,      (UChar)0}, // j 
        {(UChar)0x5494, (UChar)0,      (UChar)0}, // k 
        {(UChar)0x3547, (UChar)0,      (UChar)0}, // l 
        {(UChar)0x5452, (UChar)0,      (UChar)0}, // m 
        {(UChar)0x5514, (UChar)0,      (UChar)0}, // n 
        {(UChar)0x5594, (UChar)0,      (UChar)0}, // o 
        {(UChar)0xD84F, (UChar)0xDC7A, (UChar)0}, // p 
        {(UChar)0x4E03, (UChar)0,      (UChar)0}, // q 
        {(UChar)0x513F, (UChar)0,      (UChar)0}, // r 
        {(UChar)0x4EE8, (UChar)0,      (UChar)0}, // s 
        {(UChar)0x4ED6, (UChar)0,      (UChar)0}, // t 
        {(UChar)0x7A75, (UChar)0,      (UChar)0}, // w 
        {(UChar)0x5915, (UChar)0,      (UChar)0}, // x 
        {(UChar)0x4E2B, (UChar)0,      (UChar)0}, // y 
        {(UChar)0x5E00, (UChar)0,      (UChar)0}, // z 
        {(UChar)0xFFFF, (UChar)0,      (UChar)0}, // mark end of array 
    };


//
//  Probe the collation data, and decide which Pinyin tables should be used
//
//  ICU can be built with a choice between two Chinese collations.
//  The hack Pinyin tables to use depend on which one is in use.
//  We can assume that any given copy of ICU will have only one of the collations available,
//  and that there is no way, in a given process, to create two alphabetic indexes using
//  different Chinese collations.  Which means the probe can be done once
//  and the results cached.
//
//  This whole arrangement is temporary.
//
AlphabeticIndex::PinyinLookup *AlphabeticIndex::HACK_PINYIN_LOOKUP  = NULL;
const UChar  *AlphabeticIndex::PINYIN_LOWER_BOUNDS = NULL;

void AlphabeticIndex::initPinyinBounds(const Collator *col, UErrorCode &status) {
    {
        Mutex m;
        if (PINYIN_LOWER_BOUNDS != NULL) {
            return;
        }
    }
    UnicodeSet *colSet = col->getTailoredSet(status);
    if (U_FAILURE(status) || colSet == NULL) {
        delete colSet;
        if (U_SUCCESS(status))  {
            status = U_MEMORY_ALLOCATION_ERROR;
        }
        return;
    }
    UBool useLongTables = colSet->contains(probeCharInLong);
    delete colSet;
    {
        Mutex m;
        if (useLongTables) {
            PINYIN_LOWER_BOUNDS = PINYIN_LOWER_BOUNDS_LONG;
            HACK_PINYIN_LOOKUP  = &HACK_PINYIN_LOOKUP_LONG;
        } else {
            PINYIN_LOWER_BOUNDS = PINYIN_LOWER_BOUNDS_SHORT;
            HACK_PINYIN_LOOKUP  = &HACK_PINYIN_LOOKUP_SHORT;
        }
    }
}

// Pinyin Hack:
//    Modify a Chinese name by prepending a Latin letter.  The modified name is used
//      when putting records (names) into buckets, to put the name under a Latin index heading.

void AlphabeticIndex::hackName(UnicodeString &dest, const UnicodeString &name, const Collator *col) {

    if (langType_ != kSimplified || !UNIHAN->contains(name.char32At(0))) {
        dest = name;
        return;
    }

    UErrorCode status = U_ZERO_ERROR;
    initPinyinBounds(col, status);
    if (U_FAILURE(status)) {
        dest = name;
        return;
    }
    // TODO:  use binary search
    int index;
    for (index=0; ; index++) {
        if ((*HACK_PINYIN_LOOKUP)[index][0] == (UChar)0xffff) {
            index--;
            break;
        }
        int32_t compareResult = col->compare(name, (*HACK_PINYIN_LOOKUP)[index]); 
        if (compareResult < 0) {
            index--;
        }
        if (compareResult <= 0) {
            break;
        }
    }
    UChar c = PINYIN_LOWER_BOUNDS[index];
    dest.setTo(c);
    dest.append(name);
    return;
}



/**
 * Comparator that returns "better" items first, where shorter NFKD is better, and otherwise NFKD binary order is
 * better, and otherwise binary order is better.
 *
 * For use with array sort or UVector.
 * @param context  A UErrorCode pointer.
 * @param left     A UHashTok pointer, which must refer to a UnicodeString *
 * @param right    A UHashTok pointer, which must refer to a UnicodeString *
 */

static int32_t U_CALLCONV
PreferenceComparator(const void *context, const void *left, const void *right) {
    const UHashTok *leftTok  = static_cast<const UHashTok *>(left);
    const UHashTok *rightTok = static_cast<const UHashTok *>(right);
    const UnicodeString *s1  = static_cast<const UnicodeString *>(leftTok->pointer);
    const UnicodeString *s2  = static_cast<const UnicodeString *>(rightTok->pointer);
    UErrorCode &status       = *(UErrorCode *)(context);   // Cast off both static and const.
    if (s1 == s2) {
        return 0;
    }

    UnicodeString n1 = nfkdNormalizer->normalize(*s1, status);
    UnicodeString n2 = nfkdNormalizer->normalize(*s2, status);
    int32_t result = n1.length() - n2.length();
    if (result != 0) {
        return result;
    }

    result = n1.compareCodePointOrder(n2);
    if (result != 0) {
        return result;
    }
    return s1->compareCodePointOrder(*s2);
}


//
//  Constructor & Destructor for AlphabeticIndex::Record
//
//     Records are internal only, instances are not directly surfaced in the public API.
//     This class is mostly struct-like, with all public fields.

AlphabeticIndex::Record::Record(AlphabeticIndex *alphaIndex, const UnicodeString &name, const void *data):
    alphaIndex_(alphaIndex), name_(name), data_(data) 
{
    UnicodeString prefixedName;
    alphaIndex->hackName(sortingName_, name_, alphaIndex->collatorPrimaryOnly_);
    serialNumber_ = ++alphaIndex->recordCounter_;
}
    
AlphabeticIndex::Record::~Record() {
}


AlphabeticIndex & AlphabeticIndex::addRecord(const UnicodeString &name, const void *data, UErrorCode &status) {
    if (U_FAILURE(status)) {
        return *this;
    }
    Record *r = new Record(this, name, data);
    inputRecords_->addElement(r, status);
    indexBuildRequired_ = TRUE;
    //std::string ss;
    //std::string ss2;
    //std::cout << "added record: name = \"" << r->name_.toUTF8String(ss) << "\"" << 
    //             "   sortingName = \"" << r->sortingName_.toUTF8String(ss2) << "\"" << std::endl;
    return *this;
}


AlphabeticIndex &AlphabeticIndex::clearRecords(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return *this;
    }
    inputRecords_->removeAllElements();
    indexBuildRequired_ = TRUE;
    return *this;
}


int32_t AlphabeticIndex::getBucketIndex(const UnicodeString &name, UErrorCode &status) {
    buildIndex(status);
    if (U_FAILURE(status)) {
        return 0;
    }

    // For simplified Chinese prepend a prefix to the name.
    //   For non-Chinese locales or non-Chinese names, the name is not modified.

    UnicodeString prefixedName;
    hackName(prefixedName, name, collatorPrimaryOnly_);

    // TODO:  use a binary search.
    for (int32_t i = 0; i < bucketList_->size(); ++i) {
        Bucket *bucket = static_cast<Bucket *>(bucketList_->elementAt(i));
        Collator::EComparisonResult comp = collatorPrimaryOnly_->compare(prefixedName, bucket->lowerBoundary_);
        if (comp < 0) {
            return i - 1;
        }
    }
    // Loop runs until we find the bucket following the one that would hold prefixedName.
    // If the prefixedName belongs in the last bucket the loop will drop out the bottom rather
    //  than returning from the middle.

    return bucketList_->size() - 1;
}


int32_t AlphabeticIndex::getBucketIndex() const {
    return labelsIterIndex_;
}


UBool AlphabeticIndex::nextBucket(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return FALSE;
    }
    if (indexBuildRequired_ && currentBucket_ != NULL) {
        status = U_ENUM_OUT_OF_SYNC_ERROR;
        return FALSE;
    }
    buildIndex(status);
    if (U_FAILURE(status)) {
        return FALSE;
    }
    ++labelsIterIndex_;
    if (labelsIterIndex_ >= bucketList_->size()) {
        labelsIterIndex_ = bucketList_->size();
        return FALSE;
    }
    currentBucket_ = static_cast<Bucket *>(bucketList_->elementAt(labelsIterIndex_));
    resetRecordIterator();
    return TRUE;
}

const UnicodeString &AlphabeticIndex::getBucketLabel() const {
    if (currentBucket_ != NULL) {
        return currentBucket_->label_;
    } else {
        return *EMPTY_STRING;
    }
}


UAlphabeticIndexLabelType AlphabeticIndex::getBucketLabelType() const {
    if (currentBucket_ != NULL) {
        return currentBucket_->labelType_;
    } else {
        return U_ALPHAINDEX_NORMAL;
    }
}


int32_t AlphabeticIndex::getBucketRecordCount() const {
    if (currentBucket_ != NULL) {
        return currentBucket_->records_->size();
    } else {
        return 0;
    }
}


AlphabeticIndex &AlphabeticIndex::resetBucketIterator(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return *this;
    }
    buildIndex(status);
    labelsIterIndex_ = -1;
    currentBucket_ = NULL;
    return *this;
}


UBool AlphabeticIndex::nextRecord(UErrorCode &status) {
    if (U_FAILURE(status)) {
        return FALSE;
    }
    if (currentBucket_ == NULL) {
        // We are trying to iterate over the items in a bucket, but there is no
        // current bucket from the enumeration of buckets.
        status = U_INVALID_STATE_ERROR;
        return FALSE;
    }
    if (indexBuildRequired_) {
        status = U_ENUM_OUT_OF_SYNC_ERROR;
        return FALSE;
    }
    ++itemsIterIndex_;
    if (itemsIterIndex_ >= currentBucket_->records_->size()) {
        itemsIterIndex_  = currentBucket_->records_->size();
        return FALSE;
    }
    return TRUE;
}


const UnicodeString &AlphabeticIndex::getRecordName() const {
    const UnicodeString *retStr = EMPTY_STRING;
    if (currentBucket_ != NULL &&
        itemsIterIndex_ >= 0 &&
        itemsIterIndex_ < currentBucket_->records_->size()) {
            Record *item = static_cast<Record *>(currentBucket_->records_->elementAt(itemsIterIndex_));
            retStr = &item->name_;
    }
    return *retStr;
}

const void *AlphabeticIndex::getRecordData() const {
    const void *retPtr = NULL;
    if (currentBucket_ != NULL &&
        itemsIterIndex_ >= 0 &&
        itemsIterIndex_ < currentBucket_->records_->size()) {
            Record *item = static_cast<Record *>(currentBucket_->records_->elementAt(itemsIterIndex_));
            retPtr = item->data_;
    }
    return retPtr;
}


AlphabeticIndex & AlphabeticIndex::resetRecordIterator() {
    itemsIterIndex_ = -1;
    return *this;
}



AlphabeticIndex::Bucket::Bucket(const UnicodeString &label,
                                const UnicodeString &lowerBoundary,
                                UAlphabeticIndexLabelType type,
                                UErrorCode &status):
         label_(label), lowerBoundary_(lowerBoundary), labelType_(type), records_(NULL) {
    if (U_FAILURE(status)) {
        return;
    }
    records_ = new UVector(status);
    if (records_ == NULL && U_SUCCESS(status)) {
        status = U_MEMORY_ALLOCATION_ERROR;
    }
}


AlphabeticIndex::Bucket::~Bucket() {
    delete records_;
}

U_NAMESPACE_END